View Full Version : Did i just imagine it or?
CloakV
04-12-2005, 03:14 PM
Now it could be that I miss understood this but didn't the devs state that the imbalance between scout based classes and their poor comparitvie dps compaired to tanks was going to be fixed? It seems to me that this has been brushed under the carpet and the massive fix/re-work of the scouts that was in live update 6 consited of them fixing the buff timers they broke in the previous patch. (the same as all the classes got for that matter) ...... If i'm going to have day dreams why can't it be about topless womens volley ball and not imaginary fixes to scout classes? <span>:smileytongue:</span> <div></div>
Putka
04-12-2005, 03:32 PM
<P>this is a partial quote of Moorgard's post from today</P> <P><EM>These changes are fundamental ones that affect the game as a whole. And defense can't be considered alone; we are looking at damage output and healing in conjunction with this as well. Because it is so crucial, we aren't going to rush the process. If it makes it into Live Update #7, fantastic, but if we don't feel it's ready to go we will hold it back until LU #8.</EM></P> <P>Seems like they'll be revamping the combat system and doing all kinds of balancing stuff in the process <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. There wont just be "scout balancing" done.</P>
Outerspace
04-12-2005, 05:50 PM
"Balancing" ? They should be upping our damage output from nukes, and reducing certain recast times. It's not about balance, it's about making an assassin an assassin, not a low dps evac monkey that's useless against raid mobs. They need to reduce that agility nerf as well. <div></div>
Craien
04-12-2005, 09:28 PM
Well, as long as we have a specific and unique ability set and purpose, and can solo even cons (singles, not groups obviously) without an overwhelming risk of death I will be content. The pattern for the live updates is every two months, correct? That seems to be the pattern to me at least. That at least gives a time frame.
Treelurk
04-13-2005, 04:09 AM
<HR> "Balancing" ?<BR><BR>They should be upping our damage output from nukes, and reducing certain recast times. It's not about balance, it's about making an assassin an assassin, not a low dps evac monkey that's useless against raid mobs.<BR><BR>They need to reduce that agility nerf as well.<BR> <DIV> <HR> </DIV> <DIV>Um... that's balancing.</DIV>
Outerspace
04-13-2005, 02:07 PM
<BR> <BLOCKQUOTE> <HR> Treelurker wrote:<BR> <HR> "Balancing" ?<BR><BR>They should be upping our damage output from nukes, and reducing certain recast times. It's not about balance, it's about making an assassin an assassin, not a low dps evac monkey that's useless against raid mobs.<BR><BR>They need to reduce that agility nerf as well.<BR> <DIV> <HR> </DIV> <DIV>Um... that's balancing.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Show me where I said it wasn't, troll boy.</P> <P> </P>
Treelurk
04-13-2005, 11:22 PM
You implied that it wasn't, Rat Sneak.
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