View Full Version : Rip and a way to make Assassins/sorcs kinda happy
littleman17
03-11-2006, 01:43 AM
<div>You know, I say rip should only be able to be used the same amount of times that a mob has been hit with arrows in the fight. Meaning that if you open up with stealthy fire in the debalitating arrows (my prefered solo method) you will only be able to rip it once.</div><div> </div><div>This would make the attack semi situational AND give triple shot/sharp shot a purpose. Seeing as how these two attacks suck right now because of parries and the way procs don't work.</div>
Vlath
03-11-2006, 01:56 AM
<div></div><p>Cuz we arent [Removed for Content] enough? Because we are still far too powerful?</p><p>Heres a hammer, please hit me in my other knee, I love the punishment, really I do.</p><p> </p><p>Schade, Najena</p>
Ranja
03-11-2006, 02:02 AM
<div></div><p>Yeah this is a pretty bad idea. We have trouble getting enough arrows as it stands now. Plus, if I am soloing I usually only get to use rip once anyways. If I am able to use it twice it is because I am being beat down and almost dead. Meaning if I am in melee for long enough for rip to refresh, I am in trouble.</p><p>Elbryan63 Ranger</p>
Zeijandi
03-11-2006, 02:36 AM
Why, because it seems more realistic?If thats so, than whenever we fire a multi-shot CA like tripleshot, than each arrow should have a chance to proc our poisons.But they don't.<div></div>
Fennir
03-11-2006, 04:14 AM
What's funny is that Rip is a liability to a high lvl ranger, because it summons arrows into the first empty quiver slot, which will often end up firing before adamantine, doing less damage. Weee.<div></div>
Steezi
03-13-2006, 04:44 AM
<div></div><div></div><p>Fen.. u prolly (i hope!!!) just need to upgrade your rip spell. Is there even a t7 upgrade? The 'rip' line summons arrows that are the highest qual than can be found anywhere.... Probably right up until now.</p><p>Anyone comment on this? cause if what Fen says is true, add yet another to the list...</p><p>*edited all around yo*</p><p>Message Edited by Steezity on <span class="date_text">03-12-2006</span><span class="time_text">03:46 PM</span></p>
Fennir
03-13-2006, 04:55 AM
By rip I meant Arrow Rip, which is granted at level 58, so no upgrade.My workaround is to leave 1 indium arrow in my last quiver slot, where they stack up. When I remember, I destroy all but 1 of them.<div></div>
Teksun
03-13-2006, 07:36 PM
Will firing 1, maybe 2 indium really affect the outcome of an encounter?<div></div>
Fennir
03-13-2006, 09:20 PM
If you have the choice, why let it shoot a lvl 50 arrow when it can shoot a lvl 60 one (after the patch)?And yes. There have been a bunch of fights since KoS came out that have come down to the last HP for my group. Everything counts.<div></div>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.