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View Full Version : At what level do we become a true DPS class?


Wiseman160
09-25-2005, 10:47 PM
<DIV>I see posts all the time comparing assassin DPS to classes like wizard, warlock, conjuror and necromancer.</DIV> <DIV>However, of my many alts that are in the 20s, my assassin's damage is the lowest.</DIV> <DIV> </DIV> <DIV>I havn't parsed any of it yet, but it is quite obvious that my necromancer and wizard both had MUCH higher dps at 21 than my assassin; they can't be compared.</DIV> <DIV><BR>Are there a few key levels at which assassins learn skills that make them one of the top DPS classes in the game?</DIV> <DIV>What are these levels?</DIV> <DIV> </DIV>

Kimira
09-25-2005, 11:27 PM
<DIV>Yea sorry to bust your nut, but the level is <STRONG>NEVER</STRONG> at this point in time.  If anyone tells you differently they're a liar. </DIV>

stevenbanks
09-25-2005, 11:55 PM
<BR> <BLOCKQUOTE> <HR> Kimirahi wrote:<BR> <DIV>Yea sorry to bust your nut, but the level is <STRONG>NEVER</STRONG> at this point in time.  If anyone tells you differently they're a liar. </DIV><BR> <HR> </BLOCKQUOTE><BR>You must be new, lol. im level 50 and i EASILY out-dps most wizards and casters. i do massive dmg and we just plain ROCK in the arena and in duels. 21 is still barely an assasin. give it some time. at 24 you get a really nice backstab and then it starts to kick in =)

khalysta
09-26-2005, 01:01 AM
I also hope you arent comparing a solo assassin versus a solo wiz or nercro either.  The scouts shine behind the mob and have limited help with this while soloing through cheap shot.  When you are behind the mob your main sequence is then shrouded strike followed by poisoners blade and your other non positional attacks.  Then use stalk in conjunction with some of your bigger damage skills like shadowblade to enhance your dps.

Vumuud
09-26-2005, 02:12 AM
<P>At 32 I solo quite easy. I have many options also. start off with the big backstab or I can use my arrows. Poison of course is a must. </P> <P>I havent lost a duel yet. Have Wiped the floor with tanks and casters all day long.</P>

Kimira
09-26-2005, 07:39 AM
<BR> <BLOCKQUOTE> <HR> stevenbanks wrote:<BR><BR> <BLOCKQUOTE> <HR> Kimirahi wrote:<BR> <DIV>Yea sorry to bust your nut, but the level is <STRONG>NEVER</STRONG> at this point in time.  If anyone tells you differently they're a liar. </DIV><BR> <HR> </BLOCKQUOTE><BR>You must be new, lol. im level 50 and i EASILY out-dps most wizards and casters. i do massive dmg and we just plain ROCK in the arena and in duels. 21 is still barely an assasin. give it some time. at 24 you get a really nice backstab and then it starts to kick in =) <BR> <HR> </BLOCKQUOTE> <P>Sorry NO.  I'm not new, I'm level 58.</P> <P>Try outdamaging a conjuror/necro after expansion.  And don't give me that "only on AOE mobs" BS, because everything is AOE now.</P> <P><BR> </P> <p>Message Edited by Kimirahi on <span class=date_text>09-25-2005</span> <span class=time_text>08:44 PM</span>

Demonskill
09-27-2005, 08:53 PM
well honestly, if u play assassin u don't expect we do huge huge huge dmg, we do above avg dps now, but not high end DPS. u want true DPS go wizard/ranger

WhispersEdge
09-28-2005, 10:00 AM
Its [expletive ninja'd by Faarbot]ing stupid how much damage rangers do with their ultimate noob ability stream of arrows. I have no idea what they were thinking when they made this, it takes 0 skill to rack up 500ish dps, you turn it on with poison + stance and afk. Sure, they needed a boost, but considering they have far more utility than assassins could dream of, now they do more dps and do it at a safe cozy distance at max range. As for now, well Im 60 and if you want to talk to me msg me on my conjuror, they do the dps an assassin should be doing. Our new abilities besides finishing blow are a joke, and that one is more of an xp grouping ability. I can count the number of times on 2 fingers I can ever remember my guild losing when the mob was at 20% or below, making it essentially eye candy for whats already in the bag as far as raiding goes. I never was disappointed in my class until now, compared to rangers right now we are pretty sad. <div></div>

