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View Full Version : Please add 50+ Combat experience.


Neofa
03-30-2005, 11:20 AM
<DIV>Simple request, but please Sony, add some type of implementation for level 50's to place their Combat Experience somewhere.  A couple of AA's (Alternate Advancement abilities), or whatever is easiest for you guys.  It is very apparent that a large part of the game is simply gone upon dinging level 50, namely the incentive to Combat mobs in a normal environment.  Providing a method of level 50 advancement through Combat experience, via AA's or something similar would retain the current 50's, keep us busy and happy, while tiding us over till you can release the next major expansion.</DIV> <DIV> </DIV> <DIV>The key to this request is that it be something pushed out fairly soon, as everyday someone is level 50 without the incentive to Experience just draws that person closer and closer to boredom and the unwanted by all feeling to leave =/</DIV> <DIV> </DIV> <DIV>It is just a very obvious idea, and would be unbelievably easily to patch in , IE: Runspeed 1-2-3 AA, Mana regen 1-2-3, Health Regen 1-2-3 aa's.. That require combat experience to work towards,... Make it tough, make them hell levels if you so wish,.. It's just disheartening having all these nice zones you just got access to go to waste because you get no benefit from kiling the monsters inside.   (Aside from raiding, but to keep balance Raiding needs to be balanced with the option to Experience casually on the side).  </DIV> <DIV> </DIV> <DIV>Just something to consider,.. </DIV> <DIV> </DIV> <DIV>Thanks guys!</DIV>

Jhaan-Kre
03-30-2005, 11:46 AM
Im not against the idea of AA's or any other post 50 lvling, but i still have loads to do at 50.  Crafting, harvesting, quests, mentoring, raids, exploration.  I ALWAYS have too much to do still.  Yes, i did miss leveling for a while, because thats what i became used to doing when i logged on.  Missing the xp is just post 50 blues, and we all suffer it one way or another.

Thesp
03-30-2005, 11:58 AM
If they put in an AA type system, I hope to god it isn't like the eqlive system. Theres plenty of content in the game to pursue, even if you ground your way to 50 already there is still alot of things you can still do. Level an alt, level your guild, raid, quest, craft, whatever, with 6 character slots theres no reason for anyone to get bored as long as they actively pursue whats already there. Even with AAs, you'll eventually max them out too, this really doesn't solve your problem, only delays it. Eventually they'll have to create more and more AAs to keep everyone happy. If so many people are hitting the level cap, then IMO, its time to raise the cap and implement a new tier, T6. But, as I've already pointed out, there is so much more to do already, I'm sure that no one has done it all.

Blutzo
03-30-2005, 12:42 PM
they will more likely introduce more levels with a new expansion before they ever will bring up AAs. you knew that in your rush to 50, now deal with it like a man... <div></div>

Miral
03-30-2005, 01:28 PM
<P>now Blutzoll thats not fair, he could be an ignorant lvl 50 =P</P> <P>anyways theres lots of 1-49 bugs/missing stuff/etc that needs fixed before they worry about AA's...</P> <p>Message Edited by Miral on <span class=date_text>03-30-2005</span> <span class=time_text>02:28 AM</span>

LuWang
03-30-2005, 06:39 PM
<P>play a new char</P> <P>do quests</P> <P>play another game</P> <P>do anything else in real-life ...</P> <P> </P> <P>but i have no clue why soe should bring up new lvl50 content for a handful of power-players ?</P> <P>fix the bugs and balance the classes and crafting system plz , soe ... !</P> <P>if u wanna be a power-roxxor , buy an EQ1 lvl70 char on ebay and play ... <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>sorry, but i hate this ...</P> <P> </P> <P>Lu</P> <P> </P>

Aethn
03-30-2005, 06:53 PM
<BR> <BLOCKQUOTE> <HR> Neofate wrote:<BR> <DIV>Simple request, but please Sony, add some type of implementation for level 50's to place their Combat Experience somewhere.  A couple of AA's (Alternate Advancement abilities), or whatever is easiest for you guys. </DIV><BR> <HR> </BLOCKQUOTE>This will come in the form of an expansion, there is no way SOE is going to give this to us for free.  History only repeats itself.  AA's were never free in bulk  EQ1, they will never be free in bulk EQ2.<BR>

DarcSchnid
03-30-2005, 07:50 PM
<DIV>I agree that AA's are not going to make it until next module.   I mentioned before in another thread on this issue.  I think the biggest is people who race to 50 never really played the game completely.  example I am 43 with about 300 quests under my belt.  now looking at some of my guild mates.  they are under 40 and have over 500+ quests done.   What this means is I missed a whole lot.  I think that this game was more designed around quests and RPing vs the power level hungry people.   I would have been 50 long ago but slowed down because my guild was falling behind.  Then Mentor came out that meant that I can start up the leveling again and later go back and mentor to get access to all the instance zones that I have never been too... as well there are hundreds of books that contain so much lore and worth looking into that long quests as well... and if all indoubt pick up a crafting hobby well waiting for release of the next module.</DIV>

Neofa
03-30-2005, 10:18 PM
<BR> <BLOCKQUOTE> <HR> Blutzoll wrote:<BR>they will more likely introduce more levels with a new expansion before they ever will bring up AAs.<BR>you knew that in your rush to 50, now deal with it like a man...<BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Rofl!</DIV> <DIV> </DIV> <DIV>Heh, guys it isn't going to hurt you if they put in a few aa's,.. People have hit the "cap" in this game Experience wise much sooner than they anticipated, obviously.  I played EQ1, and it took me 6 years (off and on), to hit the caps there, and no, I never completed *all* the aa's, not even close.  I just think it silly that the Combat Experience portion of a game of this nature simlpy be 'gone'. </DIV> <DIV> </DIV> <DIV>But, I won't fight a losing battle in this discussion lol.. You win =)</DIV> <DIV> </DIV> <DIV> </DIV>

Taeda
03-30-2005, 11:07 PM
<BR> <BLOCKQUOTE> <HR> Jhaan-Kreii wrote:<BR>Im not against the idea of AA's or any other post 50 lvling, but i still have loads to do at 50.  Crafting, harvesting, quests, mentoring, raids, exploration.  I ALWAYS have too much to do still.  Yes, i did miss leveling for a while, because thats what i became used to doing when i logged on.  Missing the xp is just post 50 blues, and we all suffer it one way or another. <BR> <HR> </BLOCKQUOTE> <P><BR>Not every lvl 50 find this even the bit intresting. Most 50s make alts, i leveled to 50 almost 2 months ago and Crafting is boring but does yeild some kinda of income but to boring for me, harvesting brings in zero income unless you find a rare or uncommon which can take forever, no quest intresting to do except heritage quest and they are boring and only worth doing for status, mentoring is ok if you want to PL friends but equally boring, Raiding can be nice IF you have a raiding guild, and there nothing really to explore at 50.</P> <P>as i said before noting special to do at lvl 50 most 50s make alts the next day.</P>

Tallika_Runwithbears
03-31-2005, 02:44 AM
until new lvls are added xp at lvl 50 gets converted into some amount of SP. <div></div>

shtychk
03-31-2005, 04:36 AM
AA's would be nice.. sometihng FOR powergamers... sometihng where it takes redoing lvl 49 ten times to get 1 aa... ten 20 times for the 2nd aa...   that would slow em down & give them things to work for....

ladeni
03-31-2005, 06:21 AM
<span><blockquote><hr>LuWangFu wrote:<p>play a new char</p> <p>do quests</p> <p>play another game</p> <p>do anything else in real-life ...</p> <p>but i have no clue why soe should bring up new lvl50 content for a handful of power-players ?</p> <p>fix the bugs and balance the classes and crafting system plz , soe ... !</p> <p>if u wanna be a power-roxxor , buy an EQ1 lvl70 char on ebay and play ... <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p> <p>sorry, but i hate this ...</p> <p>Lu</p> <div></div><hr></blockquote>First off if you hate power players...go play a single player rts.  Secondly, Im sure SOE knows by now that we need high level content, and that AA's or the equivalent is required.  Playing another game because this doesn't apply to you, and getting upset that we hold a valid point...is pretty ridiculous.  I for one can't wait till they put in something for 50+,..AA's...Raids....hopefully both 8-) but call me a power gamer or not...at least im experiencing the whole game i payed for.  </span><div></div>

antigravi
03-31-2005, 07:24 AM
<P>Please AA's Please.. and for the guy that said if your bored make an alt.. We should NOT have to make alts. The game should be ready to move as we do, we pay monthly and want something for it just like everyone else. If you have to make an alt then you are very very very bored indeed..</P> <P>Antigravity</P> <P> </P> <p>Message Edited by antigravity on <span class=date_text>03-30-2005</span> <span class=time_text>06:30 PM</span>

antigravi
03-31-2005, 07:28 AM
<P>Also im sick of people saying why should sony put in content for a HAND FULL of powergamers>> There are over 300 people that have done everything there is to do in eq2. Inc dragon/ deception/eboots..on nagena server with more catching up fast. Thats not a handful. thats like 1/3 of the server, wake up man your the slow lvler not them..</P> <P>AA's or something please since you cannot keep the game up to speed, tired of seeing my other lvl 50 guildies quitting..</P> <P>Antigravity</P> <P> </P> <p>Message Edited by antigravity on <span class=date_text>03-30-2005</span> <span class=time_text>06:51 PM</span>

