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Runewind
03-17-2006, 09:46 AM
<div></div>I'm curious...see I'm really happy about these changes... or what we were told is going to be changed. i.e. the lunge root, the increase in our CA damage, the increase in bow auto attack damage, and such. But looking at the TU21 and TU21b list the only thing that seems to be there is the bow auto attack. What happened to the rest?Okay I just realized I missed the second post on the TU21 topic although now seeing that I have another concern... that's only like 6 CAs that were increased and 2 of them are melee CAs and the rest aren't major damagers. What about Flaming Shot? and Triple Shot?<div></div><p>Message Edited by TwistedRiddles on <span class="date_text">03-16-2006</span><span class="time_text">08:55 PM</span></p>

Writer Cal
03-17-2006, 09:56 AM
<div></div><div></div><blockquote><hr><div></div><strong>Ranger changes:</strong>- Leg Shot had its damage increased and no longer has a double chance to dispel when taking damage.- Bleeding Cut's DoT damage has increased.- Steady Aim's reuse timer has been reduced, and it now increases ranged critical hit chances.- Trick Shot had its casting time reduced and damage increased.- Rip had its damage increased.- Miracle Shot had its damage increased.- Lunge was changed from a DoT to a combination melee attack + very short duration root.<hr></blockquote><div><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=111">http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=111</a></div><div> </div><div>Scroll down the the second post in that thread of update notes.  Sometimes they make more than one post per lump of updates.</div><div> </div><div>ETA -- oops, nice timing.  just saw your edit. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></div><p>Message Edited by Writer Cal on <span class="date_text">03-16-2006</span><span class="time_text">08:57 PM</span></p>

Runewind
03-17-2006, 09:58 AM
Yeah just saw that but like I said that's still concerning our major damage lines weren't actually increased. I mean I'm happy for any help we can get. But when he said our CAs were going to be increased I thought he meant all of them.<div></div>

Writer Cal
03-17-2006, 10:08 AM
<div></div>Could be they're starting with bumping up some things and waiting to see where we stand overall before giving a complete overhaul.  We don't know yet.  *shrugs*  But it seems the slow and careful method would be wisest.  Better than bumping up all of our CAs one month, getting our hopes up, finding it was too much, and then having to nerf us again.  The yo-yo treatment would really [Removed for Content] people off.  I figure any help is good right now, and we can see where these changes put us when they go live.  If it turns out they aren't enough and we're still sorely lacking, I have no doubt a good number of ranger will start making lots of noise again.  Then we can see where the devs are willing to go from there.

Runewind
03-17-2006, 10:36 AM
I guess. I mean anything is better than where we're at now. I just thought they were going to increase all our CAs. I mean really increasing things like Triple shot and flaming shot lines would have been more effective. That's where we saw the biggest drop in damage post LU20. No one was getting insane damage out of Trick Shot and Leg Shot before LU20 were they? =P So I just expected Triple shot and flaming shot to be brought up to decent damage I figured those were the CAs that were hardest to balance pre-LU20 because of all the procs so those were the first priority in fixing. Anyway I'm glad things are getting fixed I'm just slightly less enthused than I was before. And I'm a little skepticle that the Devs will listen to a bunch of rangers saying "We still don't do enough damage you have to increase the rest of our CA damage too" I think the reason this got listened to was it was such a drastic nerf that put us at such a crappy position.<div></div>

Cirro
03-17-2006, 11:46 AM
<div></div><div></div><p>This has been a concern of mine from the very beginning.   Check Lockeye's post.  He states the changes are for the *soloing* ranger, to help them *solo* better and bring their damage up to par with that of an assassin. </p><p>Ok, that's all well and good, but if we really want to balance assassins and ranger, we'd have to find a way to charge an assassin 3sp every time he attacks.  And then take away his attack capability when he runs out of money.  <In our case, when the quiver hits empty></p><p>In the meantime, while all the fanbois are patting themselves and Lockeye for a supposed job well done (assuming these changes ever get out live, a month after the ranger over-nerf) *NOTHING* has been addressed concerning getting ranger DPS up to par in a raid role.</p><p>Message Edited by Cirroco on <span class="date_text">03-16-2006</span><span class="time_text">10:47 PM</span></p>

Saihung23
03-17-2006, 07:09 PM
<div></div><div></div><blockquote><p>Edited because I realize...I would just be feeding the trolls.</p><p> </p><p>All I have to say is sometimes EVERYTHING cant be done at once...and also sometimes things arent done in the order you may want them done simply because you are not the only person playing...</p><p>Patience is a virtue</p></blockquote><p>Message Edited by Saihung23 on <span class="date_text">03-17-2006</span><span class="time_text">09:15 AM</span></p>

