View Full Version : Info on arrow changes
Kala Asuras
02-28-2006, 07:04 PM
I just wanted to pass this on. Beghn is looking at improving crafted arrows. Good and bad news as you can read <a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=a4&message.id=3660">here</a>.<div></div>
Karvar
02-28-2006, 07:17 PM
<div><span><span>Beghn</span></span> wrote:<font color="#ffff00">Ammo currently player made ammo isn't highly used which needs to change these need to be the standard that adventurers want to buy. They can get by with store bought ammo but should rather want player crafted ammo. </font>and then in response to a ranger that stated that on a grind night he uses 3500-4000 arrows which for <span>T6</span> vendor bought arrows would be 1.36 plat( and of course woodworkers should be getting paid more than the NPC vendors.)Now unlike the ranger that responded to that thread I have never used 4000 arrows in a night but then I don't care to grind for hours on end. I can say that I have emptied my quiver including the arrows I summoned while we were fighting and that comes out to about 2000 arrows. <font color="#ffff00">While we can't control the prices of arrows that players make we can adjust the functionality of them. Don't worry we won't be unbalancing the game by making player made ammo so unbalanced your considered "</font><font color="#ffff00"><span><span>nerfed</span></span></font><font color="#ffff00">" unless your using rare t7 arrows. Rare ammo/potions/poisons aren't </font><font color="#ffff00"><span><span>ment</span></span></font><font color="#ffff00">to be used every time you go out adventuring they are supposed to be a perk that you might use on a raid boss or a hard encounter. We </font><font color="#ffff00"><span><span>deffinatly</span></span></font><font color="#ffff00">will be considering costs when making these items so we don't end up "</font><font color="#ffff00"><span><span>nerfing</span></span></font><font color="#ffff00">" rangers.</font>Ben</div><div> </div><div> </div><div>Well he keeps thinking we will call this a nerf... It is not a nerf but an compounding of bad thinking ... yet again i will state this ... we are the worst hit class on the fact that we have to BUY our dps... what little we have left .. and now he is talking about making us more dependant on a limited resource.. and can you say price war... HAVE YOU NOT LEARNED ANYTHING FROM GAS PRICES IN RL ECONOMICS... sign ..</div><div> </div><div>Please ... Please ... listen to us .. stop tying our best DPS options to bought consumable resoruces... going down this path and exasperating the situation is not helpfull... at least the NPC arrows where a controlled cost... and do not give me well you do not have to use them if you do not want to deal...</div><div> </div><div>who the hell wants to group with a ranger that says well i could be better... but i am to cheap to buy the proper items to function at my peak rate... hell why do you think everyone and there mother runs phasers ..to check who doing what in group and pulling there weight...</div><div> </div><div>Karvar</div><div>Lvl 63 ranger</div><div>unrest</div><div> </div><div> </div>
Bithnar
02-28-2006, 07:23 PM
<div></div><div></div><blockquote><hr>Karvar wrote:<div> </div><div>but i am to cheap to buy the proper items to function at my peak rate</div><div> </div><div>Karvar</div><div>Lvl 63 ranger</div><div>unrest</div><div> </div><div><hr></div></blockquote><p>But thats what the AA skill Bounty is for to help us pay for our DPS. </p><p>"Silly Dev's. Nurfs are for rangers"</p><p></p><p>Message Edited by Bithnar on <span class="date_text">02-28-2006</span><span class="time_text">06:24 AM</span></p>
Tasye
02-28-2006, 07:45 PM
What a joke. Why don't they just delete the ranger class and be done with it.<div></div>
Tasye
02-28-2006, 07:56 PM
<font color="#ffff00">They can get by with store bought ammo but should rather want player crafted ammo.<font color="#ffffff">Well DUH. People don't use crafted crap because it's too expensive. And who cares about arrows that will only be used on RAID BOSSES anyway? The only way using a bow is going to be viable in the future is if they gives us small SCUD missles to lob at our targets.I can see this now. Ultra Carbomegantium Alloy Arrows, 100p per stack of 2, % DPS increase, - 14%.Seriously, they will put in new mega pricey crafted arrows and nerf the hell out of our summoned arrows to make us think we are getting a deal.</font></font><div></div>
Jagdwol
02-28-2006, 09:15 PM
<div></div>If the crafted Arrows are supposed to be better for your DPS then the Ranger should out DPS a Wizard then because the Wizard pays nothing for their DPS ability.
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