View Full Version : fixed ranger ca's .... uhm ...really ?
Dojoc
08-06-2006, 07:01 PM
<div></div>How about that ? what do you think ? .... discuss please<div></div><div><font color="#ffcc66"><strong>Hawk Dive (Master I)</strong></font></div><div><font color="#ffffff">Summons a pack of Hawks </font>which attack an opponent specified by the<font color="#ffffff"> ranger.</font></div><div> </div><div><strong><font color="#ff3333">FABLED</font></strong></div><div> </div><div>Target Enemy</div><div>Power 190</div><div>Casting 1.0 seconds</div><div>Recovery 0.5 seconds</div><div>Recast 60.0 seconds</div><div>Duration 30.0 seconds</div><div>Weight 1.0</div><div> </div><div>Level 65</div><div><font color="#66ff00">Ranger</font></div><div> </div><div><font color="#ffcc66">Effects:</font> Summons a fire hawk to aid the caster: Inflicts every 3.0 seconds 300-500 heat damage on target Summons a light hawk to aid the caster: Inflicts every 3.0 second 100-300 crushing damage on target all non-fighters in the ranger's group have some of their hate siphoned towards the hawk for a few seconds Summons a aqua hawk to aid the caster: Inflicts every 3.0 seconds 200-400 cold damage on target</div><div></div><div><div><font color="#ffcc66"><strong></strong></font><hr size="2" width="100%"><font color="#ffcc66"><strong>Focus Aim (Master I)</strong></font></div><div><font color="#ffffff">Grants a chance for the ranger's group to cast Focus Aim for a short duration.</font></div><div> </div><div><strong><font color="#ff3333">FABLED</font></strong></div><div> </div><div>Target Group (AE)</div><div>Power 134</div><div>Casting 1.0 seconds</div><div>Recovery 0.5 seconds</div><div>Recast 30.0 seconds</div><div>Duration Until cancelled</div><div>Weight 1.0</div><div> </div><div>Level 64</div><div><font color="#66ff00">Ranger</font></div><div> </div><div><font color="#ffcc66">Effects:</font> On a successful attack this spell has a 15% to cast Focus Aim on Target. Lasts for 10.0 seconds. Increases Attack Speed of Target by 28% Increases Ranged Crit Chance of Target by 28% Increases Melee Crit Chance of Target by 28% Increases Spell Crit Chance of Target by 28% Increases Damage per Second of Target by 28%</div><font color="#ffcc66"><strong></strong></font><hr size="2" width="100%"><font color="#ffcc66"><strong></strong></font><font color="#ffcc66"><strong>Sniper Shot (Master I)</strong></font><div><font color="#ffffff">Sniper Shot is the most lethal ranged attack in the ranger's arsenal.</font></div><div> </div><div><strong><font color="#ff3333">FABLED</font></strong></div><div> </div><div>Target Enemy</div><div>Power 238</div><div>Casting 2.0 seconds</div><div>Recovery 0.5 seconds</div><div>Recast 120.0 seconds</div><div>Weight 1.0</div><div> </div><div>Level 58</div><div><font color="#66ff00">Ranger</font></div><div> </div><div><font color="#ffcc66">Effects:</font> Cast knockdown on target. Lasts for 2,5 seconds Blurs vision of target Stuns target Throws target: back Does not affect epic targets Inflicts 4556- 7566 ranged weapon damage on targetIf Bow is euqipped in range slot</div><font color="#ffcc66"><strong></strong></font><hr size="2" width="100%"><font color="#ffcc66"><strong>Stream of Arrows (Master I)</strong></font></div><div><font color="#ffffff">Fires a steady stream of arrows at a target. To maintain this effect, the ranger cannot use his combat arts and must be rooted in place, and it requires that the target be outside of melee range. This ability can be toggled to end early if needed.</font></div><div> </div><div><strong><font color="#ff3333">FABLED</font></strong></div><div> </div><div>Target Enemy</div><div>Power 13 to cast</div><div> 13 every 1.5 seconds</div><div>Casting Instant</div><div>Recovery 0.5 seconds</div><div>Recast 30.0 seconds</div><div>Duration Until cancelled</div><div>Weight 1.0</div><div> </div><div>Level 55</div><div><font color="#66ff00">Ranger</font></div><div> </div><div><font color="#ffcc66">Effects:</font></div><blockquote dir="ltr"><div><font color="#ffffff">Applies Stream Shot</font></div><div> Inflicts every 1.5 second ranged auto attack on target</div><div> If Bow equipped in Ranged</div><div>Roots caster</div><div>Dazes caster</div><div>Stifles caster</div><div>Increases Hate Gain of caster by 12%</div><div>If bow equipped in Ranged</div><div>Resistability incereases against targets higher than level 75.</div></blockquote><hr size="2" width="100%"><div>and plz add your example's here to help the eq2 devs to fix our CA's , thx</div><div></div><p>Nachricht bearbeitet von Dojocan am <span class=date_text>08-06-2006</span> <span class=time_text>08:13 AM</span>
Dojoc
08-06-2006, 07:14 PM
somebody nice ideas for cover fire and snaring shot ? both are imho really underpowerdthx<div></div>
Kiluvi
08-07-2006, 12:47 PM
Really neat ideas, but Hawk Dive is now way overpowered.Something else you need to remember is that some of the spells your listing as need 'fixing' are spells designed for T6, so they're naturally not going to be your best option for T7; hence Veiled Fire being just as powerful, if not more, as Sniper Shot in some cases.