ReynardTheFox
03-17-2006, 07:13 PM
<div></div><span><blockquote><hr>Cirroco wrote:<div></div><div></div><p>This has been a concern of mine from the very beginning.   Check Lockeye's post.  He states the changes are for the *soloing* ranger, to help them *solo* better and bring their damage up to par with that of an assassin. </p><p>Ok, that's all well and good, but if we really want to balance assassins and ranger, we'd have to find a way to charge an assassin 3sp every time he attacks.  And then take away his attack capability when he runs out of money. </p><p>In the meantime, while all the fanbois are patting themselves and Lockeye for a supposed job well done (assuming these changes ever get out live, a month after the ranger over-nerf) *NOTHING* has been addressed concerning getting ranger DPS up to par in a raid role.</p><p><span class="date_text"></span><span class="time_text"></span></p><hr></blockquote>You are absolutely spot on, the raid ranger has been ignored. Time to hire some people with at least an ounce of savvy on how the game works.</span><div></div>

Star
03-17-2006, 08:28 PM
<div></div><blockquote><hr>ReynardTheFox wrote:<div></div><span><blockquote><hr>Cirroco wrote:<div></div><div></div><p>This has been a concern of mine from the very beginning.   Check Lockeye's post.  He states the changes are for the *soloing* ranger, to help them *solo* better and bring their damage up to par with that of an assassin. </p><p>Ok, that's all well and good, but if we really want to balance assassins and ranger, we'd have to find a way to charge an assassin 3sp every time he attacks.  And then take away his attack capability when he runs out of money. </p><p>In the meantime, while all the fanbois are patting themselves and Lockeye for a supposed job well done (assuming these changes ever get out live, a month after the ranger over-nerf) *NOTHING* has been addressed concerning getting ranger DPS up to par in a raid role.</p><p><span class="date_text"></span><span class="time_text"></span></p><hr></blockquote>You are absolutely spot on, the raid ranger has been ignored. Time to hire some people with at least an ounce of savvy on how the game works.</span><div></div><hr></blockquote><p>I agree with Sai. Also, I'm not sure that saying *nothing* has been done is an accurate statement. If these "low damage" arts have been increased significantly and their DPS is better than say AA or SoA then maybe they need to be worked into your rotation. I know that I have started keeping them on my hotbars just for those times when every other "good" CA is down.</p><p>I will agree there's nothing in LU21 that's a big wow update, but there's a lot of people that are going into this update and not even giving it half a chance. If you've *raided* on test and you know these are not helping, that's fine just say so, but saying "this fixes nothing" without even trying out the changes is just plain silly.</p>

Fennir
03-17-2006, 08:40 PM
rangers should be on strike right now we deserve to have every combat art doubled in dmg bcuz we so nerfed i havent tested these changes but i am pretty clairvoyant and know for a fact they wont help us at all and this makes me angry and all u stupid idiots who want to 'wait and see' like thats gonna help u guys are fanbois who suck the teat of SOE and dont know anything about ranger<div></div>

Brynshand
03-17-2006, 08:47 PM
<div></div><div><span><blockquote><hr>ReynardTheFox wrote:<div></div><span><blockquote><hr>Cirroco wrote:<div></div><div></div><p>This has been a concern of mine from the very beginning.   Check Lockeye's post.  He states the changes are for the *soloing* ranger, to help them *solo* better and bring their damage up to par with that of an assassin. </p><p>Ok, that's all well and good, but if we really want to balance assassins and ranger, we'd have to find a way to charge an assassin 3sp every time he attacks.  And then take away his attack capability when he runs out of money. </p><p>In the meantime, while all the fanbois are patting themselves and Lockeye for a supposed job well done (assuming these changes ever get out live, a month after the ranger over-nerf) *NOTHING* has been addressed concerning getting ranger DPS up to par in a raid role.</p><p><span class="date_text"></span><span class="time_text"></span></p><hr></blockquote>You are absolutely spot on, the raid ranger has been ignored. Time to hire some people with at least an ounce of savvy on how the game works.</span><div></div><hr></blockquote>Right on Man!   Powa to the Ranja!Lets just Cheap shot all the devs, spin around hit them while they're hunched over and stick a knife between there ribs.....Oh wait - but you don't do melee attacks do you?  I mean, rangers are supposed to use there bows, and only there bows.  Who needs those wimpy little melee attacks in a raid?</span></div><p>Message Edited by Brynshander on <span class="date_text">03-17-2006</span><span class="time_text">07:49 AM</span></p>

