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Starness
10-12-2006, 06:06 PM
<DIV>Am I the only ranger that's irritated and the fact that you have to get a peice of gear and *test* it with your bow to determine if it will proc off a ranged attack or not? How hard could it possibly be to get a standard way of writing effects. Something like...</DIV> <DIV> </DIV> <DIV>On a successful melee attack (means melee only, no bows)</DIV> <DIV>On a successful ranged attack (bows only, no melee)</DIV> <DIV>On a successful attack (any attack, bows or melee)</DIV> <DIV> </DIV> <DIV>I see so many post here of "This will proc off you bow." the replies of "No it doesn't." Then "Well I'll have to go home and test it."  There's things that do things that don't. Either I'm not in tune with the phrasing of the Effect that means it will proc on ranged AA/CA or there is no rhyme or reason to it...</DIV> <DIV> </DIV> <DIV>When a lot of raid gear and even a fair chunk of instance gear is No-Trade it's really annoying to not be sure about these things. I know the general rule of thumb is that no, things will not proc off ranged unless it's your bow, but I've seen threads around here that indicate a number of pieces of gear *do* proc off ranged... so confusing :smileysad:</DIV>

xandez
10-12-2006, 06:12 PM
<P>Agreed, would make things easier.</P> <P>Since its kinda already implemented, why not make it work? <BR>And please add those bow proccing things! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>++Xan</P><p>Message Edited by xandez on <span class=date_text>10-12-2006</span> <span class=time_text>05:13 PM</span>

Autenil-EQ2
10-12-2006, 08:56 PM
<BR> <BLOCKQUOTE> <HR> xandez wrote:<BR> <P>Agreed, would make things easier.</P> <P>Since its kinda already implemented, why not make it work? <BR>And please add those bow proccing things! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>++Xan</P> <P>Message Edited by xandez on <SPAN class=date_text>10-12-2006</SPAN> <SPAN class=time_text>05:13 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Do you have an example of something you've gotten that doesn't proc off your bow but you're led to believe that it does?</P> <P>Generally, the procs that will be triggered by your bow say something generic like 'On a successful attack' or 'When target is damaged in combat' or specifically for ranged weapons: 'On a successful ranged attack' or 'When target is damaged with a ranged attack'.  You shouldn't get procs that are triggered by spells or spell attacks or 'melee' weapons.</P>

Prandtl
10-12-2006, 09:11 PM
<P>OMG!!  a RED NAME here!  :smileysurprised:</P> <P>Nobody say or ask anything. I hear they are very skittish and sometimes charge when spooked  :smileywink:</P> <P>thanks for the info</P>

jjlo69
10-12-2006, 09:35 PM
<BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <BR> <BLOCKQUOTE> <HR> xandez wrote:<BR> <P>Agreed, would make things easier.</P> <P>Since its kinda already implemented, why not make it work? <BR>And please add those bow proccing things! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>++Xan</P> <P>Message Edited by xandez on <SPAN class=date_text>10-12-2006</SPAN> <SPAN class=time_text>05:13 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Do you have an example of something you've gotten that doesn't proc off your bow but you're led to believe that it does?</P> <P>Generally, the procs that will be triggered by your bow say something generic like 'On a successful attack' or 'When target is damaged in combat' or specifically for ranged weapons: 'On a successful ranged attack' or 'When target is damaged with a ranged attack'.  <FONT color=#ffff00>You shouldn't get procs that are triggered by spells or spell attacks or 'melee' weapons</FONT>.</P><BR> <HR> </BLOCKQUOTE>well what about items like bone-clasped girdle poison is a hostile spell and should proc off poison in theroy weather its triggered via ranged or melee one would think if not it should be fixed especally if i have to craft 50 lvls to get one it should work properly  just my .02 <p>Message Edited by jjlo69 on <span class=date_text>10-12-2006</span> <span class=time_text>10:36 AM</span>

Vobe
10-12-2006, 09:39 PM
<DIV>Umm.... Poison itself is a proc, and a proc can not trigger another proc.</DIV>

