PDA

View Full Version : Makeshift weapon


shadowhawk
11-30-2004, 08:12 PM
<DIV>Makeshift weapon... lvl 30 assassin combat ability</DIV> <DIV> </DIV> <DIV>So far i can not figure out what this spell does....</DIV> <DIV> </DIV> <DIV>It is supposed to summon a weapon that can be used once... dont know why i would need a weapon when i already have some.... its not like eq 1 where when you died you spawned without equipment.  </DIV> <DIV> </DIV> <DIV>Everytime i cast this spell it say that i cannont accept this weapon.... </DIV> <DIV>i tryed casting on pets... npc's... pc's  everytime i get the same message... you cannont accept this weapon.</DIV> <DIV> </DIV> <DIV>Is this spell bugged? and even if it is what is the point?  To me seems like this spell is total crap and has no real use... Only thing that would be kinda nice is if it summoned ranged weapons like arrows or daggers... that would be cool</DIV> <DIV> </DIV> <DIV> </DIV>

shebalse
11-30-2004, 08:44 PM
<DIV>Cast it. The weapon will be in your inventory. Equip it in the activate slot. During battle right click it and select use. Much the same way as poison. I only tried this weapon 2 times. Did around 80 damage each time. I think it sucks personally..</DIV>

khalysta
11-30-2004, 11:09 PM
<BR> <BLOCKQUOTE> <HR> shebalseki wrote:<BR> <DIV>Cast it. The weapon will be in your inventory. Equip it in the activate slot. During battle right click it and select use. Much the same way as poison. I only tried this weapon 2 times. Did around 80 damage each time. I think it sucks personally..</DIV><BR> <HR> </BLOCKQUOTE><BR> when I had it in beta I hotkeyed the activate slot in one of the tertiary banks positions.  So then you just use ctrl-x to activate it rather than rightclicking and use.  Same works well for poisons you can throw a stack of them in the activate slot and then just press the hotkey as needed.  I didnt like the art either in beta though.  The big complaint is that it goes in your backpacks not the activate slot.  So if you are adventuring your bags always fill up thus changing where it summons to every time you loot.  If it went straight into the activate slot then it would be nice but overall the extra damage doesnt seem worth the effort when you have so many other abilities to use that don't require all the moving around of things.