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Saihung23
04-07-2006, 10:12 PM
<div>Just a curiosity thing here....</div><div> </div><div>My bounty is currently at rank one (I slacked on getting KoS for a long time) and so far the highest amount of coin I recieved is ***drum roll*** 7 s and some copper.  This was on a 54 ^^^ in hidden cache (I could be wrong about it being 54 but I believe it was that).</div><div> </div><div>What are some of the other rangers out there getting in terms of the "Bounty" being paid.  What rank do you have yours at?  And what was the level mob killed?  Did it seem to make a difference what level the bounty was paid on?</div><div> </div><div>I just know that the other classes get some very neat first aa's....my Templar gets a boost to his DPS and it lowers his ministration....but it is always up until cancelled and doesnt cost any power.   Berserkers get a healing ability I think....kinda neat...</div><div> </div><div>It seems to me that they were trying to address our money sink concerning arrows poisons and potions...I think there should be an easier solution to it than bounty...but that is a topic for another thread in another forum <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div><div> </div><div>Saihung</div>

Fennir
04-07-2006, 10:19 PM
i think bounty is supposed to be a jokei dont get it and im not laughing but i dont have any other explanation<div></div>

Jayad
04-07-2006, 10:24 PM
<div></div>Obviously it's meant to pay for our arrows...  as long as you only use 1 arrow every 3 minutes.

Saihung23
04-07-2006, 10:39 PM
<div></div><blockquote><hr>Xney wrote:<div></div>Obviously it's meant to pay for our arrows...  as long as you only use 1 arrow every 3 minutes.<hr></blockquote><p>Yeah...agreed, and u2 Fennir...thats why I am interested in what it would give at higher ranks...I mean...even if it does give say 50 silver at rank 8 or whatever, it isnt a solution to our cost problems at higher levels.  Sure, 7 silver every 3 minutes at level 20 would have been cool but it doesnt do anything for me now.</p><p>Still....what is bounty good for money wise at higher ranks?  I know most of us dont even have the thing out but...I actually do use it in a pre-fight macro now. Mostly for S&G.</p><p>Saihung</p>

lilmohi
04-07-2006, 10:45 PM
<div></div>higher ranks?  I thought bounty was our first aa and not upgradeable.  If it is the first one then, everyone's first aa is pretty much fluff.  And since it was practically a free aa i don't have a problem with this.

Ranja
04-07-2006, 10:58 PM
<div></div><blockquote><hr>lilmohi wrote:<div></div>higher ranks?  I thought bounty was our first aa and not upgradeable.  If it is the first one then, everyone's first aa is pretty much fluff.  And since it was practically a free aa i don't have a problem with this.<hr></blockquote><p>Actaully I think predators are the only ones that get something as useless as bounty. Berzerkers get a really nice heal, Temps gets DPS increase etc. Whoever came up with bounty for the predator class has no idea what they area doing. At the very least, it should be a rogue AA, they are the ones that pick pockets not predators. We are a damage class and we get something to pick pockets. We don't pick pockets we deal death. How about an AA that increases our DPS for XX time.</p><p> </p>

Saihung23
04-07-2006, 11:21 PM
<div></div><blockquote><hr>lilmohi wrote:<div></div>higher ranks?  I thought bounty was our first aa and not upgradeable.  If it is the first one then, everyone's first aa is pretty much fluff.  And since it was practically a free aa i don't have a problem with this.<hr></blockquote><p>Hrmm...I figured it was upgradeable..but like I said I am a late bloomer with the KoS purchase.  </p><p>It is the first one...but I would hardly call everyone's fluff.  I love using the Yaulk(sp?) with my Templar...not that he becomes a beast or anything but it is a nice AA.  Some are real nice some are real cheap....this bounty seems like it is worth as much as my fluff pet...less actually since I dig running around with a farm behind me <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>Again, I was just curious if anyone has seen any big $$ bounties by using this aa.</p><p>Saihung</p>

The_Wind
04-08-2006, 12:27 AM
Bounty is worthless in its current and original released state.  Requiring the kill shot, on top of it providing a low amount is just the worst thing they could do.  They were attempting to compensate for our need for consumables, but they fail to realize that in order to compensate us, they'd have to make it a completely unbalanced skill.  To which MANY other classes would start to whine about.   I posted in another forum on this matter before, with a question as to why:Zerkers get a heal, when rangers get money.  When Rangers are the ones who had basic knowledge of healing remedies/herbal remedies, and berserkers were the ones who looted, pillaged, and plundered when they felt like it. <div></div>

