View Full Version : yellow ^^^ myth
Daxtyr_AnnonTuri
02-27-2006, 12:23 AM
well ok here it is out in the open ... i for one could NEVER solo a ^^^ of any color ... ever. I have read all over that ranger couldbut yep i just made 43 last night and before the nerf or after the nerf i have HUGE trouble taking down even com normal plain janemobs.so ya if your taking out herioc ^^^ or were .. let me know how please seeing that with Legendary poison and legendary bowi couldn't even come closethe poisons i used were barrier and beholder. and if ya dont know what they were, they were 193DD and a 3.5 stunnanyways i would like to know how in the old days you could solo color'd ^^^ .... Pre level 60 that isi feel 50-60 dont count as a pally that is 50+ can solo them also hell anyone could 50+ pre-LU20<div></div>
Fennir
02-27-2006, 12:38 AM
<div></div>Before LU#20 soloing a yellow ^^^ at 60 was cake: put on Phantasmic Visions and Adeste's, open up with Stealthy Fire from max range and immediately queue up Precise Shot for a guaranteed stun. Use a few bow CAs then Triple Arrow to stunlock again. If all bow skill are down and the mob is still stunlocked, start up Stream. Most yellow ^^^ would die before it was time to stream. It was possible to die if you did not get the stun procs you needed. If the mob was really really tough I'd open with Sniper's.At lower levels it was slightly harder but still possible, relying on stun poisons, correct positioning, good CA usage, and a little proc luck. The only CAs missing at lower levels are storm of arrows, thorny trap, stream of arrows, and sniper shot, which while they helped, were definitely not required to beat a heroic.Obviously it's much different now, and I never believed we were intended to solo group mobs above our level, so naturally an adjustment was in order. The only issue up for debate at this point is how hard that adjustment needed to be, and it seems to me (and a bunch of others) that it was a bit too much.Don't expect to be soloing yellow ^^^'s in the near future, though.<div></div><p>Message Edited by Fennir on <span class="date_text">02-26-2006</span><span class="time_text">02:40 PM</span></p>
Carna
02-27-2006, 12:39 AM
<div></div><blockquote><hr>Daxtyr_AnnonTuri wrote:so ya if your taking out herioc ^^^ or were .. let me know how please seeing that with Legendary poison and legendary bow<div></div><hr></blockquote>Stun poisons.
danmurph3
02-27-2006, 01:40 AM
Gear + a good player + a lot of focus can solo a lot tougher mobs. My ranger could not do much b/c as just my alt I didn't put too much coin into upgrading his gear or his abilities, but I with my 60 main guardian, I grouped with rangers that could easily solo yellow ^^^ mobs. But don't say that any 60 class could solo a yellow ^^^ mob, b/c not every class is as overpowering as Rangers were pre KoS. A Guardian in full fabled or legendary gear with adept 3s and masters can not solo a yellow or even white ^^^. And many of the blues ^^^ give us are too tough, greens can be done but not even every time espically against casters. The way I see it both my toons play the way they should, my guardian can't solo and he shouldn't he is supposed to be a MT in a group.My ranger can solo well, but not against most heroics which shouldn't be soloable, and he does just fine in groups. It was nice pre DoF when we could run and shoot off our ranged CAs, but that was too easy. It was nice post DoF when we had some of the highest if not the highest DPS in the game, but we are scouts not mages, and it is nice post KoS where we are a well rounded class that can do a good portion of damage and solo many mobs. I'm sure the classes will change again in the next expansion, we just have to live with it and play through it. Don't stress yourself out over nerfs just do your best to have fun in the game no matter how powerful you are.<div></div>
Nacire
02-27-2006, 01:48 AM
<div></div><blockquote><hr>Daxtyr_AnnonTuri wrote:well ok here it is out in the open ... i for one could NEVER solo a ^^^ of any color ... ever. I have read all over that ranger couldbut yep i just made 43 last night and before the nerf or after the nerf i have HUGE trouble taking down even com normal plain janemobs.so ya if your taking out herioc ^^^ or were .. let me know how please seeing that with Legendary poison and legendary bowi couldn't even come closethe poisons i used were barrier and beholder. and if ya dont know what they were, they were 193DD and a 3.5 stunnanyways i would like to know how in the old days you could solo color'd ^^^ .... Pre level 60 that isi feel 50-60 dont count as a pally that is 50+ can solo them also hell anyone could 50+ pre-LU20<div></div><hr></blockquote>I haven't even zoned my ranger outta the TS instance post LU 20, but before those changes at lvl 50 he could take yellow ^^^ mobs WITHOUT stun poison or legendary damage poisons. It took being in an open area and loading on the snares, and a lotta runnin backwards, but on non casters I would rarely take a hit.