Stormhawk
10-12-2006, 10:55 PM
I think the part that might be confusing them is the way the system works for weapons.  The proc will say "On a successful attack" but weapon procs are limited to the designated weapon.  This conflicts with verbage found on spells and armor, where "On a successful attack" means your primary hand melee weapon OR ranged attack.<div></div>

ricky25
10-12-2006, 11:02 PM
Poisons cannot trigger other procs and bows cannot trigger the damage procs from melee weapons no matter how they are worded. str imbued rings don't proc from your bow either but the agility ring does. A proc other then one that inflicts damage on weapons can proc from a bow (example the procs for Qeynos Cutlass). A damage proc from armor can trigger from your bow (example Clawed Basilisk Boots). Shields such as the 3 Utkrl's fabled shields from King Zalak can proc damage by using your bow. There are very few items we can use right now that will proc damage from ranged ability. I hope SOE adds a few more items we can use as Rangers..... I see mages with items that proc damage in every slot lol and we can't even proc our str imbued rings without using our limited melee skills. /sigh

TerriBlades
10-12-2006, 11:13 PM
<P>Since we have been blessed with a visit from Autenil, I wonder if he'll come back and check on this.</P> <P>Either way, I'm sure every ranger here would like to know if we are going to see more items with a chance to proc off ranged. Any chance at all of that happening Autenil?</P>

Starness
10-12-2006, 11:26 PM
<BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <BR> <BLOCKQUOTE> <HR> xandez wrote:<BR> <P>Agreed, would make things easier.</P> <P>Since its kinda already implemented, why not make it work? <BR>And please add those bow proccing things! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P> <P>++Xan</P> <P>Message Edited by xandez on <SPAN class=date_text>10-12-2006</SPAN> <SPAN class=time_text>05:13 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Do you have an example of something you've gotten that doesn't proc off your bow but you're led to believe that it does?</P> <P>Generally, the procs that will be triggered by your bow say something generic like 'On a successful attack' or 'When target is damaged in combat' or specifically for ranged weapons: 'On a successful ranged attack' or 'When target is damaged with a ranged attack'.  You shouldn't get procs that are triggered by spells or spell attacks or 'melee' weapons.</P><BR> <HR> </BLOCKQUOTE> <P><BR>So then anything that says.... 'On a successful attack' or 'When target is damaged in combat' should proc on bows and if it doesn't it's a bug? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> That makes it easier for me to pick out gear by a longshot. Thanks for answering. I'll look at my gear and see tonight, mostly it just has never seemed terribly clear, there's a more than a few ways that the procs are worded.</P> <P>As far as Bone Clasped Girdle, yeah a poison is a proc and doesn't proc other procs BUT things like snaring shot and vines do cause it to proc because the snare portion is considered a 'hostile spell' by the game.</P>

Stormhawk
10-12-2006, 11:37 PM
<div><blockquote><hr>Starness wrote:<div></div><p>So then anything that says.... 'On a successful attack' or 'When target is damaged in combat' should proc on bows and if it doesn't it's a bug?</p><hr></blockquote>Unless it is a weapon, then it will only proc from the weapon.</div>

Shaulin Dolamite
10-12-2006, 11:41 PM
<DIV>Maybe im missing something here, but would it make us over powered to proc with our bow  the same items and buffs that rogues and assasians benifit from? The same classes who beat me everynight on the raid parses <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV>

Stormhawk
10-12-2006, 11:44 PM
<div><blockquote><hr>Shaulin Dolamite wrote:<div>Maybe im missing something here, but would it make us over powered to proc with our bow  the same items and buffs that rogues and assasians benifit from? The same classes who beat me everynight on the raid parses <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></div><hr></blockquote>At one point in time the answer to that question was Yes.  Now I think they can safely add more ranged procs without making us overpowered again since they normalized CA proccing.</div>

Autenil-EQ2
10-13-2006, 12:35 AM
<BR> <BLOCKQUOTE> <HR> Stormhawk wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Starness wrote:<BR> <P><BR>So then anything that says.... 'On a successful attack' or 'When target is damaged in combat' should proc on bows and if it doesn't it's a bug?</P><BR> <HR> </BLOCKQUOTE>Unless it is a weapon, then it will only proc from the weapon.<BR></DIV><BR> <HR> </BLOCKQUOTE>That's correct.  If your primary hand weapon has an 'On a successful attack' proc, then it will only proc from attacks with your primary hand weapon, not your bow.<BR>

Autenil-EQ2
10-13-2006, 12:37 AM
<BR> <BLOCKQUOTE> <HR> TerriBlades wrote:<BR> <P>Since we have been blessed with a visit from Autenil, I wonder if he'll come back and check on this.</P> <P>Either way, I'm sure every ranger here would like to know if we are going to see more items with a chance to proc off ranged. Any chance at all of that happening Autenil?</P><BR> <HR> </BLOCKQUOTE><BR>That's really up to the designers.  I'll let them know about this thread.

