View Full Version : My homage to Freeport
AranStorm
08-22-2005, 11:24 PM
I'm a true Freeportian <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> I played some months at release and I've come back to play again now, and having had characters on both sides I just feel FP is "home". Seeing how there's alot of players complaining about its visual style I thought I'd just advertise some of its better moments with a few shots I took.Part of the dislikers' comments are all the grey tones and lack of life, but the way I see it that's part of the athmosphere. Freeports feels like something of a cross between large dark age settlement and urban city with a cold, hostile enviroment and the visuals come alive with the light effects as opposed to just bright paintjobs and persiennas.I'm sorry, but without photoshop I felt the tools available to me for resizing compromised too much detail so I'm sticking to how they were.Sunset at West Freeport<img src="http://home.online.no/~leband/artimages/EQ2_02.jpg">View from North Freeport<img src="http://home.online.no/~leband/artimages/EQ2_03.jpg">East Freeport trade areaplace<img src="http://home.online.no/~leband/artimages/EQ2_04.jpg">South Freeport harbour<img src="http://home.online.no/~leband/artimages/EQ2_05.jpg">South Freeport alley<img src="http://home.online.no/~leband/artimages/EQ2_06.jpg">North Freeport. outside the inn<img src="http://home.online.no/~leband/artimages/EQ2_07.jpg">North Freeport by night<img src="http://home.online.no/~leband/artimages/EQ2_08.jpg"><p>Message Edited by AranStormah on <span class=date_text>08-22-2005</span> <span class=time_text>09:25 PM</span>
<DIV>yeah some places in freeport look nice, like east freeport. But have a look at scale yard :smileytongue: </DIV> <DIV> </DIV> <DIV>the guard: Wheeeee! lol :smileyvery-happy:<BR><BR><IMG src="http://home.online.no/~leband/artimages/EQ2_02.jpg"></DIV>
AranStorm
08-23-2005, 03:25 AM
I can't disagree there.. the districts are very bland to the point where their gettho-status can't quite defend it. Particularly in Big Bend and Temple Street you'd expect inhabitants to put up all kinds of multicoloured crap on the buildings just because trolls are like that and ratongas builds nests (common known fact, obviously <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />).But for the main city itself it has its moments.The guard in the picture was walking casually, trailing behind the rest of her group, but as I hit printscreen key she'd suddenly decided to take a jog infront of the camera. Lensewhore.
<BR> <BLOCKQUOTE> <HR> AranStormah wrote:<BR>I can't disagree there.. the districts are very bland to the point where their gettho-status can't quite defend it. Particularly in Big Bend and Temple Street you'd expect inhabitants to put up all kinds of multicoloured crap on the buildings just because trolls are like that and ratongas builds nests (common known fact, obviously <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />).<BR><BR>But for the main city itself it has its moments.<BR><BR>The guard in the picture was walking casually, trailing behind the rest of her group, but as I hit printscreen key she'd suddenly decided to take a jog infront of the camera. Lensewhore.<BR> <HR> </BLOCKQUOTE><BR>[Removed for Content], great shots nonetheless. The designers in this game did an amazing job in both Qeynos and Freeport, as well as the rest of the game for that matter. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Sinkat
08-23-2005, 11:24 PM
<DIV><FONT color=#ff3300>Nice shots, you can see how crooked the shadows are in the game hehe, have you ever noticed shadows aren't straight, look at the sun and then look where you shadow is pointing out hehe.</FONT></DIV> <DIV><FONT color=#ff3300></FONT> </DIV> <DIV><FONT color=#ff3300>Good Luck!</FONT></DIV>
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