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View Full Version : We have been heard


Dragonsviperz
08-22-2006, 09:15 AM
<DIV>If any of you people haven't seen it, or have seen it, I am just posting this awesome info I saw!</DIV> <DIV> </DIV> <DIV><STRONG>Achievements:<BR></STRONG>- Rogue: Torporous Strike: Critical reduction changed to casting and recovery speed reduction.<BR>- Predator: Placating Strike: Increased melee damage and hate reduction effectiveness.<BR><FONT color=#ff0000><STRONG>- Predator: Toxic Expertise: Modified examine information to indicate it affects spell triggers and not combat arts</STRONG></FONT>.<BR></DIV> <DIV>Woot! Increase in dps! </DIV> <DIV> </DIV> <DIV>Just a special thanks from the bottom of my heart for whoever has fixed this. Seriously, thanks!</DIV> <DIV> </DIV> <DIV>Note: Its 1am, and I am very tired....</DIV>

papapad
08-22-2006, 11:16 AM
So it will affect our poison procs and ? sorry im confused a bit <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Skratttt
08-22-2006, 11:58 AM
<hr size="2" width="100%">Actualy tig...from my reading that phrase i uderstand they arent changing it...they just rewording it so we know its not gona affect our CA's, just poison/procs...then again i think u being sarcastic <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><hr size="2" width="100%"><div></div>

Dragonsviperz
08-22-2006, 12:43 PM
<BR> <BLOCKQUOTE> <HR> Skratttt wrote:<BR> <HR width="100%" SIZE=2> Actualy tig...from my reading that phrase i uderstand they arent changing it...they just rewording it so we know its not gona affect our CA's, just poison/procs<BR><BR>...then again i think u being sarcastic <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <HR width="100%" SIZE=2> <BR> <BR> <HR> </BLOCKQUOTE><BR>Yea I'm just a little confused on why they are doing that. Its been like that for months, and now they decide to do something about it.

Kaiser Sigma
08-22-2006, 03:20 PM
<P>Sucks really. Considering other classes get lines that are <EM>almost</EM> entirely dedicated to improve dps I fail to see how <EM>one</EM> AA from an entire line affecting DoTs along with poisons would have been so groundbreaking.</P>

Dragonsviperz
08-22-2006, 04:45 PM
<BR> <BLOCKQUOTE> <HR> Kaiser Sigma wrote:<BR> <P>Sucks really. Considering other classes get lines that are <EM>almost</EM> entirely dedicated to improve dps I fail to see how <EM>one</EM> AA from an entire line affecting DoTs along with poisons would have been so groundbreaking.</P><BR> <HR> </BLOCKQUOTE><BR>Not groundbreaking, but it would improve our dps. Its better then nothing. I think we were thrown a huge curve ball in this little revision of the desciption.

Kaiser Sigma
08-22-2006, 07:13 PM
<DIV>Exactly. Perhaps my point didn't come out too well but I was just pointing out that <EM>fixing</EM> Toxic Expertise so it would affect DoTs from our melee CAs wouldn't make us overpowered and thus denying it to us is just a slap in the face.</DIV>

Dragonsviperz
08-22-2006, 08:04 PM
<BR> <BLOCKQUOTE> <HR> Kaiser Sigma wrote:<BR> <DIV>Exactly. Perhaps my point didn't come out too well but I was just pointing out that <EM>fixing</EM> Toxic Expertise so it would affect DoTs from our melee CAs wouldn't make us overpowered and thus denying it to us is just a slap in the face.</DIV><BR> <HR> </BLOCKQUOTE><BR>Yea I said that if it were <EM>fixed</EM> it would increase our dps. But, it would also increase the dps of the ranger, and I was hoping the Devs would see that it would some how fix rangers in a small but postive way. But I was hoping for too much.

Sirlutt
08-22-2006, 09:20 PM
have to wait and see how it pans out in game before i worry over it.as for fixing rangers.. if the dev's would just fix some of their skills.. Stream of Arrows especially tobe as useful asn concealment or Mark then the raiding rangers would do alot better.  raids are about the only time something is alive long enogh for SOA to make a difference (if it worked right).<div></div>

Crychtonn
08-23-2006, 12:17 AM
<BR> <BLOCKQUOTE> <HR> Dragonsviperz wrote:<BR> <BR> <BLOCKQUOTE> <HR> Kaiser Sigma wrote:<BR> <DIV>Exactly. Perhaps my point didn't come out too well but I was just pointing out that <EM>fixing</EM> Toxic Expertise so it would affect DoTs from our melee CAs wouldn't make us overpowered and thus denying it to us is just a slap in the face.</DIV><BR> <HR> </BLOCKQUOTE><BR>Yea I said that if it were <EM>fixed</EM> it would increase our dps. But, it would also increase the dps of the ranger, and I was hoping the Devs would see that it would some how fix rangers in a small but postive way. But I was hoping for too much.<BR> <HR> </BLOCKQUOTE> <P><BR>Tigruz they can't change it to work on DoT attacks it just won't work and it would make the gap between rangers and assassin just that much bigger.  Everyone keeps forgetting that rangers only have One DoT attack.  While assassins have 1, 2, 3 ?? actually how many DoT's do you have I know it's a decent amount.</P> <P>If they changed it to work on CA DoT's rangers would gain one attack that'd start crit'ing 52% of the time.  Is there anyone that really thinks that one attack would keep up with the increase assassins would receive with having multiple DoT skills crit'ing 52% of the time.  Not a chance in hell rangers would keep up.  What it'd do is widen the gap so much it really would be the complete reversal of rolls from the DoF days.</P> <P>This is why I've always posted in the various threads about the poor wording on Toxic Expertise that it will never get fixed to effect the CA DoT's.  It would be to big of an inbalance between the two classes that share the AA.</P> <P> </P> <P> </P>

LoreLady
08-25-2006, 12:12 AM
So umm... Newbish question here - but does this effect the mark line? Im not talking about the wording - im talking about the AA.

Sirlutt
08-25-2006, 01:44 AM
<div><blockquote><hr>LoreLady wrote:So umm... Newbish question here - but does this effect the mark line? Im not talking about the wording - im talking about the AA.<hr></blockquote>yes. and poisons.</div>

Skratttt
08-25-2006, 03:01 AM
<hr size="2" width="100%">Yes it affects the mark line cause the proc is a "Spell" *which btw is near impossible to land on high mental resist mobs pre mental debuff<hr size="2" width="100%"><div></div>

Aienaa
09-04-2006, 12:42 PM
<P></P> <HR> <FONT color=#ffff00>Not groundbreaking, but it would improve our dps. Its better then nothing. I think we were thrown a huge curve ball in this little revision of the desciption.</FONT> <HR> <P>I find this extreamly funny...  Toxic Expertise is exactly the way I said it was....</P> <P> </P> <P>Toxic Expertise discussion - <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=14814&view=by_date_ascending&page=2" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=14814&view=by_date_ascending&page=2</A></P> <P>That is where you fought with me over Toxic Expertise saying it effected CA DOTs, even called me a noob...  All this because someone changed the description to something it obviously was not suposed to say...</P> <P> </P> <P>Don't ya hate it getting shown up by someone you dubbed as a noob...</P> <P> </P> <P>Gwern - 70 Assassin  /  Parody - 70 Troubador</P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Aienaa on <span class=date_text>09-04-2006</span> <span class=time_text>01:59 AM</span>