Steezi
02-27-2006, 04:56 AM
<div></div><p>point being that stun poisons procced so often, the mob would be stunned again before the previous stun wore off... No tactics were required, u could simply get into a ranged position, and start firing away at pretty much any mob that u could hit... no specific aa's were required as long as u just kept firing. For example, i remember showing one buddy how to play a ranger.. (was playin a friends toon to get him into FoL) I took him to the giants near Broog, would fire off one ca, stun the giant, let buddy nuke until mob was unstunned, and id stun him again... basically just toying around with blue ^^^ like they were 32 triple downs.</p><p>Stun poison was what made us overpowered soloing, and they should have simply eliminated it from the game.</p>
King Leor
02-27-2006, 06:48 AM
<div>LOL!!!, Gear meant crap all when it came to soloing yellow and even orange con mobs. (At least after LU19 when swords, sheilds and BP's stopped proccing off of bows). Just to prove a point one night I decided to raid completely naked with JUST my bow and I still out DPS'd everyone by a crap load. So soloing the yellow ^^^ IS NOT a myth you just must have been a bad player. Sorry to say it, but it's true. And not only could we solo yellow ^^^ we could solo ANY heroic encounter in the game. simple as that. As long as it didn't have "epic" under it's name it was cake to kill. But hey, I guess I knew how to play the game.</div><div> </div><div>Leoric</div><div>Level 60 ([Removed for Content]) ranger</div>
Carna
02-27-2006, 07:27 AM
<div></div><blockquote><hr>King Leoric wrote:<div> </div><div>Just to prove a point one night I decided to raid completely naked with JUST my bow and I still out DPS'd everyone by a crap load.</div><hr></blockquote>hmmm **bites tongue**
Steezi
02-27-2006, 09:29 AM
<div></div>I personally could never solo orange conned mobs, because stun poison would generally fail at least once in that time, lettin that bugger thru to 1 shot me.
King Leor
02-27-2006, 11:01 AM
<div></div><p>Guess I just got lucky :0) Was actually able to solo the group X2 gnoll guys in silent city as well. The traps and stun poisons still worked on em so after using Nat Selection than storm of arrows all adds were pretty much dead leaving the boss guy. Was good fun.</p><p>LeoricLevel 60 ([Removed for Content]) ranger</p>
strider19
02-27-2006, 11:37 AM
my ranger could never solo ^^^s...the mages I saw all over the place could do it easily though:p<div></div>
Bayler_x
02-27-2006, 01:28 PM
<div><span><blockquote><hr>King Leoric wrote:<div>LOL!!!, Gear meant crap all when it came to soloing yellow and even orange con mobs. (At least after LU19 when swords, sheilds and BP's stopped proccing off of bows). Just to prove a point one night I decided to raid completely naked with JUST my bow and I still out DPS'd everyone by a crap load. So soloing the yellow ^^^ IS NOT a myth you just must have been a bad player. Sorry to say it, but it's true. And not only could we solo yellow ^^^ we could solo ANY heroic encounter in the game. simple as that. As long as it didn't have "epic" under it's name it was cake to kill. But hey, I guess I knew how to play the game.</div><div> </div><div>Leoric</div><div>Level 60 ([Removed for Content]) ranger</div><hr></blockquote>Do you really mean to say that you were able to easily solo yellow+++'s at level 43. "ANY heroic encounter" at level 43? If so, I'd like to hear how, in detail. If not, I'd thank you to remember that there are 69 levels out there besides the one you're at.</span></div>
Steezi
02-27-2006, 02:05 PM
<p>From what i understand, the general problem that SOE had with the ranger class pertains to this...</p><p>The higher in levels a ranger got, the higher his/her PROPORTIONAL dps became, until eventually at level 70 it was off the charts and rangers were easily parsing 4k on raids... more than 50 times the lowest dps tier ( i dont know who that is supposed to be, i'm assuming guardians) <---- please dont try to correct this.. the 50x and 4k stats were out of smed's own mouth.</p><p>So once a ranger hit the mid 50's, and got the high end CA's that we did (beleive u me... the t6 upgrades are fairly ridiculous) they would be hitting more often, with more procs, for an exponentially larger amount of damage... and well, then theres stun poison. I cant say enough how big of a factor stun poison was.</p><p>Bascially, where a ranger stood was completely out of the spectrum of the game. We were getting simply too powerful too fast...and considering how well we did prepatch, i cant even imagine what a level 70 must have looked like. All of this means that there was no way to correct this issue with the present code they had in the game. So they destroyed us.</p><p>So what next? Well, i personally would say that if you arent ready for a complete revamp in our class, hang on to your hat...After reading Smed's comments on the situation I personally just dont think that there is a possiblity of fixing us within the confines of the game... My opinion is that there will be a total change in our function, and that it will take a long time.</p><p>cheers!</p>
Bithnar
02-27-2006, 05:54 PM
<div></div>That 4k number was due to a bug that had been created with the new AA skills. It was not done under normal conditions due to the bug.
