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Aienaa
03-20-2005, 07:51 AM
<DIV>Let me start off by saying, when I send someone an email, I am expecting the person to get the email in a reasonable amount of time...   Not everyone hangs out in town 24/7 waiting for email to come...  I know half the time I do not even return to a city for a few days...</DIV> <DIV> </DIV> <DIV>Email should be seperate, accessable from the EQ2 button...  Think about it...  How much sence would it be to have the guild status window only accessable from a guild hall... Or the tradeskill window only accessable while in a tradeskill instanced zone...  Or something like only being able to add friends to your friends list from your house...</DIV> <DIV> </DIV> <DIV>Why should Email be so inconvient??</DIV> <DIV> </DIV> <DIV>Let's say your you want to plan a guild writ raid...  You don't have to be an officer in a guild to plan one..  so, you want to email people to let them know...  Now you have to run all the way to town, to send off your email...</DIV> <DIV> </DIV> <DIV>Let's say your out hunting, a friend asks you if they can borrow 20 gold to get a item off the market...  Now you have 2 choices, either run to the city the person is in (could be opposite aligned city) or run back to your town to send off a email with a gift (opps, if the person is in the opposite city, you can't do this, revert to option 1)</DIV> <DIV> </DIV> <DIV>You log in just before a planned raid, you have email... Well, you either have to run back to town to find out what the email is, or you just have to wait till after the raid (could be hours)</DIV> <DIV> </DIV> <DIV>This email system is just too inconvient...  Look at other SOE products like SWG that has ingame email...  you can send and receive email from anywhere in the game from clicking on something similar to the EQ2 button...  you can send money to a player anywhere in the game using the /tip function...  Items are a different story, as you can't send thoes, but then again they do not have to pay a commision to buy something....  It's not like they can't do these types of things in EQ2, because they have it in other games as well...</DIV> <DIV> </DIV> <DIV>So, why does the email system have to be so inconvient?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Gwern</DIV>

Kynlo
03-20-2005, 07:57 AM
<P>I understand what you are saying Aienaa/Gwern but I think their intention, and to keep it in sync with the fantasy feeling is to have it be snail mail, not email.</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Kynlore on <span class=date_text>03-19-2005</span> <span class=time_text>07:00 PM</span>

Iseabeil
03-20-2005, 07:58 AM
<DIV>personally i rather prefer this type of mail.</DIV> <DIV>having a mail pop up in the middle of nowhere is one thing in swg in a science fiction setting, this is Norrath tho, and to that, Norrath that even lost teleportation. then again, i play on RP server, so might have somethin to do with my opinion <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

scorn
03-20-2005, 07:59 AM
<FONT color=#ffffff></FONT> <DIV>I agree, I like the way it is.</DIV>

A
03-20-2005, 08:04 AM
Why don't you just bring your Datapad from SWG??  Or better yet your speederbike, starship and .....oh, nvm! This is a fantasy game?  oh! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <div></div>

Aienaa
03-20-2005, 08:15 AM
<P>So you would also having a guild hall that you would have to go to in order to add/remove someone from the guild or to promote them... Why sould that feature be so convient, while email should be so inconvient...</P> <P> </P> <P>To the person who said they sisn't want some screen popping up for emails... does this happen when you get a tell?  Didn't think so.. you get a audible sound telling you know you get a tell...</P> <P> </P> <P>Fantasy game or not, people play the game.. People also do not want alot of inconvience built into games..</P> <P>Datapad = EQ2 button</P> <P>Speederbike = Horse</P> <P>Starship = bells for travel</P> <P>Same thing, different name...</P> <P> </P> <P>Gwern</P>

Kynlo
03-20-2005, 09:09 AM
<BR> <BLOCKQUOTE> <HR> Aienaa wrote:<BR> <P>So you would also having a guild hall that you would have to go to in order to add/remove someone from the guild or to promote them... Why sould that feature be so convient, while email should be so inconvient...<BR></P> <HR> </BLOCKQUOTE> <P>No offense but that is something totally different.  Hehe, guild halls don't even exist.</P> <P>Again, I don't think they mean it as email.  I think that's why there is a physical mail box(at least it looked like that in the picture to me).</P> <P><BR></P>

Jan It
03-20-2005, 02:11 PM
Hmm, I think the original poster has a point. It´s inconvenient to have to go back to town for reading his messages. As the prices for mails are ridiculously low it would be nice to be able to employ some "message runner" which will bring the message to you, with a fee depending on the zone you´re in, like the higher the tier the more the message runner wants for the dangers he has to face. Maybe exclude items and coin transfer on outer town transfers, but for pure messages it´s not that far off to allow them. And if the Dev team wants to really kick it there could be a "messenger employment center" where players can get a quest to deliver player mesages <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Bhagpuss
03-20-2005, 03:42 PM
<DIV> <DIV>I'm at the other extreme from the OP here.</DIV> <DIV> </DIV> <DIV>I don't want in-game email <STRONG><EM>at all </EM></STRONG>. It's bad enough having it in real life without having to deal with it in game as well. </DIV> <DIV> </DIV> <DIV>I hate seeing that "You have email" icon at the top of my buff bar. I can't even cancel the [expletive ninja'd by Faarbot] thing.</DIV> <DIV> </DIV> <DIV>I would like to have the option to disable email totally via Options, to allow Email but disable the "You have mail" icon, and to delete the icon like any other buff.</DIV></DIV>

Cagefighter
03-20-2005, 05:15 PM
:smileywink:~Well it's more convenient than what was in before now, isn't it?