LoreLady
03-17-2006, 08:50 PM
<span><blockquote><hr>Fennir wrote:rangers should be on strike right now we deserve to have every combat art doubled in dmg bcuz we so nerfed i havent tested these changes but i am pretty clairvoyant and know for a fact they wont help us at all and this makes me angry and all u stupid idiots who want to 'wait and see' like thats gonna help u guys are fanbois who suck the teat of SOE and dont know anything about ranger<div></div><hr></blockquote>Wow tobias, bad day? Or being increadibly sarcastic? Or is someone posing as you? This is not the Tobias I usually read and usually agree with, and see the logic in.There are afew things you need to keep in mind, those masters you posted are only at very low STR, so you should likely see many CA's doing above 1k damage easilly, or close to it. Like tear, lunging blade snaring shot. As it is we can sustain a VERY high damage rating, personally I ignore DPS compleatly along with ext DPS and look at just damage, I find myself doubelling the damage of several other classes in this nurfed state. I can pretty much keep up with assassins as well.Your recent post reads as "I want better dps than everyone else", and I do my best to shun these people who have these opinions. Everyone else being other t1 DPS btw.  Now, if you are talking about upgrading afew extra abilities that would make rangers more on par with assassins. Having the reverse of there finishing blow would be nice. I always say pick something specific to nail dont go all out, the previous sentance is something I would like to see and something specific. I highly doubt I would see many complaints from rangers, assassins, wizards, or warlocks if I say this in a more open forum.</span><div></div>

Star
03-17-2006, 09:01 PM
<div></div>I think Tobias is just tired (as am I) of all the people saying "we're still going to be broken, these fixes fix nothing" when they haven't even tried them.

Baelor_xev
03-17-2006, 09:04 PM
Tobias is most definitely being sarcastic to make a point.  You can see it in the tone and especially the one, long, run-on sentence.Very funny.-bae<div></div>

LoreLady
03-17-2006, 09:12 PM
Was hoping something was up <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> I noticed many spelling mistakes etc, I just had to take the bait though <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />.And im not editing that post just so it doesnt appear I put "being increadibly sarcastic" on there afterwords. And, even if I do look like an idiot on here, the newbs and doomseekers will atleast have a point to read and go from there..My personal pissoff lately is the sorc fourms (Both of them), it seems that many of them want there cake and eat it to, wanting best AE and single target dps yada yada.  If these fourms are as bad as those, its no wonder we dont get any replys because of all the negitivity.. Hell, I get depressed reading my own fourms on something I am very passionate about. I would hate to see someone objective come on here.

Zeijandi
03-17-2006, 09:31 PM
I've been doing some heavy parsing the last three nights with others in my group and I'm still laying smackdown on live servers.  I really think its a matter of understanding how to tactically maximize your capabilities.  As it stands now, rangers need some skill to get their dps up.  I look forward to seeing my parses after LU21.  I bet I'm ridiculous again.<div></div>

Runewind
03-17-2006, 09:51 PM
Whoa people really took this out of hand. Okay first of all. I'm very very pleased with LU21 I almost cried when I read Lockeye's post. I have no hate for SOE. The fact that they're doing ANYTHING restored my faith in them. My concern is that since our high damage CAs are being ignored I don't know if they'll ever get fixed. The one bad thing I can honestly say about SOE is they aren't known for changing things very quickly. I was shocked that we got these fixes that quickly. I think it was only because things were so bad and so many people were complaining that they HAD to do something. The ranger community is generally pretty level headed so when we're flipping out they know they must have done something wrong. I don't think that if it's something not as drastic like it will be now that it will get fixed very soon if at all.So yes I'm concerned we aren't getting "everything fixed at once" because I don't think things will get fixed soon if ever if they aren't all fixed at once. I will be happy to see my DPS increase after LU21 I'm just a little dissapointed is all. and for the record all of my CAs are on my hotbars and I use them all. So this will definitely increase my DPS I just expected our high damage CAs to be increased too especially since those are the ones that it seems SOE had trouble balancing right because of our proc damage. Anyway we'll see how it goes post LU21. I'm sorry this got reduced to flaming back and forth. Generally I'm pretty optimistic and agree with more optimistic rangers. Hey if we're Tier 1 DPS again after LU21 I'm happy.  Also I don't care if assassins don't have to pay for arrows to do damage. I don't have any hatred for them because they get damage for free. when I picked a ranger I expected to have to pay for arrows. It was part of the concept. I liked it. This was before I even knew we could summon them. Once I knew we could summon them I was very happy I don't see any reason to punish assassins because we chose a class that has to buy ammo. We were fully aware we had to buy ammo.PS: Our CAs don't need to be doubled in damage. That would be crazy I don't really feel like being nerfed again in 2 months.<div></div>

