View Full Version : So if a mob is resistant to pierce, I could switch to hunting or round arrows? But...
Hurdoc
09-11-2006, 12:11 AM
<DIV>how would I know to do that? If a mob is 20% slash resistant and 40% pierce, how could I tell in the middle of a fight? Is there a way to determine that?</DIV> <DIV> </DIV> <DIV>Over time, one could just test different arrows on every mob but that's a bit.... tedious. :smileysurprised:</DIV>
xandez
09-11-2006, 02:46 PM
<div></div><div></div>I guess its just the "common knowlegde" thingy here... Ie. skellies are resistant to piece and vulnerable to bludgeon dmg.I think the nameds/bosses are different story thou. You just have to learn them. *shrug*Its very hard to tell since your autoattack dmg and CA dmg will change between the lower and upper caps. Occasionally you also get crits. Dunno if it would be easier to look those for the info you want.Or maybe just stick with piercing arrows? And if you see IMMUNE above the monster or notice your doing abnormally low dmg, then change the arrow types.++Xan<div></div><p>Message Edited by xandez on <span class=date_text>09-11-2006</span> <span class=time_text>01:47 PM</span>
Gareorn
09-11-2006, 06:27 PM
<DIV>I don't think anything is immune to a damage type anymore. In Lyceum, I noticed a slight reduction in DPS on the Droag skellies, but not enough to switch to crushing arrows. They drop to fast to really make a difference. I only buy the slashing arrows and use my summoned arrows until they run out (trying to minimize my arrow costs). If I'm fighting a boss mob with a significant resistance to pierce, I'll switch over to the slashing arrows. I haven't bought any crushing arrows since they did away with the immunity thing. It's just easier to keep track if I only have two arrow types on me.</DIV>
Serventof Wrath
09-11-2006, 07:23 PM
Amorphous Drake is totaly immune to pierce before it splits. Once it splits the halves aren't one is immune to crush and the other is immune to slash. The first time we fought it I switched my arrows back and forth. Then we wiped since it was our first time trying and didn't split the 2 halves far enough. Forgot to switch arrows for the 2nd go but the drake splits at 50% and we burned it so fast it wasn't worth changing arrows. Stupid Drake only dropped legendary tho <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
<P>I'm afraid 'common knowledge' may be misleading. I'm not aware that whole categories of mobs have inherent resistances or vulnerabilities, like the skeleton example used above - that's D&D, not EQ. I may be wrong, but if all skellies in the game have an inherent resistance to pierce damage, that's news to me. (Never had any problems killing 'em with my bow and I haven't wielded a bludgeoning weapon in my life, so.... yeah.)</P> <P>As I understand it, only certain specific mobs (mostly named mobs, generally Epic encounters) have resistances, and nobody has straight immunities anymore. As for how you know it during combat, I don't know... I usually stand on the shoulders of giants and find out beforehand, when it comes to raid mobs. </P>
Balerius
09-11-2006, 09:43 PM
<BR> <BLOCKQUOTE> <HR> Jay42 wrote:<BR> <P>I'm afraid 'common knowledge' may be misleading. I'm not aware that whole categories of mobs have inherent resistances or vulnerabilities, like the skeleton example used above - that's D&D, not EQ. I may be wrong, but if all skellies in the game have an inherent resistance to pierce damage, that's news to me. (Never had any problems killing 'em with my bow and I haven't wielded a bludgeoning weapon in my life, so.... yeah.)</P> <P>As I understand it, only certain specific mobs (mostly named mobs, generally Epic encounters) have resistances, and nobody has straight immunities anymore. As for how you know it during combat, I don't know... I usually stand on the shoulders of giants and find out beforehand, when it comes to raid mobs. </P><BR> <HR> </BLOCKQUOTE> <P><BR>Your second point is incorrect. There <STRONG><EM><U>are</U></EM></STRONG> some epic mobs that are completely immune to certain kinds of physical attack. These mobs are generally "high end" epic mobs: certain contested mobs, certain Deathtoll Mobs, Chel'drak, etc. A previous poster correctly described the Amorphous Drake encounter as being one of them.</P> <P>As for your first point, that there are no inherent resistances, I'm not sure. Another way of putting it without getting into the "type of mob issue" is: Does every mob in the game have the exact same resistance to every type of physical attack? Somehow I doubt that they do. I suspect that some mobs are weaker to pierce, some weaker to slash, etc. That was certainly the case in the old days in T5; although they've eliminated 99% of immunities, that doesn't mean the made all resistances the same.</P> <P>So as far as the OP's question, all you can do is experiment.</P> <P>Or you can ignore the issue. If solo/grouping, just use defense debuff poisons and, if available (in a group) other wise have other classes debuff. On a raid, the mobs should be getting max debuffed anyway so as long as the mobs aren't immune (see above), then it won't matter much in the grand scheme of things.</P>
xandez
09-12-2006, 11:12 AM
Well im not sure if there ARE any inherent resistances implemented. And maybe its easier to not have those as well. Less whining i guess <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />++Xan<div></div>
<BR> <BLOCKQUOTE> <HR> Balerius wrote:<BR> <BR> <BLOCKQUOTE> <HR> Jay42 wrote:<BR> <P>I'm afraid 'common knowledge' may be misleading. I'm not aware that whole categories of mobs have inherent resistances or vulnerabilities, like the skeleton example used above - that's D&D, not EQ. I may be wrong, but if all skellies in the game have an inherent resistance to pierce damage, that's news to me. (Never had any problems killing 'em with my bow and I haven't wielded a bludgeoning weapon in my life, so.... yeah.)</P> <P>As I understand it, only certain specific mobs (mostly named mobs, generally Epic encounters) have resistances, and nobody has straight immunities anymore. As for how you know it during combat, I don't know... I usually stand on the shoulders of giants and find out beforehand, when it comes to raid mobs.</P><BR> <HR> </BLOCKQUOTE> <P><BR>Your second point is incorrect. There <STRONG><EM><U>are</U></EM></STRONG> some epic mobs that are completely immune to certain kinds of physical attack. These mobs are generally "high end" epic mobs: certain contested mobs, certain Deathtoll Mobs, Chel'drak, etc. A previous poster correctly described the Amorphous Drake encounter as being one of them.</P> <P>As for your first point, that there are no inherent resistances, I'm not sure. Another way of putting it without getting into the "type of mob issue" is: Does every mob in the game have the exact same resistance to every type of physical attack? Somehow I doubt that they do. I suspect that some mobs are weaker to pierce, some weaker to slash, etc. That was certainly the case in the old days in T5; although they've eliminated 99% of immunities, that doesn't mean the made all resistances the same.</P> <P>So as far as the OP's question, all you can do is experiment.</P> <P>Or you can ignore the issue. If solo/grouping, just use defense debuff poisons and, if available (in a group) other wise have other classes debuff. On a raid, the mobs should be getting max debuffed anyway so as long as the mobs aren't immune (see above), then it won't matter much in the grand scheme of things.</P> <HR> </BLOCKQUOTE> <P>Thanks for the info re: high end raid mobs. I suppose if there ARE inherent resistances, they're probably minor differences... I know I don't generally end up going "why can't I kill this mob?" when just hunting in a standard dungeon or overland group. So for the purposes of the OP's specific question, it's probably safe to say that you don't really need to worry about damage resistances unless you're raiding. At least I haven't, and it's never created a problem for me.</P> <P>But thanks for correcting the point about damage immunities; while the high-end raid content probably isn't figuring into the OP's question, I'd still rather not post incorrect info.</P>
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