View Full Version : New Crafting Events, something to consider
Dimidri
04-03-2005, 10:10 AM
<DIV>I'm not sure if this has been pointed out, but when you are doing tradeskill writs or workshop tasks, it asks specifically for shaped items. Now, it's easy to mess up at some point if you zone off (since tradeskilling is mind numbingly boring when dealing with green combines), and you accidently get a Pristine by default. This ruins my count, now I had an odd number of items to make and I'll have extras that will take space in my bank, and it just annoys me. Sometimes I mess up twice JUST to make it even >_></DIV> <DIV> </DIV> <DIV>With the new events, when we want to make a crude, what if we get a new buff that makes it go to quality or pristine? This won't be a good thing at all, it means we got a pristine, but it could easily be a pristine of an item that never sells, like instruments. The only thing we get out of that is having to remake the sub combines and having to NPC sell the pristine. It's a minor issue, I know, and you may think that it is nit picking, but I still think that this should be taken into consideration. Pristine isn't always a good thing...</DIV>
Rictor
04-03-2005, 10:42 AM
from what i read there was 1 random critical that casted a buff (could probably be cancelled) and another that did +1000 +1000, giving you the pristine...but BUT it would also grant u a rare raw material for your trade...not too shabby.
narcoleptic_l
04-03-2005, 10:58 AM
<BR> <BLOCKQUOTE> <HR> Dimidrius wrote:<BR> <DIV>I'm not sure if this has been pointed out, but when you are doing tradeskill writs or workshop tasks, it asks specifically for shaped items. Now, it's easy to mess up at some point if you zone off (since tradeskilling is mind numbingly boring when dealing with green combines), and you accidently get a Pristine by default. This ruins my count, now I had an odd number of items to make and I'll have extras that will take space in my bank, and it just annoys me. Sometimes I mess up twice JUST to make it even >_></DIV> <DIV> </DIV> <DIV>With the new events, when we want to make a crude, what if we get a new buff that makes it go to quality or pristine? This won't be a good thing at all, it means we got a pristine, but it could easily be a pristine of an item that never sells, like instruments. The only thing we get out of that is having to remake the sub combines and having to NPC sell the pristine. It's a minor issue, I know, and you may think that it is nit picking, but I still think that this should be taken into consideration. Pristine isn't always a good thing...</DIV><BR> <HR> </BLOCKQUOTE><BR>I would assume that, even if it added 1000 to durability and progress... if the primary component is shaped, shaped is the highest quality this item could be. If anyone testing this can prove it wrong please let us know.
Homesli
04-03-2005, 01:48 PM
<blockquote><hr>narcoleptic_ltd wrote:<BR> <BLOCKQUOTE> <HR> Dimidrius wrote:<BR> <DIV>I'm not sure if this has been pointed out, but when you are doing tradeskill writs or workshop tasks, it asks specifically for shaped items. Now, it's easy to mess up at some point if you zone off (since tradeskilling is mind numbingly boring when dealing with green combines), and you accidently get a Pristine by default. This ruins my count, now I had an odd number of items to make and I'll have extras that will take space in my bank, and it just annoys me. Sometimes I mess up twice JUST to make it even >_></DIV> <DIV> </DIV> <DIV>With the new events, when we want to make a crude, what if we get a new buff that makes it go to quality or pristine? This won't be a good thing at all, it means we got a pristine, but it could easily be a pristine of an item that never sells, like instruments. The only thing we get out of that is having to remake the sub combines and having to NPC sell the pristine. It's a minor issue, I know, and you may think that it is nit picking, but I still think that this should be taken into consideration. Pristine isn't always a good thing...</DIV><BR> <HR> </BLOCKQUOTE><BR>I would assume that, even if it added 1000 to durability and progress... if the primary component is shaped, shaped is the highest quality this item could be. If anyone testing this can prove it wrong please let us know. <hr></blockquote>That should be true.Personally I just wish they would change the system so that you got credit once you crafted to the shaped staus even if you kept going to pristine.
Napolle
04-03-2005, 02:51 PM
yea it is kinda lame that it has to be shaped.. if you craft past shaped you shoudl get credit <div></div>
Ethelwo
04-03-2005, 07:29 PM
Maybe SOE should change the trade skill quests to read and work like this. X item must be shaped or better in quality for the reward. If they did that then all your worries would be meaningless.
