SoloranFirebay
12-10-2004, 01:19 AM
<DIV> <DIV>atm I have a 28 defiler and a 22 assassin, my question is how do stats affect melee damage. At 22 my assassin un buffed has 83 str 71 agi and 65 sta, with 1011hp, and 917 ac. My two weps are Dragoon dagger(5-15, 1.2) and Captains barbed whip(5-15,1.2). And for the life of me i can not figure out what stats do ANYTHING for melee damage, far as i can tell str just lets you carry more, agi makes you hit less, and sta makes you take more hits. But in no way what so ever do i see any difference between me and another 22 assassin who has 42 str 91 agi 63sta. I see that weps give a range that they will melee in, with a high and a low, and i atleast figured that with higher str you would be able to hit on the upper limits more on average than someone with lower str. </DIV> <DIV> </DIV> <DIV>I have a program that logs damage done by me, so as a test me and this other assassin who has the same program went out and for 20 min solo'd greens(forgot to mention that we are using same weps as well) we used absolutly no arts at all, and at the end of 20 min after soloing 12 mobs each our DPS was: me 10.09/sec and him 9.96/sec. there is a 41str difference between us and only .15/s damage diff.</DIV> <DIV> </DIV> <DIV>Then as another test we went to oranges, we had a 30 gardian pull lvl 26 mobs, break the encounter so we could hit them and not take agro, again using no arts our dps was: me 9.56/sec him 9.73/sec. Again only a .17/sec difference, this basically is nothing. </DIV> <DIV> </DIV> <DIV>So agian i ask anyone out there to perhaps explain how melee damage is done with stats thrown into the mix? because i am clueless at this point.</DIV> <DIV> </DIV> <DIV>Kloak-22 assassin</DIV> <DIV>Neehi-28 defiler</DIV></DIV>