Kimira
09-28-2005, 05:29 PM
<BR> <BLOCKQUOTE> <HR> WhispersEdge wrote:<BR>Its [expletive ninja'd by Faarbot]ing stupid how much damage rangers do with their ultimate noob ability stream of arrows. I have no idea what they were thinking when they made this, it takes 0 skill to rack up 500ish dps, you turn it on with poison + stance and afk. Sure, they needed a boost, but considering they have far more utility than assassins could dream of, now they do more dps and do it at a safe cozy distance at max range. <BR><BR>As for now, well Im 60 and if you want to talk to me msg me on my conjuror, they do the dps an assassin should be doing. Our new abilities besides finishing blow are a joke, and that one is more of an xp grouping ability. I can count the number of times on 2 fingers I can ever remember my guild losing when the mob was at 20% or below, making it essentially eye candy for whats already in the bag as far as raiding goes. <BR><BR>I never was disappointed in my class until now, compared to rangers right now we are pretty sad. <BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Yep, rangers can be lazy [Removed for Content] if they want to, and still have one of the best DPS in the game.  </P> <P>If we even want to rack up some decent damage we have to non-stop chain combo, while a necro may use 5% power and outdamage us by 200 dps (although they do have some crazy regen)</P> <P>Concealment- Would be decent if it lasted longer then 5 seconds, christ that's just not enough.</P> <P>Finishing Blow- Only good spell we get from 51-60</P> <P>Apply Poison- Seriously, I'm an assassin, [Removed for Content] would I want to help another person's damage.  This should be a move for a rogue.</P> <p>Message Edited by Kimirahi on <span class=date_text>09-28-2005</span> <span class=time_text>06:30 AM</span>

CyriexVTZ
09-28-2005, 05:59 PM
Sometimes I wonder just what some people expect from our class. I'm going to make some very simple observations, which pretty much run true regardless of level (so take that you 50-60 uber gamers who think us 0-50's dont count for anything) <ul> <li>Wizards/Rangers stand away from the badguys</li> <li>Assassins stand close to the badguys </li> <li>Wizards wear robes</li> <li>Assassins close too the badguys (Too close if you're a gnome, legitimate 'bum to face' issues exist for poor gnomish assassins...) </li> <li>Robes tear easily, usually followed by bloody holes in the previously mentioned Wizards</li> <li>Leather or Chain armor doesn't tear easily, meaning less bloody holes in our darling assassins </li> <li>Wizards panic when a nasty big foe turns on them</li> <li>Assassins activate their defensive stance and get to work evading/survailing </li> <li>Rangers have the universal downside of being tree-hugging pansies who couldn't do a real fight to save their life, cowards with bows, peh!</li> </ul> And there you have it... Please stop comparing us to one trick Wizards who cant easily handle anything norrath throws at them... We do a [expletive ninja'd by Faarbot] signifigant amount of DPS at Melee ranges with the skills to make our survivability and adaptability far greater than a Wizzie. With some nice rear shooting ranged work just to spice things up. I wouldn't want it any other way <div></div>

Kimira
09-28-2005, 06:13 PM
<div></div><div></div><span><blockquote><hr>CyriexVTZ wrote:Sometimes I wonder just what some people expect from our class. I'm going to make some very simple observations, which pretty much run true regardless of level (so take that you 50-60 uber gamers who think us 0-50's dont count for anything) <ul> <li>Wizards/Rangers stand away from the badguys</li> <li>Assassins stand close to the badguys </li> <li>Wizards wear robes</li> <li>Assassins close too the badguys (Too close if you're a gnome, legitimate 'bum to face' issues exist for poor gnomish assassins...) </li> <li>Robes tear easily, usually followed by bloody holes in the previously mentioned Wizards</li> <li>Leather or Chain armor doesn't tear easily, meaning less bloody holes in our darling assassins </li> <li>Wizards panic when a nasty big foe turns on them</li> <li>Assassins activate their defensive stance and get to work evading/survailing </li> <li>Rangers have the universal downside of being tree-hugging pansies who couldn't do a real fight to save their life, cowards with bows, peh!</li> </ul> And there you have it... Please stop comparing us to one trick Wizards who cant easily handle anything norrath throws at them... We do a [expletive ninja'd by Faarbot] signifigant amount of DPS at Melee ranges with the skills to make our survivability and adaptability far greater than a Wizzie. With some nice rear shooting ranged work just to spice things up. I wouldn't want it any other way <div></div><hr></blockquote>EQ2 is all about the end-game content.  If you don't think so, go play WOW.  So yes, all that matters is our damage at end-game. I don't see anyone here [expletive ninja'd by Faarbot]ing about not being able to outdamage a wizard.  I have NO ISSUE whatso ever with a wizard/warlock outdamaging me.  They should, in fact. I think the issue is that SOE said Wizards/Warlocks, and Assassins/Rangers would be the best DPS in the game, when Assassins are getting outdamaged by classes that SOE said would be the in 2nd/3rd best dps classes.  (IE, Necros, Conjurors, Bezerkers, Monks/Bruisers being insanely close to our damage, as goes for Brigands/Swashies)</span><div></div><p> <span class="time_text"></span></p><p>Message Edited by Kimirahi on <span class=date_text>09-28-2005</span> <span class=time_text>07:27 AM</span>