Mapsha
03-20-2005, 07:12 PM
<P>to Original poster:</P> <P>That my friend is why you have guild forums</P>

aeio
03-20-2005, 07:21 PM
<div></div>I have to agree with you.  I don't like that they tried to make an immersive tool in the game.  If communication in the game needs to be immersive, then they need to get rid of zonewide and serverwide chat channels. I would much prefer a more useful communication tool over one that tries to fit into the game world.  My desire for email is to communicate effectively with people who might not be online at the time.  Having to go to town to send and receive messages is not convient.  Their current implementation of Mail is almost identical to what WOW did... I hope they revist it and provide a means for people to send and receive text e-mail (you can save the item and coin sending for the mailboxes, I have no problem with that) from the menu system. The original poster is right.  It could be days or even a week before you get back to town at the higher levels sometimes.  That does not faciliate communication or interaction at all.  I don't want to be forced into spending significant amounts of my play time traveling just so I can read, respond and send e-mail.  They really need to look at this and make some adjustments. Edit:  The more I think about it, the more this bothers me.  I have friends I play with who are often on different schedules from me.  I was looking forward to a mail system as a way to keep in touch with them.  The current implementation won't allow for that in any significant manner.  Outside of trading goods in mail, this implementation seems to be more of a novelty than an actual communication tool.  I really do hope they consider making it so you can do it from anywhere. <div></div><p>Message Edited by aeiouy on <span class=date_text>03-20-2005</span> <span class=time_text>06:46 AM</span>

cdxrd
03-20-2005, 09:48 PM
<DIV>To the OP.. </DIV> <DIV> </DIV> <DIV>And you make it accessible from anywhere, you get instant abuse. Yep, im out adventuring, i die 10 times. I need my armor repaired. A friend has a spare suit in his bank. He emails it to you. You now have armor instanly appearing at your feet in the middle of nomansland. </DIV> <DIV> </DIV> <DIV>Or.. Your out adventuring. Your group is getting drops from hell. Your winning the lotto each time. Your inventory fills up. Big deal! Ill just email a bunch of this stuff to myself and conveniently make room in my inventory for more loot! </DIV> <DIV> </DIV> <DIV>And I hope they do NOT allow sending gifts between cities. You think those idiots in FP are not reading your mail as it comes in, and keeping tabs on what you send out? Ha.. Ill bet they check every package, incoming and outgoing and pocket all the stuff people try to send.. wouldnt surprise me.. Bet they even call it 'taxes'.</DIV> <DIV> </DIV> <DIV>No, dont change it one bit. Its more than convenient enough already thanx.</DIV> <DIV> </DIV> <DIV>And as far as not returning to the city for days at a time? I dont know many people that do this, unless say, they are from freeport and adventuring in antonica. Otherwise you would be amazed at the percentage of players that will zone back to qeynos / freeport every night when they are done. This might change when they introduce offline selling, but until then....</DIV> <p>Message Edited by cdxrd on <span class=date_text>03-20-2005</span> <span class=time_text>08:50 AM</span>

zatha
03-20-2005, 09:57 PM
I like it the way it is.  If you want to send somebody an e-mail, then log off and send them one.  What they are offering is an in-game communication tool, in the guise of something consistent with the atmosphere / character of the world they have built.

Banef
03-21-2005, 12:00 AM
<font face="Times New Roman" size="3">So many of you focusing on the RP/immersion aspect, "why don't you bring your datapad", etc.It's a communication tool, it's mail.  You have a window floating on the screen that allows you to talk to guildies, some evil, some good, you can shout and people 20 miles on the other side of the zone can hear you, yet it's inconceivable for you to receive mail outside of town or send mail to opposing factions? </font>

cdxrd
03-21-2005, 01:14 AM
<BR> <BLOCKQUOTE> <HR> Baneful wrote:<BR><FONT face="Times New Roman" size=3>So many of you focusing on the RP/immersion aspect, "why don't you bring your datapad", etc.<BR>It's a communication tool, it's mail.  <BR></FONT><BR> <HR> </BLOCKQUOTE><BR> <DIV>Probably because it is a mmorpg (massively multiplayer online ROLE playing game). Sure, its a communication tool. Its mail. And if you could get it anywhere, it can be abused.. See my examples above. And I can think of many more than those to show how it could be abused easily. If it were messages only, that might be a different story. Or if you had to return to your hometown to get any attachments, thats not a big deal and would solve the problem while still getting mail anywhere. </DIV> <DIV> </DIV> <DIV>Admittedly, I havnt played on test to test it out, but from what I understand you can send/recieve attachments of coin / items. Which would be abused if certain limitations weren't placed on it like they have been. Plain and simple.</DIV> <DIV> </DIV> <DIV>Its not the same as OOC because of the attachment issues.</DIV><p>Message Edited by cdxrd on <span class=date_text>03-20-2005</span> <span class=time_text>12:15 PM</span>

