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Aljahb
01-28-2007, 12:56 AM
Okay my stances icons both dull out when either of the stances are activated...This is kinda confusing as sometimes I loose trakc of which stance I am in becuase I am looking at my hotbars not the buff bar generally when I need to be fighting. Is there any way around this problem?Thanks in advance Sukea<div></div>

Gnome mercy
01-28-2007, 06:01 AM
<BR> <BLOCKQUOTE> <HR> Aljahbar wrote:<BR>Okay my stances icons both dull out when either of the stances are activated...This is kinda confusing as sometimes I loose trakc of which stance I am in becuase I am looking at my hotbars not the buff bar generally when I need to be fighting. Is there any way around this problem?<BR><BR>Thanks in advance <BR><BR>Sukea<BR> <BR> <HR> </BLOCKQUOTE><BR>Yeah just right click on the buff bar and there should be like a customization tab not actually named customize but i can't remember what it pops up as but itll pull up another window with the current windows stuff and you can change it in there or hit alt+o and head into display and you can change that its called like fade-to duration or something like that, just play with it and see what you like i always keep all my windows active

Caliga
01-28-2007, 10:31 AM
But you don't need to "watch" your stance.  If something hits you and you can't remember, look up for a sec, then continue fighting.  And I thought I couldn't multitask...<div></div>

Aljahb
01-28-2007, 06:11 PM
<div></div><div></div><div></div><div></div><img src="http://aguy.us/mmorg/eq2/eq2guilds/eq2-unitedfront/images/Adroit.jpg">      <div align="left"><img src="http://aguy.us/mmorg/eq2/eq2guilds/eq2-unitedfront/images/ArrowFlurry.jpg">   Okay so you can visualize this When my ranged stance is activated the melee stance icon is dulled as welland likewise when melee Stance is activated the ranged Icon is dulled too.. makes it a bit harder for you to know exactly which buff is up on the character unless you tkae your eyes off the hotbars and look over at the buff windows..which means you are not fighting for a a couple milliseconds. This is just anoying.</div>I know you are joking on the last post, and I am laughing with that.  However Stances are critical to fighter type classes to gain the most effectiveness. <ol><li>stances take 2 clicks (i solved that with the macro below)</li><li>I should be able to see both my Stance icons on my hot bars when Arrow flurry is activated then it should be Dulled out and Adroit Should not be and when Adroit is activated  Arrow Flurry should n't be dulled out too  and when both are not activated neither should be dulled out. Call me silly but that is how the spells should work.</li></ol>Anyway I found a macro that solves the 2 click issue for me. What this does is deactivates the current stance then activates Adroit if Arrow Flurry was on..if not it deactivates the curent stance  activates Arrow Flurry if Adroit was on. I am not yet sure how I will be able to work a 3rd stance in the macro but this one so far works with only a minor glitch.  So far in this macro you should only use lines 1 and 2 of the 3 line editor as laid out below:  Each colon and simi-colon are nesscary..<blockquote><blockquote><font color="#ff00ff">: ; usea Stance: Adroit ;</font><font color="#ff00ff"></font><font color="#ff00ff">: ; usea Stance: Adroit ; usea Stance: Arrow Flurry ;</font></blockquote></blockquote>Also Gnome Mercy There is no way to "customize" the icon at least that I found from the hotbar tab or the window settings tab...<blockquote><blockquote><font color="#ff00ff"></font></blockquote></blockquote><div></div><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span><span class="time_text">05:21 AM</span></p><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span><span class="time_text">05:24 AM</span></p><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span><span class="time_text">05:48 AM</span></p><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span><span class="time_text">05:58 AM</span></p><p>Message Edited by Aljahbar on <span class=date_text>01-28-2007</span> <span class=time_text>05:58 AM</span>

Caliga
01-28-2007, 09:05 PM
Actually I wasn't joking, you toggle stances back and forth during combat?  Why are you going back and forth during combat?  I think they set it up correctly,  both should be dulled out because with one on you can't use the other, just like all master smites are on the same timer.   Even though I have no idea why you would need a marco for stance switching I'm glad you found a solution and don't worry, we only get two stances.<div></div>

