View Full Version : LU 20 Consequence
Toldwin
02-27-2006, 07:36 PM
<div>I have only one little thing to say.</div><div> </div><div>I am currently on holidays I would have enjoyed KOS but, thanks to SOE, I have any fun left playing my main ranger.</div><div> </div><div>That's why :</div><div> </div><div><img src="http://toldwin.ifrance.com/canceled.JPG"></div>
illum
02-27-2006, 09:02 PM
<div></div>unfortunate, but understandable. take care
Xatrart
02-27-2006, 09:29 PM
<div></div>LOL...sorry but Templars have been yelling since LU13...welcome to a freedom from EQ2.
Yrield
02-27-2006, 10:01 PM
<span><blockquote><hr>Xatrartiz wrote:<div></div>LOL...sorry but Templars have been yelling since LU13...welcome to a freedom from EQ2.<hr></blockquote>Comparing Templar (or Guardian) to Ranger is sillyTemplars are healer as long they can heal like every other priest, templar are fine (SOE view point, i feel sorry for templars)Same thing with guardian, SOE once said: All fighters should tank equally and all priest should heal equally.What SOE never said is "All scouts should do the same amount of damage" DPS is tiered, Ranger are on top with Wizard, Warlock and Assassin, if Ranger are not Tier1 dps, the class IS broken AND need to be fixed</span><div></div>
Steezi
02-28-2006, 02:47 AM
<div></div><p>My 56 templar heals better than any other class out there... i took a group of 5 ( 60 pali, 60 conj, 60 ranger buddy, 60 bruiser) Thru pp and cazels without a single wipe... no other class could do that at 56... Granted that he is not my main, but templars still fufill more than their purpose... they just can't solo.</p><p>The broken classes, once again, are Wiz and Ranger. Templars arent broken. Guards arent broken. enchanters arent broken.</p><p>other</p>
Steezi
02-28-2006, 02:54 AM
<div></div><p>OTHER CLASSES READING OUR PAGES, RANGERS THAT HAVENT YET</p><p>before attempting to make comments on what we say, go read smed's letter on our nerf... it completely xplains what happened. Basically this is what i took from it.</p><p>Rangers were created badly in the first place, completely out of the confines of the other classes. Apparently things didnt work in the code the way they were supposed to, as we were far too weak.</p><p>When the lu13 patch came out, same deal, but oppo direction... as we progressed in levels, we became exponentially more pwerful, while other classes progressed normally. So when they tried to fix the original problem, they created a new one... Apparently one that they thought could be swept under the rug, just leaving us as gods...</p><p>Beta showed this to not be possible. Take someone thats already a god, and progress them 4x faster than any other class, and u see what was happening. Soe made us badly in the first place, basically made us gods for a while to make up for it, and now are attempting to figure out where we fit in the game.... And considering that they couldnt do this before release, im not holding my breath.</p>
Spite
02-28-2006, 03:03 AM
<div></div><p>I have a lvl 64 templar and a 61 ranger and i agree the two situations are in no way similar except that both are broken.</p><p> </p><p>Templars FEEL they should have more utility but SOE never stated they would. Rangers HAVE BEEN told they should be teir 1 DPS but are not. Anyway thats a TemplaRangers thoughts on vain attempts at comparison.</p><p> </p><p>Although it does suck they also broke templars this weekend to where all reactives are the same amount as app2. Sorry for those this killed.</p>
<div></div>Not sure why this particular templar feels the need to troll our forum and mock our situation by pointing to her own, but... I'm sorry? Either way, the templar situation really has nothing to do with us. I wish you the best in getting your concerns addressed, but we'll keep our own house in order, thanks.
EQII_Faeal
02-28-2006, 06:05 AM
<div></div><blockquote><hr>Steezity wrote:<div></div><p>OTHER CLASSES READING OUR PAGES, RANGERS THAT HAVENT YET</p><p>before attempting to make comments on what we say, go <strong>read smed's letter on our nerf</strong>... it completely xplains what happened. Basically this is what i took from it.</p><p>Rangers were created badly in the first place, completely out of the confines of the other classes. Apparently things didnt work in the code the way they were supposed to, as we were far too weak.</p><p>When the lu13 patch came out, same deal, but oppo direction... as we progressed in levels, we became exponentially more pwerful, while other classes progressed normally. So when they tried to fix the original problem, they created a new one... Apparently one that they thought could be swept under the rug, just leaving us as gods...</p><p>Beta showed this to not be possible. Take someone thats already a god, and progress them 4x faster than any other class, and u see what was happening. Soe made us badly in the first place, basically made us gods for a while to make up for it, and now are attempting to figure out where we fit in the game.... And considering that they couldnt do this before release, im not holding my breath.</p><hr></blockquote>Where can we find this letter? Not doubting you but I did a search for all posts by Smed and just got a bunch of posts he made on the Station Exchange server.
Sirlutt
02-28-2006, 06:08 AM
I'd like to see this letter too.<div></div>
Steezi
02-28-2006, 08:37 AM
I'll do my best... i think that the thread would immediatly be locked, as you arent allowed to advertise one thread on another... This at least is why i didnt include it initially, but ill go lookin for it now.
kenji
02-28-2006, 09:17 AM
<div></div><p>sigh, ok.. i will post after i read it....</p><p>but....where's the letter....</p><p>/shrug</p>
Steezi
02-28-2006, 12:43 PM
<div></div><div></div><p>here it is...apologies for being wrong but it isnt written by Smed after all, but by Scott Hartsman, senior producer of the game...</p><p><a target="_blank" href="http://www.fohguild.org/forums/showthread.php?t=18358&page=4"><font color="#c8c1b5">http://www.fohguild.org/forums/showthread.php?t=18358&page=4</font></a></p><p>few posts down its there</p><p>P.S. thanks for the save EthyarionEQ.... I posted a similar message on a different thread, and when questioned about it, i immediately went tearing off to find the article with no success... Saved by another poster!</p><p>Message Edited by Steezity on <span class="date_text">02-27-2006</span><span class="time_text">11:46 PM</span></p>
aadia
02-28-2006, 12:59 PM
<div></div><p>I have always played a Ranger (through EQ1 and right through EQ2) and I will continue to do so, but I find SOE's continual revision of the class infuriating and depressing.</p><p>I thought from SOE's last explanation that each class type had an Aggressive, Utility and Defensive sub-class and that the scout class is primarily DPS. As the Ranger and Assassin were the aggressive DPS Scout, surely that means they should be T1. When SOE nerfed using Bow skills whilst moving they virtually killed any chance of Solo play and now with LU20 they have finished that off completely.</p><p>Other classes recognise that SOE have nerfed the Ranger (have you tried to get a group lately?). The other day, I even had people sending me tells, jeering and telling me to go create another toon as that was the only way I was ever going to get a group (oddly, he apologised when he realised I female?). Additionally, look at which classes people are playing most (have you noticed how many Conjurors there are out there?). I don't want to see any class nerfed but come on, if the Ranger was wrongly balanced them why isn't everyone wanting to play them and why aren't they in every group?</p><p>SOE needs to have a player panel, headed up by representatives from every class and changes should be voted on by a representative population of players and not chopped and changed on every patch.</p>
Steezi
02-28-2006, 02:13 PM
<div></div>/APPLAUD
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