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Delta G
01-16-2007, 02:30 PM
<DIV>Now this may have been answered somewhere along the line, but I was wondering, what makes GDoH so special? I have a feeling it's to do with the high damage, but the delay is like 4 secs?</DIV> <DIV> </DIV> <DIV>I have been told it's good in the PH for an Assassin, but wouldnt you want a faster weapon so that it procs more?</DIV> <DIV> </DIV> <DIV>Warden here who knows absolutly nothing about DWing or the GDoH so I know for sure I'm probably wrong hehe</DIV> <DIV> </DIV> <DIV>Any knowledge would be greatly appreciated <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

Bi
01-16-2007, 04:06 PM
weapon procs were linked to a base weapon delay of 3 iirc; a longer delay means a higher likelihood of procing.additionally, crit's from a melee weapon start at the maximum damage that weapon can make, making your crits hit higher - add this to the fact that crits and procs arent affected by haste, and that a low delay weapon will most likely hit the haste cap, and this is why long delay weapons are preferred<div></div>

Jayad
01-16-2007, 10:28 PM
The main reason is it has a huge damage spread, almost 10x.  The second reason is it has a 4s delay.

Mr. Dawki
01-17-2007, 08:36 AM
<DIV>i switched GDoH to my mainhand and i can see my poisons proc a LOT more</DIV>

dubbs
01-17-2007, 08:35 PM
<BR> <BLOCKQUOTE> <HR> Xney wrote:<BR> The main reason is it has a huge damage spread, almost 10x.  The second reason is it has a 4s delay.<BR> <HR> </BLOCKQUOTE> <P><BR>Why is a huge damage spread good?</P> <P>Seems to me you would want a smaller spread... i.e.  110-200 as opposed to 20-200.</P> <P>I understand about the higer top end for crits, but not why you would want a lower bottom end so that it has a large "damage spread".</P>

Aanak
01-17-2007, 09:19 PM
<BR> <BLOCKQUOTE> <HR> dubbs wrote:<BR> <BR> <BLOCKQUOTE> <HR> Xney wrote:<BR> The main reason is it has a huge damage spread, almost 10x.  The second reason is it has a 4s delay.<BR> <HR> </BLOCKQUOTE> <P><BR>Why is a huge damage spread good?</P> <P>Seems to me you would want a smaller spread... i.e.  110-200 as opposed to 20-200.</P> <P>I understand about the higher top end for crits, but not why you would want a lower bottom end so that it has a large "damage spread".</P><BR> <HR> </BLOCKQUOTE> <P><BR>The best discussion so far on the Damage Low to High ratio can be found here: </P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=111347" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=111347</A></P> <P>It's a discussion on how critical hits work and how weapon damage spread effects critical hit damage bonuses on weapons. The bottom line is that Critical Hits are generally 30% bonus to damage. However, with weapons, the minimum crit hit is the normal high damage of the weapon +1. So, for any hit where a 30% bonus would be less than minimum crit damage, the Crit is bumped to normal max damage + 1 -- in some cases that is *much* *much* more than the normal 30%. On the GDoH, any hit below 168 on a crit is bumped to 221. So a normal hit of 20 would hit for 221 automatically when procing a crit hit. In fact, 73.5% of *all* hits  (147 of a possible 200 hits) with the GDoH will gain greater than the normail 30% crit bonus by being bumped up to 221. Here's where crit mechanics and ratio of a weapon start stacking to make a big difference!</P> <P>The link above points to some math that figures the following bonuses: for weapons with a 1:3 ratio, the bonus is .58 per percent of crit, 1:5 ratio is about .75 per percent of crit and 1:10 is .89 per percent of crit. What that means is that with a 1:3 weapon and 30% crit rate (reachable if you push gear and also have a bard with Don't Kill the Messenger) will have an innate 17.4% (.58 x .30) bonus in damage over time, where the same 1:10 weapon with 30% crit rate will have a 26.7% (.89 x .30) bonus in damage over time. A 1:10 weapons will have about 10% greater damage than 1:3 weapons when around 30% crit proc rate even if the weapons have similar damage ratings. It's less at our normal AA enhanced 17% rate, but still a good difference (About 6% more bonus on the 1:10 weapon over the 1:3 weapon).</P> <P>Additionally, with the GDoH, the long delay of the weapon is sometimes considered a good thing, since less swings are interrupted/lost by CA's shooting off between swings instead of over them. With high haste the weapon does swings quite fast and can (and does) crit for 1200+ on a regular basis with debuffs and other factors.</P> <P>Hope that helped! </P> <P>Nihyn -- Guk</P> <P> </P> <P>::edited for clarity after I read it over =)  </P><p>Message Edited by Aanak on <span class=date_text>01-17-2007</span> <span class=time_text>01:28 PM</span>