IllusiveThoughts
10-13-2006, 01:12 AM
<BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <BR> <BLOCKQUOTE> <HR> TerriBlades wrote:<BR> <P>Since we have been blessed with a visit from Autenil, I wonder if he'll come back and check on this.</P> <P>Either way, I'm sure every ranger here would like to know if we are going to see more items with a chance to proc off ranged. Any chance at all of that happening Autenil?</P><BR> <HR> </BLOCKQUOTE><BR>That's really up to the designers.  I'll let them know about this thread.<BR> <HR> </BLOCKQUOTE> <P><BR>soooo...... designers, design, coders, impliment the designs, where do devs fit in?</P> <P>Also take a look at the wizard / warlock / conjuror mele proc spells, and please let them work off ranged attacks, it would go a long way to helping rangers out.</P>

hellfire
10-13-2006, 01:43 AM
<DIV>conj seed spell has always worked off range and is best proc  as far as  ranger guildmate tells me.</DIV>

Sirlutt
10-13-2006, 01:49 AM
i personally think the key is to do away with "melee" and "ranged" differentiations and stick with differentiating between stuff that procs off of spells, and stuff that procs off of a physical attack, regardless of the weapon its done with.  That would go along way to assist rangers I think as there are alot of things that are melee and not alot that are ranged.<div></div>

Crychtonn
10-13-2006, 02:05 AM
<P>Autenil can you ask the designers why imbued Str rings and the majority of player buffs proc's only function off of melee attacks.  There was a wonderful thread in the Combat forums with screen shots of many of the player proc's and how few worked on ranged attacks.</P> <P> </P>

Gareorn
10-13-2006, 02:11 AM
<BR> <BLOCKQUOTE> <HR> ricky25 wrote:<BR> <FONT color=#ffff99>str imbued rings don't proc from your bow</FONT> either but the agility ring does.  <HR> </BLOCKQUOTE> <P>Everytime I think of this, I get a bit miffed.  Why does it have to be this way?  All the other weapon based DPS classes get to benefit from str imbued rings.  Why not Rangers?</P> <P>It is good to see a red name in the forums though.  :smileyhappy:<BR></P>

aislynn00
10-13-2006, 03:01 AM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <BR> <BLOCKQUOTE> <HR> TerriBlades wrote:<BR> <P>Since we have been blessed with a visit from Autenil, I wonder if he'll come back and check on this.</P> <P>Either way, I'm sure every ranger here would like to know if we are going to see more items with a chance to proc off ranged. Any chance at all of that happening Autenil?</P><BR> <HR> </BLOCKQUOTE><BR>That's really up to the designers.  I'll let them know about this thread.<BR> <HR> </BLOCKQUOTE> <P><BR>soooo...... designers, design, coders, impliment the designs, where do devs fit in?</P> <HR> </BLOCKQUOTE> <P>A developer is the same as a programmer or coder.  These people write the C++ code which comprises most of the game.  Autenil is one of them.</P> <P>A designer is, in this context, someone who deals with one or more of the following: zones, quests, mobs, items, in-game lore, or any kind of game mechanics.</P> <P>As an example, Beghm is the designer who deals with trade skills (i.e., game mechanics) while Lockeye is the primary designer in charge of class balance and combat mechanics.  Moorguard and Owlchick, on the other hand, while still considered designers, deal primarily with quests, zones, and mobs.</P> <P>Then there are the artists who deal with the graphics and sound.</P> <P>If you are in doubt who does what, think of it this way: the designers determine how the game should play out; the artists and musicians create the 3D models, sound effects, and music needed to support the vision of the designers; the developers then write the code to support all of it.  If mobs are warping all over the place in an area, the developers should take care of it.  If you want an ugly armor texture changed, the artists are the ones to talk to.  If you want rangers to deal more damage or want to see more named mobs in the Loping Plains zone, you should address your concerns to a designer.<BR></P><p>Message Edited by aislynn00 on <span class=date_text>10-12-2006</span> <span class=time_text>04:02 PM</span>