Rinio
08-07-2006, 05:19 PM
<P>im sorry but did i read that right? a pack of hawks? lol. amusing.</P> <P>dood and [expletive haxx0red by Raijinn] 7k sniper shot at m1? get more strength gear mate!</P> <P>Coverfire is not underpowered, it is Ranged and unresistable/cant miss. and then gives every attack after it a higher chance of also not missing. it works fine imo.</P> <P>Also yes Snipershot is tier 6 so dont worry next tiem the level cap increases rangers will be on top of the high melee hit because decap wont get a upgrade and sniper shot will, But It is underpowered in the fact that decap is near a instant cast and sniper shot has a long cast time that requires you to be in stealth during that cast time.</P> <P>I like the focus Aim idea except the the spell crits and dps+ imo tho it should remain what it is and just become a self maintained proc buff. Rangers are supose to be master archers afterall.</P> <P>Thought, whats the highest you can get your ATK rateing to? not DPS/HASTE but ATK above your mitigation in the persona window. Why cant Rangers Buff that like we could in EQ1?</P> <P>Edit: ah btw if anything we should complain about the change they made to lunging joust awhile back. they changed it form sustained DoT DPS to a crummy 4sec root. i mean [expletive haxx0red by Raijinn] a 4sec root?</P><p>Message Edited by RinionX on <span class=date_text>08-07-2006</span> <span class=time_text>09:25 AM</span>
Marcuzs
08-07-2006, 05:51 PM
<BR> <BLOCKQUOTE> <HR> RinionX wrote:<BR> <P>im sorry but did i read that right? a pack of hawks? lol. amusing.</P> <P>dood and [expletive haxx0red by Raijinn] 7k sniper shot at m1? get more strength gear mate!</P> <P>Coverfire is not underpowered, it is Ranged and unresistable/cant miss. and then gives every attack after it a higher chance of also not missing. it works fine imo.</P> <P>Also yes Snipershot is tier 6 so dont worry next tiem the level cap increases rangers will be on top of the high melee hit because decap wont get a upgrade and sniper shot will, But It is underpowered in the fact that decap is near a instant cast and sniper shot has a long cast time that requires you to be in stealth during that cast time.</P> <P>I like the focus Aim idea except the the spell crits and dps+ imo tho it should remain what it is and just become a self maintained proc buff. Rangers are supose to be master archers afterall.</P> <P>Thought, whats the highest you can get your ATK rateing to? not DPS/HASTE but ATK above your mitigation in the persona window. Why cant Rangers Buff that like we could in EQ1?</P> <P>Edit: ah btw if anything we should complain about the change they made to lunging joust awhile back. they changed it form sustained DoT DPS to a crummy 4sec root. i mean [expletive haxx0red by Raijinn] a 4sec root?</P> <P>Message Edited by RinionX on <SPAN class=date_text>08-07-2006</SPAN><SPAN class=time_text>09:25 AM</SPAN><BR></P> <HR> </BLOCKQUOTE> <P><BR>1st I have found Lunging Joust to be one of the most effect tools while soloing since they nerfed cheap shot. So I like that change.</P> <P>2nd Ancient spells do not get upgrades. So it's unlikely Sniper Shot will have an upgrade either, otherwise where the hell is my Stream of Arrows upgrade? The main problem I see with Sniper Shot, and really any skill, is it can't get any better. At max STR for level 58 Sniper Shot M1 does around 8500, but at level 70 the max is the same amount. So if you don't upgrade your gear then you actually start doing less damage as you level, which is easily in the top 5 most [expletive haxx0red by Raijinn] ideas in this game.</P>
Memran
08-08-2006, 01:08 AM