Dolby
03-21-2005, 01:56 AM
<div></div><div></div><div></div><p>I like how its added into the game now. I think they did a decent job on the mail system.</p><p>I rather it require you to go to the city and read your mail then have our groups main tank or healer get distracted and read their mail while hunting and get the entire group killed because their friend sent them an uber peice of equipment and they had to read it asap to equip it. That’s just one non-rp reason I’m not going to list them all.</p><p>Just goes to show nothing can be added where every one is happy. Until they add a /burgerking command you cant always have it your way. </p><div></div><p>Message Edited by Dolby on <span class=date_text>03-20-2005</span> <span class=time_text>12:59 PM</span>

Miral
03-21-2005, 02:38 AM
on the other hand, the way it is now, you could have people wasting time by gating to town for that uber piece of equipment that may be coming... I'm not really taking a stance on this issue, though.. just stating that theres problems either way in that regard.

Jan It
03-21-2005, 03:35 AM
<div></div>I will, contrary to that 1-star-for-all-kid, be able to live with any solution. But I won´t zone back at any time to read my mail when I want to play, simple as that. There´ll be many complaints by people who have zoned back just to find out that the mail they´ve gotten is from a poor guy who wants a better prize for an item you tried to sell last night on the broker. So I think a mailbox should at least be available next to every mariners bell, with out of town mailboxes only usable for pure text messages. <div></div><p>Message Edited by Jan Itor on <span class=date_text>03-20-2005</span> <span class=time_text>11:48 PM</span>

Lo
03-21-2005, 03:46 AM
<BR> <BLOCKQUOTE> <HR> cdxrd wrote:<BR> <DIV>To the OP.. </DIV> <DIV> </DIV> <DIV>And you make it accessible from anywhere, you get instant abuse. Yep, im out adventuring, i die 10 times. I need my armor repaired. A friend has a spare suit in his bank. He emails it to you. You now have armor instanly appearing at your feet in the middle of nomansland. </DIV> <DIV> </DIV> <DIV>Or.. Your out adventuring. Your group is getting drops from hell. Your winning the lotto each time. Your inventory fills up. Big deal! Ill just email a bunch of this stuff to myself and conveniently make room in my inventory for more loot! </DIV> <DIV> </DIV> <DIV>And I hope they do NOT allow sending gifts between cities. You think those idiots in FP are not reading your mail as it comes in, and keeping tabs on what you send out? Ha.. Ill bet they check every package, incoming and outgoing and pocket all the stuff people try to send.. wouldnt surprise me.. Bet they even call it 'taxes'.</DIV> <DIV> </DIV> <DIV>No, dont change it one bit. Its more than convenient enough already thanx.</DIV> <DIV> </DIV> <DIV>And as far as not returning to the city for days at a time? I dont know many people that do this, unless say, they are from freeport and adventuring in antonica. Otherwise you would be amazed at the percentage of players that will zone back to qeynos / freeport every night when they are done. This might change when they introduce offline selling, but until then....</DIV> <P>Message Edited by cdxrd on <SPAN class=date_text>03-20-2005</SPAN> <SPAN class=time_text>08:50 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>I agree that sending items directly could be abused. </P> <P>But if items and text only mail is seperated, everything would be fine. Nothing else but tells which you can receive while offline.</P> <P>The immersion argument is a little bit off concerning mail, i think.<BR>As i said, nothing else than tells stored while offline. I could only accept this concern from someone who is never using tells, guildchat, ooc, groupchat, citywide channels, or shout.<BR></P>

Miral
03-21-2005, 04:12 AM
<BR> <BLOCKQUOTE> <HR> Jan Itor wrote:<BR>I will, contrary to that 1-star-for-all-kid, be able to live with any solution. But I won´t zone back at any time to read my mail when I want to play, simple as that. There´ll be many complaints by people who have zoned back just to find out that the mail they´ve gotten is from a poor guy who wants a better prize for an item they tried to sell last night on the broker. So I think a mailbox should at least be available next to every mariners bell, with out of town mailboxes only usable for pure text messages.<BR> <BR> <HR> </BLOCKQUOTE><BR>Thats actually a good idea... would also be like a PO Box for the homeless (like my iksar that is in the middle of betrayal lol)