Miral
03-31-2005, 11:40 AM
<BR> <BLOCKQUOTE> <HR> antigravity wrote:<BR> <P>Also im sick of people saying why should sony put in content for a HAND FULL of powergamers>> There are over 300 people that have done everything there is to do in eq2. Inc dragon/ deception/eboots..on nagena server with more catching up fast. Thats not a handful. thats like 1/3 of the server, wake up man your the slow lvler not them..</P> <P>AA's or something please since you cannot keep the game up to speed, tired of seeing my other lvl 50 guildies quitting..</P> <P>Antigravity</P> <P> </P> <P>Message Edited by antigravity on <SPAN class=date_text>03-30-2005</SPAN> <SPAN class=time_text>06:51 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P>Oh please, I highly doubt they have done everything there is to do in EQ2. They probably haven't even fallen more than 2 stories... There's more to do than just level numbers and well known raids.</P> <P>For example, I can guarantee you they haven't unlocked froglocks yet lol... get busy figuring that out instead of crying about being 50 with nothing to do<BR></P> <p>Message Edited by Miral on <span class=date_text>03-31-2005</span> <span class=time_text>12:41 AM</span>

Neofa
03-31-2005, 03:08 PM
<P>Well lets not turn this into a war verse Who is a powergamer and who isn't, and it has nothing to do with how much of the 'game' we or anyone has experienced.  No one knows how much another has experienced.</P> <P> </P> <P>On that point alone, there is much of any game that no one cares to experience, because, well, they don't like it.  Much of the game is not fun.  As you can see I am not alone in wanting AA's, that is just a handy easy, time tested method of keeping people happy.  It will in absolutely no way effect other gamers in a negative way.  It will in fact keep the 50 population growing and *staying*, hence customer retention..</P> <P> </P> <P>As far as those not 50,.. It will have a positive impact, as the current 50's will have that much more incentive to group and help those not 50.  Mentoring is a decent concept, but a level 50 has absolutely no benefit to doing this.  Whereas 49 and below the person at least got some level of experience.  With the current system, the character MOST able to mentor, gets absolutely no reward.  And, no mentoring alone isn't reward enough in itself <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>I try to mentor when I feel I can put up with the sheer boredom , and only for those in my guild.  However, if there were aa's, the experience would be back on, and it would feel like I was accomplishing something for my character while helping out another.  This really is a no brainer, it should be more a question of how soon? Not if.</P> <P>We all know the level cap will be increased with the expansion, but we don't have a date on it, and it's bound not to be any time soon, as in April =). It is more likely to be At earliest Late summer early Fall.  Also, increasing the levels is not really the goal here, because people can and will sweep through 5-10 more levels in no time. But if AA's are introduced then they will have more than enough to do.  That is not really an unreasonable request.  People simply want to be able to gain experience,.. They managed to keep all but a VERY small few occupied for 6 years, now a good measurable portion have hit the 50 mark with nothing else to put their Experience into (Combat wise).</P> <P>In EQ1, I only knew of perhaps a handful of people period that had maxxed all the aa's, and that was a rediculous amount.  In EQ1 hitting level 65 was more of a Beginning for the game, as then you could focus on empowering your character through hundreds of aa's, choosing your own inevitable path of power.  Yes, EQ2 isn't EQ1, but the premise that the game should have life after 50 should be true.  In more aspects than the limited raiding game that is currently in place.</P> <P> </P>

LuWang
03-31-2005, 04:18 PM
<DIV>Neofate wrotes:</DIV> <DIV>In EQ1, I only knew of perhaps a handful of people period that had maxxed all the aa's, and that was a rediculous amount.  In EQ1 hitting level 65 was more of a Beginning for the game, as then you could focus on empowering your character through hundreds of aa's, choosing your own inevitable path of power. </DIV> <DIV> </DIV> <DIV>______________________________</DIV> <DIV> </DIV> <DIV>Sry man , but i wanna be a noob with lvl ONE , not with lvl 50 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ...</DIV> <DIV> </DIV> <DIV>Lu</DIV> <DIV> </DIV>

Savara
03-31-2005, 09:11 PM
Hey, didn't you know this game was for Casual Developers, Um I mean gamers <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Dashofpepp
03-31-2005, 09:41 PM
<P>No content?  Hmm...</P> <P>Have you done all the language quests?</P> <P>Have you done all the mastery quests?</P> <P>Have you done all the collection quests?</P> <P>Have you done all the access quests?</P> <P>Have you realized this is Everquest, not Evergrind?</P> <P> </P> <P>Retribution - Befallen</P>

uzhiel feathered serpe
03-31-2005, 10:47 PM
<P>Thats kinda funny. Lets see...</P> <P>I work 8am to 5pm..then I go to school from 6:30pm to 9:30 pm and I dont log in till 11pm..Monday, Wednesday, and Friday. On Tuesdays and Thursdays I dont play until 11pm so I can spend time with my wife. so this means I play about 3 hours a day, if that.</P> <P>And I still lvld to 50. </P> <P>You people that call lvl 50 players "powergamers" are "grinders' are so full of BS its not even funny. The game has been out for almost 5 months now. Give me a break. </P> <P>EVERYTHING we do in this game is for XP.  In my guild we have a guy that is in the top 5 in completing quests in the server, and I hit lvl 50 maybe 2 weeks before he did. So dont tell me that if I just go for quests the game will last longer.</P> <P>Uzhiel, lvl 50 Paladin, Eternal Chaos.</P> <P> </P>

Ibis
04-01-2005, 02:46 AM
<div></div>the question isn't about what side of the fence of "uber" you think you or anyone else is on.  the question is about progressive content for 50+.  and no, not everyone likes the same content.  thats why there are choices and differences.  So dont sit there preaching about the horde of "content" in EQ2 that perhaps others dont enjoy. I have completed every language. I have completed most access. I have completed most heritage. I have completed most mastery. I do writs for my guild. I have over 550 quests done and will likely have over 1000 before the expansion releases. I completely agree with the OP on the subject that there is no more progressive content at 50.  Every piece of content is lateral or behind you at 50 unless you raid.  Now you see, there is the thing.  If you're a raiding level 50 you have content to improve your character.  If you're a "casual" level 50, you don't.  so the "grinders" and "power-gamers" have SOMETHING to do to IMPROVE THEIR CHARACTER.  casual players don't.   Sit there and [expletive ninja'd by Faarbot]ing think about that before pointing fingers and calling someone a power-gamer.   The power-gamers are more or less aware of your experience in the game too and they want that improved as much as they want their own improved.  Progressive content at 50 helps EVERYONE.  If you can't understand that then shut the [expletive ninja'd by Faarbot] up.  I'd like to thank faarbot for her help with this message, without her...my life would be incomplete. That said I disagree with the OP on the way progressive content should be obtained. I don't want AAs to return in their previous form.  I do not find the idea of killing 200 cragbeasts, kyv, hexxt, pixxt, etc. etc. to gain another 3% healing bonus to be immersive, fun, or logical.  I think its [expletive ninja'd by Faarbot].  I want a quest system.  The most important quests throughout the game, the most epic, the most painful and expansive should be base character improvements.  Not experience, money, or equipment of any color.  That all pales in comparison to receiving another +3% heat resist modifier, another +10 to spell avoidance,+5 to disruption, +7 to sword, 4% runspeed, 10% jump height (god yes please), etc.  If Alternate Advancement comes back it shouldn't be an XP switch you flip to a different setting and begin the grinding anew, it ought to be decentralized quests that deal precisely with the training you will receive.  They could even factor mentoring into it by requiring you obtain a NO-TRADE chest drop off gnolls in antonica or undead skeletons in the commonlands, etc. etc.  If some orc tells me he can teach me how to use my shield better then I expect him to instruct me on how and where to learn to use my shield and to continually check back with him for more advanced lessons.  Think...Karate Kid and Mr. Miyagi - wax on, wax off.  I ought to have to go use my shield against foes of various talents and sizes, from magical flying fairies to huge fire giants to venomous feerrott spiders, etc.  Some of this stuff could be in the form of mini-games.  I consider the jboots runs a mini-game for example.  You might have to swim from object to object during one stage of a quest to increase your swimming speed. The only thing I really like about heritage quests is that you can see and understand the motives of some of the NPCs involved, the steps required are linear and intuitive toward your goal.  Too many quests aren't like that at all.  Its "kill 100 of these" - reward boots.  Why?!  The book quests operate in an intuitive, though painful fashion.  You're looking for pages to complete your book, simple.  - reward book.  Makes sense.  I personally dont want a lot of books and I dont know why these creatures have the pages, but it makes sense that if they have them I can get a complete book by gathering all the lost pages.  Mysteriously getting a breastplate in RE b/c I killed 100 goblins doesn't make sense to me.  Somehow gaining another +10% runspeed from massacring castle 2 in the Plane of Fire didn't make much sense to me. <div></div>

Alther
04-01-2005, 03:04 AM
The real solution to this isn't increasing 50+ combat exp goals, it's to make the leveling process take 15x longer than it currently does.  It is faaaaaar too easy to get to level 50 right now.  They need to make it 15x more difficult, and reduce everyone's combat levels to 50% of their current level to make up for the change and give the powerlevelers something to do again. <div></div>

Miral
04-01-2005, 05:29 AM
saying getting lvl 50 is too easy is a huge generality. under some situations it is easy, under others it can be nearly impossible.