Aljahb
01-29-2007, 01:47 AM
<div></div><div></div><div></div>Well, when I want to range  attack mobs I like to have Arrow Flurry up considering mobs don't generally like being struck from a distance they usually tend to come at me in which case I prefer to have Adroit up as my stance however....arrow flurry is better for ranged attacking and Adroit obviously for melee and close up..<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /><blockquote><ol><li> Arrow Flurry</li><ol><li>+22 Piercing</li><li>+30% Quick shot </li><li>+213 Ranged Damage</li></ol><li>Adroit</li><ol><li>+39 Agility</li><li>+26 to Parry</li><li>+31 defense</li></ol></ol>As you can see when ranged attacking my stats for ranged attack are better with Stance Arrow Flurry up instead of adroist as the +39 agility is great for avoidance doesn't help at all for your ranged attack skillsconverselywhen Meleeing my stats are better  with Stance: Adroit upSo considering in solo modes I ranged attack first to get  my <ol><li>Take Aim +32  to crit in ranged</li><li>Triple Shot (master 1) +775 Or use Crippling arrow(Master 1) +702 damage</li></ol>When coupled with Arrow flurry (+213 damage) these make my first shot max potential 988 or 915 depending on which ranged attack I use. This does not include the potential crit bonus I will get if it is trigggered and at 43% crit chance that is almost 1 out of every 2 first shots i take I will crit with take aim up and my attack rating with Arrow Flury = 684 versus with adroit = 624 makes for a slight increase in damage output at well. I am currently level 36 ranger. this is not bad  for a first shot.This compared to my melee damage from my Shaodow Lunge (Master 2) (Yes master 2 spell) spell which maxs at 849 and does not have near the crit chance % (currently melee crit for my character = 1%) that my ranged crit has (43%  with take aim) and arrow flurry on I would like that additional damage as my first shot... there is usually enough time to switch stances before the mob can get in melee range. So to answer your question I would like the extra damage from the stacked effectiveness of multiple spells...on ranged that I cannot get from melee spells.Now if you can educate me on whether or not I am calculating these spell bonuses together correctly or not  these are the reason I would like to switch stance in combat....not to mentionwhy I wouldn't want that then please I would like to hear the reasoning.And no both should not be dulled out...only the current stance should be that way when looking at the hotbar you know which one is active and which one is not... buff bars are nice but for mouse using players it makes you look at something other than the combat hotbar<img src="http://aguy.us/mmorg/eq2/eq2guilds/eq2-unitedfront/images/StanceAF.jpg">that would be 1878  damage without the cuastic poisioning on the first shot.. with cuastic poisioning = 1995 dam  on first shot granted that mob was green to me... so igher level mobs are going to be less damage.. but its one heck of a set up...<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></blockquote><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span> <span class="time_text">12:50 PM</span></p><p>Message Edited by Aljahbar on <span class="date_text">01-28-2007</span> <span class="time_text">12:51 PM</span></p><p>Message Edited by Aljahbar on <span class=date_text>01-28-2007</span> <span class=time_text>03:14 PM</span>

Caliga
01-29-2007, 02:11 AM
Okay, I see why you toggle now.  But it would seem to me that you don't need to know what stance you are currently in if thats why you are toggling them.  You can click either to turn off the stance, so there is no reason to look up since you already know which one you want depending on if you are being hit at the moment or not.I personally use that time to get off more bow CAs which might be more damage output than the stance switching.  But hey, if it works for you, go for it.And yes, the crit stuff looks right.<div></div>

Aljahb
01-29-2007, 04:29 AM
Problem is that sometimes in combat you are getting hit and you don't think you should be with a high avoidance so you look up to make sure you are in correct stance or that some how the stance didn't get clicked off by accident. If the icons were so that they would be dulled only when the activated stance is on then I never have to look up.. yes sure I mentally keep my stances in my head but there are times when some things go wrong looking to the maintained spells bar is a pain and I hate having clutter on my screen and would rather have the maintained spells bar opacity to 0 when I don't need it. And mouseover it when I need to check if I have a spell. If the spells didn't both dull out I would never have to look anywhere but at my hotbar for confirmation while in combat. Its not a great set up  for stance Icons and I have never seen that before in any game but this is the first SOE game I have played so perhaps its an SOE programming thing. Also that macro above does't truely work after experimenting with it today...I have gone to using 2 seperate macros 1 for Melee stance and 1 for ranged this at least eliminates the need to double click for stanceshere they areRanged:<blockquote><blockquote><font color="#ff33cc">: ; usea Stance: Arrow Flurry </font><font color="#ff33cc">; usea Stance: Arrow Flurry ;: ; usea Stealth ;<font color="#009933">I use stealth in this stance only becuase more often than not I want stealth for my ranged stealth attacks for multiple targets pounce pounce pounce </font></font></blockquote></blockquote><font color="#cccccc">Melee:          </font><font color="#ff33cc">: ; usea Stance: Adroit </font><font color="#ff33cc">; usea Stance: Adroit ;<font color="#cccccc">unfortunately this doesn't make the switching for me on one button/macro but solves the double button click to deactivate the current stance and cast the next stance...Games are so interesting in thier different programming and  set ups from one to the next they are wonderful experiences for little matters such as these.. I like trying to solve the problems from a players standpoint and I realy like eq2..<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></font>                    </font><div></div>