Aienaa
03-21-2005, 07:56 AM
<P>I'm more concerned about the mail (the actual message)...  </P> <P>Having to go to the mail box to pick up a item is fine..  Though they have taken out being able to abuse this.. as the person said, </P> <DIV>"<FONT color=#66ffff>And you make it accessible from anywhere, you get instant abuse. Yep, im out adventuring, i die 10 times. I need my armor repaired. A friend has a spare suit in his bank. He emails it to you. You now have armor instanly appearing at your feet in the middle of nomansland</FONT>. "</DIV> <P> it doesn't happen like this...</P> <P><FONT color=#ffff00>"</FONT><FONT color=#ffff00><STRONG>How long does it take for a letter I sent to be received?<BR></STRONG>Plain text messages should be received immediately, while messages with attachments will be delayed for 30 minutes."<BR></FONT></P> <P>For thoes saying that they don't want group disruption while someone reads thier email...  How about the person that once they get a email, really wants to go read it, so they leave the group to go read thier email...  Now, suddenly your short a person, and what if that person just happen to be the healer..   Most groups at some point have to staop for a  power break, could easily read the email then without disruption to play...  </P> <P> </P> <P>Another thing you are all forgetting, this email is not limited to EQ2 only...</P> <P><FONT color=#ffff00>You can also send messages to your friends on other servers, or to those who play EverQuest and <EM>Star Wars</EM> Galaxies</FONT></P> <UL> <LI><FONT color=#ffff00>To send mail to someone on another EQ2 server, enter their name as servername.charname<BR></FONT> <LI><FONT color=#ffff00>To send mail to a friend playing EQ, enter their name as eq.servername.charname<BR></FONT> <LI><FONT color=#ffff00>To send mail to a friend in SWG, enter their name as swg.servername.charname<BR></FONT> <LI><FONT color=#ffff00>Players in SWG or EQ can send mail to EverQuest II players by entering their name as eq2.servername.charname </FONT></LI></UL> <P>So, your friend from EQ1 or SWG send you a email, now you still have to go back to town to read the email... But, if you send them a email, they get it instantly where ever they are and can reply back instantly....  This whole going to the mailbox to get your email is idiotic.</P> <P> </P> <P>** All yellow text is taken directly from <A href="http://eq2players.station.sony.com/news_archive.vm?id=413&section=Development&month=current" target=_blank>http://eq2players.station.sony.com/news_archive.vm?id=413§ion=Development&month=current</A> which is SOE's official announcement of the mail system</P> <P> </P> <P>Gwern</P><p>Message Edited by Aienaa on <span class=date_text>03-20-2005</span> <span class=time_text>07:18 PM</span>

Aienaa
03-21-2005, 08:04 AM
<DIV><FONT color=#ffff00>I like it the way it is.  If you want to send somebody an e-mail, then log off and send them one.  What they are offering is an in-game communication tool, in the guise of something consistent with the atmosphere / character of the world they have built. </FONT></DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>I don't know about you, but I do not have the email address every person I know in the game, so logging off to send email is not an option..</DIV> <DIV> </DIV> <DIV>The email was devised for in-game, not out of game, communication.  Which also explains why ...</DIV> <DIV> </DIV> <DIV> <HR> </DIV> <DIV> <P><FONT color=#ffff00>to Original poster:</FONT></P> <P><FONT color=#ffff00>That my friend is why you have guild forums</FONT></P> <P></P> <HR> <P>is not a viable alternative..</P> <P> </P> <P> </P> <P>Gwern</P></DIV>

Thormiel
03-21-2005, 08:47 AM
<blockquote><hr>Aienaa wrote: So, your friend from EQ1 or SWG send you a email, now you still have to go back to town to read the email... But, if you send them a email, they get it instantly where ever they are and can reply back instantly....  This whole going to the mailbox to get your email is idiotic.<hr></blockquote>Or you could, heaven forbid, use tells instead of sending an email in this scenario.Why the heck would people send emails to each other for chatting purposes instead of using the chat system? I thought the main purpose of emails here is that it is for sending messages to each other when the other guy is not online. It is not supposed to replace the chat system.

Lallaf
03-21-2005, 07:22 PM
<P>didnt read all the arguements... but looks like it is a great way for a crafter to send items to guild members.... sometimes awful hard to hook up with each other</P> <P> </P> <p>Message Edited by Lallafiz on <span class=date_text>03-21-2005</span> <span class=time_text>06:23 AM</span>

AzraelAzgard
03-21-2005, 07:38 PM
<DIV>Mail could arrive by bird, and be able to reach you anywhere <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>