VettsVey
04-01-2005, 12:03 PM
<P>People, get a grip.  You raced to the top, cuz you wanted to be there first.  Grats!</P> <P>Have you done all the quests?</P> <P>Have you gotten lvl 50 in crafting?</P> <P>Have your other 5-7 spaces of characters also made it to level 50 in xp and crafting.</P> <P>If you have.. [expletive ninja'd by Faarbot].. get a life.. or atleast some sun.</P> <P> </P> <P>If I were SoE, I would spank your hand, " No dessert till after you finished your food"</P>

Nitefl
04-01-2005, 01:43 PM
<DIV>I love when people get [Removed for Content] that a huge percentage of gamers hit 50, completed a ton of quests, all heritage items, end game raids, language/access quests, book quests, etc and still say things like "HAH! That's what you get for power gaming! Now I will do the 'right' thing and QUEST!" Guess what, we've done all that. Whatever your reasoning behind the lvl50 hate, knock it off, or hit me with some logic; I usually fail to see it in the "I hate the lvl50's" posts. </DIV> <DIV> </DIV> <DIV>We do need something else past 50. Whether it be actual experience-to-benefit conversion, or some kind of quests involving loot gain, character stat increase etc, doesn't matter to me. I think if they added AA's or something similar, they'd need to add more experience zones, or else Permafrost and (thanks to the whiner-friendly portal) Solusek's Eye will be packed to the brim. Give us more Deception style quests, give us more faction raiding zones (i.e. Velious where different guilds aligned with different factions) with different awards. Oh yeah, being different than everyone else is good. I woudln't mind seeing some class specific Epics either.. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> We don't need different ones for Warlocks and Wizards for example, a Sorcerer's Staff would be great.. just not a generic item that adds 25 to whatever stat you use the most. And I ramble..</DIV>

Thesp
04-01-2005, 01:52 PM
<P>Adding AAs doesn't really solve your issue because hypothetically you'll max those too and begin crying for even more AAs. The only way that you'll always have something to xp for is if there are so many AAs that maxing them takes a very long time. Also, they have to make AAs worth trying to get IE powerful (cause are you honestly going to xp for AAs that are weak?). Thus, you need lots of powerful (overpowering/unbalancing) AAs for you to spend your points on. The result of which is a very drastic division between characters of the same level (a lvl 50 is no longer just a level 50, you now have to look at people in terms of 50/50 or 50/100 or 50/2). Don't believe this will happen? Take a look at eqdead.</P> <P>What I'm against is having that division between a 50/100  and a 50/0, they're both level 50 and that should be it, they should both be equally effective ignoring gear differences.</P> <DIV>I also think that making AAs simply a mass xp grind is a very boring implementation. I would much rather see abilities that you have to quest for or find as loot off a named mob, be it group or multi-group.</DIV>

Nitefl
04-01-2005, 02:05 PM
<DIV>What would be wrong about a lvl50 being stronger than another lvl50 if one has 100 AA's and another doesn't? Just because their title is lvl50, doesnt mean that's the only improvement one can make.</DIV> <DIV> </DIV> <DIV>50/100 put way more time into leveling his character (character level and alternate advancement) than someone who just dinged 50.</DIV> <DIV> </DIV> <DIV>I wouldn't want to grind for useless abilities, but if they make me stronger, then yes, I will. I don't care how the game displays it. </DIV> <DIV> </DIV> <DIV>According to you, 50/100 compared to a 50/0 is 'wrong'. But if they upped the cap as opposed to AA's, then a lvl60 should be better than a lvl50, by the safe assumption that you think a lvl50 is better than a lvl40.</DIV> <DIV> </DIV> <DIV>I'm sorry that you don't like different ways of differentiating your characters and the confines of the current leveling system. It's callled alternate advancement for a reason meaning that your character level isn't the sole factor anymore.</DIV>

Thesp
04-01-2005, 02:17 PM
IMO, level should remain the sole factor in differentiating characters other than gear, spells, etc. The difference between a 50/100 and a 50/0 is "wrong" because its inaccurate to say the the former is only level 50, he's more like 55 or 60 (hypothetically). Those 2 players would clearly not be of the same level of effectiveness so why should they be of the same numerical level? If its sooo bad as you all say, then the level cap needs to be raised, not throw in some makeshift fix and call it AA. If you'll recall, AAs were a makeshift fix for this same problem back in the Kunark days of eqdead. They had to do something and their game was not designed for too many lvl cap increases. EQ2 is designed for 200 levels, whether or not it ever goes that high is another issue completely, but suffice it to say the framework is there.

Nitefl
04-01-2005, 02:21 PM
<DIV>I don't think they'll ever add AA's like you speak of. The AA's I imagine that would be reasonable for EQ2 are nothing more than things like your traits, traditions, etc.. So I do not think that a lvl50 with these AA's would compete the same as a lvl55 or lvl60. The main focus of a characters power is level, but I don't think they'd ever put that much of an affect on EQ2's AA's. I think of it as going 'the extra step'. </DIV> <DIV> </DIV> <DIV>"Yeah, he's a lvl60. Not only does he have good gear, great skills and a cool guy, but he has alot of AA's which make him even better to be MT (or what have you."</DIV> <DIV> </DIV> <DIV>Again, most of this will come down to the min/maxxers for raiding and such, and end-game content in general, but maybe someone wants to get some AA's at lvl40-50ish while his friends level up to his level to play with him. There are benefits to this other than making POWERGAMERZ MORE UB3r.</DIV>

Miral
04-01-2005, 04:30 PM
whats funny is theres probably at least 3 other huge quests out there that you all havent discovered yet because you have been too busy whining fo rmore =P

Lathro
04-01-2005, 05:20 PM
I say bring on the multi-class... ah.. an Illusionist / Ranger/ Templar.....  would take MONTHS and MONTHS to level.. lvl 3 times slower.  Sounds painful but I'd do it in a flash. ... umm.. ok going back to my corner...  <kicking stone>

Nitefl
04-01-2005, 06:34 PM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR>whats funny is theres probably at least 3 other huge quests out there that you all havent discovered yet because you have been too busy whining fo rmore =P <BR> <HR> </BLOCKQUOTE><BR> <DIV>Nah, there's not.</DIV>

Havlen
04-02-2005, 03:06 PM
<div></div>People hit lvl 50 in eq1 as quickly or quicker than in EQ2, and they hit it quickly in all  of these games.   If you are the type that races to the highest level then immediately get bored because you can't level anymore I'd suggest just playing these games for a couple of months.   Plenty of people hit the top level and then still have lots of fun questing, helping people out, doing alts, etc.   I'm not against altertnative advancement, or raising the cap at the next expansion, etc, but I am against whining about being lvl 50 a few months after a game's release.  Heck, open up that diablo ii box in the corner and goof off there or something.  <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> <div></div><p>Message Edited by Havlen on <span class=date_text>04-02-2005</span> <span class=time_text>02:07 AM</span>

Bolr
04-02-2005, 06:09 PM
You know, the odd (or maybe not so odd) thing is, it isn't the level 50 people whining. They're just asking for something new -- it's the "omg get a life u loser" and "you asked for it" crowds that seems to be doing most of the whining. <div></div>

iplasports
04-02-2005, 09:12 PM
<P><FONT size=3>For all you level 50's this is what is needed:</FONT></P> <P><FONT size=3>PATIENCE you will get your content  just not as soon as you want becasue the dev's are  working on the game for every one not just level 50 players.</FONT></P> <P><FONT size=3>sio take a break  do some thing else help others what ever  when the content comes out you will have it and race through it and be complaining again in a month or two at most that you dont have nothing to do again .</FONT></P> <P><FONT size=3>bah you discust me  i have seen others say it but enjoy the game for what it has to offer as a whole .</FONT></P>

Findara
04-02-2005, 10:46 PM
<span><blockquote><hr>VettsVey wrote:<p>People, get a grip.  You raced to the top, cuz you wanted to be there first.  Grats!</p> <p>Have you done all the quests?</p> <p>Have you gotten lvl 50 in crafting?</p> <p>Have your other 5-7 spaces of characters also made it to level 50 in xp and crafting.</p> <p>If you have.. [expletive ninja'd by Faarbot].. get a life.. or atleast some sun.</p> <p>If I were SoE, I would spank your hand, " No dessert till after you finished your food"</p> <div></div><hr></blockquote> No but we shouldnt have to be forced to go back and do noobie quets is 40 on one character and 46 on a nother high enough for ya? Yes I do go out, its not like its hard to level characters to 50</span><div></div>

