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Aexon
11-07-2006, 10:15 PM
Like the title, just wondering what your guys oppinion would be on this duo?  We would both be level 1 and just work through the new content in EoF.  What I am wondering primarily is would it be possible to take blue heroics with this combo?  I am kinda spoiled right now as we have been playing a Fury/SK combo and can take yellow heroics and even nameds with good player management. I guess ideally on shorter playing times we would like to be able to get into a dungeon and just fight together, and then on longer playing days pick up some other people and have an actual group.  I know I wont have taunt but I think if I opened up with my damage and then the fury started with her DD we might beable to burn the mob down faster than it can kill me....Let me know,Aex<div></div>

Jayad
11-07-2006, 11:47 PM
<P>The big problem is the assassin DPS comes from behind, so an assassin tanking is quite gimped compared to their normal DPS.  It does work - I duo with my brother's assassin sometimes (playing a warden), but it's slow.  I think you would be better off playing a brawler if you intend to duo a lot.</P> <P>p.s. to duo blue con heroics you need pretty good gear.</P>

HazNpho
11-08-2006, 12:22 AM
Funny you bring that up. I actually did this combo yesterday, however with the slight advantage that I was a 56 Assassin mentoring a 32 fury in D'Morte. We were able to clean the zone of all yellows and then moved to the caves again and had no problem. Not alot of heroics in the burial chamber and only a few named mobs worth mentioning. But for the whole battle it was nothing but me using numbing strike line, backing up hitting with dual shot line. Stunning and jumping behind to do a criple. A few times we actually set my hate transfer on the fury and I was able to get decent hits from behind and turn the mob so it didn't kill the fury.In the past I have worked with a fury of my level, and we were able to take yellow mobs. It was slow at some points, but it is possible.<div></div>

Crychtonn
11-08-2006, 01:53 AM
Predators stink at playing tank in a duo situation.  Doesn't mean they can't do it they are just poorly equipted to do it well.  To many positional and stealth requirements on their attacks.  Brawlers make for excellent duo partners or if you want to stay in the scout area rouges do well also.  Rouges defensive stance increase their Mit so they take hits better and they also get taunt skills.  They also have alot less positional requirements on their skills.  In a friends guild they even had their swashy tank gorenaire one night because they had no tanks on lol.

Tokam
11-08-2006, 03:24 AM
<P>apologies for posting here, as I own a fury and not a sassin.</P> <P>Make sure that the fury picks up some leather armour intended more for brawlers (with +sta / str and increased mit) and stick your hate buff on them. Get them to buff as they would for soloing heroic content (apart from an extra vim for you <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> )The fury can pull with a nuke, hot and start chain casting stuff. Hopefully by the time you catch up in aggro the mob will be mostly dead.</P>

RogueSpideyChick
11-09-2006, 02:45 AM
i duo with an assassin quite a bit actually. we do poets, farm names, quests, sos, whatever. we do pretty good actually.  he needs taunts though cause even though he's pretty much mastered & ad3'ed out but...so am i & my nukes 8-) so i peel off him quite a bit, but i can take the dmg cause i have 3k mit on my solo/duo gear. when i HAPPEN to peel, gives him a chance for his backstabs. i know it sounds a lil messy, but we got np at all cause we sorta got it worked out. just practice basically

Ikabob
11-09-2006, 09:15 PM
<DIV>This si a combo i can comit on very well..</DIV> <DIV>my wife plays a fury and i play an assassin we been Duoing for over  2 years now and it is much better then any other combo i have seen mainly for the fact that the speed in witch you can take mobs down. with the assassin Dmg and the Furys Dmg things die fast.</DIV> <DIV> </DIV> <DIV>i usuly let my wife pull with snar as i Backstab for my opening and keeping agro. and when i fell i need to hit it harder i just use my 2 evades she picks up agro and now i can Backstab again to repick up agro. personal i love this combo. we Due Poets, Cazel, SOS, POA, NEST(Burning sky), and a bunch more instances.</DIV> <DIV> </DIV> <DIV>and the fury has great AOE's so pull in a [expletive haxx0red by Raijinn] load of mobs she takes the Dmg with all the aoe's she casts. and u aty behind and use your AOE's they die Fast as hell and my wife usuly takes very littel dmg.</DIV> <DIV> </DIV> <DIV>i could go on all day about this Duo but i probly just boar ya, with trying to read all my misspellings.</DIV>

beliker
11-10-2006, 06:02 AM
I would think a fury swash or brig combo would do much much better. Brig has the debuffs that would make the fury godlike, but not sure how nice they will be after the next patch, so swashie might when out then.<div></div>