Aienaa
03-22-2005, 07:12 AM
<HR> <DIV>Or you could, heaven forbid, use tells instead of sending an email in this scenario.<BR><BR>Why the heck would people send emails to each other for chatting purposes instead of using the chat system? I thought the main purpose of emails here is that it is for sending messages to each other when the other guy is not online. It is not supposed to replace the chat system. </DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV>Your frind from SWG/EQ1 send you an email asking if you can meet them tonight a 8pm...   You log in a 7:30 pm, but you camped in Sol Eye because you had a raid there the night before....</DIV> <DIV> </DIV> <DIV>At this point, all you know is that you have a email.. you have no idea what it says...  but, some people from your guild are starting up a group for Sol Eye.. Now, do you wait there for the people from your guild to arrive, or do you run back to town to read your email??</DIV> <DIV> </DIV> <DIV>Another example....  You and a friend set up a hunt for this night, say around 6pm...  Knowing you were suposed to be there, you decided to camp there...  little bit before 6pm you log in... you have email...   knowing that your friend is suposed to log on at them time and your suposed to do something, you put off running back to town to check your email...  After 45 mins, you get sick of waiting and leave..  you head back to town and decide to finially read the email...  It's from your friend that you were suposed to meet, saying he/she is going to be late and will be there a about 7pm....   </DIV> <DIV> </DIV> <DIV>Yet another example...  You send a tell to your friend on SWG/EQ1... you get a "afk be back in 10 mins" message as a response...  Now, rather than waiting around to see if they saw the message you sent, or resending the message every few minutes, you decide to email them... Well, now you have run back to town to email them...  so, you waste a bunch of time running back to email them... now are you going to stand there and wait for them to get back from AFK or are you go to go out and do what you wanted to do in the first place... I'll bet you don't want to sit around at the mail box, so you head out...  You get where your going and 5 mins later your friend emails you back...  Now, are you going to run back and see what the person wrote you, or are you going to send them a tell and tell them to please send in tells so you can actually read it now....</DIV> <DIV> </DIV> <DIV>You have to remember, not everything fits into what you can put in a tell... I know several times I have had to answer quests that took 3-4 to get the whole message out... But, I could have put it all into 1 email and made it alot easier to read the first time  rather than trying to read a broken up message...</DIV> <DIV> </DIV> <DIV>Can't you see how inconvient this is... Unless your willing to drop everything your doing and go get your mail, you might miss something that is important to you, or something that effects you...</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Gwern</DIV>

Y
03-22-2005, 10:53 AM
<DIV>i like the idea being able to send/receive a message in any zone</DIV> <DIV> </DIV> <DIV>to recieve/send an item in hunting zone doesnt make much sense tho</DIV>

Thormiel
03-22-2005, 11:47 AM
<blockquote><hr>Aienaa wrote:Can't you see how inconvient this is... Unless your willing to drop everything your doing and go get your mail, you might miss something that is important to you, or something that effects you...<div> </div><div> </div><div>Gwern</div><hr></blockquote>You're right, I don't see it. If your email is so important to you then gate back to your home town and check your email, or in the previous session log out in your home town so that you can check your email when you log on again.As for your scenario, you forgot about what if you don't log in that evening at all? Should SOE also take this into consideration and integrate it with real email systems, like the one you with your ISP complete with spam filter?As for you friend in the scenario you described, he would find out that you have guild business to attend to when he logs in. Not the end of the world.

Tradeskill_Addict
03-22-2005, 02:40 PM
<DIV>Remember the letter from Gandalf that Barliman Butterbur forgot to give to Frodo in time? :smileyvery-happy:</DIV> <DIV> </DIV> <DIV>THAT is snail mail the old way - but I guess EQ2 mail will work better</DIV> <DIV> </DIV> <DIV>PS: maybe they will introduce mail boxes at griff towers, in keeps, trading posts or villages some time, that would still be consistent.</DIV> <DIV> </DIV> <DIV>I have just no idea why the city folks keep having us adventurers running around  to pick up a broom or deliver some pie now that they could use the much cheaper NorEx  :smileywink:</DIV><p>Message Edited by Tradeskill_Addict on <span class=date_text>03-22-2005</span> <span class=time_text>01:46 AM</span>

Fle
03-22-2005, 04:46 PM
Mail could arrive by bird, and be able to reach you anywhere.-----lol i like that but it must be a pretty smart bird to be able to find you. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Bodaciu
03-22-2005, 05:02 PM
<P>I love the fact it is not instant, AND you have to be in town.</P> <P> </P> <P>Please devs, do not give into the LAZY on this one!!!!!!!!!!!!</P> <P>I lost interdependency, on-line selling, grouping.</P> <P>I know we are trying to make this for "all" but you are forgeting about the soul of Everquest and why I play......it's hard, and rewarding</P>

