View Full Version : Fabled Class Armor Comparison
Gorhauth
02-02-2007, 09:45 AM
<div></div><div></div>I took a look at the links and information I have available, and used the links ingame where possible. One thing to note is that brigs are missing two pieces (bracers and legs) while assassins are missing one piece (bracers). Another is the complete and total lack of intelligence... God that sucks.Without further ado... The stats!<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_boots.jpg" alt="Image" border="0">Assassin Boots: aITEM 1499731833 -334308112:Boots of the Cunning/aBrigand Boots: aITEM -603004431 1769482872:Boots of the Wayward/aRanger Boots: aITEM -120056582 1812552117:Boots of the Outrider/aSwashy Boots: aITEM 1083216822 1923771857:Boots of Daring/aFirst thing you notice is the kick [I cannot control my vocabulary] +5 parry both assassins and swashies get... Yay? Another is the +10wis on the assassin boots... like a friend said, not enough to do anything, just enough to [Removed for Content] you off.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_bracers.jpg" alt="Image" border="0">There are no discoveries on either the assassin or brigand bracers yet.Ranger Bracers: No link for it, had the stats copied to me from a friendSwashy Bracers: aITEM 834724281 -620365106:Bracers of Daring/aThe bracers must be hard to find, only two of the four discovered so far.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_coat.JPG" alt="Image" border="0">Assassin Coat: aITEM -891506012 515027839:Coat of the Cunning/aBrigand Coat: aITEM 1337345068 -1680325129:Coat of the Wayward/aRanger Coat: aITEM 2687542 301754219:Coat of the Outrider/aSwashy Coat: aITEM -1604462498 1286519687:Coat of Daring/aAssassins have the lowest strength on this set... and tie Swashies with the highest agility. Rangers have the highest stamina and health. I guess standing out at 30-40m is dangerous and you need all the health you can get.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_coif.jpg" alt="Image" border="0">Assassin Coif: aITEM 1296819911 -1725569252:Coif of the Cunning/aBrigand Coif: aITEM -937357233 474943892:Coif of the Wayward/aRanger Coif: aITEM -736778880 -977223459:Coif of the Outrider/aSwashy Coif: aITEM 1355535274 -1137135501:Coif of Daring/aSwashies have the lowest strength, and share that wonderful +10 to a stat with brigs. Rangers get a +3 to parry and assassins have +8 to ranged, seems backwards, but thank Christ assassins don't get more freakin parry off the class gear.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_gloves.jpg" alt="Image" border="0">Assassin Gloves: aITEM 1256499043 2056668408:Gloves of the Cunning/aBrigand Gloves: aITEM -812756501 -216464:Gloves of the Wayward/aRanger Gloves: aITEM 94989616 1648645407:Gloves of the Outrider/aSwashy Gloves: aITEM 1172416983 1541144742:Gloves of Daring/aThis set is weird in that brigs don't get piercing.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_leggings.jpg" alt="Image" border="0">Assassin Legs: aITEM 518128832 -1863463146:Leggings of the Cunning/aBrigand Legs: Not discovered yetRanger Legs: aITEM 1243781569 622649835:Leggings of the Outrider/aSwashy Legs: aITEM -1054405189 -1032500405:Leggings of Daring/aThe brigs are the only class that hasn't had thier legs discovered.Finally, the rangers get a bonus to ranged, but really pay for it with less strength and power. Assassins look like the winners with this set so far, with the best stats and health/power. No clue why swashies are missing 10 power compared to assassins.<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_mantle.jpg" alt="Image" border="0">Assassin Mantle: aITEM 1001755065 197620258:Mantle of the Cunning/aBrigand Mantle: aITEM -1092655311 -1901230934:Mantle of the Wayward/aRanger Mantle: aITEM 1675495372 70467555:Mantle of the Outrider/aSwashy Mantle: aITEM 1810170323 1977133218:Mantle of Daring/aThe only real winner on the shoulders are brigs, with strength on them when nobody else gets any. Swashies get a bonus to slashing, but its hard to determine if the +4 makes up for the 30 health and 10 power differential between them and assassins. I think any class would give that up for the brig's 34 strength, though.Finally, what are the totals?