View Full Version : Wow we got a mention!
NerroVI
10-13-2005, 02:46 AM
<div></div>About the future changes to the game! Since the thread is locked, basically a omgwaaa i hate LU13 and demand you change it back to before crybaby post, but the response was worth reading. Locking this because it's not really on topic and a bit hostile, but I'll answer first. I'll be direct, which runs the risk of angering someone or causing them to perceive this as arrogance, but I simply want to be as clear as possible. <div>Yes, we really listen. Just because we don't make the changes some people ask for doesn't mean we don't hear what you're saying and consider your suggestions. Even though only a small percentage of the player population posts on the boards, those who do still outnumber our team by a huge margin. Unfortunately we don't have enough time in the day to respond to every suggestion to explain why we do or don't follow it. We strive to have solid lines of communication, but we just don't have the resources to post about every issue. The community team in particular was shorthanded lately, but with Joel's arrival you've already seen improvements.</div> <div> </div> <div>As for the combat changes, we will continue to make refinements, fixes, and changes, but Live Update #13 is here to stay. Yes, some classes need more attention than others, and we are working on many issues discussed here on the boards. But even so, there will be some people who simply won't be satisfied with the end result. We knew going in that not everyone would be happy, but we felt the changes were crucial to the health of the game.</div> <div> </div> <div>We're working on things like better defining the guardian's role, raid mob difficulty, <u><b>assassin DPS</b></u>, coercer charm, and other class concerns. We're reviewing all kinds of balance issues. But we haven't posted specifics yet because we're still working out some of the details. For now, know that we continue to gather feedback and are working on solutions.</div> <div> </div> <div>But remember that there's no way to please everyone. If you really think everything about the combat changes was "terrible," you're probably going to remain unhappy. If, however, you like most aspects of LU13 but would like to see further refinements, I think there's a good chance you'll end up pleased with the way the game will continue to evolve.</div> <p>===========================Steve Danuser, a.k.a. MoorgardGame Designer, EverQuest II </p> <p>adding original link . </p> <p>http://eqiiforums.station.sony.com/eq2/board/message?board.id=comtest&message.id=15410#M15410 </p> <div></div><p>Message Edited by NerroVI on <span class=date_text>10-12-2005</span> <span class=time_text>04:06 PM</span>
<span>:smileysurprised:</span><div></div>
SmEaGoLLuM
10-13-2005, 04:13 AM
<DIV>I am very pleased to read that.</DIV><p>Message Edited by SmEaGoLLuM86 on <span class=date_text>10-13-2005</span> <span class=time_text>11:17 AM</span>
Craien
10-13-2005, 09:52 AM
Ach, overly dramatic people are just so tiring .... Good to see MG's post however. About as specific as they get with these things.
Kimira
10-13-2005, 10:34 AM
<DIV>Sounds good~ </DIV> <DIV> </DIV> <DIV>Just hope it doesn't take forever <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>
Forsaken_God
10-13-2005, 02:16 PM
<DIV>That brought a tear to my eye right when I read "assassin's dps". </DIV>
Kimira
10-13-2005, 05:03 PM
<DIV>Still, I'm not getting my hopes up too much. "We're not talking a complete revamp, we're talking about adjusting the numbers on some abilities." - Moorgard's line about assassins is still haunting my dreams. </DIV> <DIV> </DIV> <DIV>It's obvious we need a complete revamp!</DIV><p>Message Edited by Kimirahi on <span class=date_text>10-13-2005</span> <span class=time_text>06:04 AM</span>
marcj
10-13-2005, 05:27 PM
<P> </P> <P>complete class reamp ? nah. Our class is fine, our damages just need to be higher a bit. My guild didnt get to raid that much since revamp, but with target we did, if I didnt die I was 1st dps (our bruiser was tanking, no necro, but still). Yes maybe some might not be doing 100% of their things but its we arent that bad at all. In group situation, well yes, if our highest stuff is down our dps is low compare to few others. We need a few tweak (maybe higher damage on frontal attack line and lower recast timer on assassinate / deathly blade, maybe a str buff too but I dont see no biggie, my gear is str oriented since we got a agi buff)</P> <P>And please, can people stop comparing us to wizard ? Wizard dps should always be higher then us, ALWAYS. So stop saying we should get this as a wizard blablabla. Parse a wizard that do melee damange, they suck at it, so they need higher spell damage to make it up.</P> <P>This game is young, if you want to be top of all dps, you pick wrong class and its time to reroll. We are suppose to be top MELEE dps only, and thats all I ask.</P> <P> </P> <P>Btw its nice to see Moog mention <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><p>Message Edited by marcjpb on <span class=date_text>10-13-2005</span> <span class=time_text>06:27 AM</span>
Stormwitt
10-13-2005, 05:59 PM
<div></div>edit <p>Message Edited by Stormwitt on <span class=date_text>10-13-2005</span> <span class=time_text>07:02 AM</span>
