View Full Version : Abuse in Live fix #6
IkkyScar
04-02-2005, 04:52 AM
<DIV>It appears you made some changes to Abuse, the level 50 Bruiser ae taunt. While the changes are great it STILL fears which makes the taunt virtually useless in dungeons. When you fear a mob in tight spaces it often times goes through the wall and gets stuck and then you are locked in an encounter making the entire group have to camp out. ALL of our ae taunts past level 10 have a fear component to them. They are virtually useless because of this. You will find a general concensus that Bruisers would like the fear component removed from Abuse so that we actually have at least 1 ae taunt w/o fear. I have to use Velans Taunting Cry still, which is a level 10 ae taunt in dungeons and does virtually nothing.</DIV> <DIV> </DIV> <DIV>Guber--50 Bruiser</DIV> <DIV>Crushbone--www.elysiumguild</DIV>
IkkyScar
04-02-2005, 10:49 PM
Bump
AegisCrown
04-04-2005, 07:53 PM
<DIV>I can see this being a viable problem as one of my favorite people to group with is a bruiser. Take a look at some of the more fun dungeons... namely the new nekcastle.. tight spaces and what seems to be very social mobs. </DIV> <DIV> </DIV> <DIV>Well I hope they fix it cause it would seriously make my gaming and even more so my buddies gaming experience that much less fun.</DIV> <DIV> </DIV> <DIV>Coel</DIV> <DIV>Swashbuckler AB</DIV>
Demothis
04-04-2005, 08:30 PM
I agree, where I am not as expirienced as most in the bruiser, only level 24 here, I have used it an see its effects. As a dirge I am all too well aware of issues that fear has on mobs, it can cause mobs to get stuck, or even fall below the floor allowing them to hit you but not visa versa in realy bad zones, such as nek castle and in death fist. Please either fix the pathing issue on fear, or just cause it to stun the mobs for a said period of time untile the fear issues can pin pointed and fixed.
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.