Miral
04-02-2005, 10:52 PM
<BR> <BLOCKQUOTE> <HR> Niteflyx wrote:<BR><BR> <BLOCKQUOTE> <HR> Miral wrote:<BR>whats funny is theres probably at least 3 other huge quests out there that you all havent discovered yet because you have been too busy whining fo rmore =P <BR> <HR> </BLOCKQUOTE><BR> <DIV>Nah, there's not.</DIV><BR> <HR> </BLOCKQUOTE>well, there is proof that at theres at least 100 quests that all the lvl 50s havent done...<BR> <DIV> </DIV> <DIV><IMG src="http://miral.pctech3.net/quests.JPG"></DIV>

Ibis
04-03-2005, 12:31 AM
grow up <div></div>

Homesli
04-03-2005, 02:24 PM
<blockquote><hr>Niteflyx wrote:<DIV>I love when people get [Removed for Content] that a huge percentage of gamers hit 50, completed a ton of quests, all heritage items, end game raids, language/access quests, book quests, etc and still say things like "HAH! That's what you get for power gaming! Now I will do the 'right' thing and QUEST!" Guess what, we've done all that. Whatever your reasoning behind the lvl50 hate, knock it off, or hit me with some logic; I usually fail to see it in the "I hate the lvl50's" posts. </DIV> <DIV> </DIV> <DIV>We do need something else past 50. Whether it be actual experience-to-benefit conversion, or some kind of quests involving loot gain, character stat increase etc, doesn't matter to me. I think if they added AA's or something similar, they'd need to add more experience zones, or else Permafrost and (thanks to the whiner-friendly portal) Solusek's Eye will be packed to the brim. Give us more Deception style quests, give us more faction raiding zones (i.e. Velious where different guilds aligned with different factions) with different awards. Oh yeah, being different than everyone else is good. I woudln't mind seeing some class specific Epics either.. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> We don't need different ones for Warlocks and Wizards for example, a Sorcerer's Staff would be great.. just not a generic item that adds 25 to whatever stat you use the most. And I ramble..</DIV><hr></blockquote>I am just impressed you have done all the quests there are <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

VettsVey
04-03-2005, 02:28 PM
<BR> <BLOCKQUOTE> <HR> Findarato wrote:<BR><SPAN><BR> <BLOCKQUOTE> <HR> VettsVey wrote:<BR> <P>People, get a grip.  You raced to the top, cuz you wanted to be there first.  Grats!</P> <P>Have you done all the quests?</P> <P>Have you gotten lvl 50 in crafting?</P> <P>Have your other 5-7 spaces of characters also made it to level 50 in xp and crafting.</P> <P>If you have.. [expletive ninja'd by Faarbot].. get a life.. or atleast some sun.</P> <P> </P> <P>If I were SoE, I would spank your hand, " No dessert till after you finished your food"</P> <BR> <HR> </BLOCKQUOTE><BR>No but we shouldnt have to be forced to go back and do noobie quets<BR><BR>is 40 on one character and 46 on a nother high enough for ya?<BR><BR>Yes<BR><BR>I do go out, its not like its hard to level characters to 50<BR></SPAN> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Duh its not hard to level to 50.  Not point...   If all you do is level/XP sure.... hitting 50 will take roughly 3-4 weeks.  No biggie... but the question is ( in a nutshell ) how much content of the game have you seen and heard?  There is more out there, but all you do is level and then whine.... then so be it... just dont expect a company to bend to your will when you come crying to them.</DIV>

Jeridor
04-03-2005, 06:38 PM
Admittedly, things like AA's are fun but they are also band aids in my opinion, and band aids that complicate the game's future forever once introduced. I think most of us are convinced there will be no AA's any time soon, and that level 50 will be the cap until an expansion, at which point the cap will probably be raised but not excessively.  I hope they at least raise the cap to 75 or 80 though, 100 would be nice. Myself, I'd rather see more and more levels added than AA's added, and I also at the same time realize it will never be a case where level caps are increased just because I hit the cap.  SOE works on a schedule based on both monetary and logistic considerations, not according to what level I've achieved or how soon I achieved it. <div></div>

Nitefl
04-03-2005, 09:35 PM
<DIV>Doing quests like 'Slay 10 centuars OMG' for 10sp doesn't really appeal to me. I've done important quests and ones I wanted to do. I am not 'whining' about no content at 50. I know they will add content when they're done catering to everyone else. But don't tell me the same old retort of "OMG thats what U get 4 leveling too fast, nubz. Go do quests like me! I am obviously better than you in everyway because I do quests and not grind omgz." I have almost 400 quests done. I don't want to do old stupid quests of delivering crap in the commonlands. I have most of the heritage items, most access quests, seen things you probably won't see, many raids, and the end game. <STRONG>Don't make all the lvl50's seem like evil criminals just because they want to further their character's power </STRONG>(which is a reoccuring theme amongst rpgs.) </DIV><p>Message Edited by Niteflyx on <span class=date_text>04-03-2005</span> <span class=time_text>01:39 PM</span>

Davish_Darkwolf
04-03-2005, 10:07 PM
<DIV>Some people talking already about raising the level cap to 60......  level 50 and bored?   What about if they raise the level cap to 60?   You will reach it fast.....  then get bored again?  Then what?  Ask for level 70..... 80.....   and so on?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>DAOC  has a level 50 cap for ages and its been working great there, why?  Cause theres still a LOT to do at 50 including PvP.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>EQ2  doesn't have PvP  but  still has a lot to do at 50 so far. Why should it be boring?</DIV> <DIV> </DIV> <DIV>I agree that more  high-level content should be added.  EQ1 had a LOT of content for high-levels, from planes to expansions, there was a world to explore at high-levels, but that came through the years and this game is still young.</DIV> <DIV> </DIV> <DIV>I agree though, that after level 50  there should be some unique features like:</DIV> <DIV> </DIV> <DIV>- Epic armor quests, unique for each class</DIV> <DIV> </DIV> <DIV>- Epic weapon quests, unique for each class</DIV> <DIV> </DIV> <DIV>- level 45+  Planes -  like in EQ1,  instance  raid planes where unique armor / weapons are dropped</DIV> <DIV> </DIV> <DIV>- unique class-skills after 50 - like the OP stated, that could be leveled out</DIV> <DIV> </DIV> <DIV>- new high-level quests, that would come directly from Queen Antonia or the Overlord. </DIV> <DIV> </DIV> <DIV>- new  "Tug-of-War"  Dungeons. Different if youre "Good" or "Evil"  - where accomplishing quests / killing mobs</DIV> <DIV>  actually affects the rewards your realm and the other realm gets.</DIV> <DIV> </DIV> <DIV>- reconstruct old cities quests, imagine seeing old ruined cities coming alive again, with new city possibilities</DIV> <DIV>  expanding each realm</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Oh well.... dream on...</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>But the game is still young.  I agree that someday level cap should be 60.... but i hope with some new unique class skills thrown in.</DIV> <DIV> </DIV> <DIV>I also hope new high-level content is not limited only to people who buy expansion packs.... that would leave the others dry as a lizard.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Davish_Darkwolf on <span class=date_text>04-03-2005</span> <span class=time_text>07:10 PM</span>

Andu
04-04-2005, 03:46 AM
<BR> <BLOCKQUOTE> <HR> VettsVey wrote:<BR> <P>If I were SoE, I would spank your hand, " No dessert till after you finished your food"</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>ROFL, this is so true.</DIV> <DIV> </DIV> <DIV><U>Generally*</U>, most have raced to level 50 because that is what they do - grind xp. Now they are level 50 they want AA's so they can grind some more. If there is one thing that SOE can do to to really annoy a whole bunch of people it's put in AA's. It's just a cheap way of giving more content, needs very little design and relatively little work and can tie up powergamers indefinitely. I can understand your frustration at wanting something more to do but please stop selling yourselves so cheaply and ask for some proper content - more high level raids, equipment, quests whatever but not this cheap-[expletive ninja'd by Faarbot] boredom inducing grindfest!!</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>* - I say generally because there are exceptions. However, someone in another AA thread once replied to my post which was similar to this one saying he'd been everywhere and done everything. Out of curiosity I looked at his character - he had finished 178 quests! Most level 25's have done 200+ - it was clear to me he had barely scratched the surface of the game, just mindlessly killed mob after mob in his quest to get to 50.</DIV>

Neofa
04-04-2005, 04:43 AM
<P>Ok this has gotten somewhat out of hand, and I apologize for creating such a topic so encouraging to "flaming",.. Anyhow  alot of you are getting me wrong.</P> <P> </P> <P>Both sides of the coin have been heard, and it seems your either For it or against it, no real middle ground it seems.</P> <P> </P> <P>I just want experience again, whatever method they come up with, is fine.  The "AA" idea was just something that they could do fairly easily, and quickly.  To solve this "problem" until they can get the content out.  I am just proposing a few aa's, nothing major, and only because it wouldn't take the programmers off more important tasks very long, and it could be implemented virtually overnight.   If they can come up with another way, thats just bonus to me <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>Basically, I look at it as a "SMALL", non game altering band-aid till they can get more content out.</P> <P> </P> <P>As to all the other topics I'll refrain from commenting, to, proverbally, keep from dousing the flames with gasoline. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>Take care</P>

