PDA

View Full Version : Player issued quest reward.


Geekyone
05-12-2005, 05:30 PM
<DIV> <DIV>I'm getting ready to start a player made guild sponsored quest on my server.  </DIV> <DIV> </DIV> <DIV>And I think the whole thing is going to go quite well, all the way up until the end, when I gave rewards and have to open and close different trade windows and people have to do /random 100 about 6 times for all the prizes I have.</DIV> <DIV> </DIV> <DIV>I was thinking how cool would it be if you could buy a "programable" chest off one of the City Merchants or something.  Cost status points or somethign too.</DIV> <DIV> </DIV> <DIV>Heres how I figure this chest could work.  You buy it and you can right click it and choose different options of open-ability.  Like All, or Guild Only, or Evil Only or you could enter names of the only people you would allow to open this chest.  Which would be great for my quest...I can program the 6 people that will complete the quest and when they are done...I can put the chest down and say "Thank you" and walk away.  The chest and lotto will do the rest.  The check would only be able to be opened by any of those people and then group options lotto would do the rest.</DIV> <DIV> </DIV> <DIV>How much easier would it be to make Player made quests with something like this.  Plus it would be nice to do when the people I have are completing my player made quest instead of me initiating trades and waiting for them all to do random /100</DIV> <P></P></DIV>