Scally W
03-22-2005, 05:57 PM
<BR> <BLOCKQUOTE> <HR> Aienaa wrote:<BR> <DIV>Let me start off by saying, when I send someone an email, I am expecting the person to get the email in a reasonable amount of time...   Not everyone hangs out in town 24/7 waiting for email to come...  I know half the time I do not even return to a city for a few days...</DIV> <DIV> </DIV> <DIV>Email should be seperate, accessable from the EQ2 button...  Think about it...  How much sence would it be to have the guild status window only accessable from a guild hall... Or the tradeskill window only accessable while in a tradeskill instanced zone...  Or something like only being able to add friends to your friends list from your house...</DIV> <DIV> </DIV> <DIV>Why should Email be so inconvient??</DIV> <DIV> </DIV> <DIV>Let's say your you want to plan a guild writ raid...  You don't have to be an officer in a guild to plan one..  so, you want to email people to let them know...  Now you have to run all the way to town, to send off your email...</DIV> <DIV> </DIV> <DIV>Let's say your out hunting, a friend asks you if they can borrow 20 gold to get a item off the market...  Now you have 2 choices, either run to the city the person is in (could be opposite aligned city) or run back to your town to send off a email with a gift (opps, if the person is in the opposite city, you can't do this, revert to option 1)</DIV> <DIV> </DIV> <DIV>You log in just before a planned raid, you have email... Well, you either have to run back to town to find out what the email is, or you just have to wait till after the raid (could be hours)</DIV> <DIV> </DIV> <DIV>This email system is just too inconvient...  Look at other SOE products like SWG that has ingame email...  you can send and receive email from anywhere in the game from clicking on something similar to the EQ2 button...  you can send money to a player anywhere in the game using the /tip function...  Items are a different story, as you can't send thoes, but then again they do not have to pay a commision to buy something....  It's not like they can't do these types of things in EQ2, because they have it in other games as well...</DIV> <DIV> </DIV> <DIV>So, why does the email system have to be so inconvient?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Gwern</DIV><BR> <HR> </BLOCKQUOTE>You probably think having to walk half a block to a blue box on your street corner is inconvenient too.  One word and one star to you... Ingrate.<BR>

Tomanak
03-22-2005, 11:10 PM
<BR> <BLOCKQUOTE> <HR> Bodaciuos wrote:<BR> <P>I know we are trying to make this for "all" but you are forgeting about the soul of Everquest and why <STRONG>I</STRONG> play......it's hard, and rewarding</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Yes and that may not be why others play. So why should they forgo the desires of others to satisfy yours? Its an endless circle. Some will love it, some will hate it and some will wish they had never implemented an ingame mail system at all. Such is the way of life in any MMORPG. Added to the fact that the ability to get text only mail anywhere does not make the game easier or less rewarding so you argument makes little sense. </DIV> <DIV> </DIV> <DIV>Pesonally I find the fact that I have to be in town to send mail immaterial. The fact that I have to be in town to receive mail is annoying but not something I cant live with. Enabling the receipt of text mail from anywhere would be nice, but I can hear the hardcore howling now (bet you dont even have a chat window up do you?...). </DIV> <DIV> </DIV> <DIV>My personal choice in order to compromise with the hardcore RPers (or the harder core than I) would be to place mail boxes in the zone-in towns in each zone. Do I ever return to Qeynos? Yeah, once every other day perhaps and if they ever add a bank and a mender to Tier 4 and 5 zones I wouldnt even do that. </DIV> <DIV> </DIV> <DIV>Then again, If someone really needs to talk to me they can just stay logged on till I get there..thats Rping at its best :smileytongue:</DIV>

aeio
03-23-2005, 12:12 AM
<div></div>I don't get how anyone who uses /tell, /auction, /ooc, /group, /1, /2, etc can say that there can't be a reasonable mechanism for having text-only mail be readable and sendable from anywhere in the game. Items is a different matter and can be restricted to town.  We are talking about players communicating with each other though, and not characters.  The overwhelming majority of mail traffic will be from players talking to each other, and not the characters in game talking to each other.  So it makes PERFECT sense, that this important communicative tool would be made relatively useless to suit those who want to roleplay like they have a mailbox. Newsflash... I have a mailbox in real life, it is not that exciting.  The mechanism is there, if those people who want to go to town to read and send mail , feel free to do it, for those of us who are human beings who have time restraints to our gameplay and want to be able to send offline messages to other players of a video game, we should be able to without having to jump through hoops. The current implementation is cute and goofy, but not practical as a serious communication tool. heck seperate them out and create a fedex office for sending packages around the world and just let us break immersion and send mail. Funny thing is, in the real world, e-mail has supplanted regular mail for a huge portion of our day-to-day communications with other people.  Yet in game we want to emulate something that we all regard as a real-life pain in the behind, and that is dealing with regular mail and having to go to the mailbox. <div></div><p>Message Edited by aeiouy on <span class=date_text>03-22-2005</span> <span class=time_text>11:13 AM</span>

Miral
03-23-2005, 02:31 PM
why's it gotta be goblins sending it? Can't my dark elf necromancer just take on a slave halfling to run his mail? those furry feet move fast

Tradeskill_Addict
03-23-2005, 02:42 PM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR>why's it gotta be goblins sending it? Can't my dark elf necromancer just take on a slave halfling to run his mail? those furry feet move fast <BR> <HR> </BLOCKQUOTE><BR> <DIV>I wouldnt rely on halflings since most post boxes are in front of an inn :smileywink:</DIV> <DIV> </DIV> <DIV>I better stick with the gobbos although they tend to treat my mail the way the notorious Mail Order Trolls from Games Workshop did.</DIV>

