Blarth
08-25-2006, 08:14 AM
I used to think that Bounty used to be the worst idea ever when it came to AA skills but i now see that it has some potential. I think that Bounty should give more coin depending on the difficulty of the mob. This would definetly help cover the cost of buying arrows. For raid mobs that take a significant amount of arrows to kill it would be logical that they would give a bigger reward. And the weaker mobs give less. Currently the system is pretty lame in the fact that i have never seen more than 30s at a time and average is around 10s or so. Example: Tonight Talendor took a rediculus amount of arrows to kill and yet he only dropped 11s 73c. I then went out and killed an ashengaze basalisk for writs and got 9s 31c. This should be change where an epic will drop 1g or so at lvl 70. I would believe that this would be fair as a stack of adamantine arrows will cost 6g 84s. It would defienetly help with arrow costs. <div></div>