Noaani
10-13-2006, 06:00 AM
<BR> <BLOCKQUOTE> <HR> hellfire wrote:<BR> <DIV>conj seed spell has always worked off range and is best proc  as far as  ranger guildmate tells me.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>This is true. Conjurors proc buff will work on any attack, wizard and warlock will only work on a melee attack. IMO this is an issue that needs to be fixed, and is one of the biggest reasons that rangers think they are not doing the DPS they should.</P> <P>Did  Nek 3 run the other day with an Assassin, Ranger, and a Zerker tank. Put Phoenixblade on all three, at the end of the zone the ranger had done ~3000 damage from that proc, and both the zerker and assassin had closer to 12,000 from it. That is not fair on rangers.</P>

Starness
10-13-2006, 07:20 AM
<blockquote><hr>Sirlutt wrote:i personally think the key is to do away with "melee" and "ranged" differentiations and stick with differentiating between stuff that procs off of spells, and stuff that procs off of a physical attack, regardless of the weapon its done with.  That would go along way to assist rangers I think as there are alot of things that are melee and not alot that are ranged.<div></div><hr></blockquote>I think that's pretty true. Most things (not weapons) say "on successful melee attack" that I've seen. That means assassins, swashys, etc are all getting extra DPS that rangers are missing out on. Oh well :smileysad:

xandez
10-13-2006, 10:29 AM
<DIV>Dunno if that would make us onpar with assassins in raids, but it might. Adding more bow proccing things that is.</DIV> <DIV> </DIV> <DIV>Certainly it would up us somewhat, but not too much since melee types get the proc already?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>++Xan</DIV>

xandez
10-13-2006, 10:33 AM
<BR> <BLOCKQUOTE> <HR> Autenil wrote: <P><BR>Do you have an example of something you've gotten that doesn't proc off your bow but you're led to believe that it does?</P> <P><FONT color=#ff9900>Actually no, since i've long ago stopped to believe the urban legends (eg. tales of bow proccing weapons etc) <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></FONT></P> <P>Generally, the procs that will be triggered by your bow say something generic like 'On a successful attack' or 'When target is damaged in combat' or specifically for ranged weapons: 'On a successful ranged attack' or 'When target is damaged with a ranged attack'.  You shouldn't get procs that are triggered by spells or spell attacks or 'melee' weapons.</P> <P><FONT color=#ff9900>Thats good to know, and this makes things much more clearer. Now we just need more procs that proc off bows... What about the majority of the mages group procs, melee only? Why? </FONT></P> <P><FONT color=#ff9900>Hope they add some in the future and maybe change some of the existing ones! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></FONT><BR></P> <HR> </BLOCKQUOTE><FONT color=#ff9900>++Xan</FONT><BR><p>Message Edited by xandez on <span class=date_text>10-13-2006</span> <span class=time_text>09:33 AM</span>

Supp
10-13-2006, 06:11 PM
<BR> <BLOCKQUOTE> <HR> Gareorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> ricky25 wrote:<BR> <FONT color=#ffff99>str imbued rings don't proc from your bow</FONT> either but the agility ring does.  <HR> </BLOCKQUOTE> <P>Everytime I think of this, I get a bit miffed.  Why does it have to be this way?  All the other weapon based DPS classes get to benefit from str imbued rings.  Why not Rangers?</P> <P>It is good to see a red name in the forums though.  :smileyhappy:<BR></P> <P><BR></P> <HR> <P><FONT color=#cccccc>Because DPS boosts, like haste, affect only autoattacks. And the majority of procs are not melee based. Ive seen so many out there that proc off spells or proc off dmg.</FONT></P></BLOCKQUOTE><BR>

Starness
10-13-2006, 06:28 PM
<BR> <BLOCKQUOTE> <HR> Supple wrote:<BR> <BR> <BLOCKQUOTE> <P><FONT color=#cccccc> And the majority of procs are not melee based. Ive seen so many out there that proc off spells or proc off dmg.</FONT></P></BLOCKQUOTE><BR><BR> <HR> </BLOCKQUOTE><BR>But out of the procs that are "on a successful X attack do Y" the majority of them specify *melee* attack. You are correct though most armor and jewlery procs of DMG, spells, and combat arts. I think the imbued rings are one of the few non-weapons that proc on an attack.

