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Syffin
01-05-2007, 08:12 PM
<DIV>I happen to be a ranger that spends most of my time soloing, and for the longest time I always went for gear that had AGI, STR, and STA on it.  I always though that AGI affected our power pool and for some reason ranged DPS not just the power pool.  I thought STR was good for melee weapons and the like and I grabbed STA stuff for more hit points.  I do all right soloing now, but I think as I get closer to the end of the level race, grouping is something I want to do more and also if I join a guild raiding will probably be more important.  So after finding out STR is really the factor that helps for DPS, I was wondering what suggestions you all might have as for gear for a level 60 ranger.  Right now I mostly have the level 60 tradeskilled armor and jewelry with lvl 52 mastercrafted weapons.  Also I have seen that a lot of people go for int.  How exactly does that benefit us?</DIV> <DIV>Thanks for the advice,</DIV> <DIV> </DIV> <DIV>~Genza Swiftarrow</DIV> <DIV>60 Ranger of Tunare</DIV> <DIV>Guk Server</DIV>

Ranja
01-05-2007, 09:09 PM
<div><blockquote><hr>Syffin wrote:<div>I happen to be a ranger that spends most of my time soloing, and for the longest time I always went for gear that had AGI, STR, and STA on it.  I always though that AGI affected our power pool and for some reason ranged DPS not just the power pool.  I thought STR was good for melee weapons and the like and I grabbed STA stuff for more hit points.  I do all right soloing now, but I think as I get closer to the end of the level race, grouping is something I want to do more and also if I join a guild raiding will probably be more important.  So after finding out STR is really the factor that helps for DPS, I was wondering what suggestions you all might have as for gear for a level 60 ranger.  Right now I mostly have the level 60 tradeskilled armor and jewelry with lvl 52 mastercrafted weapons.  Also I have seen that a lot of people go for int.  How exactly does that benefit us?</div> <div>Thanks for the advice,</div> <div> </div> <div>~Genza Swiftarrow</div> <div>60 Ranger of Tunare</div> <div>Guk Server</div><hr></blockquote>You are correct STR is our prime stat. Now that str also affects our power pool agi has taken even more of a back seat. However, if you solo alot, like you said you did, AGI is very important for your avoidance. Once you get into your 60s, the instances in KoS have some great armor and weapons that are way better than the mastercrafted. I would start running instances in KoS like Egg, Blackscale, HoF and also SoS and PoA although those are not instances. Great armor and weapons drop in their of legendary tier and will beat anytthing a tradeskiller can make and they are free<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I group all the time and raid so my Ranger is kitted for that. If you are going to group more and you should in KoS for the loot then you are right to concentrate more on strength.I cant remeber what I was using at 60 but I here are some suggestions:DW1:Turmandin Fang (sp?)DW2: Blackscale shortswordBow: GrizzlefoshizzleArmor: I was using Dragonhide +20 str +20 agi it is leather but I went for str since I groupBoots: Feet of SprychisLeggings: I was using Melodic Chain for the +intRings:Mastercrafted imbued str and agiBracelets: MastercraftedWaist: Flowing Black Silk Sash for the haste but then I upgrade to Adjunctants Belt +24 str +24 Agi (drops in PoA)I cant remember the rest but that is what I started out with.  Most of that stuff wont be usealbe until 62 so just wait.Also, intelligent affects poison damage since that counts as a spell proc. Howver, it takes a great amount of int to move that damage up so int bufffing is mostly for raiders who has their str maxed in groups. If you gruop and solo , I would not give up the str and agi for a couple of int points. Once you start hitting the str cap in groups, then you might want to start thinking about getting int gear. For instance, in my raid group my intelligence sits around 300 which makes my poison damage around 750.HTH</div>

