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Bi
03-15-2005, 02:05 AM
How come this 'as intended' change has come in? On my server palladium is already selling for 25-30g minimum; with torques selling at 26g-40g with only 1-2 being up at any particular time.Are you trying to segregate the heritage quest community to only the rich guilds, as a level 25 troubador at the moment, I am currently being walked through this quest to complete this part of the heritage; mainly because of this change. Palladium is expensive enough AS IS with it being the more common adept 3 component. With this change, adept3s will become even rarer; and this quest will become completely unattainable for the levels actually questing this heritage.I thought questing was meant to be fun. Heritage quests are meant to be hard, but not ridiculous.I spent 4 days harvesting for Axe from the past quest on my 33 monk, FOUR days, just to hit my 10 updates on stones (2 days) and a further 2 days purely harvesting to get a fir; as they now sell for 35g on my server (before you can get a carp/woodie to make a stave out of it)I would think that a palladium torque could be used by a group, or raid to advance the quest would be sufficient. Making it for each individual makes this quest practically unattainable except for high level chars, or twinked alts with high lvl mains.Personally I am not happy with this change.

banakas
03-15-2005, 02:45 AM
<DIV>Hate to be the be the one to tell you, but there are other Heritage quests that require rare harvestable components.  High Quality Pelt, Rough Opal, and Ebon Cluster.  All of which are currently over the 2pc mark on my server.</DIV> <DIV> </DIV> <DIV>Oh and I forgot to mention, you lose them too.</DIV>

Bi
03-15-2005, 03:00 AM
i am aware of this, but I think that generally speaking they do not adversely effect the game (bar opal)making a rare that is needed for adepts (therefore inherently expensive) also needed for a heritage basically excludes all main characters from that level range from ever acquiring an adept 3, unless they mine it themselves (I have mined for days on end, and found 1 rare)My point isnt that Heritage quests need rares, it's that inherently expensive rares are being made into heritage items..sorry for any confusion, I am well aware that rares are needed for quests; I even pointed that out with fir being an exceptionally expensive piece of wood, purely because of pgt. with the adept possibility, as well as a heritage quest; palladium will be so expensive that the characters who SHOULD be using it will not be; and I think that this is a shame.

Valhu
03-15-2005, 03:07 AM
<DIV>Not that it is a huge factor really... but there is also the consideration that rares being used for heritige quests will have a very small chance of ever being made into other artisan items other than the quest item.</DIV> <DIV> </DIV> <DIV>Why would anyone ever make a fir table.... or a piece of jewelry that requires palladium?</DIV> <DIV> </DIV> <DIV>My 2cp would be that while you are on the quest, you have to harvest until you get an update, then can move on... make it something other than an item used in many other recipies, cause then those recipies are just useless.</DIV> <DIV> </DIV> <DIV>For instance, instead of fir for PGT... you harvest until you get "a strong length of fir"... no item hits your inventory, it's cariied around virtually like many other quests.</DIV> <DIV> </DIV> <DIV>*Edit* Oh, and of course make it no harder to find than regular fir.... maybe even a bit easier.</DIV><p>Message Edited by Valhuru on <span class=date_text>03-14-2005</span> <span class=time_text>03:08 PM</span>

Joos
03-15-2005, 03:12 AM
<DIV>I was wondering why fir was so expensive, I was going to make a nice sheild with the piece I harvested, looks like it's going to the broker for 35 gold:smileyhappy:</DIV>

Kizee
03-15-2005, 03:13 AM
<DIV>I always thought it was dumb to use the rares that people need for armor/weapons/adept spells. There should be something similar but different for the heritage quests (like the above poster said).</DIV> <DIV> </DIV> <DIV>Sucks that it will cost me a small fortune to get enough ebon for a full set of T5 rare armor where other classes can buy thier rare components for a fraction of the cost of what ebon is going for.</DIV>

JayemJa
03-15-2005, 03:47 AM
Well if Im not mistaken SBR doesnt use palladium itself, it uses a palladium torque. This is quite a bit easier to get since it drops off some fairly easy boss mobs, like Terrathud in the Commonlands.Also with the addition of the 'artifact' raws a lot of the pieces are dropping in price.