Vaiko
10-13-2006, 08:58 PM
<BLOCKQUOTE> <HR> Autenil wrote: <P>Do you have an example of something you've gotten that doesn't proc off your bow but you're led to believe that it does?</P> <P>Generally, the procs that will be triggered by your bow say something generic like 'On a successful attack' or 'When target is damaged in combat' or specifically for ranged weapons: 'On a successful ranged attack' or 'When target is damaged with a ranged attack'.  You shouldn't get procs that are triggered by spells or spell attacks or 'melee' weapons.</P> <HR> </BLOCKQUOTE> <P>I don’t have an example currently where the description is not matching the effect.</P> <P>I think most of the issues are coming from the confusion of people between attack, melee attack and spell. People sometimes are not reading the description carefully enough. But I also think the concept is not clear enough explained in the game.</P> <P>Still, all the melee only procs are somehow disappointing for rangers because they exclude us getting a benefit from the item or the buff.</P> <P>The only thing I know, which procs on range only, is the ranger offence stance. Does anyone know items which proc on ranged only?</P>

Vaiko
10-13-2006, 09:16 PM
<BLOCKQUOTE> <HR> Supple wrote: <BLOCKQUOTE> <HR> Gareorn wrote: <BLOCKQUOTE> <HR> ricky25 wrote: <FONT color=#ffff99>str imbued rings don't proc from your bow</FONT> either but the agility ring does.  <HR> </BLOCKQUOTE> <P>Everytime I think of this, I get a bit miffed.  Why does it have to be this way?  All the other weapon based DPS classes get to benefit from str imbued rings.  Why not Rangers?</P> <P>It is good to see a red name in the forums though.  :smileyhappy:</P> <P></P> <HR> <P><FONT color=#cccccc>Because DPS boosts, like haste, affect only autoattacks. And the majority of procs are not melee based. Ive seen so many out there that proc off spells or proc off dmg.</FONT></P></BLOCKQUOTE> <HR> </BLOCKQUOTE> <P>I think you ere mixing some things up here.</P> <P>Procs on damage are on the target, which is receiving the damage.</P> <P>Procs on spells are normally on the source, which is doing the damage.</P> <P>I agree, there are lots of buffs / items which proc on damage but this was not the topic of the post.</P> <P>The agility ring procs on attacks and there are very few items of that type out there und only a small subset of the buffs work this way.</P>

LoreLady
10-13-2006, 11:33 PM
<div><blockquote><hr>Autenil wrote:<div></div> <blockquote> <hr> TerriBlades wrote: <div></div> <p>Since we have been blessed with a visit from Autenil, I wonder if he'll come back and check on this.</p> <p>Either way, I'm sure every ranger here would like to know if we are going to see more items with a chance to proc off ranged. Any chance at all of that happening Autenil?</p> <hr> </blockquote>That's really up to the designers.  I'll let them know about this thread.<hr></blockquote>This is what im talking about, we players need to have some assurance that sony is aware of these kinds of things..A good example of another post on this same topic is<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=113285" target=_blank> http://eqiiforums.station.sony.com/eq2/board/message?board.id=combat&message.id=113285</a>Currently there is only one "ranged only proc" - there are several abilties and buffs that we cannot utilize.</div>