EtoilePirate
11-10-2006, 06:49 AM
I play an Assassin and a Fury.  It could work just fine but it wouldn't be ideal.Assassin/Defiler, though, if you want an assassin/healer combo, works splendidly together.  I miss my defiler friend, she and I would duo heroic mobs -- blue, white, once in a while yellow.<div></div>

HazNpho
11-11-2006, 12:24 AM
<blockquote><hr>Crychtonn wrote:<div></div>Predators stink at playing tank in a duo situation.  Doesn't mean they can't do it they are just poorly equipted to do it well.  To many positional and stealth requirements on their attacks.  Brawlers make for excellent duo partners or if you want to stay in the scout area rouges do well also.  Rouges defensive stance increase their Mit so they take hits better and they also get taunt skills.  They also have alot less positional requirements on their skills.  In a friends guild they even had their swashy tank gorenaire one night because they had no tanks on lol.<hr></blockquote>Funny, you just summed up the change they have made to assassin, I know this is off topic a bit... but with the new changes that they have done to our subclass we are Rogues now, not Predators... which means we should be able to fight more like a Swashy or Brig. To me thats the dumbest thing I've every seen SOE do... well not the dumbest but probably on the 'Top 1 Million Dumbest Things That Sony Has Done' list. I can say that an assassin can do it, but not nearly as well as a true tank class or a Rogue, erm... I guess I should be specific, Swashy/Brig. I'm sorry but this should be something that the devs should read. This is just [expletive haxx0red by Raijinn] that they have placed us in this group. Let alone the fact that I've been told by several Brigs/Swashies and almost every mage class that they can out DPS us... oh and of course a few Furies have said that. Its just one more thing that sony has done that makes me despise them more and more... I played Infantry prior to comming to EQ2, and between there I played Horizons(Which, even though my class got nerfed beyond use, is seeming like it was a better game.) After Infantry went P2P they lost more then half the player base, and because of that I had hard feelings comming to EQ2.Sorry Sony, but if you continue on the trend that I watched in HZ... I'll be looking forward to Vanguard.<div></div>

Jayad
11-11-2006, 12:26 AM
It's just a cosmetic display thing for people starting out.  Assassins are still predators.

Lariu
11-13-2006, 03:46 AM
<div></div>Assassins are actually pretty good in a scout-priest combo. I duo with my brother's defiler np. I suppose the benefit to this combo is the wards mean my slightly inferior mitigation isn't being chewed up by the mobs. Also it's quite easy with group wards, to work the pull so however I pull, he gets aggro first and one big backstab from me and the mob is a) horribly wounded and b) glued to me for the whole fight!I actually tanked pretty much the whole claymore line (non raid obviously) in duo, trio or full group situations. If you're good and you understand aggro control, you can tank as an assassin very effectively. It just really helps if you're healers are talented! lolAlso the issue of positional attacks etc aren't that big a deal. Assassin auto attack damage is high, malignant mark is excellent dps and our other frontal CA's are good too. Also, if you LOSE aggro, you seize your chance to backstab and hey-presto you have aggro again. Rangers on the other hand, ARE crappy for tanking. They have no way to regain aggro when they lose it.<div></div><p>Message Edited by Lariuss on <span class=date_text>11-12-2006</span> <span class=time_text>02:49 PM</span>

HazNpho
11-13-2006, 03:21 PM
Actually we did the same thing in Living Tombs tonight. We had a monk, mystic, warden and my assassin, and for 90% of it I was the tank. We did very well and would bounce agro on the larger mobs between the monk and I so I could get in my backstabs and sneak attacks.<div></div>

FrontenStuermer
11-13-2006, 05:25 PM
<P>Hm yesterday we played with a good melee team <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Dirge, Briga, Assi, Warlock</P> <P>Briga tanked the first time but i often got aggro.</P> <P>The Warlock wasnt happy because he couldnt cast often, the mob died to fast <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Later we had a ranger and monk but i must say mostly the brigand or myself(assassine) got aggro and tanked.</P> <P>Think if you can play your char many things are possible</P>