Bi
03-15-2005, 03:47 AM
<blockquote><hr>Valhuru wrote:<DIV>Not that it is a huge factor really... but there is also the consideration that rares being used for heritige quests will have a very small chance of ever being made into other artisan items other than the quest item.</DIV><DIV> </DIV><DIV>Why would anyone ever make a fir table.... or a piece of jewelry that requires palladium?</DIV><DIV> </DIV><DIV>My 2cp would be that while you are on the quest, you have to harvest until you get an update, then can move on... make it something other than an item used in many other recipies, cause then those recipies are just useless.</DIV><DIV> </DIV><DIV>For instance, instead of fir for PGT... you harvest until you get "a strong length of fir"... no item hits your inventory, it's cariied around virtually like many other quests.</DIV><DIV> </DIV><DIV>*Edit* Oh, and of course make it no harder to find than regular fir.... maybe even a bit easier.</DIV><p>Message Edited by Valhuru on <span class=date_text>03-14-2005</span> <span class=time_text>03:08 PM</span><hr></blockquote>5 stars, excellent idea, I would hope that it would be a number eg: harvest /200 wood in search of a strong piece of firThe rare updates with no perceived goal is fun the first time; and a total grind from then on. (2 days harvesting 10 granite pieces for pgt :/ - then my friend received all his updates in 30 mins.. It would be nice if the time spent was somewhat even; rather than based more on luck/randomness than time spent)<p>Message Edited by bieb on <span class=date_text>03-14-2005</span> <span class=time_text>02:49 PM</span>

Ixnay
03-15-2005, 03:54 AM
<DIV>I've trapped over 2000 sullied HQ pelts trying to get a non-sullied (rare) for the manastone quest.  On my server, the low price on rare Tier 4 pelts and equivalents seems to be about 2 plat.  I've gotten the rest of the quest done up to the point I need the HQ pelt.  I've lost hope of actually ever getting one.</DIV> <DIV> </DIV> <DIV>In your case, you were very lucky to get a fir after only 2 days foresting, and did so probably because they increased the drop rate of rare harvested items for Tier 2 and 3 a while back.</DIV> <DIV> </DIV> <DIV>I do agree that these items are unreasonably hard to get however.  The fact these rare harvests are some of the most sought after items in the game at this time has priced them far beyond the means of the lower level crafters and adventurers who were intended to be able to use these items for rare armor and weapons.</DIV>

Bi
03-15-2005, 03:56 AM
<blockquote><hr>JayemJale wrote:Well if Im not mistaken SBR doesnt use palladium itself, it uses a palladium torque. This is quite a bit easier to get since it drops off some fairly easy boss mobs, like Terrathud in the Commonlands.Also with the addition of the 'artifact' raws a lot of the pieces are dropping in price.<hr></blockquote>its a chest drop, which basically means that once you are past the level, you wont get it anymore. You need to be able to get to the bottom of RoV to receive the update preceeding the palladium torque; that's a 25 minimum group realistically. Added to the fact that the palladium torque is still a relatively rare drop..so at lvl 28 or so when my guild finally got around to doing this quest together; I have practically no chance of recieving this torque drop, leaving only the rare; as a realistic way to get the update. Also the torque will be treated largely as trash for the average 19-26 unless he is an alt - and therefore sold. Unlike palladium clusters <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Sunth
03-15-2005, 05:06 AM
<DIV> <P>Its been in the game too long to change it. Now anyone who didn't jump on this quest early gets screwed.</P> <P>Its a pain in the butt having to save all my coin for heritage quests. I just paid 1.4p the other day for a Rare T4 Pelt to use for Manastone heritage quest. Rare T4 wood (Oak) sells for less than 20g on my server. This is screwed up. If they want these quests to consume a rare, it should consume any rare from that Tier. So manastone should use any rare from T4. GBS should use any rare from T3. </P> <P>This change wont affect me as I've already completed GBS, PGT, and Manastone. <FONT color=#ffff00><STRONG>But I think its a step in the NON-FUN direction.</STRONG></FONT></P> <P><STRONG><FONT color=#ffff00>----</FONT></STRONG></P> <P>xposting this here, sorry about the double thread, other thread can/should be locked:<FONT color=#ffff00><STRONG> </STRONG><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=10292&jump=true" target=_blank><STRONG>http://eqiiforums.station.sony.com/eq2/board/message?board.id=testfeed&message.id=10292&jump=true</STRONG></A></FONT></P></DIV>

Sunth
03-15-2005, 05:48 AM
<DIV>Who except jewelcrafters and those hording large amounts of palladium would want this change?</DIV>

Lonw
03-15-2005, 10:21 AM
There should be a non-tradeskill rare specifically for the heritage quests.Or make the items used in heritage quests drop more.Paid 39gp for a Severed Fir last night. Only a madman would make a fir table out of it...