Nulad
01-29-2007, 06:40 AM
Bugger that, I only ever use Adroit if I end up attempting to tank... Other than that I stay at range as much as possible which is a lot easier these days with our roots, stuns and snares.  Don't forget that Adroit has a negative effect on your slashing, piercing and crushing skills too, unless you have spent points in the EoF AP option to negate those.  I've never bothered to parse or attempt to calculate how much difference it makes but I'm pretty sure that the time spent switching stances back and forth could be very much better spent killing the mob.Your UI... hurts my eyes...<div></div>

Aljahb
01-29-2007, 07:05 AM
<P>I solo allot so I am not in a raid group situation at present and if I were I would probally do as you suggest. </P> <P>But when soloing using my Adroit takes my Avoidance from 2100 to 3700. Keeping my Stance: Arrow Flurry on just doesn't make sense in light of that. Adroit take my attack from 684 to 624 but the increase in avoidance is killer...I can hit a mob about 5 to 6 times before they ever land 1 blow. </P> <P>If they can't hit you.. they can't kill you...<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> </P> <P>then I get my recycled spells all over again Plus Heroic oppty.  Coupled with the First shot I got off using Stance: Arrow Flurry + Aim Shot+ Triple Shot there is allot of damage happening.. the stance shift is worth it.</P> <P>My complaints are that soe programmers are not making stances for rangers user friendly. Double clicking stances should not have to happen to activate them and duling out both when only one is active is just shortsighted.</P> <P>Aljah</P>

Caliga
01-29-2007, 08:59 AM
<div></div><div></div>Our argument is the majority of people aren't trying to do this, and both stances being down falls in line with the way the rest of EQ mechanics work.  Both being down shows they aren't useable at the same time.  One up and one down and people will try to click them both on like buffs when they first get them.  Then there will be 400 posts to the forums about why their buff keeps coming undone.  And while what you are doing seems a bit unusual and counterproductive we shouldn't be so mean about it.   So I apologize for before.Also to the other poster, I now solo in my defensive stance all the time (put 5 AA in it since I was getting run speed), with a shield!  I know, pure dps blasphamy!  But I've found that its quite effective in staying alive when I have a bunch of mobs hitting me.  While I can keep one mob off me, 5 posed a problem until I changed the way I soloed. Edit:  Oh, and your UI is scary, maybe the looking up problem could be solved if you shrank the maintained spell bar and stuck it next to your poisons.<div></div><p>Message Edited by pinkdove80 on <span class=date_text>01-28-2007</span> <span class=time_text>10:01 PM</span>

Aljahb
01-29-2007, 11:28 AM
<blockquote><hr>pinkdove80 wrote:<div></div><div></div>Our argument is the majority of people aren't trying to do this, and both stances being down falls in line with the way the rest of EQ mechanics work.  Both being down shows they aren't useable at the same time.  One up and one down and people will try to click them both on like buffs when they first get them.  Then there will be 400 posts to the forums about why their buff keeps coming undone.  Edit:  Oh, and your UI is scary, maybe the looking up problem could be solved if you shrank the maintained spell bar and stuck it next to your poisons.<div></div><p>Message Edited by pinkdove80 on <span class="date_text">01-28-2007</span> <span class="time_text">10:01 PM</span></p><hr></blockquote>I bet people would place the stance icon in #1 slot on 2 seperate hot bars....1 hotbar for ranged attacks and the 2nd for melee. And before going into either type of combat would click the associated stance aplicable to the type of fighting ranged or meleeNow as for what you are saying about the EQ mechanics and its methodology....I see exactly what you are saying and technically and logically you seem to be correct but these are not buffs these are stances... which makes these spells completely different in how they should be handled both visually and mechnically. My ui would be less scary if SOE didn't dull out the stance icon that wasn't currently active...becuase my maintained spell bar would be visble on mouseover only..<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />As far as the size of my icons I am a mouse user.. I have not so nimble fingers so keyboard moves are difficult for me and mouse clicks are my only friend in playing... it sucks but I need the hotbars bigger to prevent mis-clicks. Anyway i don't look much at the fight just my mouse icon on the hotbar and my group or raid windows..<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />My fonts are larger too than most 15 y/o's becuase I have middle aged eyes and middle aged glasses to boot...<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> I long for the 20/10 vission of my youth...<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />Sukea<div></div>

Badaxe Ba
01-30-2007, 05:54 AM
I understand what the OP is getting at, but would also like to point out that there is a third option, of no stance.  Not saying anyone is using that option, at least not on purpose, but only to illustrate that when either buff is on, the hotbar keys are faded, but with neither on, both are lit.  I would suggest that tying the hotbar buttons to be switched by key rather than macro, but that is my personal choice.