Katsugen
10-14-2006, 01:10 AM
<DIV>I think alot of confusion has come from the fact that there are multiple attack types. I think many ppl are used to there being 2 basic types. Spell attacks (typically magic based) and Melee attacks (typically phyiscal attacks). We now actually have another type of "Physical" attack which is classifed as Ranged. So we have 2 types of physical attacks which in many other games act as one type. </DIV> <DIV> </DIV> <DIV>So we have proc's that trigger off "target is damaged","successful ranged attack","successful melee attack","successful attack","combat art","hostile spell". Target is damaged proc is when your hit or take dmg, so thats more a defensive proc, and frankly not much use outside soloing. The proc off ranged is obviously what we want more of. It works off our bow atks and nothing else. Far as I know 1 item with that. The melee one can be eliminated as procing off ranged. The hostile spell one prolly would work off poisons if they weren't already a proc, so thats out. Combat arts work, but being so AutoAttack orientated we arent CA mashers. Now comes the confusing one. Successful Attacks. Now I could be wrong, but for the most part this proc is only for weapons. Which basically implies a successful attack from THAT weapon. Now the exceptions. There seems to be certain weapons that still proc from ranged atks when they prolly shouldn't. There are a couple of shields (actually these might be working as intended), the ice forged sai, the claymore weapons.</DIV> <DIV> </DIV> <DIV>How many proc on "successful range attack" are there? Only one I can think of is Cowl of Pathfinder. There are few items out there that proc off melee, but what good is that for a ranger. The CA ones work, but again I argue of all the dps we are certianlly low on the list of CA masher (espically w/ some of our cast timers). I think the issue is that there are weapons that are procing off ranged attacks when they should not, and ppl get confused.</DIV> <DIV> </DIV> <DIV>So to sum up...</DIV> <DIV>"target is damaged" - you get hit, it procs (only useful if soloing)</DIV> <DIV>"successful melee attacks" - you atk with 1hander/duelweilder, it procs (good for other scouts, not so much for rangers)</DIV> <DIV>"successful attacks" - proc only from specific weapon. You atk w/ that specific weapon, it procs (works fine) **</DIV> <DIV>"combat arts" - procs off use of CA regardless of weapon type. (good for rangers, but prolly better for other dps)</DIV> <DIV>"hostile spells" - not sure if it procs off our debuffs, but it defintely doesn't proc off poisons procs. (useless for rangers)</DIV> <DIV>"sucessful ranged attacks" - very uncommon, but should work fine (best proc type for rangers)</DIV> <DIV> </DIV> <DIV>**There seems to still be some weapons with this description that proc off ranged attacks. Oddly some of those weapons are items that have AE procs. AE proc's might not have been fixed properly when all the other proc's were changed.</DIV> <DIV> </DIV> <DIV>Items are one thing, but truely the work part is BUFFS that are melee only. It does not seem fair that rangers get the shaft on those group buffs. It's not like there are any buffs that are ranged only? This is a bigger gripe of mine than the items.</DIV> <DIV> </DIV> <DIV>-Katsugen</DIV><p>Message Edited by Katsugen on <span class=date_text>10-13-2006</span> <span class=time_text>02:15 PM</span>

Ganelonn
10-14-2006, 05:26 PM
<BR> <BLOCKQUOTE> <HR> Autenil wrote:<BR> <BR> <BLOCKQUOTE> <HR> Stormhawk wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Starness wrote:<BR> <P><BR>So then anything that says.... 'On a successful attack' or 'When target is damaged in combat' should proc on bows and if it doesn't it's a bug?</P><BR> <HR> </BLOCKQUOTE>Unless it is a weapon, then it will only proc from the weapon.<BR></DIV><BR> <HR> </BLOCKQUOTE>That's correct.  If your primary hand weapon has an 'On a successful attack' proc, then it will only proc from attacks with your primary hand weapon, not your bow.<BR><BR> <HR> </BLOCKQUOTE> <P><BR>This is wrong.  (At least in some cases, and that's the whole point of the OP is to point out the fact that these descriptions are -not- uniform)</P> <P>I have a melee weapon, and a ranged weapon with procs, and they both share the same description "on a successful attack this spell has blah blah blah..."</P> <P>I have done many many parses, and while the ranged weapon's proc never goes off on melee attacks, the melee weapon's proc goes off on ranged attacks just fine.  Also, when the melee weapon procs during ranged auto attack, it switches me to melee auto attack.  Very annoying while taking a nap during Korzak.  I bug reported it, so maybe my lucky melee weapon that procs on ranged attacks will get nerfed.</P>

Shaulin Dolamite
10-15-2006, 10:34 PM
<DIV>left blank has missinfo</DIV><p>Message Edited by Shaulin Dolamite on <span class=date_text>10-15-2006</span> <span class=time_text>11:36 AM</span>