Stormwitt
10-13-2005, 06:01 PM
<div></div><div></div>edit <p>Message Edited by Stormwitt on <span class=date_text>10-13-2005</span> <span class=time_text>07:02 AM</span>
Demonskill
10-13-2005, 06:21 PM
<blockquote><hr>marcjpb wrote: <P> </P> <P>complete class reamp ? nah. Our class is fine, our damages just need to be higher a bit. My guild didnt get to raid that much since revamp, but with target we did, if I didnt die I was 1st dps (our bruiser was tanking, no necro, but still). Yes maybe some might not be doing 100% of their things but its we arent that bad at all. In group situation, well yes, if our highest stuff is down our dps is low compare to few others. We need a few tweak (maybe higher damage on frontal attack line and lower recast timer on assassinate / deathly blade, maybe a str buff too but I dont see no biggie, my gear is str oriented since we got a agi buff)</P> <P>And please, can people stop comparing us to wizard ? Wizard dps should always be higher then us, ALWAYS. So stop saying we should get this as a wizard blablabla. Parse a wizard that do melee damange, they suck at it, so they need higher spell damage to make it up.</P> <P>This game is young, if you want to be top of all dps, you pick wrong class and its time to reroll. We are suppose to be top MELEE dps only, and thats all I ask.</P> <P> </P> <P>Btw its nice to see Moog mention <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P><p>Message Edited by marcjpb on <span class=date_text>10-13-2005</span> <span class=time_text>06:27 AM</span><hr></blockquote>we didn't say we have to be higher than wizzy, we should be on par with them, while they are caster type high dps, we are melee type high dps. I don't see why we can't be as high as wizard on dps wise since we lost everything and have nothing left on utility wise, so i think we should deserve tier 1 DPS (again, doesn't mean higher than wizzy/warlock, but tier 1 ok)
NerroVI
10-13-2005, 10:08 PM
I also agree that we don't need a complete class revamp, what we do need is class definition. Right now I kinda feel like a jack of all trades and master of none. I do compare wizards alot, not the damage persey but the timer, I do not believe it is a fair trade off that we are doing moderate auto attk damage and this is the reason our 2 major backstabs have to be on a 5 and 15 minute timer, I simply ask that we get a fair trade off, IF our auto attack damage was actually on par yes i could see why assassinate would be on a long timer, but it just isnt the case. What am I willing to trade off for it, as assassin. I would be willing to drop to leather armor, not only does it make sense but it would also justify a large damage increase ie if the reason casters get huge nukes is cos they wear cloth and have less defense, then I would be willing to be less defensive based and more offensive, simply put in all the games and books and movies the assassin has always been a in the shadows get in kill and get out type character, vulnerable to the counter attack, but master of infiltration and escaping capture, but if they get caught not a toe to toe fighter. I would be willing to loose root and snare lines aswell, as long as there is a fair trade off the gets us the best stealth lines possible, a real buff that boosts are skills, I would love to see us get some kinda trapping line, where we could set a trap and pull a mob at us, ie in a group setting being able to set up a blinding light trap that work in sync with our hate transfer, set up a trap that once mobs are pulled if they come within a radius the trap line has a % chance of triggering a flash of light that blinds the targets lowering there attk, or a ae poison trap that is set prior that way we arent having to stealth to do our AE, but make it work within our hate transfer, if we are soloing groups of even to v vv grouped mobs it also would be a great thing to have. A critical attack random percentage since we are primarily positional attacking class, if we have to be in the back we are in the most vulnerable spot, now some mobs could counter that ie monk/bruiser class mobs but when you do 99% of your work in a group in the back/flanking spot I think something like a critical attack that has a chance to double the auto attack damage would not be game breaking, make it a actuall skill based melee attack that has to raise at level 20 on. Anyway I just want to see us get more defined as a class and given a direction, and was glad to see that we as a class were noted in that post, and not the usual "we are looking at all classes" guardians and coercers should be happy aswell, i take it as they see there is actual issues that are impacting our classes and they are aware of them and working on it. <div></div>
Zin`Car
10-14-2005, 12:28 AM
<P>Whoever it was that said we should be ON PAR with wizards for DPS... come on... get over yourself. By saying that, then you will rightfully have wizards demanding that they get the same defensive ability as assassins. And logically, why not? Take a moment to THINK about what you are going to say before just jumping into the frey guns blazing, demanding everything you think you are owed. Our DPS should never be higher then a caster because we do happen to have some limited ability to physically engage a mob. Casters do not. Does that make a modicrum of sense to you? They wear robes... exactly how much mitigation do you believe that a piece of cloth is going to give. Exactly how much martial skill do you think a book worm will be able to portray? Come on... engage your brain for half a moment and lose the ego.</P> <P>If you still maintian the short-sighted position thoughts that assassins must be on par with wizards, etc... well... enjoy being unhappy. You will never... at any point in your future gaming career ever see that happen.</P>