Jakov
04-08-2006, 12:27 AM
I would say I tend to average about 5sp each time I use bounty.  Highest I have had has been just over 7sp.  And unfortunately, as previously mentioned, it only has the 1 level.  I checked shortly after I got it in the hopes it was upgradable.  With the conditions of having to get the kill shot combined with the reuse timer, I estimate I would be lucky to take around 1.5g an hour if I were using it constantly.If the intention behind bounty was to offset some of a scout's cost for arrows, it would be nice if it were either upgradable, or more likely, scaled with level/tier of arrows.  That would make it much more useful and harder to forget to use.  As it stands now I hardly ever even use it.<div></div>

Sulas
04-08-2006, 01:52 AM
<div></div>You got a *whole* 7sp???  :: boggle ::  Wow. Now I'm jealous. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />Bounty is a joke and a waste- it's really just the price of admission.  I'ld prefer almost anything else, but I think the idea was to offset poison/ ammo cost.  Unfortunaltely, to not be unbalancing it has to be so low as to be a joke in normal use though I do try to remember to use it when soloing.This is more evidence that Baylor is correct in his ideas for getting rid of the current ammo/arrow system.Short version: 'Bounty' is another symptom of a broken system.<div></div>edit: typo/ clarification<p>Message Edited by Sulas on <span class="date_text">04-07-2006</span><span class="time_text">05:54 PM</span></p>

USAFJeeper
04-08-2006, 11:34 AM
<div></div>I got 10 silver tonight while doing the solo trial for the Awakened trial series.,  Thats right.. 10 SILVER!  I bought one tier appropriate food and wasted it though.

Tarryn
04-08-2006, 11:44 AM
<div></div><blockquote><hr>bentgate wrote:<div></div><blockquote><p>At the very least, it should be a rogue AA, they are the ones that pick pockets not predators. We are a damage class and we get something to pick pockets. We don't pick pockets we deal death. How about an AA that increases our DPS for XX time.</p><p></p><hr></blockquote></blockquote>Actually, rogues <em>do</em> get a pick pocket ability for their first AA.  I think it gives about the same amount as Bounty, but they can use it in or out of combat.  It has a chance to fail, and if it fails it can aggro the mob.  Needless to say, it is a dang sight better than Bounty, since they don't have to get a kill shot--and can use it anytime it's up.

Cirop Og
04-08-2006, 04:53 PM
<div>it in initial form it was a pain to use.  mob had to be directly targetted (couldnt use implied targetting) and u had to get the kill shot.  it has now been changed to not require kill shot and will work with implied targetting. I use it all the time and i think it is worth it for what it cost, which was nothing,</div><div> </div><div>If we got it at the end of a stat line, then maybe 10s max would be too low.  but as u get it with ur first AA point, which u get with ur first AA xp, it is fine the way it is.  not working on green cons sucks a bit but i think it is better than needing the kill shot and having to target the mob directly.</div><div> </div><div>Cirop</div>

Saihung23
04-10-2006, 02:39 AM
<div></div><blockquote><hr>Cirop Og wrote:<div>it in initial form it was a pain to use.  mob had to be directly targetted (couldnt use implied targetting) and u had to get the kill shot.  it has now been changed to not require kill shot and will work with implied targetting. I use it all the time and i think it is worth it for what it cost, which was nothing,</div><div> </div><div>If we got it at the end of a stat line, then maybe 10s max would be too low.  <font color="#99cc33">but as u get it with ur first AA point, which u get with ur first AA xp, it is fine the way it is.  not working on green cons sucks a bit but i think it is better than needing the kill shot and having to target the mob directly.</font></div><div> </div><div>Cirop</div><hr></blockquote><p>Highest I have gotten is 7sp, and yeah, whomever said you cant raise its rank is right...I was mistaken.  </p><p>I dont agree Cirop, not to argue.  I just feel that if, as with the templar first aa (which isnt the best but is very nice for my templar) and the berserker first aa, our first aa should be something better.  I honestly thought we were going to get a small heal like the berserker....this aa is just worthless to me as it is now.</p><p>I mean...lets suppose that I get 7sp everytime because I am lucky...I would have to kill over 2100 monsters to get back the 1.5 plat spent on vendor arrows of the appropriate tier.   And they must have been thinking that this would "offset" our conumable costs...</p><p>Bounty sucks.  Tonight If I can get into a group I am going to test it on Nameds....heroics certainly didnt affect the amount...somehow I doubt nameds will either...</p><p>Saihung</p><p>p.s.   at lower levels it doesnt even give a silver does it?</p><p> </p>

