View Full Version : Sellinf Harvest Items
StumbleFoot
05-06-2005, 09:20 PM
<DIV> I have a silly question... Why can't we sell our harvest items to wholesallers in the crafting rooms and then buy what we need from them when we don't have the time to run around harvesting.. I spend a week getting a stack of vanalla to make drinks with couple more days refining and brewing. 1 copper is better than nothing seeing how thats what items are selling for anyways. seeing the amount of people selling harvest items ( 8 per page and 400- 500 pages) you don't really have a chance to sell. I think I made 30-40 gold since Christmas and the bulk of that in the last month even then I took 16 adpt 1 books to vendor to off load because no one would buy at 1 gold nor 50 silver. thust a though.</DIV>
imready2go
05-06-2005, 09:34 PM
You can't sell them back to merchants because that would lead to rampant farming of harvest nodes. There are already enough harvesting macros being used to wipe the nodes clean, and the situation would become unbearable if the harvests were actually worth any amount of coin (even if just a single copper - 1c each adds up if you can bot harvest 24/7).
Easy Rider
05-06-2005, 11:02 PM
Also If you sold them back to NPC that would keep most of them off the market. Thus making crafters harder to lvl. because they would have to go get there own supplies. <div></div>
<P>You should be able to sell Harvested items to NPC Merchants, but....</P> <P>Only After you have listed that item on the broker for a certain length of time, say... 48 hours, then the item ....ummm.... ripens (for lack of a better word /shrug) and then you can sell it to the NPC merchants.</P> <P>You would of course have to have the item listed for sale on the broker for LESS than what the NPC will buy it for in order for it to "ripen".</P> <P>Also, add something to limit the amount of items 1 player can have ripening at a time, maybe a special container, or something to bottleneck the bots. </P>
BlackHa
05-10-2005, 03:43 PM
There are crafted items with "No-Value" attached to them. If I can't sell something that takes fuel and time to create, then there is no way a harvested item should sell to NPC vendors.
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