PDA

View Full Version : Master 2 at level 62


Siclone
09-14-2006, 05:38 PM
<DIV>The web site says I get a Master 2 choice at level 62, but I hit 62 and did not get to pick one? </DIV> <DIV> </DIV> <DIV>They change this or is there something I must do? Cause I have not had a Master 2 choice in some time now.  </DIV>

Jeffmaster
09-14-2006, 10:52 PM
<P>every 10 levels starting level 14</P> <P>so at level 64 youll get your choice</P>

Siclone
09-15-2006, 01:12 AM
ah ok thanks ..I think the web site means then that at 64 you can choice what 61 or 62 spell you want master 2 in. 

Rahatmattata
09-15-2006, 09:00 AM
Pick malignant mark or you will make jesus cry.

Siclone
09-15-2006, 06:16 PM
yea I never understood that line 5 percent chance to do some extra damage? what?  I thought it was me but I guess there are others that rate that line pretty low too

Sirlutt
09-15-2006, 07:31 PM
you will understand it when you use it.Basically it has a 5% chance to put a mark on the target .. when it procs, your next 5 attacks do about 750+ damage each, in rapid fire... and then 30 s later you can use it again. ..  its a very cool ability .. and the only thing you should choose at lvl 64.  I didnt choose it and respec'd because it was that good.It makes up about 15-20% of my damage some fights .. and it crits with our spell crit INT AA line .. so just take everyones advice and pick it.. you wont regret it.<div></div>

Computer MAn
09-15-2006, 08:14 PM
<DIV>Yeah like it has been said above take Mark as your Master 2. It makes up anywhere from 11-15% of my zone parse damage and is definately our best DPS spell</DIV>

lordblackhea
09-15-2006, 10:30 PM
<DIV>i to taken mark for my lvl 62 master 2 pick but not to sure if it was the best pick now that they nerf it . the Mark spell after casting it on a mob would stay for the time it lasted and for each hit would git a % for it to proc . now after they nerfed it does stay for the time but now poofs off after oly 1 proc what makes how good it was alot less helpfull in adding to you DPS</DIV>

yabo75
09-16-2006, 12:04 AM
<BR> <BLOCKQUOTE> <HR> Cannibas wrote:<BR> Pick malignant mark or you will make jesus cry.<BR> <HR> </BLOCKQUOTE><BR>ROFL.... that's awesome. and probably true. Mark accounts for more of our DPS than anything else in raid. it simply is the only choice.

Homeskillet
09-17-2006, 09:52 AM
    Actually I initially chose Malignant Mark, but instead respeced and chose Masked Attack. Malignant Mark masters are readily available and the damage is not thatm uch more, whereas Masked Attack is not so common, and with Exacting, gets boosted up nicely. Its a skill used often, especially if doing a chain of Masked Attack and Puncture Blade again and again while using exacting.<div></div>

Rahatmattata
09-17-2006, 11:53 AM
<DIV>Yea I use masked attack a ton too. Whatever works for you. In groups i normally just stealth when concealment and 4 or 5 stealthed attacks are up.. and occasionally using a masked attack to puncture blade combo. But who cares about group parses? In a raid I do admit I end up spamming masked attack > puncture blade all the time (and contrived weapon > assailing blast), cuz once your stealth attacks are down, mark is down, and your bow shots are down, not much else to do really. I suppose if you can get malignant mark master then masked attack would be the way to go. However I currently have 1g and some change so buying masters isn't really an option for me. Stupid poisons and arrows :smileymad:</DIV><p>Message Edited by Cannibas on <span class=date_text>09-17-2006</span> <span class=time_text>12:57 AM</span>