Lady Uaelr
03-23-2005, 10:13 PM
<HR> <DIV><BR></DIV> <BLOCKQUOTE> <HR> Kynlore wrote:<BR> <P>I understand what you are saying Aienaa/Gwern but I think their intention, and to keep it in sync with the fantasy <FONT color=#ff99cc><STRONG>feeling is to have it be snail mail, not email.</STRONG></FONT></P> <P><SPAN class=time_text></SPAN> </P> <P>Message Edited by Kynlore on <SPAN class=date_text>03-19-2005</SPAN> <SPAN class=time_text>07:00 PM</SPAN><BR> <HR> </BLOCKQUOTE> <DIV>What are you talking about?  Are you an SOE representative--if you are that is a ridiculous response.</DIV> <DIV> </DIV> <DIV>If are not an SOE representative- don't make assumptions.</DIV> <DIV> </DIV> <DIV>Why would I need snail mail? Another [expletive ninja'd by Faarbot] comment........Why don't you keep the snail mail while I get mine up-to date.<BR></DIV>

Miral
03-24-2005, 04:25 AM
<P>This forum is 89% assuptions....10% question asking.... the other 1% is a dev actually posting.... No need to personally tell a specific person not to assume.... assumptions are the basis of human society really...</P> <P> </P> <P>Goodbye Lady Uaelrea</P>

Myster
03-24-2005, 01:34 PM
And you know... if they had intended it to be like e-mail... it would have been implimented that way! Since it was put in like snail-mail.... that's likely it's intention. <div></div>

Lo
03-24-2005, 04:41 PM
<BR> <BLOCKQUOTE> <HR> Mysteran wrote:<BR>And you know... if they had intended it to be like e-mail... it would have been implimented that way!<BR><BR>Since it was put in like snail-mail.... that's likely it's intention.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>We dont say it is bugged. It is certainly working as intendet.</P> <P>But that doesnt mean that is isnt inconvenient and could not be changed to a more comfortable system.</P> <P>They did it with lots of other stuff like crafting interdependency, zone timers etc</P> <p>Message Edited by Load on <span class=date_text>03-24-2005</span> <span class=time_text>12:42 PM</span>

Daeanor
03-24-2005, 08:50 PM
I think a compromise solution would work. To send mail, you have to go to a mailbox. To receive <i>text </i>messages, you can just click your icon (or create a special spell, like Call). To receive items or coin, you have to go back to town to the mailbox. To keep the immersion factor, they can supply a graphic of a carrier pidgeon flying up to you if you receive messages in the field. As for the delay, I don't see that as an issue at all. As it has been pointed out, if you want instant communications, there are tells and channels. For communications purposes, this is just a convenience for when the other is offline. As for trading items, you shouldn't be able to teleport items and coin from anywhere to anywhere instantly, that would damage the game. <div></div>

Dalentho
03-24-2005, 09:50 PM
Slightly off topic, but relevant.  It would really be nice to see the name of the person that send you mail when you get the notification.  That way you can decide if it can wait or not.  Should be easy to implement, and really useful.<p>Message Edited by Dalenthorn on <span class=date_text>03-24-2005</span> <span class=time_text>08:52 AM</span>

Tanyla
03-24-2005, 10:57 PM
<P>Not sure if any one else pointed this out or not, as I got tired of reading the whiney posts. It is a fantasy game.</P> <P>1. Any kind of a mail system from ZERO is nice.</P> <P>2.  NOW you can send an item or money to some one NOT actively playing instead of trying to arrange a time and place to do so.</P> <P> Do you suddenly see a email in front of you when YOUR NOT Home?  NO  you normally check from home or the Office and unless you want to pay extra and have it on a cell phone you wouldn't know you had it till you got there.</P> <P>OK  so sending items/coin doesnt work cross cities (perhaps for extra coin in sending one, one day a black market fence can be bribed into delivering such things)... get a tissue and stop your blubbering ....  they could have just made you have to go to town TO EVEN CHECK if you had mail instead of letting you know there was some waiting for you.  Stop looking a gift horse in the mouth and wanting more when what they have given when they did't have to is quite nice.</P> <P> </P> <P> </P>

Kar
03-25-2005, 05:26 AM
They could add mailboxes to some of the population centres, like: Thundering Steppes docks, Nektulos Forest docks Enchanted Lands, halfling docks Zek beach fort Rivervale, fool's gold and other similar places. <div></div>