Arr
03-17-2006, 10:30 PM
<span><blockquote><hr>Cirroco wrote:<div></div><div></div><p>This has been a concern of mine from the very beginning.   Check Lockeye's post.  He states the changes are for the *soloing* ranger, to help them *solo* better and bring their damage up to par with that of an assassin. </p>Message Edited by Cirroco on <span class="date_text">03-16-2006</span><span class="time_text">10:47 PM</span><hr></blockquote>I must have missed this.. can anyone provide a link? </span><div></div>

Sulas
03-17-2006, 10:36 PM
I think Tobias left his account logged in and his evil twin posted under his name. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>

Fennir
03-17-2006, 10:53 PM
<div><span><blockquote><hr>TwistedRiddles wrote:Whoa people really took this out of hand.<hr></blockquote>You're not the only one who posted in your thread, bro. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span></div>

Star
03-17-2006, 10:56 PM
<div></div><blockquote><hr>Fennir wrote:<div><span><blockquote><hr>TwistedRiddles wrote:Whoa people really took this out of hand.<hr></blockquote>You're not the only one who posted in your thread, bro. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span></div><hr></blockquote>/agree Tobias. I was not answering you Twisted <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Jay
03-17-2006, 11:15 PM
<div></div><blockquote><hr>Writer Cal wrote:<div></div>The yo-yo treatment would really [Removed for Content] people off. <hr></blockquote><p><strong>Would</strong> [Removed for Content] people off??</p><p>How about has <strong>BEEN </strong>[Removed for Content] people off? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>I agree that slow, gradual changes with subsequent analysis is best... I just had to laugh when I saw this, as so many of the changes we've seen (in the game, not just our class) have been the result of the pendulum swing - drastic increases one month, crushing nerfs the next.</p>

Bithnar
03-17-2006, 11:53 PM
<div></div>Aye, Sony has never been very good about testing their changes.  I would have hoped that after 7+ years they would have learned the idea of slow, incremental, well tested changes by now

jagermiester
03-18-2006, 07:15 PM
<div></div>Sony has never been good at change. When something skews the game they tend to take a sledgehammer to it. (See Ranger Exodous eq1...one of sonys first moves after tanking the game from verant i was a rng then too.) Then they fix it or try to. It takes a while...alot of people leave and go play the new flavor of the month. I dont care more gear for me. I dont know i enjoy my ranged damage i enjoy being out of ae range. I enjoy alot of the ranger class. Ya i miss the damage but oh well its a game and life goes on.

Teksun
03-18-2006, 09:39 PM
I just don't understand why SOE doesn't have one person who plays each class. They could maybe do things like have meetings and maybe RAID together on, I dunno, the TEST server? Of course paying people to play the game may be a little alien to them. They could even maybe use things like parser's and the now banned agro calculator...<div></div>

Writer Cal
03-19-2006, 12:48 AM
<div></div><blockquote><hr>Jay42 wrote:<div></div><blockquote><hr>Writer Cal wrote:<div></div>The yo-yo treatment would really [Removed for Content] people off. <hr></blockquote><p><strong>Would</strong> [Removed for Content] people off??</p><p>How about has <strong>BEEN </strong>[Removed for Content] people off? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>I agree that slow, gradual changes with subsequent analysis is best... I just had to laugh when I saw this, as so many of the changes we've seen (in the game, not just our class) have been the result of the pendulum swing - drastic increases one month, crushing nerfs the next.</p><hr></blockquote>Hehe, yeah.  That's what I get for posting at the end of my day when my brain is getting fuzzy.  I had meant to say <strong>additional</strong> yo-yo treatment would really [Removed for Content] people off after everything that's happened.  Could be worse.  I could have left the last letter off of every word like I do when I'm really tired. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

Runewind
03-19-2006, 10:21 PM
Well I guess we'll see on the 22nd right? I would just be a little more positive if even one of our high damage CAs was being increased. I mean is anyone really going to use Trick Shot to increase their DPS? seriously?<div></div>