<img src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_totals.jpg" alt="Image" border="0">Even though brigands are missing two pieces, they have more strength than assassins. The way the stats are going, they have the potential to pass rangers (likely) and need 22 strength on both pieces to tie swashies. It's possible, but I wouldn't consider it likely. Swashies look like they are coming out of the class set with the most strength. If the stats on our bracers stay the same as beta, they will be 24str, 28sta, 20agl, 150 health and 180 power. That means we will still be the lowest, unless brigs don't get str on either their legs or bracers... extremely unlikely.Rangers have the highest stamina, which is mind boggling, but their health will fall below assassins after their bracers are discovered. It is unlikely that brigs will move up at all in the health or power rankings.No intelligence on any of the pieces just sucks. It was already a pain in the [I cannot control my vocabulary] to get assassin's intelligence up, this class set will make it even harder (only the nemesis legs and boots had intelligence, but at least there were two pieces). Since I forgot to add it in, the sum so far (with assassins missing bracers and brigands missing bracers and legs) is: Total StatsAssassin 392Brigand 359Ranger 481Swash 482If our bracers are the same from beta, it changes that to: Total StatsAssassin 464Brigand 359Ranger 481Swash 482Which is still 17 lower than the ranger.<img alt="Image" src="http://www.iconoclastguild.com/images/hosted/scritchy_fabled_class_totals_bonus2.jpg" border="0">The bonuses are beyond mind boggling. Assassins are a melee class, yet they have a higher ranged bonus than rangers and tie brigs with the lowest melee bonus. Assassins have the highest parry bonus, even though they aren't given the other tools to be a tank in a pinch like the rogues. Basically, I have no clue what the devs were trying to accomplish with the bonus. After looking at all the armor at a macro level, I'm not even sure the devs know what they were trying to accomplish.<div></div><p>Message Edited by Gorhauth on <span class=date_text>02-01-2007</span> <span class=time_text>09:01 PM</span>
Jvaloth
02-02-2007, 02:52 PM
<P>And yet again Swashbucklers get the best equipment to go along with everything else.</P> <P> </P> <P>!@$%@ joke.</P> <P> </P> <P> </P> <P> </P> <P> </P>
HazNpho
02-02-2007, 09:54 PM
Looks like the dev's were thinking they wanted to play a swash.<div></div>
Gorhauth
02-03-2007, 01:33 AM
I believe brigands have better gear than swashies. If you take the average stats of each piece, you get:<div></div>Assassins: 65.33 (66.29 with the bracers)Brigands: 71.80Ranger: 68.71Swashy: 68.86If the brigand legs and bracers really suck (not likely), it could drop the average down to the realm of the others. Every class has two pieces of armor with only two stats (and our two stat pieces really suck), except the brig. I suppose they could be the bracers and the legs - but how likely would crappy legs be?If you average out the power/health of the classes - assassins actually have the higest average (with and without the bracers):Health Per PieceAsssassins: 161.67 (160 with bracers)Brigands: 159Rangers: 155Swashy: 157Power Per PieceAssassin: 165.83 (167.86 with bracers) Brigand: 162Ranger: 158.57Swashy: 160.00I'd be willing to give up that power/health for more stats. Overall though, I think brig's gear is going to end up better than swashy.
<P>under 5 power per piece on fabled is NOTHING to write home about.</P> <P>likewise - 4 hp difference is so little - I would gladly trade the 28hp bonus we get for mroe str or sta.</P> <P>Glad to see devs with their finger on the pulse again.</P> <P>Poor str and sta bonuses, while we get +ranged bonuses and wisdom, and no int. GG!</P> <P>agi i'm nonplussed about - generally speaking agi is on so much equipment that power is never a problem - add a dirge into the mix - and I run out of power maybe once per zone.</P>
prochu
02-03-2007, 08:35 AM
<P>moreover our second efect of set and efect of legs are the worst of all class.per example our leggins effect is 50 or so more damage with one ca ( finishing blow or eviscerate i cant remember now)and ranger get 8 % more prok with their offensive so we have the worst stat equipment and the worst effect equipment.</P> <P>but at least it have good look</P>
Gorhauth
02-03-2007, 09:08 AM
It is a damage bonus to Eviscerate. As far as our set bonuses, my favorite is the recast reduction on Killing Blade (1:28 I believe it was, if you have Perfectionist). The set of five is a bonus of 60 to Finishing Blow... That is what, like less than 1%. I guess 80secs on Decap is ok, but not for what it takes to get a full set.<div></div>
Graton
02-06-2007, 12:28 AM