VisualFoundry
01-06-2007, 01:36 AM
<P><BR> </P> <BLOCKQUOTE> <HR> Syffin wrote:<BR> <DIV>I happen to be a ranger that spends most of my time soloing, and for the longest time I always went for gear that had AGI, STR, and STA on it.  I always though that AGI affected our power pool and for some reason ranged DPS not just the power pool.  I thought STR was good for melee weapons and the like and I grabbed STA stuff for more hit points.  I do all right soloing now, but I think as I get closer to the end of the level race, grouping is something I want to do more and also if I join a guild raiding will probably be more important.  So after finding out STR is really the factor that helps for DPS, I was wondering what suggestions you all might have as for gear for a level 60 ranger.  Right now I mostly have the level 60 tradeskilled armor and jewelry with lvl 52 mastercrafted weapons.  Also I have seen that a lot of people go for int.  How exactly does that benefit us?</DIV> <DIV>Thanks for the advice,</DIV> <DIV> </DIV> <DIV>~Genza Swiftarrow</DIV> <DIV>60 Ranger of Tunare</DIV> <DIV>Guk Server</DIV><BR> <HR> </BLOCKQUOTE> <P><BR> </P> <P>I think you'll find as you progress through the 60's that the gear thing will take care of itself. As the previous poster said, there is a wealth of decent gear in the KoS instances and dungeions. Depending on how deep your pockets are, you could even find some of those items pretty cheap on broker. I would recommend against investing a large amount of coin in t7 rare crafted armor, however. The stats on it just don't justify the price on most servers, and it's very quickly and easily replaced by the aforementioned dropped items.</P> <P> </P> <P>A few other items that you may want to look up:</P> <P>Darkscale Pauldrons (shoulders, drop in Blackscale Sepulcher I think?)</P> <P>Tygrin's Leggings (legs, drop in Nek3)</P> <P>Wraithbone Mantle (shoulders, drop from heroic named in Bonemire, on Carrion Briar island I think?)</P> <P>Xuun'Vok's Protective Cuirass (chest, drop from heroic named in Forgotten City in Fallen Dynasty adv. pack)</P> <P> </P>

BSbon
01-09-2007, 03:45 AM
i would reccomend the rain caller bow for soloing. the stun works well to keep mobs off of you.

Azrael_888
01-09-2007, 04:45 AM
<div></div>OK so it sounds like I'm not fully understanding INT.  Cause the way I read INT it increases the damage your spells do? To me every time i click on Storm of arrows, Veiled fire, Triple Volley, etc...I'm clicking on a "spell."  Now by increasing my INT these "spells" now proc for more damage than they would have with lesser INT.Now from what you guys are saying it seems like all of our bow "spells" are directly linked to our STR pool.  As I went down the AGI and INT lines (4-4-4-8-1 and 5-4-4-8 respectivlely) I feel that I crit ALOT more than I would have had I gone down the AGI and STR lines as I had my ranger setup before.Basically I'm saying that by going down the INT line I do more ranged DPS than I would have going down the STR line.  PLEASE inform me if I am wrong in my thinking because I would always love to be able to do more DPS.KrestaelynLvL 70 RangerBazaar<div></div>

Zholain
01-09-2007, 04:58 AM
<div></div><font size="2">Your conclusions are correct, in that increased intelligence results in increased dps, but not in the way that you think.  Technically as rangers, we have no inherent 'spells', however poison damage counts as a 'spell'.  The rest of our attacks are called 'combat arts', often referred to as "CA's".  Rain of Arrows, Veiled Fire, Triple Volley...those are all CA's.  Strength = increased damage in CA's, while intelligence = increased damage in spells.  You must understand that distinction.Poison damage constitutes such a large portion of our dps, and our base intellegence is low enough that any increase in intelligence results in a significant increase in dps...second only to increases in strength.</font><div></div><p>Message Edited by Zholain on <span class=date_text>01-08-2007</span> <span class=time_text>07:00 PM</span>

Torrin
01-09-2007, 05:41 AM
While I have not tested it myself.. and Not sure if others have either..  Rangers get a few spells that are Resistant based.  These are the Heat attacks: Precise Shot, Lightning Strike, Ember Flames.  All of these attacks do only Heat Damage, not Piercing / Slashing / Ranged etc.. While they are Listed as CAs and are triggered as CAs, is their damage Considered same as CAs? What I mean is Most Resist-based attacks are Affected by Int to increase Damage (hence why Bards get High Int, SKs get High Int etc..).. would the same not hold true for our few Resist-based attacks?  More Int = These 3 attacks doing More damage?  Or did SoE Just lump them in with the other CAs as far as damage-wise so that Str affects them as well?I'm curious because up until I read this thread I never really thought about them being different, but it could be possible. Seeing as how Precise Shot & Lightning Strike are two of my weaker Abilities (though Emberflames is Master 1 and does really nice damage when used after Vines).  I've since respec'd from Int to Str line for a sort of Unique build.. so I don't have the Spell Crit increase I use to have.. so I dunno. Maybe someone could test this at some point.  <div></div>