Aljahb
01-30-2007, 06:45 AM
<BR> <BLOCKQUOTE> <HR> Badaxe Bart wrote:<BR> I understand what the OP is getting at, but would also like to point out that there is a third option, of no stance.  Not saying anyone is using that option, at least not on purpose, but only to illustrate that when either buff is on, the hotbar keys are faded, but with neither on, both are lit.  I would suggest that tying the hotbar buttons to be switched by key rather than macro, but that is my personal choice.<BR> <HR> </BLOCKQUOTE> <P><BR>You know I almost mentioned this in an earlier post but I ramble so much ..(As you guys probally noticed already) that I left that part out...[Removed for Content]. Thanks for the suggestion. </P> <P>I am working on a series of macro's now that wil include the stance switch to adroit and include the HO + Entrap + Lightinging strike as my first round of attacks. I wll keep you posted..<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></P> <P>I got ACT (Advanced Combat Tracker) for a damage meter yesterday and that is helping me work on things...</P> <P>Sukea</P><p>Message Edited by Aljahbar on <span class=date_text>01-29-2007</span> <span class=time_text>05:46 PM</span>

TaleraRis
01-30-2007, 06:47 AM
Since the avoidance changes, I spend a LOT more time in defensive stance, so much so that I've been putting AAs into reducing the penalties. The avoidance bonus has become essential for my survival when a mob get close. Without it, it's like the mob is hitting a me made of paper.<div></div>

Finora
01-30-2007, 10:00 PM
<P>I'm really failing to see how it is a problem. It takes only a wee bit of time to peak at your buff bar to see "yeah I have crossed swords, in defensive" or "some arrows, in offensive". Or as the screenshots show, you can get UIs mods that have the names of the buffs right there.</P> <P>I'll admit I don't do much stance switching though unless I'm killing heroics for some reason or another and even then more often than not I just click off the offensive and not put up defensive (I don't yet have the aa for no penalties maxed so I greatly dislike my defensive stance atm). Offensive stance however seems to be just dandy for any solo stuff yellow or lower. I am only level 42, might change at higher levels, I'll have to wait and see. </P> <P> </P>

Aljahb
01-30-2007, 10:44 PM
<div><blockquote><hr>Calendri wrote:<div></div> <p>I'm really failing to see how it is a problem. It takes only a wee bit of time to peak at your buff bar to see "yeah I have crossed swords, in defensive" or "some arrows, in offensive". Or as the screenshots show, you can get UIs mods that have the names of the buffs right there.</p> <p>I'll admit I don't do much stance switching though unless I'm killing heroics for some reason or another and even then more often than not I just click off the offensive and not put up defensive (I don't yet have the aa for no penalties maxed so I greatly dislike my defensive stance atm). Offensive stance however seems to be just dandy for any solo stuff yellow or lower. I am only level 42, might change at higher levels, I'll have to wait and see. </p> <hr></blockquote>Appreciate the response but as that screen shot shows I have to have my maintained spells bar visible at all times. This causes screen clutter. I would prefer to have maintained spells only visible on mouseover to reduce screen clutter. If only the stance Icon that was  active was dulled out in the hot bars I would never have the need to look at the maintained spells bar and I could reduce my screen clutter.. which I would prefer as would most gamers.Yes I use Profit UI but that is not what is adding the name of the spells in the maintained spell bar that is a funtion in the EQ2 maintian spells in fact it is becuase I have the maintained spells window widened to accomodate the names of the spells.Sukea</div>

Ranja
01-30-2007, 11:25 PM
<div><blockquote><hr>Aljahbar wrote:<div><blockquote><hr>Calendri wrote:<div></div> <p>I'm really failing to see how it is a problem. It takes only a wee bit of time to peak at your buff bar to see "yeah I have crossed swords, in defensive" or "some arrows, in offensive". Or as the screenshots show, you can get UIs mods that have the names of the buffs right there.</p> <p>I'll admit I don't do much stance switching though unless I'm killing heroics for some reason or another and even then more often than not I just click off the offensive and not put up defensive (I don't yet have the aa for no penalties maxed so I greatly dislike my defensive stance atm). Offensive stance however seems to be just dandy for any solo stuff yellow or lower. I am only level 42, might change at higher levels, I'll have to wait and see. </p> <hr></blockquote>Appreciate the response but as that screen shot shows I have to have my maintained spells bar visible at all times. This causes screen clutter.<b> I would prefer to have maintained spells only visible on mouseover to reduce screen clutter. </b>If only the stance Icon that was  active was dulled out in the hot bars I would never have the need to look at the maintained spells bar and I could reduce my screen clutter.. which I would prefer as would most gamers.Yes I use Profit UI but that is not what is adding the name of the spells in the maintained spell bar that is a funtion in the EQ2 maintian spells in fact it is becuase I have the maintained spells window widened to accomodate the names of the spells.Sukea</div><hr></blockquote>You can do this. Right click on the window and choose window settings. Set normal opacity to 0 and mouseover to 100. When you mouse over it, it iwll appear. I do this with my chat window  and quest window so they dont infringe on my killing space<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div>