Huntress Jellica
04-10-2006, 05:34 AM
<font color="#6666ff"><font color="#6699ff">The most I've ever gotten was 10s 38c. I felt unbelievably rich...But that 10s came from a NON-named, solo, 1 down arrow mob, that was level 62 (I was 64 or 65 at the time). That same night, I killed a couple named creatures, all level 66+, and the most I got for my efforts was 6.5s. Names definitely do make a difference, but only in the negative direction. With the time and effort it takes to kill a heroic^^^ named encounter, meaning it has "better gear" and "better spells" (lol) you'd think it would have more than six and a half silver jingling around in its pockets.Then again, maybe they spent all their money at the store on said gear, and only had enough left to buy a popsicle. <span>:smileyvery-happy:</span></font></font><div></div>

Guy De Alsace
04-10-2006, 05:45 AM
I think the problem is that Bounty is easily the worst initial AP for any class from what I can gather. I've got lots of alts and the first AP point ability is usually fairly useful. My Guardian has the best AP in the game bar none. Heals 25% of his hit points out of combat.Summon Poison would have been more appropriate and useful.<div></div>

Kaleyen
04-10-2006, 08:03 AM
Bounty = The most useless thing ever.<div></div>

brandi7920
04-10-2006, 05:11 PM
<div></div>I've never bothered to use it...seemed like a waste to me... and this is coming from the 'optimistic' Ranger =P hehe

gribuz
04-10-2006, 05:37 PM
How about just change it to Endless Quiver instead <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />For those that haven't played EQ1, Endless Quiver is an AA that gives u endless supply of arrow.

Berek_IronAxe
04-10-2006, 09:34 PM
<div></div>I think my best is 5sp but I never remember to use it, since it is basically useless.

lilmohi
04-11-2006, 12:58 AM
<div></div><p>I still maintain that most lvl1's are fluff skills.  Summoners can "possess" their pets for about 30 seconds, which has the great use of being able to see their skills, and doing stupid pet tricks to impress your friends.  Bards get their HO timer halved, however i don't know anyone who really has to wait for their HO timer.  Wizards get a pet that gives them aprox 2% bonus to something.  Shaman get a dog that dies everytime a group of mobs is pulled.  And my monk i think got an illusion form...which is so neat that i've used it once since KoS came out.</p><p>That said i think leave pickpocketing to rogues, i want a fluff skill that increases tracking range!:smileytongue:</p>

Jayad
04-11-2006, 01:09 AM
<div></div>All of those sound better than Bounty <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Gareorn
04-11-2006, 02:09 AM
<div>I found a good use for bounty!  If a mob isn't scowling or if you're stealthed, you can use it to pull the mob. :smileytongue:</div><div> </div><div>/sarcasm off</div>

A
04-11-2006, 02:14 AM
<div></div><div>First skill is supposed to be fluff so don't expect much out of bounty.</div><div> </div><div>However the payout is enough that it will cover your poison costs if you use it consistently and use non rare t7 poison ( or rare T6 poison).</div><div> </div><div>It seems to average around 5s so if you use it 10 times an hour ( ideally you can use it 20 times) you will earn 50s which will pay for roughly 2 vials of 100 procs t7 poison...</div><div> </div><div> </div><div> </div><p>Message Edited by Ail on <span class="date_text">04-10-2006</span><span class="time_text">03:17 PM</span></p>

Morro Twistedbriar
04-11-2006, 04:28 AM
I'm level 48 and usually end up with about 4s and some copper at most, usually in the 2-3s area. I solo alot so it comes in handy for me. I can makea decent chunk with it. I can easily pull ina plat a day using it and the few drops I can actually sell. Which means in a monthes time I might have enough plat to buy me some cobalt armor.<div></div>

Sulas
04-11-2006, 07:19 AM
<div><span><blockquote><hr>Xney wrote:<div></div>All of those sound better than Bounty <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><hr></blockquote>I disagree.  They halve the HO timer for Bards?  I'll keep my silver, thank you.  And I though ours was useless...</span></div>