Katzil
02-27-2006, 06:32 PM
<div></div><p>I earned 60 at least a couple months prior to LU20. Played since inception (tradeskiller too) .. and for several years in EQ1. Full rare tradeskilled, some Poet Palace-level fabled, all Adept III or better. Never soloed a ^^^ yellow other than in Harclave way back when. </p><p>Interesting responses. With the arrogance of some of those who claim 'yes I did' .. one must indeed wonder.</p><p> - Perhaps they are remembering the days prior to the patch that made ^^^'s true group mobs. Perhaps ... </p><p> - Perhaps they were hunting in areas where mobs had very low stun resistance. </p><p> - Perhaps they're remembering Harclave.</p><p> - Perhaps they're remembering a time before we were nerfed into not being able to kite as effectively.</p><p> - Perhaps full high-tier fabled. That indeed would be something I've no personal experience with. </p><p> - Perhaps .. but then again, there's that arrogance to deal with ..</p><p> - Indeed, in other threads, a couple actually state that they've killed named ^^^ yellow mobs. That too is interesting. One followed it up with the comment "after many, many, many deaths". </p><p> - Common to the responses you've received above, you'll note that the mob never got close and hit them. That too defines the fight. Stuns + kiting. I've tried to think of a non-grouped, ^^^ yellow mob in an open kitable area where respawns take their time. Hmm .. not very common. But a determined ranger might still get around that (clearing; killing/running off grouped guards; etc.). Still, would be tough.</p><p>To those that claim it was easy .. that those who didn't MUST simply be bad players .. I also reflect on WHY they're being so vocal about it? Our class is clearly broken. The number, and ferocity of the posts following LU20 indicate that quite clearly. To what end are they continuing to brag about their past? Hard indeed to fathom. </p><p>Were we indeed overpowered before LU20? Enough 'reasonable' minds have weighed in on this to convince me that we might have been. I'm personally not totally convinced. Do the parsers tell the whole story? I've come to learn that they don't add up the damage accumulated by other players as a result of buffs they place on the group. That they don't add up damage shields and other mitigation. A parser only tells part of the story. Please be careful how you interpret the results. Our group buff is pathfinding. Period. The only other material non-direct damage we can do is through poison debuffs .. that several other classes can apply with equal effectiveness. </p><p>I find myself awaiting Blackguard's test results. It most certainly did quiet our discontent. Given his test parameters, we can not help but be optimistic that his results will vindicate our views that we are indeed 'broken'. Note that he made no commitment to get back to us (only to provide input to those responsible for balancing). I suspect he might never respond to the community ... in fact, I'm not sure how he could. </p><p>After all this, to those who continue to claim they easily soloed ^^^ yellows .. I salute you. You've done something I've not. </p>
coltla
02-27-2006, 06:37 PM
It could be done, I was able to do it equipted in only player crafted legendary, a fabled wep, an imbued wep, and Tier 5 fabled bow. (Yeah THAT one but I can't remember how to spell it, Valen? vhalen? blah). Stun poison was all you needed, Sniper Shot and Trap were icing on the cake. Now I get pwned by white mobs =(. (Still using mostly Tier 6 armor, poisons ETC however.)
Guy De Alsace
02-27-2006, 06:54 PM
Isnt this more a case of "nerf stun poisons" not "nerf rangers" ? It seems they were the key to killing the ^^^ content not the Ranger himself. I've done named ^^^ green before with no stun poison and no Thorny Trap (I was lvl 51 if I remember right) but that was Lord Rulgax in RE in an instance where there's nothing else around that can aggro you when you've got to him.The whole class being nerfed due to a small percentage of uber players seems a little unfair to me.<div></div>
coltla
02-27-2006, 07:05 PM
Uh...over all we were overpowered. However, they have now nerfed us to the point that Soloing isn't fun (or even doable in some cases).