Gareorn
01-31-2007, 01:00 AM
<DIV>LOL.  My UI looks like Sanford & Son's back yard.</DIV>

Aljahb
01-31-2007, 02:36 AM
<BR> <BLOCKQUOTE> <HR> bentgate wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Aljahbar wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Calendri wrote:<BR> <P>I'm really failing to see how it is a problem. It takes only a wee bit of time to peak at your buff bar to see "yeah I have crossed swords, in defensive" or "some arrows, in offensive". Or as the screenshots show, you can get UIs mods that have the names of the buffs right there.</P> <P>I'll admit I don't do much stance switching though unless I'm killing heroics for some reason or another and even then more often than not I just click off the offensive and not put up defensive (I don't yet have the aa for no penalties maxed so I greatly dislike my defensive stance atm). Offensive stance however seems to be just dandy for any solo stuff yellow or lower. I am only level 42, might change at higher levels, I'll have to wait and see. </P> <P> </P> <HR> </BLOCKQUOTE>Appreciate the response but as that screen shot shows I have to have my maintained spells bar visible at all times. This causes screen clutter.<B> I would prefer to have maintained spells only visible on mouseover to reduce screen clutter. </B>If only the stance Icon that was  active was dulled out in the hot bars I would never have the need to look at the maintained spells bar and I could reduce my screen clutter.. which I would prefer as would most gamers.<BR><BR>Yes I use Profit UI but that is not what is adding the name of the spells in the maintained spell bar that is a funtion in the EQ2 maintian spells in fact it is becuase I have the maintained spells window widened to accomodate the names of the spells.<BR><BR>Sukea<BR></DIV><BR> <HR> </BLOCKQUOTE>You can do this. Right click on the window and choose window settings. Set normal opacity to 0 and mouseover to 100. When you mouse over it, it iwll appear. I do this with my chat window  and quest window so they dont infringe on my killing space<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Mate I know I can reduce the opacity and elimate the maintained spells from the ui...however I would then need to not only lok up but move my mouse over the maintained spells bar to see which Stance I am actually in at that moment. I would then be need to move my mouse back to the Hotbars to continue fighting which wastes valuable time and movement in the midst of close fights. Not to mention taking focus off the hotbars with both my eyes and the mouse making the potential for mouse click mistakes far greater...so in effect by dulling out both stance Icons on activation of one I have to clutter my UI. </P> <P>Thank you very much SOE for shortsightedness in this regard.</P> <P>However the nice thing about Profit Ui is I can now eliminate the maintained spells bar becuase it tracks Avoidance on the bottom of the page to the right. Over the last 2 days of playing and exprimenting I have gotten more used to doing just that and have eliminated the maintained spells on my ui and am now clutter free. </P> <P>Thank you Profit UI you are virtually (no pun intended)the best all round UI i found so far in the EQ2 addon world...</P>

TerriBlades
01-31-2007, 07:33 AM
<BR> <BLOCKQUOTE> <HR> Aljahbar wrote:<BR>Mate I know I can reduce the opacity and elimate the maintained spells from the ui...however I would then need to not only lok up but move my mouse over the maintained spells bar to see which Stance I am actually in at that moment. I would then be need to move my mouse back to the Hotbars to continue fighting which wastes valuable time and movement in the midst of close fights. Not to mention taking focus off the hotbars with both my eyes and the mouse making the potential for mouse click mistakes far greater...so in effect by dulling out both stance Icons on activation of one I have to clutter my UI. <P>Thank you very much SOE for shortsightedness in this regard.</P> <P>However the nice thing about Profit Ui is I can now eliminate the maintained spells bar becuase it tracks Avoidance on the bottom of the page to the right. Over the last 2 days of playing and exprimenting I have gotten more used to doing just that and have eliminated the maintained spells on my ui and am now clutter free. </P> <P>Thank you Profit UI you are virtually (no pun intended)the best all round UI i found so far in the EQ2 addon world...</P><BR> <HR> </BLOCKQUOTE> <P>I would tell you to try not to take this the wrong way... but you will.. so it doesnt matter.</P> <P>You sound like a drama queen. First off, you should know what "Stance" you are in before you engage a fight. If you are in your Offensive stance when you bow pull a mob, that more or less eliminates the need to figure out what stance you are in. When the mob gets into melee range, you switch to defensive. I dont see the big deal, unless you get confused about what to do after the fight is over... if thats the case, let me help you out. Switch to your offensive stance, rinse wash and repeat.</P> <P>This isnt rocket science. Its not at all difficult to look at your maintained buffs to see what stance you are in. And it most definately wouldnt be as difficult, or as dangerous as you make it sound in your post.<BR></P> <P>The only thing I will agree with is that Profit Reborn is a fantastic EQ2 mod. Its the one I use, however, mine, isnt "cluttered". and I really... really... did I say really? hope that you opened up your chat window that large just to show everyone your triple shot hits, and procs.</P>