<P>Hehe! <STRONG>Someone</STRONG> has copied my CA representation from the "Stream... again <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" thread <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></P> <P>I knew it was just a matter of time lol <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></P>
Tarryn
08-10-2006, 09:37 AM
<P>Simple fix for the "Ancient" CAs: Make them upgrade with level, as a few other CAs do.</P> <P>Those abilities are very nice, and it seems sad to just leave them behind.</P> <P>The fix mentioned for Stream of Arrows seems a bit too powerful, especially with a high DR bow. Better to simply increase the damage (possibly upgrading with level) to the point that it's a useful tool. Alternatively, boost the damage even more, and increase its recast time a great deal. I'd like to see a version of Stream of Arrows that was a bit like EQ1 Trueshot. Once every 30-60 minutes, for 30 seconds, make us DPS gods again. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>The Hawk Dive fix above may be a bit overpowered too, but they dang well need to do SOMETHING to fix that CA. Try comparing that hawk with a brigand's Band of Thugs. :p</P>
hieronym
08-10-2006, 12:32 PM
<DIV>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</DIV>
Gareorn
08-10-2006, 06:22 PM
<BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <DIV>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>"Your duck is irritating a Doomwing Reaver"</P> <P>lol</P>
leafnin
08-10-2006, 07:02 PM
<BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <DIV>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Lol , I like this idea...I'd personally prefer PenPen with a Yebisu from Eva, but I'll take a duck. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>Falcon/Peregrian</P>
jrisley69
08-10-2006, 08:46 PM
I dont even use Sniper's shot anymore. Takes too long to cast and everything. Veiled Fire is the man now. Plus i have the master 1 version. Got a high hit critical with veiled on a raid for 14k+, plus it takes 1/2 as long to cast and only like a 1.5 min recast? yea, screw sniper's.<div></div>
<BR> <BLOCKQUOTE> <HR> Gareorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <DIV>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>"Your duck is irritating a Doomwing Reaver"</P> <P>lol</P><BR> <HR> </BLOCKQUOTE> <P>ROFLMAO, and then: "You have been killed by a Doomwing Reaver!"</P>
Gareorn
08-10-2006, 10:51 PM
<BR> <BLOCKQUOTE> <HR> Jay42 wrote:<BR> <BR> <BLOCKQUOTE> <HR> Gareorn wrote:<BR> <BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <DIV>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>"Your duck is irritating a Doomwing Reaver"</P> <P>lol</P><BR> <HR> </BLOCKQUOTE> <P>ROFLMAO, and then: "You have been killed by a Doomwing Reaver!"</P><BR> <HR> </BLOCKQUOTE>LOL. So true.:smileyvery-happy:<BR>
KnightOfTheWo
08-19-2006, 03:04 AM
<div><blockquote><hr>Gareorn wrote:<div></div> <blockquote> <hr> Jay42 wrote: <div></div> <blockquote> <hr> Gareorn wrote: <div></div> <blockquote> <hr> hieronymus wrote: <div>i think they should change hawk dive to a duck. you cast it and it waddles over to the mob and quacks at it for a bit then vanishes.</div> <hr> </blockquote> <p>"Your duck is irritating a Doomwing Reaver"</p> <p>lol</p> <hr> </blockquote> <p>ROFLMAO, and then: "You have been killed by a Doomwing Reaver!"</p> <hr> </blockquote>LOL. So true.:smileyvery-happy:<hr></blockquote>Maybe...the Duck Of Doom? A pet that only works on heroic or epic opponents...a duck that grows to 100 times it's normal size and has fangs...kind of the like the Stay Puff Marshmallow Man from Ghostbusters. <span>:smileyhappy:</span>(I admit, it's been a long day today...)</div>
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