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View Full Version : Focus fire/brutal instinct.. working as intended?


z3oslo
12-08-2005, 03:54 PM
<DIV>I have a master1 of the lvl 50 spell focus fire.</DIV> <DIV>It should increase attack speed by 72% increase DPS by 83% and ranged by 96</DIV> <DIV>But the thing is, i cant see any difference at all when i activate it. Granted it lasts only 10 seconds but i have parsed and parsed and parsed and do not see any increase in DPS. Does it only affect autoranged or something? It certainly dosnt affect any other bowspells.</DIV> <DIV> </DIV> <DIV>Also i cant see i have a 72% increase in attack speed.</DIV> <DIV>This spell seems to be broken.</DIV> <DIV> </DIV> <DIV>Brutal instinct says it will increase DPS by 86% (master1)</DIV> <DIV>Again, i can not see any damage boost. ??!</DIV> <DIV> </DIV> <DIV>Feedback please. </DIV>

xandez
12-08-2005, 06:22 PM
<div></div>Havent actually parsed those things... i've kinda just used em and hoped that hey work <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> But you're right, they only affect to your autoattacks, not to CA:s dmg or speed. ++Xan <div></div><p>Message Edited by xandez on <span class=date_text>12-08-2005</span> <span class=time_text>03:23 PM</span>

z3oslo
12-08-2005, 06:28 PM
<DIV>Hm so it will affect just ONE autoattack then?</DIV> <DIV>Hopefully someone can clarify this.</DIV>

Teksun
12-08-2005, 07:44 PM
That 10 second duration is pretty lame. I guess on autofire you only get in 2 shots which I guess isn't bad in 10 seconds. Check my Math: 1 shot every 6 seconds. 72% increase in attack speed makes 1 shot every 4.32 seconds? I guess the 96 increase in skill is significant, but again, they really need to look at duration. <div></div>

Merkad
12-08-2005, 08:26 PM
Brutal Instinct works fine, just watch how high your melee hits for when under it's influence. I regularly hit for 120-150 with it. As for focus fire.. honestly I don't know if that works, I certainly cannot tell. I picked up a master one of that recently, but, like you, am at a loss on whether it works.Merkades.

xandez
12-08-2005, 08:27 PM
<BR> <BLOCKQUOTE> <HR> z3oslo wrote:<BR> <DIV>Hm so it will affect just ONE autoattack then?</DIV> <DIV>Hopefully someone can clarify this.</DIV><BR> <HR> </BLOCKQUOTE> <P>It affects your melee/ranged autoattack dmg for the duration of the buff... 10s is not a very long time, so you get maybe 2 shots off max... (atleast with 7s delay longbow).... Of course the focus fire line is useless in melee since it drops the piercing and slashing skills by a whopping 150 ... They should really upgrade the duration of that skill line, maybe make it to use concentration and downgrade the effetc accordigly. 10s is just lame... <BR><BR><BR>++Xan</P> <P> </P>

xandez
12-08-2005, 08:38 PM
<BR> <BLOCKQUOTE> <HR> Teksun wrote:<BR>That 10 second duration is pretty lame. I guess on autofire you only get in 2 shots which I guess isn't bad in 10 seconds. <BR><BR>Check my Math: 1 shot every 6 seconds. 72% increase in attack speed makes 1 shot every 4.32 seconds? <BR><BR>I guess the 96 increase in skill is significant, but again, they really need to look at duration.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Hmmhh... Longbow has 7s delay iirc... so, 7s hasted with an 72% increase would be like:</P> <P>the new delay for 10s = 7 - 7 x 0.72 = 7 x (1-0.72) = 7 x 0.28 = 1.96s </P> <P>Hmm... that would give a whopping 5 shots in 10 second period... my math must be wrong or the [expletive haxx0red by Raijinn] buff is not working as intended <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR>(or both... lol) </P> <P>checking: 7 seconds duration decreased with 72% --> 7x0.72 = 5.04 s --> 7 - 5.04 = 1.96 second left<BR>So, should be like that or? If im wrong please correct...but in the light of that, should give ya 5 shots in 10 second period since the new speed of the bow is a tad under 2s... should be a noticeable haste... </P> <P>Maybe haste dont affact rangedautoattack atm atm all? (have you noticed any difference in using viel of the forest line and/or honed reflexes?)</P> <P><BR>++Xan</P>