Aljahb
02-01-2007, 12:29 AM
<div></div><div><blockquote><hr>TerriBlades wrote:<div></div> <p>I would tell you to try not to take this the wrong way... but you will.. so it doesnt matter.</p> <p>You sound like a drama queen. First off, you should know what "Stance" you are in before you engage a fight. If you are in your Offensive stance when you bow pull a mob, that more or less eliminates the need to figure out what stance you are in. When the mob gets into melee range, you switch to defensive. I dont see the big deal, unless you get confused about what to do after the fight is over... if thats the case, let me help you out. Switch to your offensive stance, rinse wash and repeat.</p> <p>This isnt rocket science. Its not at all difficult to look at your maintained buffs to see what stance you are in. And it most definately wouldnt be as difficult, or as dangerous as you make it sound in your post.</p> <p>The only thing I will agree with is that Profit Reborn is a fantastic EQ2 mod. Its the one I use, however, mine, isnt "cluttered". and I really... really... did I say really? hope that you opened up your chat window that large just to show everyone your triple shot hits, and procs.</p><hr></blockquote>The only thing I will agree with is that Profit Reborn is a fantastic EQ2 mod. Its the one I use, however, mine, isnt "cluttered". and I really... really... did I say really? hope that you opened up your chat window that large just to show everyone your triple shot hits, and procs.<hr>[Removed for Content] The only drama in this thread is the one you are trying to start.how can you start off a paragraph with: <font color="#ff00ff"> "I would tell you to try not to take this the wrong way... but you will.. so it doesnt matter.You sound like a drama queen. " </font> and seriously think someone would not take ofense to such a comment. Terri you obviously are a little less interested in discussion and more interested in being offensive to other people, snide, rude  and your suggestion is unappreciated becuase its intent is to ridicule. I am making observations and suggestions... other people are making observations and suggestions. When they offer suggestions I respond that is what forums are for. Some of those people have heard my responses and either said well to each his own , saw my point, didn't see my points and moved on. In this case you are suggesting I am a Drama Queen. Its off the topic of this thread please get on point and stay there like everyone else has been. And yes I opened up my chat window so I would only have to take 1 screen shot of the damage from the first shot in that particular ranged attack.and yes Profit RAWKS</div><p>Message Edited by Aljahbar on <span class=date_text>01-31-2007</span> <span class=time_text>11:31 AM</span>

TerriBlades
02-01-2007, 06:01 AM
<P>Seems you missed my point.</P> <P>What Im suggesting is that you are making a mountian out of a mole hill. You can change stances midfight. You should know what stance you are in before the pull. If its a ranged pull, you should be in your offensive stance, one the mob hits melee range, switch stances. After the fight is over, switch back to offensive. Several different ideas have been kicked around, and you have found a way to nix each and every one of them. For whatever reason. Its highly unlikely that if you take 2 seconds to look at your maintained buffs, spot your stance.. and if need be.. adjust accordingly, thats going to be the difference between your toon living and dying.</P> <P> </P>

Caliga
02-01-2007, 09:52 AM
<div><blockquote><hr>TerriBlades wrote:<div></div> <p>Seems you missed my point.</p> <p>What Im suggesting is that you are making a mountian out of a mole hill. You can change stances midfight. You should know what stance you are in before the pull. If its a ranged pull, you should be in your offensive stance, one the mob hits melee range, switch stances. After the fight is over, switch back to offensive. Several different ideas have been kicked around, and you have found a way to nix each and every one of them. For whatever reason. Its highly unlikely that if you take 2 seconds to look at your maintained buffs, spot your stance.. and if need be.. adjust accordingly, thats going to be the difference between your toon living and dying.</p> <hr></blockquote>It's better to just revamp the game to her specifications.  I mean so many people have complained about this...oh wait...</div>