Steezi
02-28-2006, 03:04 AM
<div></div><p>I am one of those rangers who says we could solo just about anything, and i can say, its only cause of stun poison. I could solo a 56^^^ about 50% of the time without it, and i was fully fabled/6m1's rest adept 3's.... But with it i could do all easy t6 instances solo, and take out the first 2 names in pp np at all...</p><p>/nod, the problem with soloing was not the class, it was stun poison.</p>
<div></div><blockquote><hr>King Leoric wrote:<div>LOL!!!, Gear meant crap all when it came to soloing yellow and even orange con mobs. (At least after LU19 when swords, sheilds and BP's stopped proccing off of bows). Just to prove a point one night I decided to raid completely naked with JUST my bow and I still out DPS'd everyone by a crap load. So soloing the yellow ^^^ IS NOT a myth you just must have been a bad player. Sorry to say it, but it's true. And not only could we solo yellow ^^^ we could solo ANY heroic encounter in the game. simple as that. As long as it didn't have "epic" under it's name it was cake to kill. But hey, I guess I knew how to play the game.</div><div> </div><div>Leoric</div><div>Level 60 ([Removed for Content]) ranger</div><hr></blockquote><p>This post gets two thumbs down from this kittay.</p><p>Glad to hear you were so uber, Leo! <yawn> Hope you find a way to enjoy the game without four zillion procs and a lifetime supply of stun poisons. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
<div></div><div></div><blockquote><hr>Katzilla wrote:<div></div><p>I earned 60 at least a couple months prior to LU20. Played since inception (tradeskiller too) .. and for several years in EQ1. Full rare tradeskilled, some Poet Palace-level fabled, all Adept III or better. Never soloed a ^^^ yellow other than in Harclave way back when. </p><p>Interesting responses. With the arrogance of some of those who claim 'yes I did' .. one must indeed wonder.</p><p> - Perhaps they are remembering the days prior to the patch that made ^^^'s true group mobs. Perhaps ... </p><p> - Perhaps they were hunting in areas where mobs had very low stun resistance. </p><p> - Perhaps they're remembering Harclave.</p><p> - Perhaps they're remembering a time before we were nerfed into not being able to kite as effectively.</p><p> - Perhaps full high-tier fabled. That indeed would be something I've no personal experience with. </p><p> - Perhaps .. but then again, there's that arrogance to deal with ..</p><p> - Indeed, in other threads, a couple actually state that they've killed named ^^^ yellow mobs. That too is interesting. One followed it up with the comment "after many, many, many deaths". </p><p> - Common to the responses you've received above, you'll note that the mob never got close and hit them. That too defines the fight. Stuns + kiting. I've tried to think of a non-grouped, ^^^ yellow mob in an open kitable area where respawns take their time. Hmm .. not very common. But a determined ranger might still get around that (clearing; killing/running off grouped guards; etc.). Still, would be tough.</p><p>To those that claim it was easy .. that those who didn't MUST simply be bad players .. I also reflect on WHY they're being so vocal about it? Our class is clearly broken. The number, and ferocity of the posts following LU20 indicate that quite clearly. To what end are they continuing to brag about their past? Hard indeed to fathom. </p><p>Were we indeed overpowered before LU20? Enough 'reasonable' minds have weighed in on this to convince me that we might have been. I'm personally not totally convinced. Do the parsers tell the whole story? I've come to learn that they don't add up the damage accumulated by other players as a result of buffs they place on the group. That they don't add up damage shields and other mitigation. A parser only tells part of the story. Please be careful how you interpret the results. Our group buff is pathfinding. Period. The only other material non-direct damage we can do is through poison debuffs .. that several other classes can apply with equal effectiveness. </p><p>I find myself awaiting Blackguard's test results. It most certainly did quiet our discontent. Given his test parameters, we can not help but be optimistic that his results will vindicate our views that we are indeed 'broken'. Note that he made no commitment to get back to us (only to provide input to those responsible for balancing). I suspect he might never respond to the community ... in fact, I'm not sure how he could. </p><p>After all this, to those who continue to claim they easily soloed ^^^ yellows .. I salute you. You've done something I've not. </p><hr></blockquote><p>It was indeed very possible to solo yellow ^^^ provided you were 55+ and no good gear was required ( I'm not in a raiding guild and what fabled I have came from the broker and is Roost/PP fabled...).