<div><blockquote><hr>prochuvi wrote:<div></div> <p>moreover our second efect of set and efect of legs are the worst of all class.per example our leggins effect is 50 or so more damage with one ca ( finishing blow or eviscerate i cant remember now)and ranger get 8 % more prok with their offensive so we have the worst stat equipment and the worst effect equipment.</p> <p>but at least it have good look</p><hr></blockquote>and our effect from only equipping 3 absolutely rocks. to me, i love that the best effect comes from equipping 3 because honestly there are items other than this armor i'd rather wear in a lot of slots.the bp effect is nice because you can equip it to use decap and then go back to something else. it also means the bp will have a long life beyond this expansion because it will probably always be useful to knock 80 secs off decap's recast timer. the same can be said for reducing the kill blade timer.i for one think they did a nice job with our set. this post smacks of yet another whine session about assassins post eof. it's sad this dominates the boards now, i'm embarassed to be an assassin when i read alot of the stuff here.</div>
SmCaudata
02-13-2007, 12:45 PM
Disclaimer. I am a Swash. Thanks for posting this. Personally, I like the stats and such I get as a swash, but the set bonus on the Assassin pieces are really good. Well 3 and 7 anyway. The 7 set piece bonus reads Increases trigger chance of poison by 10%. This is not a 10% increase to poison damage. Poisons proc at 25% currently. Add 10% to make it 35% and you have a 40% overall increase in poison damage. No other class set is even close to that damage wise. Not to mention that one of the the Swash top tier EoF AA abilities is a 5% increase to trigger chance of poison. So, in effect your ability is twice as good as what I had to spend a crap load of AAs to get. Swashies get 9% chance to double attack. I already double attack at 72%. This means I get a 5.23% increase to auto attack damage. I have a feeling that 40% of your poison damage is greater than 5% of my auto attack damage. Brigands get a 8% increase to melee crit chance and rangers get a 10% ranged double attack. Note that the ranger set bonus is equal to their EoF AA ability while the brigand set bonus is less powerfull than the what they get from the KoS AA tree if they max it out. So, in conclusion I really think the assassin and ranger sets are the only ones with that would be amazing if you had all the pieces. Actually, the bonuses on the swash one just plain suck. I'll be mixing my gear. 20 sec reuse time on an ability that is too slow to use unless there are 3 or more mobs and a 10 skill reduciton to our best offensive debuff. I'll tell you what. I'll trade you my stats for a 7 piece ability that is twice as good as a top tier AA ability. The swash coat and legs are nice for the focus they have, but other than that I'll probably mix and match gear to give me the best stats and resists. Without any of this gear I have 685 STR unbuffed, I don't need all that str. If you aren't convinced of the set bonus power yet I have some numbers from our last HoS run. Assassin raid wide parse 1947. Poison figured out to be about 200 DPS zone wide. So she would get 80DPS from the 7 piece bonus. Swash (me) 1428. Auto attack was 702 raid wide so I get 36DPS increase. Now, admittedly our assassin is in an ideal group and I am not, but I would have to double my auto attack damage to get as much out of my set bonus as she would from hers. Even in a perfect group with a better weapon I am not likely to double that number. The group I was in on this run kept me betwen 100 and 200 dps buffed zone wide and being a swash I am around 90 - 150 haste zone wide. All I really could do to improve my auto attack would be a new weapon and more consistent haste. Either way I doubt I could push much more than 50% increase out of it. <u><b>I am not crying nerf.</b></u> I am a T2 damage class with debuffing being the reason I am on the raid. I am saying that stats are meaningless when you have an ability like this. Assassin's rock when played well. They did before EoF and they do after.
HellRaiserXX
02-13-2007, 02:43 PM
<p>I dont know how to say this without making it sound like I think pretty everyone is an idiot, which is true for a fair amount, but not for everyone. Its very hard to line different classes up and compare them in an even fashion because each class is so fundamentally different. On the surface just looking at the comparison the OP made it does indeed look like assassins once again got the shaft, but that is hardly the case.</p><p>For one extra STR for us has a much much much larger effect on us than it does for rogues because of their own STR buffs. Most rogues are pretty easily into diminishing returns solo, where for predators it is almost impossible to get there solo. Also as Graton and SmCaudata pointed out, the set bonuses are actually pretty decent and probably pretty close to the best.</p>
HellRaiserXX
02-13-2007, 02:46 PM
Ignore that first sentence because I actually succeeded in saying it nice lol, but I cant figure out how to edit a post on these new boards.