MCook
04-05-2005, 05:34 AM
<DIV><BR> <BLOCKQUOTE> <HR> <DIV>This email system is just too inconvient...  Look at other SOE products like SWG that has ingame email...  you can send and receive email from anywhere in the game from clicking on something similar to the EQ2 button...  you can send money to a player anywhere in the game using the /tip function...  Items are a different story, as you can't send thoes, but then again they do not have to pay a commision to buy something....  It's not like they can't do these types of things in EQ2, because they have it in other games as well...</DIV> <HR> </BLOCKQUOTE><BR>Technically in EQ2 it is not email, email stands for electronic mail, I have not seen any electronic devices in EQ2 yet.  Now SWG on the other hand is very rich in electronic devices, so it only makes sense that you can read and or send mail anywhere in the game. Why don't you ask yourself why we don't have laser guns in EQ2 like they do in SWG?  Isn't it inconvenient that we have to stand toe to toe to fight?  This game is basically in a medeival setting where there was no email, just be thankful that you don't have to wait a month or more for the message runner to deliver your message to you.</DIV>

MCook
04-05-2005, 05:45 AM
<BLOCKQUOTE><BR> <BLOCKQUOTE> <P></P> <HR> <P>As the prices for mails are ridiculously low it would be nice to be able to employ some "message runner" which will bring the message to you, with a fee depending on the zone you´re in, like the higher the tier the more the message runner wants for the dangers he has to face.</P> <P></P> <HR> </BLOCKQUOTE><BR>I like that idea, I think the Dev's should put that in.</BLOCKQUOTE>

MCook
04-05-2005, 05:51 AM
<BR> <BLOCKQUOTE> <HR> Just goes to show nothing can be added where every one is happy. Until they add a /burgerking command you cant always have it your way. <HR> </BLOCKQUOTE><BR> <DIV>or a /beer command to go with your /pizza</DIV>

Xecr
04-05-2005, 10:45 AM
<blockquote><hr>cdxrd wrote: <DIV>To the OP.. </DIV> <DIV> </DIV> <DIV>And you make it accessible from anywhere, you get instant abuse. Yep, im out adventuring, i die 10 times. I need my armor repaired. A friend has a spare suit in his bank. He emails it to you. You now have armor instanly appearing at your feet in the middle of nomansland. </DIV> <DIV> </DIV> <DIV>Or.. Your out adventuring. Your group is getting drops from hell. Your winning the lotto each time. Your inventory fills up. Big deal! Ill just email a bunch of this stuff to myself and conveniently make room in my inventory for more loot! </DIV> <DIV> </DIV> <DIV>And I hope they do NOT allow sending gifts between cities. You think those idiots in FP are not reading your mail as it comes in, and keeping tabs on what you send out? Ha.. Ill bet they check every package, incoming and outgoing and pocket all the stuff people try to send.. wouldnt surprise me.. Bet they even call it 'taxes'.</DIV> <DIV> </DIV> <DIV>No, dont change it one bit. Its more than convenient enough already thanx.</DIV> <DIV> </DIV> <DIV>And as far as not returning to the city for days at a time? I dont know many people that do this, unless say, they are from freeport and adventuring in antonica. Otherwise you would be amazed at the percentage of players that will zone back to qeynos / freeport every night when they are done. This might change when they introduce offline selling, but until then....</DIV> <p>Message Edited by cdxrd on <span class=date_text>03-20-2005</span> <span class=time_text>08:50 AM</span><hr></blockquote>I have to agree here. If you allow email to be used anywhere at anytime, then it leaves far too much room for abuse, especially for botters.Now don't get me wrong, personally speaking, i would love to be able to send/recieve email from anywhere in the game, but i can see where it would leave far too much room for some serious abuse and exploiting. I'm not expecting Sony to allow this anytime soon, if at all.Xec

CloakV
04-05-2005, 02:10 PM
I see all these arguments about how the game is a fantasy setting and not sci-fi so there for it can't be reasonable to send email anywhere. Ermm wouldn't be a problem if the game had a magical content....oh wait a minute it does. If people are so obsessed about the whole its not SWG we don't have datapads then explain it with magic. After all there are teleporters in the mage towers. Personaly I don't really care, the only use i would have had for the mail system would be to send adepts from one alt to another who are in different factions. (I always seem to get adept drops for my opposing faction alts) But you can't do that so I have to do the tedious method of giving it to a guild member to transfer for me. As for posting to someone else in the same faction. It takes 30 minutes so its for the most part easier just to meet the personand hand it over. (if someone else has already mentioned magic I apologise but I didnt read every post) <div></div>

Tatali
04-05-2005, 02:21 PM
<span><blockquote><hr>Aienaa wrote: <div> </div> <div>Why should Email be so inconvient??</div> <hr></blockquote>I don't know if it was ever billed as email... although, I have heard it refered to as e-snail. Its just in game mail so you can get in touch with someone who isn't online or to send someone an item without having to meet up. If you really want instant chat with someone, you can always use /tells. =) </span><div></div>

jerich
04-05-2005, 02:45 PM
For the peoples that object the fact to receive a mail in outland zone, I hope that you don't use the command /tell with someone at the other end of Norrath. Weare in a magic world, all is possible <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>