Saihung23
04-11-2006, 07:27 PM
<BR> <BLOCKQUOTE> <HR> Ail wrote:<BR> <DIV><FONT color=#99ff66>First skill is supposed to be fluff so don't expect much out of bounty.</FONT></DIV> <DIV> </DIV> <DIV>However the payout is enough that <FONT color=#99ff99>it will cover your poison costs if you use it consistently </FONT>and use non rare t7 poison ( or rare T6 poison).</DIV> <DIV> </DIV> <DIV>It seems to average around 5s so if you use it 10 times an hour ( ideally you can use it 20 times) you will earn 50s which will pay for roughly 2 vials of 100 procs t7 poison...</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by Ail on <SPAN class=date_text>04-10-2006</SPAN><SPAN class=time_text>03:17 PM</SPAN></P><BR> <HR> </BLOCKQUOTE> <P>I do expect it to be as useful as a 25% out of combat heal...or an increase in DPS...</P> <P>Sorry it doesnt cover MY poison costs as I dont spend my money on nonrare poisons.  Why?  Well, since if I use nonrare poisons I am still not doing damage consistent with the other T1 classes I opt to use rare poisons and get a bit closer.  </P> <P>And to the fella who makes a "plat" off of this bounty...youre telling me you kill over 2000 mobs with bounty in effect?  a night? I find that difficult to believe unless you play over 8 hours a day.  </P> <P>No offense to anyones replies I find them interesting...but I dont agree.  Bounty is useless for me at 54th level.  I would much prefer to have the DPS increase skill that my Templar has...or something useful...</P> <P>Saihung</P> <P>P.S.  Remember when Rerun got caught making a bootleg of the Doobie Bros. concert?  Man That tape recorder was HUGE!</P> <P> </P> <P>P.P.S.  I was really only looking for numbers on bounty...I have a thread that I am bashing bounty in over in the achievements forums....we can debate it there preferrably.  </P><p>Message Edited by Saihung23 on <span class=date_text>04-11-2006</span> <span class=time_text>11:29 AM</span>

Huntress Jellica
04-11-2006, 10:47 PM
<font color="#6699ff">New high: 10s 44c from a Strifewing ravager (^ level 63) in Barren Sky. </font><font color="#6699ff"> </font><font color="#6699ff"> </font><font color="#6699ff">I r rich!! </font><font color="#6699ff"><span>:smileytongue:</span></font> <div></div>

Saihung23
04-11-2006, 11:18 PM
<BR> <BLOCKQUOTE> <HR> Huntress Jellica wrote:<BR><FONT color=#6699ff>New high: 10s 44c from a Strifewing ravager (^ level 63) in Barren Sky. </FONT><FONT color=#6699ff><BR></FONT><FONT color=#6699ff><BR></FONT><FONT color=#6699ff>I r rich!! </FONT><FONT color=#6699ff><SPAN>:smileytongue:</SPAN></FONT><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>wow! Duly noted!</P> <P>/scribbles *bounty still aint worth jack* into a small notebook</P> <P>Saihung</P>

Gareorn
04-12-2006, 02:01 AM
<BR> <BLOCKQUOTE> <HR> Saihung23 wrote:<BR> <BR> <P>And to the fella who makes a "plat" off of this bounty...youre telling me you kill over 2000 mobs with bounty in effect?  a night? I find that difficult to believe unless you play over 8 hours a day.  </P> <HR> </BLOCKQUOTE> <P>I'm jealous of this guys play time.  To make a plat at 4s per mob, he's killing 2500 mobs a day.  With a reuse timer of 3 minutes, he's playing 125 hours a day.:smileytongue:</P> <P>I'm just joking around BTW.  I know he means he's making a plat a day total, not just with bounty.  I just couldn't resist.:smileyhappy:<BR></P>

Velocidad
04-12-2006, 02:27 AM
<blockquote><hr>Saihung23 wrote:<div></div> <blockquote> <hr> Huntress Jellica wrote:<font color="#6699ff">New high: 10s 44c from a Strifewing ravager (^ level 63) in Barren Sky. </font><font color="#6699ff"></font><font color="#6699ff"></font><font color="#6699ff">I r rich!! </font><font color="#6699ff"><span>:smileytongue:</span></font> <div></div> <hr> </blockquote> <p>wow! Duly noted!</p> <p>/scribbles *bounty still aint worth jack* into a small notebook</p> <p>Saihung</p><hr></blockquote>To funny Saihung. Most I've ever gotten was 8-9s.  And I agree, compared to a Warlock getting familiars that decrease agro or increase crit chance ours seems pretty [expletive haxx0red by Raijinn] lame. <div></div>