Star
12-08-2005, 08:53 PM
<P>Your math is incorrect.</P> <P>Normally you get 1 attack per 7 seconds. With the buff you should get 1.72 attacks per 7 seconds. To get this in terms of time for one attack to cycle you need to do 7 / 1.72 = 4.06... something. So roughly 2 attacks in the 10sec buff timer. I posted an alternate thread. It would seem after reading this that the buff to ranged also does not effect ranged CAs... that would explain my experience using Focus Fire right before Stream of Arrrows and not seeing any decrease in the amount the Creature of Beauty in PP parries my shots.</P>

Crychtonn
12-08-2005, 11:18 PM
<DIV>The problem with both is they only effect normal attacks.  And the 10s duration of Focus Fire makes it near useless.  Focus does increase your auto bow damage (indium arrows hit for around 1200) but thats only for 2 shots which is pretty pointless.  Brutal at least has a 36s duration and can be real handy when solo'ing and you need to burn a mob thats gotten in melee range.  It has a noticeable increase in your melee damage.  If dual wielding with fast weapons Brutal can do some significant damage.</DIV> <DIV> </DIV>

Jeff240
12-08-2005, 11:47 PM
<DIV>It's going to be 3 attacks in that ten-second period.  One the moment you hit the ranged key, another ~4.1 seconds in, and a third just as the buff is expiring.  Normally, you'd get 2 shots in.  Ranged key, and at the 7 second mark.  And.. the buff *should* stack with a haste item, like FBSS.  I haven't done any testing, but item and magic haste stack, so I don't see why our self-buff doesn't.  If so, we'd probably hit the haste cap, and possibly get a fourth shot in.</DIV> <DIV>And if you want parries down, why not use wounding arrows before starting up SoA?</DIV>

Crychtonn
12-09-2005, 03:16 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Jeff240sx wrote:</P> <P>And if you want parries down, why not use wounding arrows before starting up SoA?</P> <HR> </BLOCKQUOTE> <P>I and I'm sure everyone else try to use Debilitating Arrow but that gets parried 99% of the time also.  The arrow actually needs to hit the mob to debuff it's parry skill.  With this mob that just doesn't happen.  If you've never fought this mob here's a heads up.  It's a L65 ^^^ brawler type mob i.e. can block and parry rear attacks.  Unless a Druid or Shammy can land some serious debuffs on it the mob is near immune to melee classes.</P> <P><BR> </P>

xandez
12-09-2005, 01:57 PM
<div></div><blockquote><hr>jwmaynar wrote:<p>Your math is incorrect.</p> <p>Normally you get 1 attack per 7 seconds. With the buff you should get 1.72 attacks per 7 seconds. To get this in terms of time for one attack to cycle you need to do 7 / 1.72 = 4.06... something. So roughly 2 attacks in the 10sec buff timer. I posted an alternate thread. It would seem after reading this that the buff to ranged also does not effect ranged CAs... that would explain my experience using Focus Fire right before Stream of Arrrows and not seeing any decrease in the amount the Creature of Beauty in PP parries my shots.</p><hr></blockquote> Aha, so HASTE does not decrease your weapons delay, it makes you attack more times in the given period... got it... Thanks for correcting <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ++Xan

Jay
12-09-2005, 10:44 PM
I've been offered a Master 1 of Focus Fire twice in the last week, and declined both times. I think that buff is a contender for most useless end-game skill, with possible competition from Rip / Tear. (One arrow at a time =  useless in my book.)

brandi7920
12-09-2005, 11:24 PM
<BLOCKQUOTE> </BLOCKQUOTE> <BLOCKQUOTE> <HR> Jay42 wrote:<BR>most useless end-game skill, with possible competition from Rip / Tear. (One arrow at a time =  useless in my book.)<BR> <HR> </BLOCKQUOTE> <DIV>Tear = useless and annoying. What do YOU do with the 5 'fulginte arrow' taking up room in your inventory that won't stack with the rest of your makeshift arrows?? ....Delete....<BR></DIV>