</p><p>I say 55+ because personally I needed Stream of Arrow and couldn't get mobs to die before reaching me without it.There was no lewwt skills required, just an understanding of how the game worked so that you understood how easy it was to stunlock a mob thanks to stun poison , once in a while you still died because you had 3 stream of arrows shot in a row without a stun proc and the mob ate you....</p><p>Like I said it required some minimum knowledge of the class ( so like if you were using a shortbow with 3 second speed, forget about it...).</p><p>There was no kiting involved and you could do it while staying in place and not moving at all.( which was very usefull when trying to kill that named mob deep in a dungeon and you couldn't move without aggroing others mobs..).</p><p>The only yellow mobs that were hard/impossible to solo were the bruisers/monks type because of their high deflection rate on arrow that would prevent stun to stick in...</p><p> </p><p>As for Blackguard claim of 4k parsing in beta, at first that seemed unbelievable to me but as I discover more equipment in KoS and the new AAs I start to see how remotly it could have become possible. ( 9 second delay bows, t7 poison, poison critical AAs..).</p><p>Finally for his testing I wouldn't expect too much. Yes we can not compete with Assassins or wizards but we still hold our own against many others classes and you can still play effectively a ranger so he's not going to come back to us and say the class is unplayable. Yes the damage needs to be boosted, but you can still play as a ranger, get easilly into groups and solo effectively. I understand especially for raiders this is an issue as for effectiveness the raid leaders are more likely to pick others dps classes but if you expect Blackguard to say the class is totally broken and unplayable you probably are in for a surprise. We are not far back in term of dps of where we were before LU13 and frankly our damage was boosted a lot by LU 13 more by accident than by purpose ( I somehow doubt they planned poison to proc of quick shot or even ever discovered about that....)</p><p>PS : The soloing of yellow was yes totally due to stun poison and some of you argue that they could have just nerfed that. However I don't think it is that easy. SOE probably had issues with us soloing yellows but I believe those issues were twofold :</p><p>1) We could do it pretty safely without taking damage</p><p>2) we could output the dps to do it within 45 seconds...</p><p>Changing stun poison wouldn't have changed 2) and I believe 2) is what they wanted to modify....</p><p> </p><p> </p><p>Message Edited by Ail on <span class="date_text">02-28-2006</span><span class="time_text">01:34 AM</span></p>
DarkMirrax
02-28-2006, 02:42 PM
<div></div><div>Nahh i could solo yellow ^^^'s and Blue named ^^^'s no prbs with my brusier just all a matter of timing on the stuns and good use of fear and mez .. now though No chance :smileymad: Nice job done by soe but hey it was never to be and i had fun whilst it lasted , time to change my playstyle again Bah</div>
DarkMirrax
02-28-2006, 03:04 PM
<div></div>/Main thing for us it nobody ever saw us do it so we got away with it for the most part lol , everyone had the hate for rangers for some reason :smileyvery-happy: [expletive haxx0red by Raijinn] jealous finger wigglers will get theres soon dont worry then we can all laugh at them
Renaissoxx
03-01-2006, 07:29 AM
<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div>I used to solo these mobs all the time before the backpedal nerfs. I think I even still did before I realized the backpedal speed had been nerfed... for some reason my short gnome ranger seems to have been able to stay out of melee range of mobs better than my wood elf one. </div><div> </div><div>Anyways back in the days before backpedal speed was halved I soloed the following by kiting: The infernal rock heap in ts (orange), Windfeather(orange), the Windstalker rumbler (when I was like 2 levels past where it turned grey), The named ^^^ near the orc building to the immediate right of the fort, and another farther in by a lumber mill both orange, both the lion groups with the one ^^^ (or is it ^^?) and most importantly the epic groups with the ^^^ centaurion and his several followers. All of these were done both before and after the major combat changes that occured around the DoF release. The combat changes actually made it much faster to kill these mobs (Reduced health) but also seemed to make it more difficult in terms of the mobs having more tricks up their sleeves that you had to get around. </div><div> </div><div>Now it is still possible to do something similar to kiting, where you run with your back to the enemy and turn around only when you have enough space for one second to shoot maybe use a CA if you are far enough, but needless to say this type of thing takes forever. I used to have to do this anyways because if you were fighting a group of mobs instead of just one (and you were a ranger and not a dirge) then you couldnt slow them all enough instead you had to run