Siclone
09-18-2006, 06:53 PM
<P>interesting,,,I having touble understanding how something that only has a 5 percent chance of fireing, and after if it does fire procs over time,,,being the best choice</P> <P>Most fights in groups dont last long,, so 1 out of 20 mobs (5 percent) I get alot of extra damage,,,,,,sounds crappy to me and another reason why parses are way over valued.  </P> <P>Numbers dont tell the whole story, doing tons of damage on 1 and 20 mobs may boost way up the dps numbers but does not really help out other then window dressing... if your goal is to point to numbers and say I rule, then yea ok,,,if your goal is to max benefit your groups sucess rate, then I would think being able to dish out the extra damage,,,WHEN NEEDED..haveing the control and not just some random event is the way to go...</P> <P>Thats just my view, I am sure many disagree,,:smileyhappy:</P>

Sirlutt
09-18-2006, 07:33 PM
heres how it works.you cast it, and your "recast" timer of 30 seconds starts.  it will stay active on the mob for 1 min 12's.  Meaning you have 1 min 12s to have it proc (the 5%).  in raids, mine usually procs as soon as its on almost, especially with Grinning Dirk and 100% haste... with 100% haste and the GDoH its actually 13% per swing...I have 52% spell crits, and MM benefits from that.When it procs, it does 5 hits of about 1000 damage (give or take a bit).  its usually almost imediately ready to go again, or at least close too it.  I hit it everytime its up.How many procs do you have that hit for 1000 damage?, let alone 5 times very quickly ?its an awesome ability for solo .. and in a raid its usually a very large chunk of my damage.<div></div>

Sirlutt
09-18-2006, 07:35 PM
also its not 1 in 20 mobs.  its usable on EVERY mob.  Hell i use it about 3 or 4 times when soloing heroics.  On a raid mob it goes off about 5-10 times easily .. basically every 30 seconds or so you can do about 3-5K, thats concistent DPS and ALOT more than any of the other lvl 64 choices.<div></div>

Rahatmattata
09-19-2006, 12:17 AM
<BR> <BLOCKQUOTE> <HR> DaStone wrote:<BR> <P>interesting,,,I having touble understanding how something that only has a 5 percent chance of fireing, and after if it does fire procs over time,,,being the best choice</P> <P>Most fights in groups dont last long,, so 1 out of 20 mobs (5 percent) I get alot of extra damage,,,,,,sounds crappy to me and another reason why parses are way over valued.  </P> <P>Numbers dont tell the whole story, doing tons of damage on 1 and 20 mobs may boost way up the dps numbers but does not really help out other then window dressing... if your goal is to point to numbers and say I rule, then yea ok,,,if your goal is to max benefit your groups sucess rate, then I would think being able to dish out the extra damage,,,WHEN NEEDED..haveing the control and not just some random event is the way to go...</P> <P>Thats just my view, I am sure many disagree,,:smileyhappy:</P><BR> <HR> </BLOCKQUOTE> <P><BR>If you really feel that way, don't upgrade malignant mark... you know how we feel about it. At the end of the day it's your toon, pick what you want, and I really don't think anyone here is going to give a [expletive haxx0red by Raijinn] one way or the other what you pick.</P> <P> </P> <P>I'll just put it this way: When I'm in a x4 raid, mark procs instantly when I cast it. %5 chance to proc when 12+ people are all meleeing a mob (some duel wielding even) pretty much makes it proc immediatly. Even in groups with mostly casters and few melee it pretty much procs every fight if I apply it at the beginning of the fight.</P><p>Message Edited by Cannibas on <span class=date_text>09-18-2006</span> <span class=time_text>10:17 PM</span>

Terq
09-19-2006, 12:43 AM
My assassin is still a bit low, so bear with me.   Wouldn't that be a 5% chance (magically normalized for weapon delay) for Mark to proc after each attack?  Seems to me like it would go off quite a bit.  Moreso if you get someone with a nice haste buff in your group.  /shrug.<p>Message Edited by Terq on <span class=date_text>09-18-2006</span> <span class=time_text>01:44 PM</span>