VettsVey
04-04-2005, 08:05 AM
<P>Well see, here is my point.  They are doing adventure packs.   Small little things to do off to the side, to add into the content of the game.  I see this first one as a test model for more frequent and future applications.  With some posts flaming SoE, while most been praising SoE for a nice extension of content.  Which is true.  It is additional content, geared for single to raid size proportions, and alot quicker to make than expansions.   This game has been out for nearly 1/2 year now and already came out with 1 module.  </P> <P>Whos to say when and where will the next one be?  Dunno... just gotta wait and see.</P> <P> </P> <P>Niteflyx -- Please take in consideration that some people only just level, and rarely do more than 200 quests out of 1500 quests available.  Dont craft.  Box 2-3 characters.   Etc.  When I see people whom have actually done alot, done most of what is available in the game, then I will support thier concerns.  Being this game isnt but 6 mos old.  Its new still.  I raised the concern that maybe there are other things still viable for people to do, other than increase cap or "gimme".  SoE will be making expansions and "modules" when they have them scheduled.  I am not knocking lvl 50's.  Just those that power-game and want more.  </P> <P>Original Poster -- I am not knocking you.  (making a generalization, not meant to be a personal attack)</P> <P> </P> <P>Edited: Sorry it just ticked me off</P> <P><FONT color=#ff0000>To whom ever cant count:</FONT></P> <P><FONT color=#ff0000>"is 40 on one character and 46 on a nother high enough for ya?  <BR>I do go out, its not like its hard to level characters to 50"</FONT></P> <P><FONT color=#ff0000>Last I remember... 40 does not equal 50.  Nor does 46 equal 50.  And having no level 50's yourself... how can you say "its not like its hard to level characters to 50"?<BR></FONT></P> <P><FONT color=#ff0000>Before you begin flamming me, dont pour gasoline over yourself.</FONT></P><p>Message Edited by VettsVey on <span class=date_text>04-03-2005</span> <span class=time_text>09:23 PM</span>

Nitefl
04-04-2005, 09:21 AM
<BR> <BLOCKQUOTE> <HR> VettsVey wrote: <P>Niteflyx -- Please take in consideration that some people only just level, and rarely do more than 200 quests out of 1500 quests available.  Dont craft.  Box 2-3 characters.   Etc.  When I see people whom have actually done alot, done most of what is available in the game, then I will support thier concerns.  Being this game isnt but 6 mos old.  Its new still.  I raised the concern that maybe there are other things still viable for people to do, other than increase cap or "gimme".  SoE will be making expansions and "modules" when they have them scheduled.  I am not knocking lvl 50's.  Just those that power-game and want more.  </P> <P>Message Edited by VettsVey on <SPAN class=date_text>04-03-2005</SPAN> <SPAN class=time_text>09:23 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P>I am thrilled with this game. I am not a whiner and I don't say "I HATE SOE!!11" in every post; infact I am very supportive in everything they've done. The adventure pack was great for my main even though it was gray and me and my girlfriend had a blast running through it. It will be a blast with our alts in a week. Awesome content for $5.</P> <P>I have ton of quests done. I have a t4 crafter which I do not want to advance because it gets boring for me. I have several alts. I don't feel the need to do any more quests because they're just insignificant to be honest. I don't want to kill 10 centaurs, and just because you did when you're lvl20 or lvl50 doesn't make you any better than me. The 'YOU' I am referring to are the people who say 'HAHAH you're lvl50, WTG have fun whining because I'm still doing quests and I am better than you.'</P> <P>For 6 months, this game has a ton of content, no doubt at all. But it is kind of depressing to be in a hardcore raiding guild and see people not want to log on any more because they exhausted the content. I want to raid. If i took more time leveling to do menial tasks and quests (did I mention most access and heritage) I wouldn't be any happier. I'd be wasting time running inbetween districts delivering note A to person B for 10sp, and if that's your cup of tea, then that's great.</P> <P>I like things on epic scales, huge battles, powerful dragons, powerful allies, challenging encounters and PHAT LEWTZ!!1.. but seriously, that's what's fun for me. I am lvl50 because I wanted to be; don't stygmitise (sp?) all lvl50's (especially since you can play pretty casually and still hit lvl50 by now) as power gamers. We are generally people who want to see the powerful monsters that the Shattering Lands have to offer. We are not evil and don't want to do useless quests for the sake of a quest number and 10sp. Unfortunatly, if they ever did make a lvl50ish only adventure pack, boy would the complaints come. I'm just asking for a few more end game content. Raid mobs have 1-2 week timers, instanced zones rarely drop masters, Deception rocks, would like to see more of that though. </P> <P>This isn't directed at you Vette; just people who call 'us' complaining power gamers who should go do lvl20 quests.</P> <P><BR></P>

Neofa
04-06-2005, 02:07 AM
<P>Great, I see the tone of the post has become more civilized,.. Much much more productive that way,.. Thank you guys, and ladies.</P> <P> </P> <P>I will concur with the others, I, too, agree that Sony is doing an excellent job with content implementation in the game, they are learning, trying new things, and will forevermore be learning.  We all have to accept the fact that there just isn't a "perfect" way to go about these things, and if there is one, we'll never see it =)</P> <P>As is so bluntly apparent in the replies to my Original post, people have strongly opinionated views towards this issue, and fall on opposite poles of the spectrum.   In other words, what would satisfy or please one, will not the other.  The solution?  </P> <P>I suppose compromise,.. A bit for both.  </P> <P>I really can't put it into words just *why* it disturbs me that the XP bar no longer moves for combat experience, or not to the degree that will "enlighten", those who don't agree... but I can only be honest.  I honestly do not think I "powered" to level 50.  I simply started my character when the game was released, and 5 months later was 50,.. I'm not a big fan of alternate characters, as it just seems like the same thing all over again.</P> <P>But, I do see the other side of the equation,.. Yes I know there are other things to see and do, that combat experience isn't all this game is about, and I do many of those.   As I lay in 50, that is all I do, not because I *choose* to relatively, but because it is the best option I have while working with my growing guild.  I see these games as more of a building investment of time, into your character and guild.  It's just the way I play.  Once again I don't put in 80 hours a week to be numero uno in this and that, but then again I have absolutely nothing against those who do.  Nor, to those that barely play,.. It's a matter of choice, and I would just like the option of Combat Experience.. Even if crippled to some degree at level 50.  I truly think it would benefit all, as has been reiterated previously:: It will encourage level 50's to get out and experience with lower levels, do more quests with lower levels, group more, instead of it being a task.  </P> <P>I know I am biased in this opinion, but let me ask you this, and I am not insinuating that I am right here, but: </P> <P>How would keeping the Combat Experience moving, implemented in a manner that does NOT overpower a level 50 person, remotely hurt the rest of the game, and moreso the lower level (Just below 50, not necessarily low), characters?  I see nothing but benefit from it?  Am I blind?</P> <P>Thanks!</P> <P> </P>

a6eaq
04-06-2005, 02:31 AM
<HR> <DIV> <DIV>What would be wrong about a lvl50 being stronger than another lvl50 if one has 100 AA's and another doesn't? Just because their title is lvl50, doesnt mean that's the only improvement one can make.</DIV> <DIV> </DIV> <DIV>50/100 put way more time into leveling his character (character level and alternate advancement) than someone who just dinged 50.</DIV> <DIV> </DIV> <DIV>I wouldn't want to grind for useless abilities, but if they make me stronger, then yes, I will. I don't care how the game displays it. </DIV> <DIV> </DIV> <DIV>According to you, 50/100 compared to a 50/0 is 'wrong'. But if they upped the cap as opposed to AA's, then a lvl60 should be better than a lvl50, by the safe assumption that you think a lvl50 is better than a lvl40.</DIV> <DIV> </DIV> <DIV>I'm sorry that you don't like different ways of differentiating your characters and the confines of the current leveling system. It's callled alternate advancement for a reason meaning that your character level isn't the sole factor anymore</DIV> <DIV> <HR> </DIV></DIV> <P>Look Ma, another "Oh look at me, I am better than you! /emote thumb nose at everyone else.  /emote pose in a femine nature even though I am a big burrly girlly man.</P> <P>If you are that in love with EQ1 then go back there and quite all the crying to make you better than someone else.  The posts were full of this crap after the game went live and I had hoped that the cry-baby, no life having swine had quit.  But Nooooo!  There are still childish brats out there grinding your way to 50 then crying to Sony that there is a weekend warrior that has the same abilities as you, has the same armor as you, or is just as good as you!  If you want bragging rights go back to EQ1 or get the F__k out of this game!</P> <P>If you are a legit player that simply wants more out of the game, then make an alt and do all the stuff you missed the first time!  I have played since 10 days after launch and I am in no way a lvl 50 Guardian.  I have done 160ish quests, grouped, soloed and raided what I can and I have missed a ton of stuff!  I am looking forward to making an alt and doing the evil side verses the good I chose to start with.  There is always something new to discover or complete if you look for it.  This game will grow and change, but it will take time.  EQ1 was out what 4 or 5ish years before EQ2.  It must grow and expand also.  You will get what you want in time.  If it was overnight we would have more crashes, bugs and it would look more like EQ1 than 2.  Please be patient.</P> <P>The thing that pisses me off is the idiots that came from big powerhouse EQ1 guilds and now cry and complain to Sony to make this a pretty EQ1!  What irks me even more is that Sony appears to be listening to these few morons.  Make the game fun for the MASSES not the opposite gender starved nerds that have no life but a computer and digital images of a Ratonga in a bikini to keep them warm at night!</P>