Kaiser Sigma
02-13-2007, 03:28 PM
<p>That's because there's no edit button anywhere to be found. =p</p><p>The assassin set gear blows goats. And so do all other classes' sets. Honestly, the bonuses seem nice but the loss on things like procs (ie: clawed basilisk boots, Matron's leather pants), stats (int above all), added effects (ie: counterbalance, +2% to crits) or bonuses to +pierce / +slash is just too much.</p><p>Moreover, I've yet to see an assassin set piece drop on my server. Personally, I think all classes alike should [Removed for Content] about the [Removed for Content] logic applied to stats. I'm not asking for pieces with +20 int considering that they are set and will give me added bonuses once reached a certain amount. But at least gives us a bit...+5 / +10 is not so unreasonable.</p>
Mabes
02-15-2007, 02:41 PM
<p>Perhaps they feel that the class set bonuses make up for the differences, but yeah several points I agree on:</p><p>- No int on any of the pieces is stupid</p><p>- Shouldn't brigs or swashies get the most parry, rangers the most ranged, and assassins the most pierce/slash?</p><p>- What's with the 10 wisdom? </p><p>- Seems assassins got shafted on total str</p><p>Well, I'm glad my assassin isn't my main for raiding.</p>
Gorhauth
02-16-2007, 04:45 PM
<cite>Graton wrote:</cite><blockquote>i for one think they did a nice job with our set. this post smacks of yet another whine session about assassins post eof. it's sad this dominates the boards now, i'm embarassed to be an assassin when i read alot of the stuff here. </blockquote> This is far from a whine, it was a comparison between the sets of the rogues and predators. If you read it, I actually look at things such as the lack on +ranged on ranger gear and the parry buffs on assassin gear as opposed to going on the rogues', as well as the +10 wisdom that was thrown on random pieces. I also look at why the rangers have an excessive amount of stamina/health when they spend a lot of time outside of AE range. Our bonus for three is by far the best, and I mentioned that also. However, the bonus for seven is baffling. I guess it makes caustic and debuffs more effective, but almost nobody uses Hemotoxin to begin with and this makes it even more useless. Hopefully the change on test fixes that, but the +10% bonus probably nullifies any change on test now.
Graton
02-16-2007, 06:32 PM
<cite>Gorhauth wrote:</cite><blockquote><cite>Graton wrote:</cite><blockquote>i for one think they did a nice job with our set. this post smacks of yet another whine session about assassins post eof. it's sad this dominates the boards now, i'm embarassed to be an assassin when i read alot of the stuff here. </blockquote> This is far from a whine, it was a comparison between the sets of the rogues and predators. If you read it, I actually look at things such as the lack on +ranged on ranger gear and the parry buffs on assassin gear as opposed to going on the rogues', as well as the +10 wisdom that was thrown on random pieces. I also look at why the rangers have an excessive amount of stamina/health when they spend a lot of time outside of AE range. Our bonus for three is by far the best, and I mentioned that also. However, the bonus for seven is baffling. I guess it makes caustic and debuffs more effective, but almost nobody uses Hemotoxin to begin with and this makes it even more useless. Hopefully the change on test fixes that, but the +10% bonus probably nullifies any change on test now. </blockquote> yes i agree. wearing 7 of our set makes little sense, but i prefer it that way. this puts us in a situation where we need to think about how to equip ourselves. i enjoy the challenge of debating crit chance vs str. or dps mod vs. crit chance etc plus now we have to factor in +piercing. if all 7 pieces were straight up better than everything else in the game that would be exceptionally boring in my opinion. the +ranged on the helm is odd but once again it could put you in a situation where you need to think. yes wear it if it gets you the 3+ bonus but otherwise , probably not unless it's a fight where you range some in which case you would. i don't think i articulated what I meant by a nice job on our set so to be clear this is what i meant. we can't get the best benefit out of it (killing blade recast timer) without screwing up much of the other gear we like to wear such as the clawed basilisk boots, nemesis hood & the crit tunic from the CWM. also i think it's very cool that the bp will be an item that will be desired pretty much forever. equip, decap, de-equip. items like that are awesome, i think that's good itemization, reminds me of the manastone and the vessell of fyr'un. those things will nearly always have some use.
Mr. Dawki
02-19-2007, 02:13 PM
<p>wow so swash get almost 100 more str than us AND have a str buff of their own........ </p><p>F*CKING DEVS!</p>
Kaiser Sigma
02-19-2007, 06:56 PM
You need to reread the OP...paying attention this time, of course.
<p>Dirge trolling here...I feel your pain on the lack of INT, of the 4 pieces I've seen, none have INT, and INT is part of our power pool!</p><p>Figure that one out. 5 and 7 piece bonus suck too.</p>
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