View Full Version : Skill replacements
Klyte
12-05-2004, 08:50 PM
<DIV>Hi I was wondering if there is a post (i have searched) that tells you want higher skills replace lower skills in the scout through Assassin line. Right now I have 3 toolbars open and im only a lev 22 Asssassin and running out of room. I would think as you advance you would need less and less skills you got early on like forinstance Pierce. Is Pierce ever replaced with a higher class skill or for that matter any of them? It would be great if there was place where all this stuff was listed. Im not really looking for just a list of skills for the Assassin as I have that what I need to know is what skills are canceling out previous ones. Ty.</DIV>
khalysta
12-06-2004, 04:36 AM
<DIV><A href="http://www.thescoutssanctuary.com/assassin.php" target=_blank>http://www.thescoutssanctuary.com/assassin.php</A></DIV> <DIV> </DIV> <DIV>Every skills gets replaced on a 14 level cycle essentially so your pierce replacement comes at 29 with cut. There are a few exceptions to the rule like escape, assassin's mark and a few others you only get once but in general expect a 14 level cycle just like you got sneak at 3 then upgraded to hunt at 17.</DIV>
Klyte
12-07-2004, 12:25 AM
<DIV>Thanks that clears things up for me and thanks Khalysta your always a great help <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</DIV>
Sobeli
12-12-2004, 10:19 AM
I rarely remove older skills just because a new one shows up. In groups, if you're trying to do your part for an HO, it's great to have an extra skill available in case one hasn't recylced and it's your turn in the chain or pattern (for ordered HOs) or just to be able to get in the move for an non-ordered HO.
Mjk_cz
12-13-2004, 01:04 PM
As Replacement i take only those skills who share timer with their older versions. Shadow blade/ebon blade, dirty kick/vex etc<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
<DIV>sneak line is a good one not to replace i've found as you can cycle through them in battle to do your higher damage stealth hits...granted you have to SERIOUSLY watch aggro (but that's what evade line is for [also another to never "replace"]) but you can reduce a mob quick...</DIV> <DIV>i personally keep the "combat clutter" and quick time buffs on the 3 bars and put out of combat skills (pathfinding, track, etc) on a non visible bar and switch between if needed...</DIV> <DIV>dunno if this helps at all but passing time and thought i'd add my 2cp</DIV>
Zartim
02-07-2005, 11:24 PM
<DIV>This thread from my favorite Scout site (hehehehehe) goes well with this topic. </DIV> <DIV> </DIV> <DIV><A href="http://www.thescoutssanctuary.com/viewtopic.php?t=3442" target=_blank>http://www.thescoutssanctuary.com/viewtopic.php?t=3442</A></DIV>
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