SlumLo
04-06-2005, 08:40 AM
<P>GET A LIFE!!</P> <P>GET SOME EXERCISE!!</P>

Nitefl
04-06-2005, 09:34 AM
<BR> <BLOCKQUOTE><FONT size=1></FONT> <HR> a6eaq wrote:<BR> <HR> <DIV> <DIV><FONT size=1>What would be wrong about a lvl50 being stronger than another lvl50 if one has 100 AA's and another doesn't? Just because their title is lvl50, doesnt mean that's the only improvement one can make.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>50/100 put way more time into leveling his character (character level and alternate advancement) than someone who just dinged 50.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>I wouldn't want to grind for useless abilities, but if they make me stronger, then yes, I will. I don't care how the game displays it. </FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>According to you, 50/100 compared to a 50/0 is 'wrong'. But if they upped the cap as opposed to AA's, then a lvl60 should be better than a lvl50, by the safe assumption that you think a lvl50 is better than a lvl40.</FONT></DIV> <DIV><FONT size=1></FONT> </DIV> <DIV><FONT size=1>I'm sorry that you don't like different ways of differentiating your characters and the confines of the current leveling system. It's callled alternate advancement for a reason meaning that your character level isn't the sole factor anymore</FONT></DIV> <DIV><FONT size=1></FONT> <HR> </DIV></DIV> <P><FONT size=1>Look Ma, another "Oh look at me, I am better than you! /emote thumb nose at everyone else.  /emote pose in a femine nature even though I am a big burrly girlly man.</FONT></P> <P><FONT size=1>If you are that in love with EQ1 then go back there and quite all the crying to make you better than someone else.  The posts were full of this crap after the game went live and I had hoped that the cry-baby, no life having swine had quit.  But Nooooo!  There are still childish brats out there grinding your way to 50 then crying to Sony that there is a weekend warrior that has the same abilities as you, has the same armor as you, or is just as good as you!  If you want bragging rights go back to EQ1 or get the F__k out of this game!</FONT></P> <P><FONT size=1>If you are a legit player that simply wants more out of the game, then make an alt and do all the stuff you missed the first time!  I have played since 10 days after launch and I am in no way a lvl 50 Guardian.  I have done 160ish quests, grouped, soloed and raided what I can and I have missed a ton of stuff!  I am looking forward to making an alt and doing the evil side verses the good I chose to start with.  There is always something new to discover or complete if you look for it.  This game will grow and change, but it will take time.  EQ1 was out what 4 or 5ish years before EQ2.  It must grow and expand also.  You will get what you want in time.  If it was overnight we would have more crashes, bugs and it would look more like EQ1 than 2.  Please be patient.</FONT></P> <P><FONT size=1>The thing that pisses me off is the idiots that came from big powerhouse EQ1 guilds and now cry and complain to Sony to make this a pretty EQ1!  What irks me even more is that Sony appears to be listening to these few morons.  Make the game fun for the MASSES not the opposite gender starved nerds that have no life but a computer and digital images of a Ratonga in a bikini to keep them warm at night!</FONT><BR></P> <HR> </BLOCKQUOTE> <P>Where to begin?</P> <P>I love raids, that's why I play MMORPG's. Does that make me a bad person? Other people like taking it slow, questing, whatever. That's fine, whatever makes you happy in this game. I've done pretty much every raid even low level ones. I've solo'd everywhere, I've grouped everywhere.</P> <P>I don't think your 'idiots from EQ1' want a pretty EQ1. We want end game content, raids, etc, in the Everquest 2 system of combat and advancing. For the most part, Sony is catoring to the 'masses', which, believe it or not, isn't the lvl50's, or should I quote you and call them <U>gender starved nerds that have no life but a computer and digital images of a Ratonga in a bikini</U>?</P> <P>I know plenty of level50's, myself included, that lead normal, healthy, happy lives. I'm not going to defend them for the fact that, well, you're an idiot.</P> <P>Now for constructive. If person A puts more time into their character than person B, should not person A's character be stronger? Disagree?</P> <UL> <LI>I pay more for my insurance. Shouldn't I be covered better than someone who is paying less?</LI> <LI>I have more shares than someone else. Since I'm investing more, shouldn't I get more of a bonus if I play my cards right?</LI> <LI>I work overtime, I go the extra mile, I have two jobs. Shouldn't I get paid more than someone who slacks off?</LI> <LI>I studied hard for an exam. Shouldn't I get a better grade than someone who neglected to study?</LI></UL> <P>These are just some examples, and yes, it IS a game - but -<EM> it's an investment into your character</EM>. Why even level to 50 if someone lvl20 is just as powerful as you?  AA's themselves aren't as programming-intensive as new content, etc, so it is what some say a 'band-aid' fix. Either way, it is some other way to 'advance' your character, via other means than your main level.</P> <P>Character A and Character B are both level 50. Character A spent countless hours plugging into his AA's. Shouldn't he be more powerful than character B? I'm not talking about vast differences, and I don't think EQ2's AA's would ever be overpowering, but similar to your traits, traditions, etc..</P> <P>Fix your *$%#&!ing attitude you *$%#&!. Think before you speak.</P> <P><BR></P>

Sh
04-06-2005, 06:01 PM
<DIV> Hi all,</DIV> <DIV> </DIV> <DIV> I am a very extensive raiding type person within eq1. I came to EqII Via beta. I have played both for about 6 years. When Eq1 was created it became very boring at 1st. It will take sometime to get things going within this game like where EQ I is now. It took 5 years to get it to that point. But I do agree that this game is in very dire need to have something post 50.  AA's at intor of game would have been nice and would  have taken game further and more poeple signed on. Alot are leaving this game in droves cause the game gets boring.This is not fiction but fact. When people leave the game that effects less poeple on liine and becomes a snow ball effect.<BR></DIV> <BLOCKQUOTE> <HR> Jhaan-Kreii wrote:<BR>Im not against the idea of AA's or any other post 50 lvling, but i still have loads to do at 50.  Crafting, harvesting, quests, mentoring, raids, exploration.  I ALWAYS have too much to do still.  Yes, i did miss leveling for a while, because thats what i became used to doing when i logged on.  Missing the xp is just post 50 blues, and we all suffer it one way or another. <BR> <HR> </BLOCKQUOTE> <DIV>Yea that is nice and dandy. I am very proud that you can craft. Gratz I am pround you can harvest. Kinda a mindless waste of time actully. I have havested till I cant take no more, </DIV> <DIV> </DIV> <DIV> Questing? Hrm, can u pls tell the poeple that left Innothule in droves to come back so maybe we can do some? Think they got bored. I am in a raiding guild and we raid everyday. CL Epic, Ant Epic, Ferrott Epic etc.....But seems that all of the 50's sign off after raid. Why? Because they are bored..Yea we can do draconic quest ..fire and ice quest, but seriously.</DIV> <DIV> </DIV> <DIV> When as a guild we cant grp and grind exp..That takes away the tighness of friendship within guild. Takes away our bonding time to play, joke and have fun together. Alot of what exp grp's are about.</DIV> <DIV> </DIV> <DIV>Now why the heck do I wanna mentor? The only reason SOE came out with mentoring is cause they lsot so many poeple paying for there accounts and canceled em. So we can try to get friends to sign on and we can play with them. Well SOE, U failed. Too late. My friends left and are not coming back. That is alot of money.</DIV> <DIV> </DIV> <DIV>I am at the point where I am very bored. I am bored with questing, tradeskillling , finding and finding another freakin node.At this point I am seeing that SOE failing the game. I also see that if this keeps up, I dont see Eq2 lasting more then 2 years.</DIV> <DIV> </DIV> <DIV>**IMHO** I think that Devs have done a very poor job. They did not listen to us in beta and are not listening to us now. yea they implemented some stuff that we requested. But that is nill. I feel they have taken away the fun of the game and screwed it all to hell. Theya re now back peddling there butt off right now to correct mistakes. <EM><U><STRONG>I personaly think some people need to be fired at SOE </STRONG></U></EM>and make this right to the customer. This sounds harsh, but this is a complete let down.</DIV> <DIV><BR> As far as the race to 50? It really wasnt that hard to do alot of questing and exp to 50.<STRONG> I never raced and did alot of questing , tradeskilling and harvesting to t5. Doesnt take a IQ for EQ to do this.</STRONG></DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG> This is my IMHO.</STRONG></DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG>Sunzues</STRONG></DIV> <DIV><STRONG>50 Dirge </STRONG></DIV> <DIV><STRONG>Imminent Demise</STRONG></DIV> <DIV><STRONG>Innothule</STRONG></DIV>