Aljahb
02-01-2007, 09:55 AM
<div></div><div></div><blockquote><hr>TerriBlades wrote:<div></div><p>Seems you missed my point.</p><p>What Im suggesting is that you are making a mountian out of a mole hill. You can change stances midfight. You should know what stance you are in before the pull. If its a ranged pull, you should be in your offensive stance, one the mob hits melee range, switch stances. After the fight is over, switch back to offensive. Several different ideas have been kicked around, and you have found a way to nix each and every one of them. For whatever reason. Its highly unlikely that if you take 2 seconds to look at your maintained buffs, spot your stance.. and if need be.. adjust accordingly, thats going to be the difference between your toon living and dying.</p><hr></blockquote>No I didn't miss your point at all but it does seem that you missed my point that you were rude and trying to start drama in a thread that didn't have any drama...Calling someone a drama queen. Then saying that they would probally take it the wrong way in the same paragraph is like hitting someone over the head with a baseball bat then plausibly denying the fact that you did it. It was rude, snide and intended to to invoke ridicule. As was the entire previous post. But as Liam Lynch says  <font color="#ff33ff" size="5"><a target="_blank" href="http://www.youtube.com/watch?v=Nuj7DTrDOkk">WHATEVER</a></font><div></div><p>Message Edited by Aljahbar on <span class=date_text>01-31-2007</span> <span class=time_text>09:15 PM</span>

TerriBlades
02-01-2007, 11:00 AM
<P>You're right this thread didnt have drama.... you know what it had? Stupidity. If you are so completely oblivious as to what stance you may or may not be in, and its dire that you know... Allow me to point you in the direction of the casters... Who, for the record, dont have any stances to speak of. This should ease the burden of actually paying attention to what you are doing instead of blindly running around.</P> <P>With all the other issues that Rangers have to deal with, this one seems to be the least of anyones concerns. Frankly, I would rather see them fix important issues that effect a lot more ppl then wander in here, read this post and waste time trying to make the game more user friendly for one person.</P> <P>One thing that gets on my nerve is to have someone come in, complain about something, then watch as several other players take the time to reply and make suggestions to help a person, only to watch that person toss each and every suggestion out the window because it doesnt "fit" their playstyle. So let me be the first to tell you that there are hundreds of other rangers that have managed to level up thier toons without this being a "game breaking" issue that you seem to be making it out to be.</P> <P>If you wanted to just come in and complain about it, you're doing a great job. If you really wanted a fix to the problem, you most likely would have used one of the suggestions previously handed to  you. It just seems to me, that the only way a "fix" is going to be good enough for you is if a Dev came in here and said.. "ya know what, Aljahbar is right, we really should only grey out once stance just to make her life easier". Well heres a news flash... it prolly wont happen anytime soon.</P> <P>My suggestion to you is to go back, read everything that everyone said (skip my posts if you need to), and find a suitable solution to your problem. There really is one in there without having to get a Dev to fix an issue that only YOU seem to be experiencing.</P>

Aljahb
02-01-2007, 11:54 AM
Sorry I didn't realize you were the great defender of all Rangers in all lands...Did I ever say this was a game breaking issue... in a word ...No. All I ever said was that it was annoying (well to me at least)...nothing more nothing less. Most people haven't agreed with me. Have I insulted them? No. I just have tried to prove my points.. when they offed suggestions I have pointed out the limitations of those suggestions. No one asked you to read this thread.. you could have stopped after the first post if you wanted to but no you decided to read it. I didn't hold a gun to your head. Then you decided to be insulting. Did you think I was going to go run and hide becuase the "great Terriblades" said I was a Drama Queen? Dude please Now you are whining that this thread is stupid yet you are still here posting and being insulting. Why not just go away...[Removed for Content]I have appreciated the suggestions of the civil players and the time they gave in response but it seems you are the only one annoyed kinda like I seem to be the only one annoyed by the stance icon dulling. But I didn't call anyone names over it.so whose the drama Queen here? <div></div>

TerriBlades
02-01-2007, 12:47 PM
<BR> <BLOCKQUOTE> <HR> Aljahbar wrote:<BR>Sorry I didn't realize you were the great defender of all Rangers in all lands...<BR><BR>Did I ever say this was a game breaking issue... in a word ...No. All I ever said was that it was annoying (well to me at least)...nothing more nothing less. Most people haven't agreed with me. Have I insulted them? No. I just have tried to prove my points.. when they offed suggestions I have pointed out the limitations of those suggestions. <BR><BR>No one asked you to read this thread.. you could have stopped after the first post if you wanted to but no you decided to read it. I didn't hold a gun to your head. Then you decided to be insulting. Did you think I was going to go run and hide becuase the "great Terriblades" said I was a Drama Queen? Dude please <BR><BR>Now you are whining that this thread is stupid yet you are still here posting and being insulting. Why not just go away...[Removed for Content]<BR><BR>I have appreciated the suggestions of the civil players and the time they gave in response but it seems you are the only one annoyed kinda like I seem to be the only one annoyed by the stance icon dulling. But I didn't call anyone names over it.<BR><BR><FONT color=#ff0000>so whose the drama Queen here? </FONT><BR> <BR> <HR> </BLOCKQUOTE>In a  word? You.

