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Mastire
09-29-2006, 09:22 AM
<DIV>I'm not an assasin, but I have a disagrement with a guildie of mine of group setup. Would you be able to tell me what your ideal group setup is? </DIV> <DIV> </DIV> <DIV>Thanks</DIV> <DIV>Elria</DIV> <DIV>70 Warlock</DIV>

Mordacion
09-29-2006, 10:16 AM
I'd enjoy something along the lines of: Assassin, Inquisitor, Wizard, Conjuror, Troubador, Illusionist<p>Message Edited by Mordacion on <span class=date_text>09-28-2006</span> <span class=time_text>11:16 PM</span>

TheRisingstorm
09-29-2006, 03:08 PM
For me its. Beserker, briggy, troub, Wizzy, (Inquiz/fury).<div></div>

Neribus
09-29-2006, 05:03 PM
<div></div><div></div>For raids or for grouping?Well, there was a thread on this but I can't find it right now.For raids, its what you think is better, is it better to up haste, DPS, or stats.Monks, Troubs, Illusionists all give group haste.  Troubs also have the awesome advantage of having a deagro song which rocks.Inquis can give a haste with a buff called Fanaticism, but I think it stifles/stuns them.Dirges, Inquis, Coercers, and Bruisers give group DPS increases.  Dirges/Troubs can also get  "Don't Kill the Messanger" which is another 7.5% chance to crit.Zerkers can give you a chance to proc haste and DPS.Most of the casters can give you damage proc buffs.  Wizards also have a nice STR+INT group buff.All of the healers can give you stat increases.You could almost say: Qeynos side gets +Haste, Freeport side gets +DPS<div></div><p><span class="date_text"></span><span class="time_text"></span></p><p>Message Edited by Neribus on <span class=date_text>09-29-2006</span> <span class=time_text>09:37 AM</span>

K'aldar
09-29-2006, 05:44 PM
recently changed mine.. now i like berserker, wizard, dirge(troub if no dirge), fury,  *insert filler class here*  brigand would be nice to make sure i get those debuffs. <div></div>

whytakemine
09-29-2006, 11:22 PM
<P>This may help.</P> <P><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=16073" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=16073</A></P>

khufure
09-30-2006, 12:17 AM
MeFury - Multiple procs including agitate, vim, nice group healing.  Hate transfer goes hereBard - can do more dps with dirge, live longer with troub, mana regenIllusionist - Hate proc, int buff, mana regenWizard - str & int buff, phoenix bladeBerserker - str buff, dps & haste buff, poison proc goes here, if I am surveil monkey the baddies go for zerkerI usually group with:MeFury - agitate, sometimes VIM.  hate transfer goes hereTroub - deaggro, mana regen, str/sta, spell song (which I believe does proc with poison?)Wizard - str/int, phoenix bladeBrigand - [Removed for Content] steals VIM from me!  Well ok, I guess I'll live with it since he dispatch/debilitates <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Conjuror - ember seed, mitigation & resist buffs<div></div>Does anyone know if troub spell proc works with poisons?

thebigtime
10-01-2006, 08:29 PM
<div></div>The best possible group for an assassin is Inquisitor, Fury, Illusionist, Troubador, Conjuror. This group will give you 100% haste, 95% dps, cap str, cap int, and ember seed proc.Depending on your dps dirge might be better. If you already do a lot of dps then troubador is best for the de-aggro song. Illusionist de-hate proc is on spell casts only so its worthless for an assassin. The de-hate you want is from troubador or coercor. You do *not* want a wizard. With the above-mentioned group a wizard is useless except for their proc which is sub-par compared to ember seed proc. You already get 85int from the illusionist so the wizard gives you no int, and you should already have way over cap str so the wizard also gives you no str.

K'aldar
10-02-2006, 06:29 AM
I still prefer wizard over conjuror.  I"ve been in groups with both and the parses show me doing higher dps with the wizard. <div></div>

K'aldar
10-02-2006, 06:30 AM
also the only thing the troub is good for is the haste buff.  I'm usually parsing 1700-2400 dps and I never pull aggro, that's without a paladin, troub, or coercer deaggro song.  So that deaggro song is just wasted on me, put someone else in there that needs it. <div></div>

Neribus
10-03-2006, 05:23 PM
<div></div>Dirges can be mighty helpful with the DPS also.  I forget what mob it was but it had an AOE stifle.  My group's dirge had hit Blade Chime, or Cacophany of Blades (whatever its called) right before the stifle so I was at 100% dps, 100% haste and just wailed away at the mob. I went back and looked at the parse for my character and blade chime was and extra ~300 extdps for me, and blade chime is just the proc, thats not counting the autoattack damage that also gave me. Now, I was stifled, but it was useful.Edit: I agree with K'aldar about us not needing the troubador deagro song, but K'aldar you have a wizard in your ideal group and he *would* need the troub for the deagro.<p>Message Edited by Neribus on <span class=date_text>10-03-2006</span> <span class=time_text>09:28 AM</span>

khufure
10-04-2006, 01:27 AM
<div><blockquote><hr>thebigtime wrote:<div></div>The best possible group for an assassin is Inquisitor, Fury, Illusionist, Troubador, Conjuror. This group will give you 100% haste, 95% dps, cap str, cap int, and ember seed proc.Depending on your dps dirge might be better. If you already do a lot of dps then troubador is best for the de-aggro song. Illusionist de-hate proc is on spell casts only so its worthless for an assassin. The de-hate you want is from troubador or coercor. You do *not* want a wizard. With the above-mentioned group a wizard is useless except for their proc which is sub-par compared to ember seed proc. You already get 85int from the illusionist so the wizard gives you no int, and you should already have way over cap str so the wizard also gives you no str.<hr></blockquote>I'm not fully geared out.  I believe I have about half my gear fabled.  I only have 400 str self-buffed, and int is about 150.  Most people are probably either way better or way worse, seems like there are no other inbetweens <img src="/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" />.We'll have to look at this question again once the cap gets raised.  I would imagine berserkers will be in quite a few people's groups..assassinberserker (str, berserk)wizard (str, int, phoenix)troub (str, sta, DKTM, power regen, aggro)fury (str, int, heals, de-hate goes here, agitate)illusionist (haste) or coercer (dps), I guesswith 200% haste/dps and 1000 points it will be some interesting choices.</div>

thebigtime
10-05-2006, 04:47 AM
Conjuror proc does more dps than does wizard proc does, hence wizards are useless. I find it very hard to believe that you parse 2k and don't pull aggro, makes me believe you do 1.2k zonewide or worse. In which case of course you could use a dirge cuz you don't do enough dps to pull aggro in the first place. Assuming you already do 1.5k + zonewide parses then your ideal group is going to be Troubador, Conjuror, Illusionist, Fury, Inquisitor. This gives you 100% haste, 95%dps, cap str/int along with ember seed proc. There is no better possible group, enough said. The only thing you could do is drop the Conjuror and add a Bruiser. This gives you 100% dps but you lose ember seed. If you don't pull aggro much (due to bad dps) then you'd want a Dirge, Fury, Illusionist, Conjuror, Monk . This gives you 100% haste, 92%dps, cap str/int along with ember seed proc.  If you dropped the Conjuror and got a bruiser you'd have 100% dps but you'd lose ember seed. Basically the ideal group for an assassin is Fury, Illusionist, Conjuror. Then depending on whether you need de-aggro or not you'd get a troubador + inquisitor or a dirge + monk.