Ibis
04-06-2005, 07:57 PM
<div></div>showing my support for niteflyx and everyone else on our side of the fence.  Also making a suggestion: Writs are currently my AAs <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />.  If they'd just put the writ giving NPCs in the adventure zone so I don't have to go back and forth to town to progress my character and my guild in this way, I'd reserve my complaints for a bit longer.  Looking forward to guild level 30, maybe all the other bored level 50s will try a few writs and get the writ/status gain system changed to be more fun to progress. I still feel there should be alternate forms of advancement you can only get at 50.  most of those alternate forms I would create in long varied worldwide quests that augment your character's base statistics, resistances,  resources, and/or skills by a percentage or a fixed amount that would be aimed at casual completion, and not epic.  I just want to log on for a few hours a day and have fun making my character cooler like I did from 1-50.  I don't need a game changing power balance to occur.  I want another 5 armor skill quest to exist somewhere so players can make use of tier 6 armor a little more effectively, the same for magic affinity.  This doesn't effect me in the least, half of my equipment is 200-250 fabled tier 5.  I'd receive no benefit from it unless fabled were altered to have a higher cap.  I want another 3% poison resist.  I want some more fun spells.  Got my eyes, my silver charm, my mask, etc. and they're just starting to bore me.  I want a little more swimming skill, a bit more breath bar, a hair faster run speed. When you get to 50...you start losing things to do.  It of course depends on how you play to get to 50.  But there is no longer any design in the game to help you advance your character.  Furthermore tier 5 lowbie named like Blightwhip have as much chance to drop master I spells as some L52 rare named giant in the bottom of Solusek's Eye.  I have spent a good deal of my time doing the worthless "kill 10 centaur" quests and I can completely understand anyone not wanting to do those.  When you sit there and complain that some players haven't completed all the quests remember that the designers do not intend for you to complete them all, and have stated as much (though perhaps the statement was in beta).  95% of the quests exist to improve your adventuring armor or grant you experience.  When you have all the best adventuring armor you get and are level 50 you need neither of those.  Therefore it is NOT progression and therefore NOT fun for many people to complete those quests. We need epic armor quests that require pristine rare crafted.  We need alternate advancement quests to allow people to build on their characters and encourage them to continue logging on for 2-5 hours a day when they hit level 50.  This stuff I want is all geared for casual players. I have tons of epic content to do.  If I can get 24 people together we can go and kill some big stuff and get phat loot, but how does that help the casual player who can't get 24 people together and doesn't have the right playing time to adhere to the rules of those who can get 24 people.  The issue you face is that there actually is SOME content at level 50 for hardcore players, there is NONE for casual players.  We want a little more epic content of course because we've beaten much of whats out there (*$%#&! you deserted mine, *$%#&! you to hell), but the majority of what we want would exist to improve casual players just as much as hardcore players. My implementation of Alternate Advancement would be quests.  I'd limit it too, to 1 of these special quests at a time. the reward would be a modification to your naked character, before gear or any other improvements, just like traits and traditions.  Put them in their own category "Apprentice" and bar gaining others like tradeskill tasks.  So you go out and learn from the creatures of norrath themselves how to imitate their skills in battle, and thus improve your character.  All it is is some content so I can log on, make some progress for 2 hours, and log back off, highly casual oriented. I DO NOT support another experience bar of any sort.  I'm in enough pain with my guild experience bar and it at least makes some sense, and 1,000 giants for another 3% healing doesn't make sense. <div></div>

Nitefl
04-06-2005, 08:35 PM
<DIV>As far as how good raid gear should be in order from worst (but still good) to best.. (lvl 50 keep in mind)</DIV> <DIV> </DIV> <DIV> </DIV> <DIV><U>Single group zones/mobs (ala the new Nek Castle)</U>  <--Casual gamers can do this, and 'hardcore' gamers who aren't raiding</DIV> <DIV><U>Double group zones/mobs (instanced)</U>       <---more ambitious casual gamers and small guilds</DIV> <DIV><U>x3 and x4 raid mobs (instanced)         </U>                      <---A little more die-hard gamers</DIV> <DIV><U>x2 mobs  (CONTESTED)</U>  <---you gotta be in a small hardcore guild to drop these contested mobs before any other guild does so, so their loot is better than instanced zones</DIV> <DIV><U>x3/x4 mobs (CONTESTED)</U> <---- Got to be the first again, but with more people, ala Venekor</DIV> <DIV><U><STRONG>EPIC QUESTS</STRONG></U> <---- Deception. Nuff said <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  Add some class-specific epic quests, or faction balancing epic quests for the entire guild (so you can only do one of two or three of the quests forcing your guild to 'choose a route')</DIV> <DIV> </DIV> <DIV>This way casual gamers have content at 50 as well, but if you can organize a raid to take down an instanced, you will have greater rewards (depending on how many groups you have). If you can organize a group to drop a contested mob (i.e. a mob in a non-instanced zone) you will have even greater rewards, seeing as how it's competitive. Epic quests should give best items then as well <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>We need more of these all around, so casual/family guilds and hardcore guilds will have content to do. Hardcore guilds can do single group instanced zones inbetween raids to augment gear and family guilds can sometimes organize a four group raid instanced zone, so it's not limited and all these choices are available to everyone who's guilded. </DIV> <DIV> </DIV> <DIV>As far as good loot goes for solo'ers...sorry.. IMO you should never get as good as gear as someone organizing and leading raids. Maybe a single or duo character instance, but you'll never get loot better than raid master chests. This is my opinion, even though some people think that you should be able to solo Darathar and get phat lewtz.</DIV>

Ibis
04-06-2005, 08:37 PM
solo loot = rare crafted armor, and with the tier system they'll always have nice things available to them.  They'll never be left behind when expansions come. <div></div>

GregJZ
04-06-2005, 09:00 PM
<DIV><SPAN class=time_text></SPAN> </DIV><p>Message Edited by GregJZ52 on <span class=date_text>04-08-2005</span> <span class=time_text>04:09 AM</span>

shtychk
04-06-2005, 09:47 PM
<P>GregJZ52</P> <P>Not that I agree with it.. But if someone wants to live their life in Video Games so be it...  Its their life.. SO what if by my standards it is a "waste"  I dont have to live it...   each to there own.....</P>

antigravi
04-06-2005, 10:09 PM
<P>AA's NOW AA's FOREVER AA's NOW AA's FOREVER!!!!!!</P> <P>Give us something to do, i have been lvl 50 for 2 months now..</P> <UL> <LI> <DIV align=left>Dragonstar Gazer</DIV></LI> <LI> <DIV align=left>Prince of destruction</DIV></LI> <LI> <DIV align=left>LvL 50 Warlock</DIV></LI> <LI> <DIV align=left>Legion Guild.Najena sever :&gt<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV></LI></UL> <P> </P> <P>Message Edited by antigravity on <SPAN class=date_text>04-06-2005</SPAN> <SPAN class=time_text>11:10 AM</SPAN></P><p>Message Edited by antigravity on <span class=date_text>04-06-2005</span> <span class=time_text>11:10 AM</span>

Sh
04-06-2005, 10:37 PM
<BR> <BLOCKQUOTE> <HR> GregJZ52 wrote:<BR> <DIV>you guys have WAYYYY to much time on your hands if your worried about raiding and getting more content added.  And dont try to tell me you did everything and you live a normal life.  Normal is raising a family, working 8+ hours a day, spending time with wife/gf/fiance, and etc.  Staying at home blocking everyone out and playing a video game for hours on end is hardly leading a normal life.</DIV> <DIV> </DIV> <DIV>Now if you make the excuse I dont have a family, or gf/wife, then look at yourself and then you will know why.  </DIV> <DIV> </DIV> <DIV>IMO bite the bullet and deal with the fact you are too worried about game content then progressing yourself as a person in RL.  </DIV> <DIV> </DIV> <DIV>Go help someone in need.</DIV> <DIV> </DIV> <DIV>But as usual everyone always looks out for themselves.  Greedy MOFO's</DIV> <P>Message Edited by GregJZ52 on <SPAN class=date_text>04-06-2005</SPAN> <SPAN class=time_text>10:03 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR><STRONG>Yea this post ties into it really well. I play as a hobby also I am one of the few that gets to play while working. I have a son and am married. I work 24/7 and yes I am one who wanted more content post 50.</STRONG></P> <P><STRONG> So, lets take a look at your post in general. I dont know you but you seem to know my life. The post that you posted, seemed to be written like a 7 year old child. There is was not one fact on within the post. But yet you are worried about me. </STRONG></P> <P><STRONG> Here is what I am worried about. The past 28 post that people had to be read by your ignorant butt. The fact that someone gave off-spring to you. The possibility that you may reproduce and the thought you had a IQ for EQ.</STRONG></P> <P><STRONG>Lil tip for ya. Get off the computer and go read a book. Called " Hooked on Phonics "</STRONG></P> <P><STRONG></STRONG> </P> <P><STRONG>Please dont come into a forums and "*Azz"ume. All you do is make a "*Azz" out of yourself.</STRONG></P> <P><STRONG></STRONG> </P> <P><STRONG>Sunzues</STRONG></P> <P><STRONG>50 dirge</STRONG></P> <P><STRONG>Imminent Demise</STRONG></P> <P><STRONG>Innothule</STRONG></P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Shwn on <span class=date_text>04-06-2005</span> <span class=time_text>11:40 AM</span>

