Dyr
03-20-2006, 02:49 AM
<div>Lots of types of mobs out there, its almost confusing, and whats more confusing they dont sem to scale right imho. Just rambling here but curious what others think, when I spot mobs in KoS and check the con this is what pops into my head,</div><div> </div><div>Solo ^ - Most messed up mobs, parry like gods, tons of hit points, and hit freaking hard and tend to have nasty nukes and ca's. Crappy exp. Would avoid altogether except the adept and vendor trash drop rate of these guys is good.</div><div> </div><div>Solo - Seem about right, with good gear and stuff can plow thru readily, quick kill pace evens out poor exp per mob so that a decent grind can yield decent exp but little loot.</div><div> </div><div>Solo v - Very easy, exp is decent at 3 levels above but falls of to nothing as levels even out. Loot is variable from 1 writ on these made almost 2 plat to next writ made like 12 gold, something to do when aimlessly goofing off after or before a raid etc ......</div><div> </div><div>Heroic - Very [Removed for Content], thorny rap, stealth shot, SoA if a grp, have actually been able to take out even con groups with just ranged. Loot and exp is decent just dont se alot of them out there.</div><div> </div><div>Heroic ^ - ^^ - Solo a big no no but easily ranger tankable at 2 levels above in a duo. If a group of them, want to use trap as much as possible to stay in offensive stance as much as possible to kill quickly tho may ned to back off to no stance or defensive if things re going bad. Exp is disapointing and loot is marginal. </div><div> </div><div>Heroic ^^^ - Overland zones they are not so tough, same as above, in dungeons they seem to be alot tougher, proceed with caution .... great exp tho.</div><div> </div><div>So what kind of sucks, want loot or exp, those are the tougest mobs imho ( solo ^ or heroic ^^^ ) wonder if thats true for all solo classes or just us and is this intended or not.</div><div> </div><div>Like i said just a ramble curious what others think ... </div>