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View Full Version : Anathema...important?


Nefari
07-11-2005, 07:41 AM
Hiya folks, looking for some assassinly advice.... I recent looted Anathema Master 1, if I recall it was a Server discovery.  From the description it looks like quite a good spell...Defense and Mitigation debuffs, though I have no idea what numbers are (I'm a Monk)... My question is, how important is this spell to the 50th/raid assassin?  Wanna get an idea of what I should ask for it... Thanks! <div></div>

dea
07-11-2005, 08:33 AM
It is currently a small ugprade from Adept III. It isn't worth more than 1.5p to me in its current form, even at that price I'd be hoping for it to get changed in the future. <div></div>

FrostyXN
07-11-2005, 09:28 AM
Important skill yes. . . But like above poster said. . . I saw one on broker and didn't even notice much a difference between adept 1 and master 1.  My advice, save it you will get more in the future if they ever fix the upgrade situation.  <div></div>

Kelst
07-16-2005, 09:27 PM
<P>Give it to a guildie you bonehead.</P> <P> </P> <P>I bet your one of those people who expect to get books from your guild through raids etc. and sell any you find and cant use.  class act , too bad it is all too prominent.</P> <P> </P> <P>Is my guild the only one that plays like an old rpg style game.  ie If i find a big sword it goes to the warrior,  If I find a nice robe goes the wizard.    You know even if you are a scout you can make use of that uber platemail BP.   Just make the warrior wear it and stand infront of you.</P> <P>Sorry for venting but i do believe all these greed orintated players should move to an exchange capable server to be with thier own kind.   </P>

Craien
07-18-2005, 10:20 PM
C'mon, take it easy.  You don't know whether he has an Assassin in his guild, or whether he is in a guild to begin with (unless I am slow, and didnt see something).  And let's face it - this game can get expensive in the higher levels.  Perhaps the gear/spells he buys with the money from this will save an Assassin some day!  You never know...

ERROR
07-20-2005, 01:19 AM
haha WHOA! Kelstat... take it down a notch buddy. seriously. <div></div>

scivias
07-20-2005, 12:21 PM
Wouldn't want a Master of that spell anyway, it's 36s duration would screw any set with two assassins present to spam it für a 10s interrupt, since one would block the other. <div></div>

Endr
07-21-2005, 01:48 AM
All I can say Kel is that you ain't the only one.  If I get some gear, or spells, or whatever and I know it's vendor trash because I can't use it or whatever I link it to guild to see if anyone needs it, no matter what it is.