Dimidri
04-04-2005, 12:05 AM
<P>That would be awesome <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I'm willing to wait for this change though, if it meant bigger problems would be solved quicker.</P>
<P>Quote:</P> <P> </P> <P>"from what i read there was 1 random critical that casted a buff (could probably be cancelled) and another that did +1000 +1000, giving you the pristine...but BUT it would also grant u a rare raw material for your trade...not too shabby"</P> <P> </P> <P> </P> <P>It doesn't grant you a rare raw material as i understand it just fails to use your components. If you happen to be crafting with a rare that would give you a free rare.</P>
Homesli
04-04-2005, 08:13 AM
<blockquote><hr>Rockem wrote:<P>Quote:</P> <P> </P> <P>"from what i read there was 1 random critical that casted a buff (could probably be cancelled) and another that did +1000 +1000, giving you the pristine...but BUT it would also grant u a rare raw material for your trade...not too shabby"</P> <P> </P> <P> </P> <P>It doesn't grant you a rare raw material as i understand it just fails to use your components. If you happen to be crafting with a rare that would give you a free rare.</P> <hr></blockquote>The act of god one or something like that gives you a rare of your profession or what you are crafting, I forget which.
Calman
04-04-2005, 04:36 PM
<P>Would be cool if the devs added a little tick box next to each type of combine and you could choose at what level you stop making the item. I know It would be a little easier for me with making crude components. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>
Kthaara
04-04-2005, 11:53 PM
<P>The rewards for the rare event should be looked at as well. A provisioner is awarded a "rare" root? since when can provisioners use rare roots?</P> <P>Make it like a quest reward where you can choose which rare you receive!</P>
99% of the crafting I do is for guild writs. I agree that having these event auto a pristine would be a pain in the [Removed for Content]. The best fix I see is for dev to put in what others have suggested. For Tasks/Writs to give credit for quals shaped or better. Just my crafted $0.02--Rannoc
<DIV>Omg.. I thought that +1000/+1000/free rare thingy was just SoEs way to make an april 1. joke.. Its really gonna happend ???</DIV>
MegaW
04-05-2005, 12:51 PM
<DIV> <P></P> <HR> <P>The rewards for the rare event should be looked at as well. A provisioner is awarded a "rare" root? since when can provisioners use rare roots?</P> <P>Make it like a quest reward where you can choose which rare you receive!</P> <P></P> <HR> </DIV> <P> </P> <P>Since when can provisioners use ANY rare lol. any they are looking in to the reward for the alchy's and provisioners ...</P>
lol Provs get a Root eh.. worst rare imo.. Well mayeb not o bad now what with dolls and all.. but what about tier 5 armorers/weaponsmiths? Ebon goes for 3p on my server roots 30-50g. Also to the person who said about no ingredients used that's the rare re-action. Extremely rare actually gives you a rare.. Hmm it would be cool if your crafting with a rare and that came up... Very unlikely but would be like having 2 free rares.. <div></div>
Kthaara
04-05-2005, 11:54 PM
<DIV> <P><FONT color=#ffcc00>"Since when can provisioners use ANY rare lol. any they are looking in to the reward for the alchy's and provisioners ..."</FONT></P> <P> </P> <P>Exactly. At least give them something that they can sell. </P> <P> </P> <P>K</P></DIV>
BlackHa
04-06-2005, 12:19 AM
<P>A nice feature would be a crafting machine for the home that limits to shaped instead of crude. This would allow for doing the tradeskill writs. Personally, I don't care for the shaped limitations. Perhaps this is one of several reasons that many do not advance their respective societys. Another annoying aspect is examining an item in the recipe book to see only the shaped version. </P> <P> </P> <P>I can't complain too much though. I am very pleased with many of the recent tradeskill changes. Especially in light of the heavy handed nerfs that were passed on a couple of months ago. </P> <P> </P> <P>I would like to see carpenters get recipes to craft attuneable tools for harvesting. Make them tiered to the appropriate level (ie. ash handled forester's axe or elm handled forester's axe). Let them provide a bonus to success rate. For example, a slight chance to return a cluster of 2 for a single attempt. Perhaps slightly increase the chance of obtaining a rare. To compensate for the new crafting "drops", perhaps make the overall drop rate the same as before, but balance the drops between harvesting and crafting.</P>
Homesli
04-08-2005, 12:51 PM
Just replying to the guy above me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />You can get crafting stations that only make shaped for your home <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I think you get them at level 10 guild, if not it is level 15 <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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