Killebr
03-15-2005, 09:10 PM
<DIV>I dont want to rain on anyone's parade but I think many people are missing a very important concept here...</DIV> <DIV> </DIV> <DIV>SOE does **not** want the best of the best gear/spells/exp for every player.  If every player could do every hertiage quest without flinching, then the prestige of the quests are nothing.  If every player is expected to have adept 3 spells, what about those who dont?  It has been clearly stated by the devs that players are not expected to have every adept 3.  Of <U>course</U> they would include palladium and opal (for stein, might be ruby, either way its same scenario) in heritage quest.  </DIV> <DIV> </DIV> <DIV>And anyway...stop crying.  It's obviously a bug that the scholar doesnt take the torque.  I have a torque on my character that I loan out for free on a daily basis.  You are basically sacrificing a very nice t3 neck (pall torque) for an even better and more prestigious neck.  Disregard the status reward, the quest completion, the heritage titles and everything else.  Would you rather wear the palladium torque or the GBS?</DIV> <DIV> </DIV> <DIV>I have 8 heritage complete.  I spent 6 hours in antonica raising my foresting skill to spend another large ammount of time getting my severed fir.  I got my rare leather for manastone from nek castle, I harvested a feysteel that I sold/traded for palladium and I dont plan on spending a plat on an opal for the stein.  Earn your rewards, stop looking to be spoon fed</DIV>

Valhu
03-15-2005, 09:43 PM
<DIV>Killebrew.... your missing the point that the rares required for Heritage quests have other uses also.... no one is asking to be spoon fed and I find that rather insulting.</DIV> <DIV> </DIV> <DIV>Is a carpenter supposed to pay 35 gold to make a fir table?  How is that fair?  How is that more of a challange for him?</DIV> <DIV> </DIV> <DIV>Why does a T5 heavry armor wearer have to pay so much more for ebon than a light armor wearer will have to pay for a T5 rare pelt?  How is that balanced?</DIV> <DIV> </DIV> <DIV>The problem is the need for these rares to be consumed in a heritage quest is that it inflates the market for all other uses.... once you harvest one of these rares, why would you have any incentive other than to use it for your heritage quest or sell it for good money?  So why even bother having recipes for artisans that use them?</DIV> <DIV> </DIV> <DIV>This is not about people crying over having to get the rare for their quest, but how they can't get the rares for any other purpose...</DIV>

Boza
03-15-2005, 09:58 PM
Harvesting for 60+ hours is not "earning." Stop thinking that running around clicking on rocks or bushes is "work." It's not. It's a timesink. Claiming that the ability to spend countless hours mindlessly clicking on various fauna makes you "skilled" or "hard-working" is idiotic in the extreme--the only "skill" someone has that can do that is the luxury of endless free time. Most of us don't want to waste our game time harvesting endlessly because the quest designer didn't think about the fact that the item requires a super-rare drop or worse, a super-rare harvestable item that's also necessary for T3 adept III spells (and yes, harvesting is a waste of time for most players, sorry). The intitial poster makes a very good point about this; you're required to be level 25 to start this quest. The step PRIOR to the palladium torque requires you to travel to the bottom of Ruins of Varsoon, something that's nigh impossible for anyone who is low enough level to get the palladium torque as a drop from Stormhold or low-20s boss mobs. Even WITH the torque as a tradeable item, the GBS quest is a pain because of the "Where Will this Lead Me?" access quest bugginess and general rarity. I'll agree that it probably wasn't intended to be repeatable with multiple players using the same torque, but by the same token I don't think it was intended to be so incredibly hard to get your hands on the palladium torque, either. Before the patch that made heritage items no trade, Glowing Black Stones were selling on Kithicor from 5-15gp each. Palladium torques were (and are) selling for 1p. That's a HUGE disparity and points to a serious problem with the quest. As far as the torque being a "very nice neck item" for the level, that's hardly true. The Chamber of Immortality Key neckpiece is better, if I'm not mistaken, and you have to have done that quest to finish the GBS quest, so it's unlikely that anyone would actually WEAR the palladium torque--particularly if they can sell it for 1p and then buy 10 uber level 25-30 neckpieces instead. Right now, the quest is broken, obviously. However, if this patch goes live as is, it will be broken even worse. Remove the palladium torque from the quest entirely and replace it with an alternate item, OR jack the drop rate of the torques through the roof, but right now having such a huge, stupid timesink in the middle of an already tedious quest is, well, stupid.

