View Full Version : Proc on PH
HazNpho
01-13-2007, 02:35 AM
Did anyone catch why they moved the proc to primary hand only? It ruled when I had DW Xegonite Leafblades, just kept watching my hits proc every few hits. Now its like a third the proc rate. Looked at a parse for Pre-EoF and something like 7% of my overall was from my proc, now its like 2%.<div></div>
Jayad
01-13-2007, 06:39 AM
<P>Because it was an unfair advantage over 2 handers and 1 handers.</P> <P>Edit: and bows.</P><p>Message Edited by Xney on <span class=date_text>01-12-2007</span> <span class=time_text>05:39 PM</span>
Nathdorl
01-13-2007, 07:50 AM
its not unfair but its the way its gotta be...like theres no reason for faster weapons to proc the same as other weps...
Jayad
01-13-2007, 07:52 AM
It is unfair because assassins and other scouts could have two proccing weapons versus 1 for the rangers and other classes using a single weapon.
Aeralik
01-13-2007, 09:32 AM
Poisons and other proc buffs have only triggered off the main hand for a very long time. EoF didnt change that at all. It just added that one sentance to the descriptions to make sure people understood how they worked better. Secondary weapons will still trigger their own proc though just not buff procs or those of other items.<div></div>
Noaani
01-13-2007, 09:35 AM
<BR> <BLOCKQUOTE> <HR> HazNpho wrote:<BR>Did anyone catch why they moved the proc to primary hand only? It ruled when I had DW Xegonite Leafblades, just kept watching my hits proc every few hits. Now its like a third the proc rate. Looked at a parse for Pre-EoF and something like 7% of my overall was from my proc, now its like 2%.<BR> <BR> <HR> </BLOCKQUOTE>This game mechanic has not changed since pre KoS, if you had Xegonite, it is the same now as it was then.<BR>
R2Chie
01-13-2007, 07:29 PM
<div><blockquote><hr>Aeralik wrote:Poisons and other proc buffs have only triggered off the main hand for a very long time. EoF didnt change that at all. It just added that one sentance to the descriptions to make sure people understood how they worked better. Secondary weapons will still trigger their own proc though just not buff procs or those of other items.<div></div><hr></blockquote>so claymore DW reward wont proc in the off hand??doh.. ive been using it in off hand <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></div>
EtoilePirate
01-13-2007, 07:44 PM
<div><blockquote><hr>R2Chief2 wrote:<div><blockquote><hr>Aeralik wrote:Poisons and other proc buffs have only triggered off the main hand for a very long time. EoF didnt change that at all. It just added that one sentance to the descriptions to make sure people understood how they worked better. Secondary weapons will still trigger their own proc though just not buff procs or those of other items.<div></div><hr></blockquote>so claymore DW reward wont proc in the off hand??doh.. ive been using it in off hand <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></div><hr></blockquote>No, he specifically said it will. I carry Turadramin's Fang in my off-hand and I proc that poison all the time. Can even see it in the spell effects on a mob. And it counts as a poisoned target for Poison Combination. But my debuff poison and my caustic poison only proc off of my main hand.</div>
Noaani
01-14-2007, 01:51 AM
<P>To clarify.</P> <P>If a weapon, when you examine it, has a proc effect on it, that effect will proc reguardless of what hand you have it in.</P> <P>If you have an item, poison, spell buff, or other non weapon based proc that triggers from melee attacks, this will ONLY trigger from the main hand.</P><p>Message Edited by Noaani on <span class=date_text>01-13-2007</span> <span class=time_text>12:51 PM</span>
HazNpho
01-16-2007, 03:05 AM
<div></div>If you read the description for the imbued leaf blade it states, "This effect will only work on Primary Hand" Several other weapons now say that as well. My friend used the axe's as his zerkers weapons and he also has had less procs since EoF, so the only fair thing to say is that it actually is not procing off the second hand, like the description says.**Edit**Sorry it says, "If a melee attack is used, only the primary hand can trigger this effect." And thats right off the leafblades description.<div></div><p>Message Edited by HazNpho on <span class=date_text>01-15-2007</span> <span class=time_text>02:08 PM</span>
Hadanelith
01-16-2007, 06:28 AM
<DIV>There was an EXTREME amount of confusion... as seems to be normal... with the wording added to weapon and proc descriptions with EoF.</DIV> <DIV> </DIV> <DIV>The wording is, "If a MELEE ATTACK is used, only the primary hand can trigger this effect."</DIV> <DIV>However, this is untrue. Change the wording in your mind to, "If a COMBAT ART is used, only the primary hand can trigger this effect."</DIV> <DIV>They seem to function exactly as they did before but the wording was changed.</DIV> <DIV> </DIV> <DIV>I've put various weapons with procs in my Offhand over the past couple of months and they all still work. The weapons range from T7 down to T5, and include...</DIV> <DIV> </DIV> <DIV>Wurmslayer</DIV> <DIV>Fang of Koturah</DIV> <DIV>Prismatic Swiftblade of the Scale</DIV> <DIV>"Godking Rapier" (from DoF, I forget its exact name)</DIV> <DIV>~ANY~ Adornment-granted Proc of the ones I've tested (all of the base Transmuter ones that can be -used- in the Offhand)</DIV> <DIV>Ezaeri, Sword of Rending (WITH a Fire DoT Adornment)</DIV> <DIV> </DIV> <DIV>And a few others I can't even remember. This is not the first time there have been linguistic issues in spell/ability/proc descriptions... anyone remember the fiasco of the Legendary Assassin Class Hat from Vaults of El'Araud? You know, the one everyone thought was a PROC, but was indeed a REACTIVE? (Procs trigger <EM>when you hit something, </EM>Reactives trigger <EM>when something hits you.</EM>) There's a number of other cases... it's insane.</DIV> <DIV> </DIV> <DIV>The whole "When target is damaged, casts XXX on target" terminology needs to be changed, along with Proc terminology. In example, change "When target is damaged, casts XXX on target" (where the first instance of "target" refers to the wearer, and the second instance to the mob ATTACKING the wearer) to "When WEARER is damaged, casts XXX on ATTACKER."</DIV> <DIV> </DIV> <DIV>So many needlessly confusing things. Maybe Sony could hire some writers who speak English -natively- to write descriptions.</DIV> <DIV> </DIV> <DIV>-Hadanelith Raswrolski of Kithicor</DIV>
Noaani
01-16-2007, 04:32 PM
<BR> <BLOCKQUOTE> <HR> HazNpho wrote:<BR> <BR>Sorry it says, "If a melee attack is used, only the primary hand can trigger this effect." And thats right off the leafblades description.<BR> <HR> </BLOCKQUOTE> <P>Yes, as has been stated countless times by red names, this was an unintended carryover from the changes in proc rates and calculations.</P> <P>Go fight a few fights with an imbued leafblade in your offhand and an unimbued weapon in your main hand and you'll see it procing just fine.<BR></P>
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