View Full Version : Poisons disapering on death
hakai su
06-04-2005, 06:01 PM
<DIV>Anyone else think we should be abel to keep the poisons up after death? just like food/drink.. guess theres just not enough scouts to warrent the change. </DIV>
DementedGerbil
06-04-2005, 11:25 PM
<DIV>we do keep them, just no icon, ive noticed that after death i see it proc, but no icon, so i checked my combt screen and low and behold there it was, procin like a [expletive ninja'd by Faarbot]</DIV>
Putka
06-05-2005, 03:22 PM
lol really? gonna test that <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
SeymoreDra
06-05-2005, 04:36 PM
I never noticed a proc after death either. I just always look for the icon. I'll take a look today though. <DIV> </DIV> <DIV>I do agree with keeping poison after death though, for player made poisons. Not sure how merchant food works, because I haven't used it in a long time, but I think player made food and poison should remain after death while merchant food and poison should not. Just another subtle way to benefit tradeskillers.</DIV> <DIV> </DIV> <DIV>Seymore Draco</DIV> <DIV>50 Assassin</DIV> <DIV>Nerfed - Oggok </DIV>
hakai su
06-05-2005, 05:57 PM
<DIV>well its cool if we keep them after death.. but would like to see the icon. how do I know when it runs out.. :smileysad:</DIV>
Putka
06-05-2005, 08:36 PM
<DIV>just tested it, the poison definitely does disappear.</DIV>
hakai su
06-06-2005, 05:07 PM
<DIV>well.. guess we need to /feedback it and hope that a DEV will see this post. because I for one hate droping gold on some good poisons only to lose it to dieing. </DIV>
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