Sunth
03-15-2005, 10:07 PM
<DIV>I think casters would wear the GBS, and perhaps healers too. As a Tank, I only wear it when I need the Magic Resistance boost, as the Magic Resistance on the GBS is quite nice. I'm looking forward to upgrading to the Unscathed Bone Necklace in the near future. I just don't understand why anyone would want the torque consumed.</DIV>

Styk
03-16-2005, 04:11 AM
Because it IS A BUG the i never understood why opals,ebon clusters etc were consumed but not the pal torque till they finally said it was a bug... HERITAGE QUEST = hard or long quest for mythical items from norraths past.... also means you can't complete it in 2 hours ( well maybe SBD but thats another story )

stainremov
03-16-2005, 09:11 AM
<blockquote><hr>Valhuru wrote:<DIV>Killebrew.... your missing the point that the rares required for Heritage quests have other uses also.... no one is asking to be spoon fed and I find that rather insulting.</DIV><DIV> </DIV><DIV>Is a carpenter supposed to pay 35 gold to make a fir table? How is that fair? How is that more of a challange for him?</DIV><DIV> </DIV><DIV>Why does a T5 heavry armor wearer have to pay so much more for ebon than a light armor wearer will have to pay for a T5 rare pelt? How is that balanced?</DIV><DIV> </DIV><DIV>The problem is the need for these rares to be consumed in a heritage quest is that it inflates the market for all other uses.... once you harvest one of these rares, why would you have any incentive other than to use it for your heritage quest or sell it for good money? So why even bother having recipes for artisans that use them?</DIV><DIV> </DIV><DIV>This is not about people crying over having to get the rare for their quest, but how they can't get the rares for any other purpose...</DIV><hr></blockquote>carps dont buy fir to make tables. people who get firs and dont have a use for it (or people who really want fir tables) approach carps with the rare and ask them to craft them a table.ebon is so expensive because there are so many uses for it. all scouts and most fighters would love ebon armor. assasins want ebon leafblades. and some fighter types get ebbc/bbc. it's not just the hq that makes ebon expensive, it is all the uses that are available.how many uses are there for a t5 rare pelt? a bag? armor for monks and druids? monk weapons? hmmm... i wonder why it's so cheap.heritage quests drive up prices, sure. but rares are expensive because they are <i>hard to get</i>. maybe that's why they're called rares?as for the op. jasper isn't that expensive. it's a much cheaper alternative to palladium if you're so desperate for an adept3.on my server, palladium goes for about 24g. which is not that hard to get. get your guild to go do sbh which npcs for 20g. stop your whining. suck it up.

Cecil_Stri
03-16-2005, 12:27 PM
<DIV>The whole rare system is screwed up with these things required for quests.   Not counting the people complaing about getting the rares the main down fall is the tradeskillers that gotta compete for the fact that whatever they make is gonna be blown away with a heritage quest needing it.   </DIV> <DIV> </DIV> <DIV>Also jewelers kinda get the shaft due to the fact that a spell is way more useful then anything a jeweler is gonna be able to make</DIV>

BlueKnightLPL
03-16-2005, 07:26 PM
<P>Jewelers make the spell upgrades for the scout classes - there is nothing "screwed" about that!</P> <P> </P>

Boza
03-16-2005, 07:33 PM
On your server palladium goes for 24g, which is more than the GBS is worth. If you actually read the thread and paid attention, you'd realize that there's more in question here than just palladium. The GBS quest, even as it stands now, is far too much of a pain for the item that's rewarded. If the quest reward is worth less than one of the pieces required to finish the quest, I'd say there's a serious problem, wouldn't you?By the way, palladium goes for 24g on your server, it goes for 1p on mine. Don't presume to speak for the entire EQ2 economy based on the prices for your server--and keep in mind that as soon as this patch goes live, the price of palladium is probably going to double. The GBS quest reeks of a quest that was tested plenty during beta, when no one was higher than level 30 or so. The supply and demand element for the palladium torque step worked just fine for the first month of the game, when there were 30-50 people in Stormhold and other late teens/early-20s zones all the time. Now, those zones are much less densely populated, and I haven't seen a dropped version of the palladium torque on the broker for weeks. In essence, it's no different than the hill giant idols; once the mobs that drop the torque chests gray out, there's very little recourse for anyone to get the item, unless they're somehow independently wealthy. Bottom line is that most players from 25-30ish aren't going to be able to drop 25-50g on a palladium, period. They may as well change the title for these quests from "Heritage" quests to "Timesink" quests, because clearly nearly all of them are designed to require people to spend endless hours clicking on bushes/rocks/trees hoping the RNG spits out a rare item. Why not just change the name from "Heritage" quest to "Prestige" quest? That way you can at least appease all of the idiots that keep claiming that harvesting for 60-100 hours to get a rare is "work" or requires "skill," and they can convince themselves that the ability to stare blankly at the screen repeating the same mindless task 12323463 times actually takes talent, dexterity, or intelligence. Clearly that's the subsection of the playerbase that quests like this are designed to pander to: players who have far too much leisure time to spend playing Everquest, and players who have such fragile egos and low self-esteem that they consistently defend these ridiculous timesinks because harvesting a rare after mining rocks for 9 hours straight makes them feel like they've "accomplished" something.