CrazyPaladin2
11-13-2006, 10:42 PM
<DIV>I have 2 boxed with a Templar and Assassin for about 18 months.</DIV> <DIV> </DIV> <DIV>As people have mentioned, our dps is gimped a bit while we are tanking.</DIV> <DIV> </DIV> <DIV>Templar buffs and master def stance along with my odd Shadow Axe/Gore Shield combo allow me to get 70% avoid and 3600 mit.</DIV> <DIV> </DIV> <DIV>Once I started to operate on instinct this combo became very smooth for duoing/2boxing.  Almost all levels I have been able to handle yellow heroics and named (mostly fabled and mastered but mastercrafted and adept 3's did the job once also).  The only time I run into trouble is with massive hitting named.  Vorenus Hive Tyrant owns me every time.  I have managed to tank and kill Nest boss tho (a major pain).</DIV> <DIV> </DIV> <DIV>I'll share some of my level 70 experiences.</DIV> <DIV> </DIV> <DIV>I often start in stealth (even against see invis mobs) against named and run in while spamming decapitate or killing blade.  I land a big hit 60% of the time against see invis before they can break my stealth.  Other ways I start combat is surveillance pulling so I don't agro other social mobs.  If timed right I can get our double arrow attack and a big bow hit off before they get to me.  Sometimes I straight pull with double arrow and bow hit.  Against packs of mobs I stealth and use our ae dot to prevent them from peeling off and attacking my templar when i'm healed.  I also rotate from mob to mob and build some agro on each while templar fires off their weak group ae.  Against see invis packs of mobs I use a stealth charge strategy.  I go into stealth just out of agro range, cast ae dot, and charge in.  If i'm lucky it pops off on all of them just before they hit me.  While the mob is incoming I use 3 debuffs and start autoattack with Templar. So that was various ways of pulling.</DIV> <DIV> </DIV> <DIV>During combat I try to get all debuffs and mark off first followed by dots.  I will sometimes before a pull or during combat set off our temporary buffs (extracting,  +dps, and +haste).  Working in two class HO's can be a pain so I alternate scout ho's and templar nuke ho's.  I try to keep templar dot on mob at all times.  One thing templars have that is very useful when duoing with an assassin is a 7 second stun.  After all templar debuffs are on and all my frontal CA's are spent I cast the templar stun (our stun cheap shot is mostly worthless against heroic or named so I only cast it just before templar stun to get behind mob and maximize length of theirs).  I follow my getting behind mob by hitting concealment (after every hit it places you in stealth for 7 seconds) and blasting them down.  Crippling strike followed by 2 big backstabs and finishing blow will take down almost any mob at that point.  If my big attacks are not up I slam em with all the rear attacks I can get before it turns on me.</DIV> <DIV> </DIV> <DIV>One last strategy I rarely have the patience to use while 2 boxing/duoing is a kite strategy.  There was a time we could solo major mobs before all our ranged CA's were nerfed, but you can inefficiently do it now.  First position healer in a central spot.  Second pull the mob with our snare/poisondebuff followed by double arrow attack (must be standing still to use).  Then start running in a circular motion around healer (so they can heal you if you get smacked and they can nuke some) firing off ranged autoattack.  When double arrow attack refreshed the mob should be running slow enough for you to stop and fire it off.  All the while try to keep mark and debuffs on it while sneaking in other CA's if you can.  I hate this strat cause it can be slow, but it can work.</DIV> <DIV> </DIV> <DIV>So.... While an assassin/healer combo may be a little unconventional, it can be very fun.  It becomes especially lethal when you start discovering better ways to work with each other.</DIV> <DIV> </DIV> <DIV>I hope this helped.  Good luck and have fun!</DIV> <DIV> </DIV> <DIV>EDIT ADDED:  While many of our attacks are rear positional a good chunk just require stealth.  Many times I can time surveillance (our stealth/deagro) with mobs swings so I can stealth while in front and pop off decapitate or killing blade from the front.  Cheap shot can sometimes assist you with this.  It can be really fun to play outside of the box.</DIV><p>Message Edited by CrazyPaladin2 on <span class=date_text>11-13-2006</span> <span class=time_text>09:51 AM</span>

HazNpho
11-14-2006, 09:01 PM
I've been doing alot of Assassin/Fury Duo work with my guildie recently, at 36 the 2 of us managed to kill Varsoon, it was slow, and I had to drop hate transfer on her just to get the mob off me for 2 seconds while I primed some major attacks, but it worked. Last night myself and 2 guildies, the same fury, went into RE and did rather well in killing, funny how we both took her there mentored down; 37 Fury, 47 Monk, 58 Assassin and by the time we came out we were 39 Fury, 48 Monk and 59 Assassin. But all in all we had very little problems, even with the named of the zone.<div></div>