Huntress Jellica
04-12-2006, 11:56 AM
<div></div><font color="#6699ff">Saihung, I hope you know I was just joking about being rich off Bounty.. </font><font color="#6699ff"><span>:smileytongue:</span></font><font color="#6699ff"> </font> <font color="#6699ff"> </font><font color="#6699ff"> I poked you today and you didn't respond! I felt unloved </font><font color="#6699ff"><span>:smileysad:</span></font> <div></div><p>Message Edited by Huntress Jellica on <span class=date_text>04-12-2006</span> <span class=time_text>12:56 AM</span>

Keredh
04-12-2006, 03:25 PM
<BR> <BLOCKQUOTE> <HR> Gareorn wrote:<BR> <DIV>I found a good use for bounty!  If a mob isn't scowling or if you're stealthed, you can use it to pull the mob. :smileytongue:</DIV> <DIV> </DIV> <DIV>/sarcasm off</DIV><BR> <HR> </BLOCKQUOTE><BR>ROFL. Having mapped it to a movement key and forgotten about it, it took me ages to realise that it was this that was aggroing the mobs as I snuck around invis... :smileysurprised:

FlasHBurN20
04-12-2006, 04:39 PM
I still think the Monk/Bruiser first Achievement is the worst. A 5% in/out combat run buff. It doesn't stack on many things either (including mount or sprint).<div></div>

Guy De Alsace
04-12-2006, 05:14 PM
<blockquote><hr>FlasHBurN2013 wrote:I still think the Monk/Bruiser first Achievement is the worst. A 5% in/out combat run buff. It doesn't stack on many things either (including mount or sprint).<div></div><hr></blockquote>Oh yeah, I forgot about that one...I got a Monk alt and yeah *that* is the worst one of the bunch! My Troubadour basically has continuous heroic opportunities with hers so its not useless. My Mystic's dog while being insultingly weak is still useful. Any dps increase for a mystic is a godsend and you can use it to pull at very long range which for a non-stealth class is very useful. I'm still baffled by the 3 light year gap from the run-of-the-mill initial AP's all other classes get and the one my Guardian has that knocks everyone else's into a cocked hat. <div></div>

Gareorn
04-13-2006, 07:00 AM
<BR> <BLOCKQUOTE> <HR> Keredh wrote:<BR> <BR> <BLOCKQUOTE> <HR> Gareorn wrote:<BR> <DIV>I found a good use for bounty!  If a mob isn't scowling or if you're stealthed, you can use it to pull the mob. :smileytongue:</DIV> <DIV> </DIV> <DIV>/sarcasm off</DIV><BR> <HR> </BLOCKQUOTE><BR>ROFL. Having mapped it to a movement key and forgotten about it, it took me ages to realise that it was this that was aggroing the mobs as I snuck around invis... :smileysurprised:<BR> <HR> </BLOCKQUOTE><BR>ROFL.  That's funny stuff.

Saihung23
04-14-2006, 05:52 PM
<BR> <BLOCKQUOTE> <HR> Huntress Jellica wrote:<BR> <FONT color=#6699ff>Saihung, I hope you know I was just joking about being rich off Bounty.. </FONT><FONT color=#6699ff><SPAN>:smileytongue:</SPAN></FONT><FONT color=#6699ff><BR></FONT><FONT color=#6699ff><BR></FONT><FONT color=#6699ff>I poked you today and you didn't respond! I felt unloved </FONT><FONT color=#6699ff><SPAN>:smileysad:</SPAN></FONT><BR> <P>Message Edited by Huntress Jellica on <SPAN class=date_text>04-12-2006</SPAN> <SPAN class=time_text>12:56 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Aww....I think I knew you were joking...was this around my "Whats Happening?" time...if so, I was very near to being completely insane (lots of things rl just made me try to find anything to make me laugh...didnt care what it was...I just needed the laughs).</P> <P>If you poked me in game, I see you are on Befaldark, then it is likely just because I was insanely focused on what I was doing....I sometimes am very ignorant of what is around me.</P> <P>(((((Huntress Jellica))))  I didnt mean it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Saihung</P>

Condar Tarsonia
04-14-2006, 06:15 PM
<P>I agree bounty in its current state is worthless, but why don't we just make a minor modification to it?  Last I checked, it has a duration of 3 minutes and a recast of 5 minutes, but lasts for only a single kill.  Why not just change it so it lasts on all kills for 3 minutes?  You're still getting a small amount, but it'll add up, and make it worthwhile.</P> <P>On a side note, I'd like to see Honed Reflexes and our temp DPS increase buff have shorter recasts or longer durations <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>-Con</P>