Valhu
03-16-2005, 07:42 PM
<BR> <BLOCKQUOTE> <HR> stainremover wrote:<BR><BR> <BLOCKQUOTE> <HR> Valhuru wrote:<BR> <DIV>Killebrew.... your missing the point that the rares required for Heritage quests have other uses also.... no one is asking to be spoon fed and I find that rather insulting.</DIV> <DIV>Is a carpenter supposed to pay 35 gold to make a fir table? How is that fair? How is that more of a challange for him?</DIV> <DIV>Why does a T5 heavry armor wearer have to pay so much more for ebon than a light armor wearer will have to pay for a T5 rare pelt? How is that balanced?</DIV> <DIV>The problem is the need for these rares to be consumed in a heritage quest is that it inflates the market for all other uses.... once you harvest one of these rares, why would you have any incentive other than to use it for your heritage quest or sell it for good money? So why even bother having recipes for artisans that use them?</DIV> <DIV>This is not about people crying over having to get the rare for their quest, but how they can't get the rares for any other purpose...</DIV><BR> <HR> </BLOCKQUOTE><BR><BR><BR>carps dont buy fir to make tables. people who get firs and dont have a use for it (or people who really want fir tables) approach carps with the rare and ask them to craft them a table.<BR><BR>ebon is so expensive because there are so many uses for it. all scouts and most fighters would love ebon armor. assasins want ebon leafblades. and some fighter types get ebbc/bbc. it's not just the hq that makes ebon expensive, it is all the uses that are available.<BR><BR>how many uses are there for a t5 rare pelt? a bag? armor for monks and druids? monk weapons? hmmm... i wonder why it's so cheap.<BR><BR>heritage quests drive up prices, sure. but rares are expensive because they are <I>hard to get</I>. maybe that's why they're called rares?<BR><BR>as for the op. jasper isn't that expensive. it's a much cheaper alternative to palladium if you're so desperate for an adept3.<BR><BR>on my server, palladium goes for about 24g. which is not that hard to get. get your guild to go do sbh which npcs for 20g. stop your whining. suck it up.<BR> <HR> </BLOCKQUOTE> <P>Do you even read??? Suck it up? Suck what up?  I have not been whining, I have bought 5 paladium myself for spell upgrades.</P> <P>I was making the point that the heritage quests should use a different system then the craftable rares.... for the betterment of most everyone.</P> <P>Just because someone has a different idea than you does not make them a whiner.. try to open that rusty can you call a mind and let in some new ideas.... dust that thing off.<BR></P>

Sunth
03-17-2005, 02:17 AM
<P>I've bought palladium, I've mined palladium, I've had adept 3s made for T3, I've done the Strange Black Rock quest (GBS), I've given Palladium to guildmates.</P> <P>But yet these quests that require rares that are already being consumed by other means are screwing with the economy of rares. I paid 1.4p for a T4 Rare Pelt for manastone. I've harvested a lot, just haven't gotten lucky. Those pelts go from 1 to 3pp on my server. Feysteel goes from 20g to 50g. So the arguement that metal ores are worth more than pelts doesn't hold water. Everyone wants to do the heritage quests regardless of the reward because it gives status to their guild and for the most part  the quests are fun. The least fun part about heritage quests is camping rare spawns for hours or harvest for a rare item for hours. They have recently been talking that they want the game to be fun. </P> <P>CAMPING is NOT fun. </P> <P><STRONG><FONT color=#66ff00>Harvesting for hours and destroying stacks of ash to find a piece of fir is NOT fun.</FONT> </STRONG>Oak which is a T4 rare wood is a fraction of the price of Fir. At the very least let us use any rare wood to make the item. Let us use any rare pelt for manastone. Let us use any rare ore for ebbc. Let us use any rare mineral for GBS.</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Sunthas on <span class=date_text>03-16-2005</span> <span class=time_text>01:18 PM</span>

sorinev
03-21-2005, 11:14 AM
Anyone know if this quest is going to be reset if it's already in progress, like other quests have been in the past? I'm going to need to get a group for Varsoon like NOW if that's the case =( <div></div>

batter_then
03-21-2005, 11:23 AM
on inithule... paludeum is going for 60 gold.... we had somone buy the market and now several rich epople own everything... ininthules economy sucks balls