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View Full Version : Some more of Tarian


Stormreaver
03-27-2005, 11:58 PM
<DIV>Two portrait shots :</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000027.jpg"></DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000026.jpg"></DIV> <DIV> </DIV> <DIV>Nice atmospheric shot in Down Below. Dark down there...</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000008.jpg"></DIV> <DIV> </DIV> <DIV>Skeletons don't scare me, thats a dead cert! Dead, geddit?</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000021.jpg"></DIV> <DIV> </DIV> <DIV>A really nice pic, Tarian definitely has good on his side, check out that heavenly light!</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/light.jpg"></DIV> <DIV> </DIV> <DIV>The light hurts his eyes, he shields them from it.</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000016.jpg"></DIV> <DIV> </DIV> <DIV>Off with his head!</DIV> <DIV> </DIV> <DIV><IMG src="http://www.stormreaver.dsl.pipex.com/EQ2_000006.jpg"></DIV><p>Message Edited by Stormreaver on <span class=date_text>03-27-2005</span> <span class=time_text>10:59 AM</span>

Verrid
03-28-2005, 12:47 AM
<DIV>Very nice.:smileyhappy:</DIV>

Sixten
03-28-2005, 01:00 AM
<div></div>Those are really nice. <div></div>

Ericma
03-28-2005, 05:02 AM
Love the quality what specs you running? <div></div>

Stormreaver
03-28-2005, 06:42 AM
Thats on extreme quality with 6x antialias, 16x anisotrophy, temporal anti aliasing on a X800xt platinum. AA settings don't seem to do much on EQ2 though. Needless to say, I don't actually try playing on those settings <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

-Arctura-
03-28-2005, 07:45 AM
not bad screenies! Love the last 2... the one with the so called heavenly  light.... his arms look broken =( poor lil guy! <div></div>

Tallika_Runwithbears
03-29-2005, 12:07 AM
<div></div>yep.  second to last has the shoulder are of the model collapsing from too aggressive amount of bending of the joint.  common problem with skinned models over an internal skeleton system. <div></div><p>Message Edited by Tallika_Runwithbears on <span class=date_text>03-28-2005</span> <span class=time_text>01:08 PM</span>