CyriexVTZ
09-28-2005, 08:31 PM
<div></div><div></div><hr><span>EQ2 is all about the end-game content.  If you don't think so, go play WOW.  So yes, all that matters is our damage at end-game.</span><hr>Oh please, I do not think you're in any position to define to me what this game is about. This thread has made sweeping statements about Assassins usefulness and place compared to other classes, I have mearly tried to point out that its not as simple as some have made out to be.End of the day, this game, and the classes you play, are what you make of it, what fun you make of it, and what you seek to make of it. For some (yourself included), thats all about the end game. Perhaps Assassins dont make the perfect 'uber' end game class. I wouldn't know, my enjoyment from this game comes from other aspets of MMOing, such as roleplaying and enjoying a good hunt with my friends, and in that regard, I am finding an assassin is, without a doubt, the class for me. *and* in the case of DPS, I produce far superior DPS than my similarly minded high 40's peers.Many Thanks<span></span><div></div><p>Message Edited by CyriexVTZ on <span class=date_text>09-28-2005</span> <span class=time_text>09:32 AM</span>

Mordock of the Highwynd
09-28-2005, 09:36 PM
<BR> <BLOCKQUOTE> <HR> CyriexVTZ wrote:<BR> <HR> <SPAN>EQ2 is all about the end-game content.  If you don't think so, go play WOW.  So yes, all that matters is our damage at end-game.<BR></SPAN> <HR> <BR>Oh please, I do not think you're in any position to define to me what this game is about. This thread has made sweeping statements about Assassins usefulness and place compared to other classes, I have mearly tried to point out that its not as simple as some have made out to be.<BR> <HR> </BLOCKQUOTE> <P>I agree.  I like to do stuff, not to wait.  So I don't like raiding.   . . . scheduling a raid that will involve two hours of standing around waiting for everyone to get online, prepare, and arrive . . . then having something screw up and doing rinse/lather/repeat ad infinitum.  I have xp'd around ambitious raids by the best guilds on my server that took them forever to get started and then resulted in wipe after wipe.  The limited raiding that I have done was always this way.</P> <P>Yeah, I'm a clueless noob who is enjoying the wrong things.  Yeah, it's not a game for people that like to play, it's a game for people who like to wait, camping rare spawns for months at a time, etc.</P> <P>Julian Granger</P> <P>50th Level Assassin</P> <P>The Discipleship</P> <P>Antonia Bayle Server<BR></P>

Demonskill
09-28-2005, 10:44 PM
i think for the amount of efford an assassin do, should give them a higher DPS than any other lazy class, i mean, i've to move around the mob, turn around and having risk that i will aggro the mob at the back when i use backside bow CA, chaining CA stealth and everything, and the risk of HIGHER aggro chance just because im in melee range and mob will turn on me quicker than out of melee range. all these should be consider and should put us on top of DPS chart WHEN WE TRY REALLY HARD, but now even we try REALLY HARD we still not able to compare to other classes. don't give me stuff like play fast group and raid and stuff, all assassins want are DPS, and that's it, i don't care if there are any utility, or even none, just give me more DPS.

MaNiaGG
09-29-2005, 01:17 AM
Sometimes I wonder just what some people expect from our class. I'm going to make some very simple observations, which pretty much run true regardless of level (so take that you 50-60 uber gamers who think us 0-50's dont count for anything) <ul> <li>Wizards/Rangers stand away from the badguys</li><li>Assassins stand close to the badguys </li><li>Wizards wear robes</li><li>Assassins close too the badguys (Too close if you're a gnome, legitimate 'bum to face' issues exist for poor gnomish assassins...) </li><li>Robes tear easily, usually followed by bloody holes in the previously mentioned Wizards</li><li>Leather or Chain armor doesn't tear easily, meaning less bloody holes in our darling assassins </li><li>Wizards panic when a nasty big foe turns on them</li><li>Assassins activate their defensive stance and get to work evading/survailing </li><li>Rangers have the universal downside of being tree-hugging pansies who couldn't do a real fight to save their life, cowards with bows, peh!</li> </ul> And there you have it... Please stop comparing us to one trick Wizards who cant easily handle anything norrath throws at them... We do a [expletive ninja'd by Faarbot] signifigant amount of DPS at Melee ranges with the skills to make our survivability and adaptability far greater than a Wizzie. With some nice rear shooting ranged work just to spice things up. I wouldn't want it any other way ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Complete BS, as a assassin your [expletive ninja'd by Faarbot]ed within 2 hits of a group mob later, thats mb 1 hit more than the caster can take....hey and they actually can ROOT stuff and kill it with high damage range spells...your complete theory is just [expletive ninja'd by Faarbot]ing BS <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> <div></div>