Sirlutt
09-19-2006, 04:20 AM
<div><blockquote><hr>Terq wrote:<div></div> <div></div>My assassin is still a bit low, so bear with me.   Wouldn't that be a 5% chance (magically normalized for weapon delay) for Mark to proc after each attack?  Seems to me like it would go off quite a bit.  Moreso if you get someone with a nice haste buff in your group.  /shrug.<p>Message Edited by Terq on <span class="date_text">09-18-2006</span> <span class="time_text">01:44 PM</span></p><hr></blockquote>yep thats how it works.. and the recast is 30s so its up quite often.</div>

Aienaa
09-20-2006, 02:42 PM
<DIV>it is a 5% chance, but ANYONE attacking the mob can trigger that 5% not just you....  </DIV> <DIV> </DIV> <DIV>As several people have said, in raids it will trigger almost instantly...  That is because you have roughly 10 or so people attacking the mob with melee weapons and ever single one of them has a 5% chance to trigger your Mark...  5% means that pretty much 1 out of 20 hits will trigger it...  In the first second alone, the mob will be hit at least 20 times, so your pretty much guarenteed that it will proc within the first second of being applied...</DIV> <DIV> </DIV> <DIV>Once it is triggered, the next 5 successful attacks ( again anyone attacking the mob ) will cause the damage to happen....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Gwern - 70 Assassin  /  Parody - 70 Troubador  </DIV>

Sirlutt
09-20-2006, 07:01 PM
ahhh,.. i had thought it might work like that but hadnt had a chance to examine logs etc etc to work it out... that right there makes it a "*must have* skill.. <div></div>

TheRisingstorm
09-21-2006, 03:55 PM
The amount if criticals is fanatastic too, usualy 3 out of 5. And if your STR is maxed it can apparantly go as high as 1.8k. 1600s my best crit off it so far <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) so your looking at up to 7k+ from it every 30 sec<div></div>

Siclone
09-26-2006, 09:04 PM
ah I see, thank you for clearing that up for me, I did not understand how it works,,

Fa1cor
10-02-2006, 05:57 PM
<DIV>basicly, if u raid, get mark. if u dont, get masked attack. i dont raid so i got masked attack and have no regrets. plus m1 mark is on the broker a lot, but i think ive seen a m1 masked attack 1 or 2 times</DIV>

bstmydd
10-03-2006, 10:42 PM
<P>I play solo all the time, and I wouldnt for a second think of taking anything other than mark for the 64 M2.  The mark is best for raiding, then SOLO, then grouping in my opinion.  The reason for raiding is obvious because of all the extra attacks being done.  I have solo second because of the fact that those fights tend to last longer than group fights on your average mobs you are fighting in those setups.  With the fight lasting slighltly longer, you have more time for it to trigger, and when it does, you will see a massive drop of hps on the mob you are killing.  It should be the first CA you use after your opening stealth attack.  Doing so allows for you to possibly use it twice in the fight if it lasts that long and increases your chance for the proc.  Rarely ever does it not proc solo before 30 seconds though, usually quite soon.   If you want to solo more effectively, you need mark mastered.</P> <P> </P> <P>Captain Aridhol the Decimator</P> <P>70th Assassin of Guk</P> <P>Bloodstone Templars</P>

griffit
10-04-2006, 05:19 PM
It's a matter of price really.Malignant mark as mentioned does serious dps (even with the 5% proc) however the price for a master I is usually pretty cheap say around 2-5 plat, at least on my server.Masked  Attack will not only increase dps via an increase in direct damage but will also cut down on resists allowing for more backstabs thus more damage.    Usually sells for 8-12 plat.If you can pick up mark master 1 for cheap then go with Masked Attack, if both cost an arm and a leg go with Mark.<div></div>

Fa1cor
10-04-2006, 05:28 PM
<DIV>2-5 pp? jesus i gotta move my character. try 10-15pp on guk:smileysad:</DIV>