Berek_IronAxe
04-14-2006, 06:34 PM
<BR> <BLOCKQUOTE> <HR> lilmohi wrote:<BR> <P>I still maintain that most lvl1's are fluff skills.  Summoners can "possess" their pets for about 30 seconds, which has the great use of being able to see their skills, and doing stupid pet tricks to impress your friends.  Bards get their HO timer halved, however i don't know anyone who really has to wait for their HO timer.  Wizards get a pet that gives them aprox 2% bonus to something.  Shaman get a dog that dies everytime a group of mobs is pulled.  And my monk i think got an illusion form...which is so neat that i've used it once since KoS came out.</P> <P>That said i think leave pickpocketing to rogues, i want a fluff skill that increases tracking range!:smileytongue:</P><BR> <HR> </BLOCKQUOTE><BR>The Warrior Line - Bind Wounds gives a great Out of Combat Heal and In-Combat Proc Buff with only a 2 min Recast time.  A great "Fluff Skill" and the Wizard Pet increases DPS or Decreases Recast times - Now Compare that with Bounty - Sigh, I think the Scout got the short end of the stick.  I believe if they increased it to give cash out per kill for the entire limit of the spell then it would be a little more worth while.  But right now as it stands - Poor at best.

Saihung23
04-14-2006, 06:50 PM
<BR> <BLOCKQUOTE> <HR> Condar Tarsonia wrote:<BR> <P>I agree bounty in its current state is worthless, but why don't we just make a minor modification to it?  Last I checked, it has a duration of 3 minutes and a recast of 5 minutes, but lasts for only a single kill.  Why not just change it so it lasts on all kills for 3 minutes?  You're still getting a small amount, but it'll add up, and make it worthwhile.</P> <P>On a side note, I'd like to see Honed Reflexes and our temp DPS increase buff have shorter recasts or longer durations <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></P> <P>-Con</P><BR> <HR> </BLOCKQUOTE> <P>Hrmmm....this might make it more worthwhile....they should try some of these changes on test imho.</P> <P>I am all for ANYTHING making it more worthy of a slot on my hotbar.</P> <P>Saihung<BR></P>

Huntress Jellica
04-15-2006, 08:50 PM
<font color="#6699ff">Saihung, I poked you when you were getting writs at the NQ temple! Silly cat ranger. /hug <span><span>:smileyhappy:</span></span> The idea about Bounty being up for the full duration (3 minutes) is a good idea. Personally, I liked when I had to get the kill shot, not because it made sense, but because it was kind of fun... But I'm still glad they did away with that. But, if it was up for the full 3 minutes, the amount yielded, even if you (or your group) was killing at a pace of 2 mobs a minute, that would still only be 6 mobs, for ~8s each... 48s isn't anything for the other classes to cry about. The recast timer could be upped to 5 minutes again, so that it wouldn't be a permanent flow of 48s... which -could- become overbalancing if someone happened to get lucky and get 10s on every mob.. (/sarcasm off <span>:smileytongue:</span>) Bounty still definitely needs a few changes, no doubt about that... It's still better than the bralwers 5% run speed increase though <span>:smileyvery-happy:</span> </font><div></div>

Jayad
04-17-2006, 12:42 PM
<DIV>You know the summoner skill "posses", where you can be your minion for a while?  Maybe we can have a "posses" skill where we posses any other scout class in the party for 30 seconds so we can do some real dps <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></DIV>

Teksun
04-17-2006, 05:54 PM
<blockquote><hr>Xney wrote:<div></div> <div>You know the summoner skill "posses", where you can be your minion for a while?  Maybe we can have a "posses" skill where we posses any other scout class in the party for 30 seconds so we can do some real dps <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></div><hr></blockquote>OK, thats deserves a: /lmfao <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Jay
04-17-2006, 09:13 PM
<DIV>I've used Bounty all of twice, ever. First time to see how it worked - second time to confirm that it really was THAT useless. I laughed bitterly, shook my head, and cleared the hotbar slot.</DIV> <DIV> </DIV> <DIV>I'm sorry, but a 25% heal out of combat is NOT fluff...that's useful. Even a 10% move speed increase is nice - I'd take that over 5sp any day. </DIV>

Huntress Jellica
04-17-2006, 09:19 PM
<blockquote><hr>Xney wrote:<div></div> <div>You know the summoner skill "posses", where you can be your minion for a while?  Maybe we can have a "posses" skill where we posses any other scout class in the party for 30 seconds so we can do some real dps <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></div><hr></blockquote> <font color="#6699ff">LOL. That's awesome, great idea <span>:smileyvery-happy:</span></font><div></div>