Demonskill
10-14-2005, 12:45 AM
<blockquote><hr>Zin`Carla wrote:<P>Whoever it was that said we should be ON PAR with wizards for DPS... come on... get over yourself. By saying that, then you will rightfully have wizards demanding that they get the same defensive ability as assassins. And logically, why not? Take a moment to THINK about what you are going to say before just jumping into the frey guns blazing, demanding everything you think you are owed. Our DPS should never be higher then a caster because we do happen to have some limited ability to physically engage a mob. Casters do not. Does that make a modicrum of sense to you? They wear robes... exactly how much mitigation do you believe that a piece of cloth is going to give. Exactly how much martial skill do you think a book worm will be able to portray? Come on... engage your brain for half a moment and lose the ego.</P> <P>If you still maintian the short-sighted position thoughts that assassins must be on par with wizards, etc... well... enjoy being unhappy. You will never... at any point in your future gaming career ever see that happen.</P><hr></blockquote>No wonder our class is broken, cuz there are ppl like you thinking of defensive of us is that important. I'd sacrifice my defense anyday for more offense. I don't mind wear leather, in the matter of fact is that i wear robe of invoker. We have a reason to wear chain becuz we are melee combat and we have more chance to get aggro more than casters. Have u seen in a movie that a ninja that do silent cut throat on their enermy wear heavy armor/chain armor while they assassinate people? no ok. but EQ is nothing near logic, we do take hits in melee range, that's why we are given chain armor. If you think defensive is that important for us, u should go play a brusier instead.
Demonskill
10-14-2005, 12:48 AM
oh and i also imagine u are the ones who says assassins class are fine as they are right now. Get a praser and try to understand what's going on sir.
Demonskill
10-14-2005, 12:51 AM
also if ur saying wizzy wear cloth and we got better defense, look, we have positional restriction on our attack. Now even our ranged attacks are positional too. How bout telling wizzy only able to nuke when they are back of mob? then yes i'll say assassin should not be on par with wizzy, if not then [expletive haxx0red by Raijinn].
Kimira
10-14-2005, 06:09 AM
<BR> <BLOCKQUOTE> <HR> Zin`Carla wrote:<BR> <P>Whoever it was that said we should be ON PAR with wizards for DPS... come on... get over yourself. By saying that, then you will rightfully have wizards demanding that they get the same defensive ability as assassins. And logically, why not? Take a moment to THINK about what you are going to say before just jumping into the frey guns blazing, demanding everything you think you are owed. Our DPS should never be higher then a caster because we do happen to have some limited ability to physically engage a mob. Casters do not. Does that make a modicrum of sense to you? They wear robes... exactly how much mitigation do you believe that a piece of cloth is going to give. Exactly how much martial skill do you think a book worm will be able to portray? Come on... engage your brain for half a moment and lose the ego.</P> <P>If you still maintian the short-sighted position thoughts that assassins must be on par with wizards, etc... well... enjoy being unhappy. You will never... at any point in your future gaming career ever see that happen.</P><BR> <HR> </BLOCKQUOTE> <P>I don't know about you, but if I get argo during a raid I die, and same goes with wizard. </P> <P> </P> <P>I also know wizard works us in soloing.</P> <P> </P> <P>I also know they have nice group buffs and utility, so yes we should be on par. Thanks~<BR></P>
Anganos
10-15-2005, 02:10 AM
<DIV>Do you think the future changes to Assassin's DPS will be for the higher lvls? Or is it plausible that the future changes in DPS affect all lvls in the Assassin class? One Assassin stated that at 20's-30's we are just getting/starting to get real DPS skillz (which i am 25). Anyways just wondering if this DPS fix was for our 50-60's peeps.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Thanks,</DIV> <DIV>PeyotePipesmoke</DIV> <DIV>25 </DIV>
Kimira
10-15-2005, 02:15 AM
Peyotepikesmoker, [Removed for Content], good one. <DIV> </DIV> <DIV>Edit: o and, I think it will only effect the higher levels, because our dps wasn't really an issue until around level 40 (atleast when I was grinding)</DIV><p>Message Edited by Kimirahi on <span class=date_text>10-14-2005</span> <span class=time_text>03:16 PM</span>
Anganos
10-15-2005, 02:22 AM
ahhh k...Yeah no doubt..at my current state i'm taking foo's down like crazy...Thanks for the 411!
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