View Full Version : Just throwing this out there.
LoreLady
07-21-2006, 10:24 PM
Would you fellow rangers be happy if sony took away all our debuffs and buffs but gave all t1 dps damage that did 1.5x damage above t2 dps and 2x dps dps above t3 dps.. But, turned around to give the t2/t3 dps greater debuffing potential. Just throwing this out there.
Serventof Wrath
07-21-2006, 11:21 PM
<P>Yeah!!!!!</P> <P>I mean really what great uber debuffs would we lose??? </P> <P>Devit would be just damage</P> <P>Vines could be a root with a snare on root break</P> <P>Covering Fire I don't know a DoT maybe</P> <P>And buffs what we would lose Pathfinding????</P> <P>Not gonna lose any sleep if that went away for more damage.</P>
Jayad
07-22-2006, 01:02 AM
<DIV>Our debuff abilities are pathetic. I'm not sure that'd we lose anything that matters. I'd trade all of them to be equal to assassins in DPS and get something like their apply poison buff.</DIV>
LoreLady
07-22-2006, 01:14 AM
<div><blockquote><hr>Xney wrote:<div></div> <div>Our debuff abilities are pathetic. I'm not sure that'd we lose anything that matters. I'd trade all of them to be equal to assassins in DPS and get something like their apply poison buff.</div><hr>Im saying this to EVERY t1 dps class and you may say they are pathetic but they are ballanced.. wizards get 2k heat/cold assas 2k poison rangers 2k heat swash 2k cold (base snare debuff) etc and moving all debuffs around.And btw xney ive always been proud of the way sony has done debuffs for our class.</blockquote></div>
Jayad
07-22-2006, 01:23 AM
<DIV>The wizard & warlock debuffs make a noticable improvement on their damage (+10% or more). I have never noticed our defense debuffs doing squat. I only use the heat debuff when raiding and there are elemental casters. I only use the debuffs on raiding as debuffs. (Mortal Reminder is only used on really tough nameds in case it does anything - it's a fast cast)</DIV> <DIV> </DIV> <DIV>Each scout class gets one kind of debuff/snare, we get heat. Would I give all that up for actual damage? Absolutely. Without even thinking about it. But that will never happen, because it would break SOE's breakdown of debuffs and the way they're allocated.</DIV> <DIV> </DIV> <DIV>Now, if our debuffs were useful, that would be a different story. Things like mitigation, attack speed, DPS, etc. debuffs would be welcome. I don't want us turned into rogues, so let's just get damage. Rather than debuffs I'd like to see damage buffs, like a proc or something. Some of the best procs on my warlock (formerly a wizard) are the "30 damage" type that goes on cast. That kind of thing would be nice, if we could cast it every minute or so.</DIV>
pseudocide
07-22-2006, 03:17 AM
<DIV>no thanks, i like my debuffs, they help solo and at least give the impression that we have some utility besides dps. </DIV> <DIV> </DIV> <DIV>i dont disagree that the dps tiers might be out of wack (i honestly havent payed much attention since i started on pvp), but i like having at least a few debuffs to toss around</DIV> <DIV> </DIV> <DIV>edit: i would however like to see our defense debuff turned into something more impactfull</DIV><p>Message Edited by pseudocide on <span class=date_text>07-21-2006</span> <span class=time_text>04:18 PM</span>
Jayad
07-22-2006, 05:50 AM
There are no more "tiers" officially, but of course there is a scale of damage versus utility and we have no utility. You could say classes do a combination of: tanking, healing, dps, and utility and clearly we're meant to be damage. Since we don't do anything else, we should be among the best at doing damage. Thats just putting tiers a different way but there you go. Obviously, if a class that has any utility does as much damage as we do, you would want them instead of us. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
LoreLady
07-23-2006, 12:49 AM
<div><blockquote><hr>Xney wrote:<div></div>There are no more "tiers" officially, but of course there is a scale of damage versus utility and we have no utility. You could say classes do a combination of: tanking, healing, dps, and utility and clearly we're meant to be damage. Since we don't do anything else, we should be among the best at doing damage. Thats just putting tiers a different way but there you go. Obviously, if a class that has any utility does as much damage as we do, you would want them instead of us. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Yea, unforutnatly you can label everything as util! dps, healing, tanking, buffing, debuffing, yada yada.. Bigest thing that bugs me is when people pass off abilities they have, like summoners pass off there tank, shards, buffs, and say they have nothing, or brawlers will say they dont have anything to bring to the table when they just look at dps when your ignoring tanking, warding, dps, buffs, and pulling. OH YEA - dont forget the big one, laying around naked because they want to trigger all the traps in places like HoS.. How many guilds out there have a girl brawler doing all this for ya with the nicname "the naked monk"?</div>
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