Nitefl
04-07-2005, 01:05 AM
<DIV>Aye I apologize, I didn't factor crafted items/rare crafted items in my teir system, but that'll open up another debate of adventurers vs artisans which we will save for another day!!</DIV> <DIV> </DIV> <DIV>Now time for the idiot bashing!!!</DIV> <DIV> </DIV> <DIV><BR> <BLOCKQUOTE> <HR> GregJZ52 wrote:<BR> <DIV>you guys have WAYYYY to much time on your hands if your worried about raiding and getting more content added.  And dont try to tell me you did everything and you live a normal life.  Normal is raising a family, working 8+ hours a day, spending time with wife/gf/fiance, and etc.  Staying at home blocking everyone out and playing a video game for hours on end is hardly leading a normal life.</DIV> <DIV> </DIV> <DIV>Now if you make the excuse I dont have a family, or gf/wife, then look at yourself and then you will know why. </DIV> <DIV> </DIV> <DIV>IMO bite the bullet and deal with the fact you are too worried about game content then progressing yourself as a person in RL. </DIV> <DIV> </DIV> <DIV>Go help someone in need.</DIV> <DIV> </DIV> <DIV>But as usual everyone always looks out for themselves.  Greedy MOFO's</DIV> <P>Message Edited by GregJZ52 on <SPAN class=date_text>04-06-2005</SPAN><SPAN class=time_text>10:03 AM</SPAN><BR></P> <P></P> <HR> <P> </P> <P>You're just an idiot, my friend Greg. A narrow-minded, rambling idiot. Many of us play the same game you play and some have concerns about the direction of where it's going. CLEARLY we're losers, scrawny pale kids in our mother's basements as well too!!</P> <P>Pull the *$%#&! out of your *$%#&! and grow up, you *$%#&!ing tool.</P> <P>Myself, and several others, have done nothing but give constructive criticism and what may have been a flame war, quelled into a helpful discussion. Thank you, you mind-numbing idiot, for pointing out what we obviously were missing that everyone who CARES about a game they play === loser. If it wasn't for you, I would be lost! Maybe I should try to fail my classes, drop out of college, dump my girlfriend and post intelligent posts like you too!!</P> <P>Next?</P></BLOCKQUOTE></DIV>

Neofa
04-07-2005, 03:30 AM
<BR> <BLOCKQUOTE> <HR> <BLOCKQUOTE dir=ltr> <P>Niteflyx wrote:<BR></P> <BR> <BLOCKQUOTE> </BLOCKQUOTE> <P><EM>I know plenty of level50's, myself included, that lead normal, healthy, happy lives. I'm not going to defend them for the fact that, well, you're an idiot.</EM></P></BLOCKQUOTE> <P></P> <HR> <P>I, sir, agree. (The Flaming is totally unnecessary)</P> <P></P> <HR> <BLOCKQUOTE dir=ltr> <P><EM>Now for constructive. If person A puts more time into their character than person B, should not person A's character be stronger? Disagree?</EM></P></BLOCKQUOTE> <P></P> <HR> <P>Yes, it's simple linear logic... And just because something is a "game" doesn't mean logic goes out the door.  It still rears it's head ugly or not.</P> <P></P> <HR> <BLOCKQUOTE dir=ltr> <UL> <LI><EM>I pay more for my insurance. Shouldn't I be covered better than someone who is paying less?</EM></LI> <LI><EM>I have more shares than someone else. Since I'm investing more, shouldn't I get more of a bonus if I play my cards right?</EM></LI> <LI><EM>I work overtime, I go the extra mile, I have two jobs. Shouldn't I get paid more than someone who slacks off?</EM></LI> <LI><EM>I studied hard for an exam. Shouldn't I get a better grade than someone who neglected to study?</EM></LI></UL> <P><EM>These are just some examples, and yes, it IS a game - but - it's an investment into your character. Why even level to 50 if someone lvl20 is just as powerful as you?  AA's themselves aren't as programming-intensive as new content, etc, so it is what some say a 'band-aid' fix. Either way, it is some other way to 'advance' your character, via other means than your main level.</EM></P> <P><EM>Character A and Character B are both level 50. Character A spent countless hours plugging into his AA's. Shouldn't he be more powerful than character B? I'm not talking about vast differences, and I don't think EQ2's AA's would ever be overpowering, but similar to your traits, traditions, etc..</EM></P></BLOCKQUOTE> <P></P> <HR> <P>Exactly, the EQ2 AA's would run more in line with the "traits" that are currently available, and Sony is already being convservative enough, I honestly don't think they are gonna risk unbalancing the game at any cost.  So there is no need to worry even if this "band-aid" fix did come into play.</P> <P> </P> <P>I agree with you completey Nite,.. and I feel that you shouldn't be fighting this alone of course, so I back you. =)</P> <P>I also applaud that while you may seek revenge on the flames, you also post constructive criticism and thought provoking information as well. </P> <P>Thanks,</P> <P> </P></BLOCKQUOTE>

Neofa
04-07-2005, 03:41 AM
<BR> <BLOCKQUOTE> <HR> <BLOCKQUOTE dir=ltr> <P><EM>Shwn wrote:<BR></EM></P> <DIV><EM> Hi all,</EM></DIV></BLOCKQUOTE> <DIV> </DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>Good to meet you <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> <HR> </DIV> <BLOCKQUOTE> </BLOCKQUOTE> <BLOCKQUOTE dir=ltr> <DIV> </DIV> <DIV><EM> When as a guild we cant grp and grind exp..That takes away the tighness of friendship within guild. Takes away our bonding time to play, joke and have fun together. Alot of what exp grp's are about.</EM></DIV></BLOCKQUOTE> <DIV> </DIV> <DIV> <HR> </DIV> <DIV>Exactly, .. We need the other "half" of the game, balance is key.  Only raiding bores people to death, only Experience grinding once again bores people to death,.. Combine the two, and you can do each as you feel like.  It's an option, one of which ceases to exist at level 50.  Very unfortunate.</DIV> <DIV> <HR> </DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV><EM>Now why the heck do I wanna mentor? The only reason SOE came out with mentoring is cause they lsot so many poeple paying for there accounts and canceled em. So we can try to get friends to sign on and we can play with them. Well SOE, U failed. Too late. My friends left and are not coming back. That is alot of money.</EM></DIV></BLOCKQUOTE> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>I agree, but disagree with you as well.  In it's current form, I agree.  However, if they added in a method for level 50's to gain experience it would encourage more to have a REASON to mentor, they would be gaining something for themselves while they help another.  Albeit not what they could with a group of their level, but just that feeling that it's not all for naught can help you justify de-leveling 30 levels and re-arranging your hotkeys to essentially grind and powerlevel your lower level counterparts.  Again , people shouldn't take this personal, it's not.</DIV> <DIV> </DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV><BR><EM> As far as the race to 50? It really wasnt that hard to do alot of questing and exp to 50.<STRONG> I never raced and did alot of questing , tradeskilling and harvesting to t5. Doesnt take a IQ for EQ to do this.</STRONG></EM></DIV></BLOCKQUOTE><STRONG></STRONG> <DIV> <HR> </DIV> <DIV>Very true, the ease of reaching 50 was not a race for me, nor did it take very long.  5 Months of just playing the game and bam I dinged 50.  A large portion of my experience came from quests,.. I rarely if ever joined experience "grind" groups.  This brings me to another point,.. Why the negative stigma on people who get their jolly's off Grinding Experience?  I personally get bored to death, but if it pleases a certain crowd, why does it bother others?  I really can't figure that one out.</DIV> <DIV><STRONG></STRONG> <HR> </DIV> <DIV> </DIV> <BLOCKQUOTE dir=ltr> <DIV><STRONG><EM> This is my IMHO.</EM></STRONG></DIV> <DIV><STRONG><EM></EM></STRONG> </DIV> <DIV><STRONG><EM>Sunzues</EM></STRONG></DIV> <DIV><STRONG><EM>50 Dirge </EM></STRONG></DIV> <DIV><STRONG><EM>Imminent Demise</EM></STRONG></DIV> <DIV><STRONG><EM>Innothule</EM></STRONG></DIV></BLOCKQUOTE><BR> <HR> </BLOCKQUOTE> <P>Very much appreciated!</P> <P> </P> <P><STRONG><FONT color=#cc9900>Neo</FONT></STRONG><BR></P>