Nulad
02-01-2007, 02:18 PM
If you don't like a discussion then don't read it. No need to start the playground bickering.<div></div>

Aljahb
02-01-2007, 08:38 PM
<div></div><div></div><div><blockquote><hr>TerriBlades wrote: in a word? You<hr size="2" width="100%">For the love of god man stop it you are gonna burst a blood vessel... <img src="http://www.boxingscene.com/forums/images/faces/hijacked.gif">You are the one still trolling a thread you don't even like and you call me a DQ...[Removed for Content].If you had just ingored this thread...it would be on page 3 by now and burried but NOOOOOOOOOOOOOOO you keep posting in this thread and have been rude in every post you have made. All I do is keep calling you on your BS. I tell you what I will come down to your level and offer to meet you on the playground after recess and have a    <img src="http://www.boxingscene.com/forums/images/faces/pissright.gif">  <img src="http://www.boxingscene.com/forums/images/faces/pissleft.gif">  Contest...speaking of pee and in an effort to lighten the mood...this is a pretty funny pee and poop story...read  <a target="_blank" href="http://metrodad.typepad.com/index/2004/10/pee_on_my_face_.html">Metrodad</a>Now where was that thread we had going here? Oh it was done before you posted your first snide, rude, 3rd grader name calling post...</blockquote></div><p>Message Edited by Aljahbar on <span class=date_text>02-01-2007</span> <span class=time_text>07:39 AM</span>

Serventof Wrath
02-02-2007, 12:15 AM
<P>Wow this thread actually went all the way to monkeys urinating.  This has to be a new low for the ranger forums....</P> <P>Anyway instead of depending on switching your stances so much have you considered changing your tactics?</P> <P>I normally raid or group but when I'm trying to finish a quest for AA xp i normally find myself solo.  In those cases I use a mastercrafted imbued chest piece and Vitality Breach as my damage poison.  Now by using those i stay in my offensive stance even when in melee range cause the chest piece heals me when i get hit so i don't want my avoidance up crazy high and the Vitality Breach heals me when i hit the mob so the penalties from the defensive stance would actually hurt my chance to hit the mob and thus lower my chance to proc the heal poison.  Now I am pretty close to fully mastered and have decent gear from raiding, but with this set up of an imbued chest piece and healing poison I have soloed yellow ^^^ and have had as many as 10 solo mobs all hacking at me the key is haste haste and more haste to hit them fast enough to continuously proc the poison.</P> <P>Anyway just a suggestion please return to your previously scheduled monkey pee and poo flinging....</P><p>Message Edited by Serventof Wrath on <span class=date_text>02-01-2007</span> <span class=time_text>02:15 PM</span>

Aljahb
02-02-2007, 02:59 AM
<DIV><BR> <BLOCKQUOTE> <HR> Serventof Wrath wrote:<BR> <P>I normally raid or group but when I'm trying to finish a quest for AA xp i normally find myself solo.  In those cases I use a mastercrafted imbued chest piece and Vitality Breach as my damage poison.  Now by using those i stay in my offensive stance even when in melee range cause the chest piece heals me when i get hit so i don't want my avoidance up crazy high and the Vitality Breach heals me when i hit the mob so the penalties from the defensive stance would actually hurt my chance to hit the mob and thus lower my chance to proc the heal poison.  Now I am pretty close to fully mastered and have decent gear from raiding, but with this set up of an imbued chest piece and healing poison I have soloed yellow ^^^ and have had as many as 10 solo mobs all hacking at me the key is haste haste and more haste to hit them fast enough to continuously proc the poison.</P> <P>Anyway just a suggestion please return to your previously scheduled monkey pee and poo flinging....</P> <P>Message Edited by Serventof Wrath on <SPAN class=date_text>02-01-2007</SPAN><SPAN class=time_text>02:15 PM</SPAN><BR></P> <P></P> <HR> That sounds like a really cool thing to try out.. thanks <P>Omg you have an alt named Frightening Teddybear....thats to funny.</P></BLOCKQUOTE></DIV> <P>Message Edited by Aljahbar on <SPAN class=date_text>02-01-2007</SPAN><SPAN class=time_text>02:00 PM</SPAN></P><p>Message Edited by Aljahbar on <span class=date_text>02-01-2007</span> <span class=time_text>02:01 PM</span>