Fennir
03-20-2006, 12:05 AM
<div><span><blockquote><hr>TwistedRiddles wrote: I mean is anyone really going to use Trick Shot to increase their DPS? seriously?<div></div><hr></blockquote>It's the rangers who said this pre-LU#20 who I consistently out-DPS'd for months.If you have a tool that helps you do your job, you use it.</span></div>

110euph
03-20-2006, 04:00 AM
<div>heh...  here's a thought. </div><div> </div><div>Not everyone can be number 1.  Somebody has to be number 2 or even number 3.  If your goal is to be #1 on the parser listings, that's your goal.  Roll a wizard / warlock / conjuror / zerker.  If your goal is to be the best ranger you can be, then whining about it isn't going to do anything but make you look stupid.</div><div> </div><div>One of the greatest truisms I ever learned was that only idiots argue on the internet.  That means that if I argue with them, i'm also an idiot. </div><div> </div><div>Just enjoy the game.  It's fun!  and if it's not fun, why the h3ll are you still playing?</div>

Runewind
03-20-2006, 06:17 AM
<div></div><span><blockquote><hr>Fennir wrote:<div><span><blockquote><hr>TwistedRiddles wrote: I mean is anyone really going to use Trick Shot to increase their DPS? seriously?<div></div><hr></blockquote>It's the rangers who said this pre-LU#20 who I consistently out-DPS'd for months.If you have a tool that helps you do your job, you use it.</span></div><hr></blockquote>In groups I use Trick Shot, yes. I use everything I hit every button I have especially now. but while soloing you don't get the option to hit every button you get to pick 2 or 3 you can hit to do your damage before the mob gets to you. I just don't see anyone deciding to pick Trick Shot as one of their buttons so I fail to see how this is going to help with that sadly =/ I mean I use trick shot in groups if for no other reason for aggro control.</span><div></div><p>Message Edited by TwistedRiddles on <span class="date_text">03-19-2006</span><span class="time_text">05:17 PM</span></p>

Runewind
03-20-2006, 06:20 AM
<span><blockquote><hr>110euph wrote:<div>heh...  here's a thought. </div><div> </div><div>Not everyone can be number 1.  Somebody has to be number 2 or even number 3.  If your goal is to be #1 on the parser listings, that's your goal.  Roll a wizard / warlock / conjuror / zerker.  If your goal is to be the best ranger you can be, then whining about it isn't going to do anything but make you look stupid.</div><div> </div><div>One of the greatest truisms I ever learned was that only idiots argue on the internet.  That means that if I argue with them, i'm also an idiot. </div><div> </div><div>Just enjoy the game.  It's fun!  and if it's not fun, why the h3ll are you still playing?</div><hr></blockquote>I do have fun playing the game. and I don't necessarily care if I'm the number 1 damager in the game. The point of people arguing this however that you seem to fail to see is that Wizard/Warlocks/Conjurers/Zerkers are not supposed to be the highest damagers and the whole purpose of damage tiers is that we were supposed to be in those top 4. If we're not there's no reason for us to be given a group. Because we can't provide the group with anything. In any case my post was more a concern than a complaint. I wanted to know if maybe someone knew something I didn't. Maybe they were testing out these CAs but had said somewheres else that they would be increasing the others aswell.</span><div></div>

Runewind
03-20-2006, 06:25 AM
I will say however (wow I know I'm posting 3 times sorry about that) that I do trust Lockeye I mean if he took the time to come and tell us they looked at us, saw they made a mistake and decided to help us out. Maybe this will really help us out. Maybe trick shot and miracle shot, and leg shot will now do close to the damage of Triple Shot, and Flaming Shot and the like. That would be nice and it would make us do very nice DPS in groups and the lunge would help us with solo so maybe it will work out. We'll see. Actually if anyone has actually played on test I suppose you could tell us how much damage those abilities are doing on there. =P but if not we'll all see on the 22nd or whenever it goes live.<div></div>

Bayler_x
03-20-2006, 06:50 AM
<div><span><blockquote><hr>TwistedRiddles wrote:Well I guess we'll see on the 22nd right? I would just be a little more positive if even one of our high damage CAs was being increased. I mean is anyone really going to use Trick Shot to increase their DPS? seriously?<div></div><hr></blockquote>More likely, we'll see a few patches after the 22nd, when the functionality that was supposed to be in the live update actually goes live.</span></div>

