MoonglumHMV
02-20-2006, 01:55 AM
<div>Level 34 Ranger on Live:</div><div><hr></div><div>a Vallon hatchetman 9:50:23 PM 9:50:37 PM 00:14 4710 336.43a Deathfist timbersmith 9:51:25 PM 9:51:48 PM 00:23 4706 204.61a Deathfist timbersmith 9:52:15 PM 9:52:26 PM 00:11 4522 411.09a Vallon hatchetman 9:53:02 PM 9:53:16 PM 00:14 3120 222.86</div><div><hr></div><div> </div><div>Copy of that same character on Beta:</div><div><hr>a Vallon hatchetman 9:35:53 PM 9:36:28 PM 00:35 4515 129.00a Vallon hatchetman 9:37:47 PM 9:38:23 PM 00:36 4713 130.92a Deathfist timbersmith 9:39:29 PM 9:39:58 PM 00:29 4563 157.34a Vallon hatchetman 9:40:26 PM 9:40:41 PM 00:15 3346 223.07a Vallon hatchetman 9:40:52 PM 9:41:24 PM 00:32 3131 97.84</div><div><hr></div><div> </div><div>Breakdown of the fights from top down (from Live):</div><div><hr></div><div>Triple Shot 480 3Trick Shot 186 1Sniping Shot 527 1slash 12 1Quick Shot 815 5 17%pierce 306 3Lightning Strike 178 1Leaping Cut 75 2Gleaming Strike 150 1 3%Flaming Shot 223 2declining periodic poison 1758 17 37%All 4710 336.43 57% of damage from procs</div><div><hr></div><div>slash 264 9Rip 218 1Ringing Blow 115 1Quick Shot 489 3 10%pierce 374 8Lunging Thrust 250 5Lightning Strike 324 2Leaping Cut 233 5Hidden Shot 630 1Gleaming Strike 114 1 2%Flaming Shot 309 2declining periodic poison 1386 15 29%All 4706 204.61 41% of damage from procs</div><div><hr></div><div>Triple Shot 384 3Sniping Shot 566 1slash 62 2Quick Shot 978 6 22%pierce 311 3Lunging Thrust 100 2Lightning Strike 189 1Gleaming Strike 145 1 3%declining periodic poison 1296 12 29%Crippling Arrow 491 1All 4522 411.09 54% of damage from procs</div><div><hr></div><div>slash 244 8Rip 218 1Ringing Blow 85 1Quick Shot 163 1 5%pierce 476 6Lunging Thrust 50 1Lightning Strike 153 1Leaping Cut 74 2Hidden Shot 587 1Gleaming Strike 337 2 11%Flaming Shot 271 2declining periodic poison 462 5 15%All 3120 222.86 31% of damage from procs</div><div><hr></div><div>From Beta:</div><div><hr></div><div>Triple Shot 411 3slash 350 17Ringing Blow 243 3Quick Shot 163 1 4%pierce 641 13Lunging Thrust 385 8Lightning Strike 446 3Leaping Cut 326 7Flaming Shot 536 4declining periodic poison 1014 13 22%All 4515 129.00 26% of damage from procs<hr></div><div>Triple Shot 413 3Sniping Shot 460 1slash 440 19Sanguine Feedback 160 2Ringing Blow 168 2Quick Shot 326 2 7%pierce 382 11Lunging Thrust 329 7Lightning Strike 495 3Leaping Cut 384 8Gleaming Strike 180 1 4%Flaming Shot 208 2declining periodic poison 768 10 16%All 4713 130.92 27% of damge from procs</div><div><hr></div><div>Triple Shot 459 3slash 229 11Quick Shot 652 4 14%pierce 627 11Lunging Thrust 254 5Lightning Strike 297 2Leaping Cut 276 6Hidden Shot 585 1Gleaming Strike 174 1 4%Flaming Shot 242 2declining periodic poison 768 10 17%All 4563 157.34 35% of damge from procs</div><div><hr></div><div>Sniping Shot 524 1Quick Shot 489 3 15%pierce 408 3Miracle Shot 355 1Lightning Strike 186 1declining periodic poison 864 8 26%Crippling Arrow 520 1All 3346 223.07 31% of damge from procs</div><div><hr></div><div>Triple Shot 472 3Trick Shot 186 1slash 184 10Sanguine Feedback 80 1Quick Shot 326 2 10%pierce 512 10Lunging Thrust 302 6Lightning Strike 293 2Leaping Cut 285 6Flaming Shot 245 2declining periodic poison 246 3 8%All 3131 97.84 18% of damage from procs</div><div><hr></div><div><hr></div><div> </div><div>I finally got my toon copied from live to beta, so I did some quick tests last night. Stats are 34 Ranger, Master1 & Adept 3 CA's, merchant bought high DD low dot poison, & imbued rare bow.</div><div> </div><div>These are all fights against 33 or 34 ^ or no ^ Orcs in NW zek, by the greenhood hangout.</div><div> </div><div>NOTE: currently the 'Rip' line is broken for both my toons on beta, gives me a 'inventory full' message even though there is room in both my quiver and my backpacks. That's why you don't see that in the beta tests.</div><div> </div><div>In an average fight, on live mobs got to me approx 25% health. On Beta approx 50% health. My thoughts are that yeah, the numbers may look bad from a straight DPS angle, but to me, it feels more right for the % of damage done from procs.</div><div> </div><div>If they are truely going to keep us at t1 DPS, I would imagine that they will eventually have to add either some straight damage to our bow CA's (or reduce the recast time to make them usable more often in a group setting), add some damage to our melee CA's (since we WILL be meleeing more while soloing, or make our CA's all usable on the run, allowing us to kite things a bit better.</div><div> </div><div>Just some data for those who are unable to do some testing on their own.</div><div> </div><div>If you want me to test anything specific, please just ask or PM me and I'll see what I can do for you.</div><div> </div>