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View Full Version : Assassin 51-60 Combat Arts


Kinvore
09-29-2005, 08:30 PM
Okay I keep seeing requests for this but I don't see any comprehensive info on all the 51-60 Assassin CAs.  Unless someone has a link to the info I'd like to start compiling a list here on this thread.  All I have to go by on this is what I see at vendors since presently I'm only level 49.  If any of you can contribute further info I'll edit this post and add to it as you do. <font size="4"><u><b>Level 51 </b></u><b><font size="3">Deadfall:  </font></b><font size="3">Severly decreases target's resistance to poison and slows target's movement speed for a short time.  The slow effect has a chance to break each time the target is attacked.  Power: 35, Casting time: 0.5 sec, Recast time: 20 sec     <i>Adept I:</i>  Decreases mitigation vs. poison dmg by <b>1224</b>                    Casts snare, lasts for<b> </b>24 seconds, slows target by <b>48%</b> <font size="4"><u><b>Level 52 </b></u><b><font size="3">Gore Strike:</font></b><font size="3">  A deadly attack that deals very high damage.  It can only be used behind or on the side of the target while in stealth. Power: 107, Casting time: 0.5 sec, Recast time: 60 sec      <i>Apprentice IV:  </i>Inflicts <b>657-1095 dmg</b> <b>Deathly Blade:</b>  Launches an attack that deals extreme damage.   Assassins must be in stealth to perform this combat art. Power: 143, Casting time: 0.5 sec, Recast time: 300 sec (5 minutes)     <i>Apprentice IV:</i>  Inflicts <b>1398-2330 dmg</b> <u><b><font size="4">Level 53 </font></b></u><b><font size="4"><font size="3">Murderous Design:</font></font></b><font size="4"><font size="3">  Reduces the amount of hate that the assassin accumlates in combat and transfers it to an ally. Power: 72, Concentration: 1, Casting time: 1 sec, Recast time: 30 sec     <i>Adept I:</i> Causes <b>22%</b> Threat to transfer to target when in combat <u><b><font size="4">Level 54 </font></b></u><b><font size="4"><font size="3">Brutal Focus:  </font></font></b><font size="4"><font size="3">Increases the combat attack damage and melee offensive skills of the assassin. Power: 111, Casting time: 1 sec, Recast time: 300 sec (5 minutes)     <i>Adept I: </i>Increases Damage Per Second of caster by <b>43%</b>                    Increases Piercing and Slashing of caster by <b>19.4</b> <b>Fel Shot:</b>  A ranged attack for the head that deals great damage.  A ranged weapon is required and this must be performed to the side or behind the target. Power: 74, Casting time: 2 sec, Recast time: 60 sec     <i>Adept I:</i>  Inflicts <b>687-1146</b> dmg <b>Oozing Wound:</b>  A penetrating attack that deals significant damage over time.  If untreated, it deals additional damage when the effect expires. Power: 74, Casting time: 0.5 sec, Recast time: 30 sec     <i>Adept I:</i>  Inflicts <b>33-55</b> melee dmg                     Decreases health of target by <b>50-84</b> instandly and every 4 seconds                     Casts Untreated Bleeding on termination: inflicts <b>235-391</b> dmg <b><u><font size="4">Level 55 </font></u><font size="4"><font size="3">Insidious Wound:  </font></font></b><font size="4"><font size="3">Deals medium damage and cauuses the target to bleed, dealing additional piercing damage over time. Power: 75, Casting time: 0.5 sec, Recast time: 20 sec     <i>Adept I:</i>  Inflicts <b>150-251</b> piercing dmg                     Decreases health of target by <b>41-89</b> instantly and every 4 seconds <b>Wicked Villainy:</b>  Increases agility and combat attack damage of the assassin. Power: 75, Concentration: 1, Casting time: 1 sec, Recast time: 30 sec     <i>Adept I:  </i>Increases AGI by <b>51</b>                     Increases Damage Per Second by <b>22%</b> <b><u><font size="4">Level 56 </font></u><font size="4"><font size="3">Murderer's Assault:</font></font></b><font size="4"><font size="3">  A stealthed attack that strikes all nearby enemies surrounding the assassin.  It inflicts additional piercing damage over time on anyone it hits. Power: 115, Casting time: 2 sec, Recast time: 30 sec     <i>Apprentice IV:</i>  Inflicts <b>269-449</b> melee dmg on targets in area                                Decreases health of targets by <b>102</b> instantly and every 4 seconds There's more but I have to run to work.  I say we keep these at App 4 and higher (or maybe just Adept I's once I have all their info?), and if anyone wants to contribute to this please do. Pouncer 49 Assassin AB server Scales of Pain </font></font></font></font></font></font></font></font></font></font></font></font> <div></div>

dea
09-29-2005, 11:55 PM
I don't see your strength listed here with those damage numbers. You might want to include that. If you just want the list of which t6 CAs replace which t5 CAs you can find that <a href="http://janus.ntsj.com/eq2/ekard_eq2_powers.htm" target=_blank>elsewhere</a>. What would probably be more useful still is to have a listing of each CA quality level (app2, app3, app4, adept 1, adept 3, master 1, master 2) for all CAs at t5 and what quality level at t6 is required in order for it to be an upgrade. <div></div>