Crychtonn
12-09-2005, 11:31 PM
<BR> <BLOCKQUOTE> <HR> brandi7920 wrote:<BR> <BLOCKQUOTE> </BLOCKQUOTE> <BLOCKQUOTE> <HR> Jay42 wrote:<BR>most useless end-game skill, with possible competition from Rip / Tear. (One arrow at a time =  useless in my book.)<BR> <HR> </BLOCKQUOTE> <DIV>Tear = useless and annoying. What do YOU do with the 5 'fulginte arrow' taking up room in your inventory that won't stack with the rest of your makeshift arrows?? ....Delete....<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>If your using two quivers (one in ammo slot, one in bag slot) to carry different arrow types put the backup quiver in your first bag slot.  This will drop all arrows from Rip/Tear in it and will also dump all summoned arrows in it.  Agreed one arrow at a time isn't much but it doesn't stop me from collecting and using them.</P> <P> </P>

T0D
12-09-2005, 11:59 PM
<P>Also i hve to through in Shroud of the Forest buff we have i know at master 1 it has a 38% increase in attack speed and that buff is up all the time. so would focus stack with shroud? or does one cancel out the other? and if one cancels one out which one is canceled? I'm starting to boggle my own mind thinking about it o.O </P> <P> </P> <P>BTW i love arrow rip i usually save up about 1500-2000 then go nuts with em.</P>

Jeff240
12-10-2005, 01:24 AM
<DIV>Yea, not using arrow rip is a smack to your melee dps.  I've got 500-600 arrows in my sack from rip at most times.  And.. it's also the only skill that provides iridium arrows, which aren't greyed out, and which provide a boost to autoattack damage.</DIV> <DIV> </DIV> <DIV>And.. 2 spell buffs don't stack.  Item + spell + song stack.  So, I'd imagine that the higher haste % would overwrite temporarily.. but am not sure.</DIV>

Jay
12-10-2005, 02:12 AM
<BR> <BLOCKQUOTE> <HR> Jeff240sx wrote:<BR> <DIV>Yea, not using arrow rip is a smack to your melee dps.  I've got 500-600 arrows in my sack from rip at most times.  And.. it's also the only skill that provides iridium arrows, which aren't greyed out, and which provide a boost to autoattack damage.</DIV> <BR> <HR> </BLOCKQUOTE> <P>/shrug</P> <P>Still only provides one at a time, I do plenty of melee dmg without Rip, and I don't rely much on ranged autoattack. I'm not a min-maxer, so I'm not the type to try and squeeze out every last point of DPS I can. It's just not useful or necessary enough for me to integrate it into the arsenal. Yeah, I'm not the best I could be, but I'm having fun all the same. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </P>

xandez
12-11-2005, 07:54 PM
<BR> <BLOCKQUOTE> <HR> Jay42 wrote:<BR><BR> <BLOCKQUOTE>Yeah, I'm not the best I could be, but I'm having fun all the same. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </BLOCKQUOTE><BR> <HR> </BLOCKQUOTE> <P><BR>I think thats what this is all about. Well, atleast for me :smileyvery-happy:</P> <P><BR>++Xan</P> <P> </P>

Teksun
12-12-2005, 08:36 PM
Melee??? Whats that? I rarely use my swords anymore LOL. In group the MoBs usually dead by the time I think about it and in Raid I don't like AoEs... <div></div>

King Leor
12-12-2005, 10:19 PM
<DIV>I dunno, I lkinda like arrow rip, (If I absolutely HAVE to melee that is) I have the master of it and it does over 600 dmg. so it's not too shabby to have around. But like most rangers im pretty much ranged only.</DIV> <DIV> </DIV> <DIV>Leoric<BR>Level 60 ranger</DIV>

Ronin
12-13-2005, 11:43 AM
For the guy saying with the skill up he hits for 120-150 . . . wow . . what type arrows are ya using  Iron? hehe, honesly, it is costly, but if you use the same tier arrow as your bow, you'll always hit for atleast in the dmg range of your bow. which is just over 600 for ironwood long bows with Indium arrows. If your only hitting for 100-150 you are really cutting yourself short in your potential by not spending a bit more cash and getting good arrows. you'll also burn just as much cash in the long run suing lower tier arrows, cause of the lower dmg. Takes longer to bow down a mob then if ya just poped for good arrows to start off. <div></div>