then take one shot then run while the poison drained them. It always took along time to solo all of these mobs however. Also there are other kiting techniques with other classes that remain intact... I have a priest on one server with which I have killed a 17 ^^ when I was level 11 (a gnoll in the woods across from bb by a tree). The explanation of this I will not give away but if you want to bet on it you can come watch me. </div><div> </div><div>None of my characters are particuarly well equipped overall, although some of the techniques depend on tactical advantages provided by specific equipment or good equipment of certain types to work. For instance on my ranger I had polished granite tomahawk and a rare imbued bow, plus the fact that skills such as triple shot still gave a much higher chance to proc poisons because of its many hits (although I think at some point they monkeyed with which skills were run castable and may have removed tripple shot) I never really even used stun poisons just the damage ones. As for nearby mobs, sometimes I would clear mobs first, but for the most part it was about constantly being aware of your surroundings such that you didn't get any adds. In some areas even though it didn't look like it adds weren't a problem: You knew you could travel a certain path without aggroing anything even though it looked close because you did it a million times before. In others mobs wandered all over and you just had to avoid them and stop backpedaling and run them off if you messed up. If all heck broke lose, I would often sprint and then rely on power regen, autoshot dps with poisons, and "Might of the land" procs for extra power. </div><div> </div><div>Really all it takes is some patience (you die alot learning how to do these things obviously) and careful analyzation of the mobs behavior etc. Most people would probably not ever attack a ^^^ mob alone willingly after trying it once or twice and dying horribly. However for people like me this type of situation just reminds me of those old platform games where you died instantly if hit and the only way to win was to figure out some algorithim such that you never were harmed and could slowly take down the boss. I have no doubt they can totally kill kiting if they really want to, but to be honest figuring out ways to solo things is most of the fun of the game for me (before pvp was implemented anyways)</div><p>Message Edited by Renaissoxx on <span class="date_text">02-28-2006</span><span class="time_text">06:46 PM</span></p>
MaghodienStarund
03-01-2006, 09:07 AM
<div></div>Im sorry but i have to admit that at lvl 47 i was soloing lvl 50 Heroic ^^^ Giants in SS. So what u call a myth isnt true, it was done, but now at lvl 53 i cant solo the Giants even if i watned to... All you have to do is know how to kite. Cant Kite anymore because backpedaling nerf (stealth nerf)
TwistedFaith
03-01-2006, 03:27 PM
<blockquote><hr>Steezity wrote:<p>From what i understand, the general problem that SOE had with the ranger class pertains to this...</p><p>The higher in levels a ranger got, the higher his/her PROPORTIONAL dps became, until eventually at level 70 it was off the charts and rangers were easily parsing 4k on raids</p><hr></blockquote>Sorry stopped reading when I read that. Total crap, go learn something before posting again.
Steezi
03-01-2006, 03:51 PM
<div></div><p>valley boy, i researched the issue, as u apparently did not. READ the article that i stated those figures from... it was written by somebody fairly important...</p><p>As for your "I stopped reading here" comment, this shows your ignorance further. The point of my post was that SOE is FOS on their figures. Nice try tho....</p><p>Go post on SK forums. Maybe youll seem smart, or get some love there.</p>
TwistedFaith
03-01-2006, 05:03 PM
<blockquote><hr>Steezity wrote:<div></div><p>valley boy, i researched the issue, as u apparently did not. READ the article that i stated those figures from... it was written by somebody fairly important...</p><p>As for your "I stopped reading here" comment, this shows your ignorance further. The point of my post was that SOE is FOS on their figures. Nice try tho....</p><p>Go post on SK forums. Maybe youll seem smart, or get some love there.</p><hr></blockquote>I was in the beta and the so called 4000DPS was comming from huge errors in AA's where they were stacking.Justifying a complete nerf to a class based on BS parses when broken AA's were having such a huge effect is crap.I dont give a [expletive haxx0red by Raijinn] what smed said, I remember reading from a developer that the ranger changes were tested, sorry I also think thats rubbish also.SoE's solution to reducing the ranger dps to balance pvp was bizzare to say the least. Simply [Removed for Content] the class then moving on without even looking at the consequences is not acceptable.
Steezi
03-01-2006, 08:10 PM
<div></div>that was the point...
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