110euph
03-20-2006, 07:52 AM
<div></div><p>Not to get down on you, but you are only 38.  I reciently went to a Drakota raid in ToCT...  and I out DPSd everyone.  Didn't draw aggro.  I beat the wizard with Master 1 Ice Comet and I beat the Conjuror with the master 1 pet... both of whom died, while I lived through the whole fight.  Not bragging, just saying that the game evolves.  All the classes change.  Right now I'm thinking how godly my lvl 37 illusionist is, but if you read the illusionist boards all the lvl 20-40 illusionists are saying how godly they are, and all the 50-70 illusionists are complaining just as much as the people on this forum. </p><p>I've been in groups where the wizard would get angry because I'd kill the mobs before her spells could cast.  I've also been in groups where an incredibly well played Zerker could out-DPS me. </p><p>One philosophical point before I submit the post... the hardest thing to do in life is to learn to be content with where you are and what you have.  The desire to be more, to have more, to get more, to be elsewhere... those are the things that make life difficult.  I'm happy where I am because I chose to be happy where I am.  and I know that 20 years from now, when we're all complaining that EQ 6 rangers are horrible, I'll chose to be happy then.</p>

Runewind
03-20-2006, 08:02 AM
<span><blockquote><hr>110euph wrote:<div></div><p>Not to get down on you, but you are only 38.  I reciently went to a Drakota raid in ToCT...  and I out DPSd everyone.  Didn't draw aggro.  I beat the wizard with Master 1 Ice Comet and I beat the Conjuror with the master 1 pet... both of whom died, while I lived through the whole fight.  Not bragging, just saying that the game evolves.  All the classes change.  Right now I'm thinking how godly my lvl 37 illusionist is, but if you read the illusionist boards all the lvl 20-40 illusionists are saying how godly they are, and all the 50-70 illusionists are complaining just as much as the people on this forum. </p><p>I've been in groups where the wizard would get angry because I'd kill the mobs before her spells could cast.  I've also been in groups where an incredibly well played Zerker could out-DPS me. </p><p>One philosophical point before I submit the post... the hardest thing to do in life is to learn to be content with where you are and what you have.  The desire to be more, to have more, to get more, to be elsewhere... those are the things that make life difficult.  I'm happy where I am because I chose to be happy where I am.  and I know that 20 years from now, when we're all complaining that EQ 6 rangers are horrible, I'll chose to be happy then.</p><hr></blockquote>Well that may be but several people who are high level rangers have been complaining. Well respected high level rangers who know how to play their class. But that isn't even what this post is about. We've already settled that the nerf to rangers was much more drastic than was intended, SOE has acknowledged this themselves I think that settles the "We suck now" "No we don't" argument. And also you have to understand that even if rangers were perfectly balanced at level 70 hell even if they become the strongest class in the game at 70 it wouldn't mean we weren't broken for 69 levels. That's why when SOE tested rangers they tested them for all level ranges. We need to be balanced at all points. Anyway as I said I'm not arguing this here. We know we're currently broken. We know this because we're getting fixed. The topic of this post is whether or not these fixes are going to be enough. Actually that's not even the point. The point was for me to get an idea for if this was only part 1 of several fixes or if I was missing something becuas the CA fixes didn't seem that beneficial. It's gotten incredibly off topic.</span><div></div>

110euph
03-20-2006, 08:10 AM
<div>Grats on 40! Time to be heading out to Lavastorm. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  The lizards on the beech there are nice xp, and soloable.  There are also some goblins just through the first tunnel you can solo for Writs... I spent so much time there I'm only a few kills from Goblin Slayer.  Also a good spot to harvest, as most of the wandering mobs are not aggro.</div><div> </div><div>Tried taking my Illusionist there last night... guess a 37 illusionist just doesn't cut it in Lavastorm. =)</div><div> </div><div>Anyway, with DoF out, levels 45-55 will be fast for ya... at 55 head to KoS and you'll be 60 in no time. =)</div>

Runewind
03-22-2006, 08:29 AM
Heh all my writs send me to EF e.e and I can't take the mobs because they're bloody heroic. Unless maybe the fighter or cleric factions send me to LS.<div></div>

Bayler_x
03-22-2006, 09:17 PM
There are writs in Everfrost for Ice Frights, Ice Wolves, Bitterwind Pioneers, and Bitterwind Explorers that can be soloed.  (Not sure about the exact level those writs are available though.)<div></div>

Runewind
03-22-2006, 09:52 PM
Okay thank you. I'll check if any of those are available from Tunaarian Aliance (I'm trying to build faction to buy titles and such)<div></div>