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View Full Version : So i built something that models our damage and shows a basic view of the changes.


Sirlutt
02-21-2006, 01:03 PM
Let me start by saying its basic modeling .. its not meant to be comprehensive, but it shows the difference between what happens now, and what will happen tomorrow over a single CA.  it simulates the procs and tallies the damage.  1st is using a bow with 7.0 WS and simple procs of a poison and our offensive proc (didnt do gleaming strike)2nd part changes it to use the CA speed (1.5 in this case)it doesnt model what happens with multiple hit CA's.<a target="_blank" href="http://www.zate.org/nerf/">The Great Nerf Simulator</a>It shows to me that they are messing with the wrong part of the equation, they need to lower the proc % on poisons and our offensive stance, not nerf procs entirely.Anyhow, just something to pass the time, feel free to add some suggestions for stuff i might be missing.<div></div>

Sirlutt
02-21-2006, 07:29 PM
i updated this to include what it'd be like if they simply stopped our offensive CA from procing poison.  Make enough diff that I think that change alone would put us where we need to be.<div></div>