Stormhawk
10-15-2006, 11:58 PM
<div></div><div><blockquote><hr>Ganelonn wrote:<div></div> <blockquote> <hr> Autenil wrote: <div></div>That's correct.  If your primary hand weapon has an 'On a successful attack' proc, then it will only proc from attacks with your primary hand weapon, not your bow. <hr> </blockquote> <p>This is wrong.  (At least in some cases, and that's the whole point of the OP is to point out the fact that these descriptions are -not- uniform)</p> <p>I have a melee weapon, and a ranged weapon with procs, and they both share the same description "on a successful attack this spell has blah blah blah..."</p> <p>I have done many many parses, and while the ranged weapon's proc never goes off on melee attacks, the melee weapon's proc goes off on ranged attacks just fine.  Also, when the melee weapon procs during ranged auto attack, it switches me to melee auto attack.  Very annoying while taking a nap during Korzak.  I bug reported it, so maybe my lucky melee weapon that procs on ranged attacks will get nerfed.</p><hr></blockquote>What is this amazing weapon?  Because even when melee weapons did proc from ranged before LU20, it did not switch you to melee autoattack.  My guess is the description is not "on a successful attack" if it is proccing from ranged.</div><p>Message Edited by Stormhawk on <span class=date_text>10-15-2006</span> <span class=time_text>12:59 PM</span>

Ganelonn
10-17-2006, 08:08 PM
<BR> <BLOCKQUOTE> <HR> Stormhawk wrote:<BR> <DIV><BR>What is this amazing weapon?  Because even when melee weapons did proc from ranged before LU20, it did not switch you to melee autoattack.  My guess is the description is not "on a successful attack" if it is proccing from ranged.<BR></DIV> <P>Message Edited by Stormhawk on <SPAN class=date_text>10-15-2006</SPAN> <SPAN class=time_text>12:59 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Qeynos Kilij one hander reward from Claymore.  It procs on both melee and ranged attacks.  It switches you from ranged to melee auto attack, and it does have the description "on a successful attack."

Issara
10-23-2006, 02:27 PM
this makes me wonder... There is a shield called the Gazer Eyestalk Shield.  The proc is a 2 second stun on 5% of successfull attacks.Ranger usable of course.It claims that it will proc of a successfull attack.   I'm wondering if i should bid on this item next raid i see it in, or if i should wait.will this shield indeed proc off ranged attack?  I have seen some items that do and do not proc off ranged attacks although they say successfull attack.I tested a couple items back in the day in living tombs with a couple friends of mine, but i just cant recall any of the items.  Sorry.  I will go through my inventory next time im on to see if i have any items that I could test.<div></div>

Isilg
02-04-2007, 07:28 AM
i assume the "switching" to melee while ranging you're refering to is when your ranging a target and for some reason you see your melee weapons come out and swing instead you shooting an arrow with your bow... well... if you pay closer attention to what you are doing... you will often still see an arrow fly with the "melee" attack... the only times i see myself swing my dual weilds while ranging a target is if i crit on the hit... watch your combat log... when you see red text... i bet you'll see your swords come out... when i crit 5+ attacks in a row... those swords stay out for each hit... yet i still see a skull fly (bazkul)

Balerius
02-04-2007, 09:45 PM
<BR> <BLOCKQUOTE> <HR> Issara wrote:<BR>this makes me wonder... There is a shield called the Gazer Eyestalk Shield.  <BR>The proc is a 2 second stun on 5% of successfull attacks.<BR>Ranger usable of course.<BR><BR>It claims that it will proc of a successfull attack.   I'm wondering if i should bid on this item next raid i see it in, or if i should wait.<BR><BR>will this shield indeed proc off ranged attack?  I have seen some items that do and do not proc off ranged attacks although they say successfull attack.<BR><BR>I tested a couple items back in the day in living tombs with a couple friends of mine, but i just cant recall any of the items.  Sorry.  I will go through my inventory next time im on to see if i have any items that I could test.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR><FONT size=4>Eyestalker Shield of Gazing</FONT></P> <P><EM>When target uses a combat art this spell has a 5% chance to cast Jolt of Hindrance on target of combat Art.  Lasts for 2.0 seconds</EM>.</P> <P>So it should proc off ranged combat arts (as well as melee combat arts).</P> <P>As a comparison:</P> <P><FONT size=4>Uktrl's Round Shield of Striking</FONT></P> <P><EM>On a successful attack this spell has a chance to cast Flame Pillar on target of attack.  Lasts for 24.0 seconds.  This effect will trigger an average of 1.8 times per minute.  If a melee attack is used, only the primary weapon can trigger this effect</EM>.</P> <P>This shield will proc on all autoattacks and combat arts...whether main-hand melee or ranged.<BR></P>