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Neiloch
12-04-2005, 09:42 AM
<DIV>I just came back after the combat changes and heard STR and AGI have been changed as to how they work. I heard STR now is the base for melee and range damage and AGI is for avoidance. Haven't found many things on this so not completely sure about it.</DIV>

The_Wind
12-04-2005, 11:52 AM
Strength determines your carrying capacity, and your CA damage.  For rangers, and most scouts, agility determines your avoidance, power pool, and accuracy.  Although accuracy isn't that big a deal really.  in high end, most rangers will say take strength traits, and items over agility as that determines your overall damage.<div></div>

hieronym
12-04-2005, 04:21 PM
<DIV>Im a big believer in STR, a rangers only purpose is to unleash damage on the mob so i want the highest STR i can get, the higher the STR the higher your damage rating is and the more damage you will do with each CA</DIV>

King Leor
12-04-2005, 08:23 PM
<P>aye. STR FTW.</P> <P>Leoric<BR>Level 60 ranger</P>

dubbs
12-04-2005, 09:07 PM
I'd also like to say, whenever possible choose STR, you will have no problem self buffing your AGI. Group buffed it's easily pushed over 300-350, more than enough power to chain pull heroic mobs.<p>Message Edited by dubbs on <span class=date_text>12-04-2005</span> <span class=time_text>08:07 AM</span>

Jay
12-05-2005, 11:05 PM
To my knowledge, there's been no conclusive proof that AGI has an impact on accuracy. That's a D&D carryover - in this game, I don't think we've ever been told that a higher AGI score will result in a greater percentage of successful attacks. If I'm wrong there, by all means let me know. To my knowledge, the one reason we want AGI is for our power pool. It has a negligible impact on avoidance, I believe. Strength determines our damage output, Agility our power pool.

Dojoc
12-06-2005, 02:18 AM
<P>str for more dmg with our CA's</P> <P>agi for avoid. and mana pool</P> <P>nothing more</P> <P>my opinion, accuracy is only affected by your char lvl + Ca lvl (app, adept, master)  <FONT color=#ff0000>vs</FONT> mob colour + mob lvl + mob flag (heroic, epic etc) </P> <P>of course with autoattack, your weapons come into the game</P>

Neiloch
12-06-2005, 08:11 AM
<P>Well only reason I asked about ranged is because they say strength effected melee damage, but nothing about range damage. Also the other stats wouldn't say anything about range damage. The tool-tips on the stats in game offer some information but they seem to neglect ranged weapons.</P>

Gailstryd
12-06-2005, 04:05 PM
<P>Actually originally if you scrolled over Agility in your info window it said directly that it influenced your avoidance and your accuracy and that is factually where the whole agility = accuracy came from.  Since LU 13 they dropped the agility = accuracy thing and as of I think LU 16 if you scroll over agility anymore it no longer says anything about affecting accuracy.  No biggy really everything I saw prior to LU 13 said that agility wasn't working to affect accuracy anyways.  Agility is still import however IMHO and shouldn't be neglected to badly in favor of strength.  You can have the highest str of any ranger, but if you don't have the power to use your CA's but a couple times that extra bit of dmg on each spell isn't going to make so much of a difference.  I am a raiding Ranger so I value the longevity of my power and avoiding any hits I can if a mob turns on me and thus my agility is nice and fat though it is also partially because I find it easier to get my hands on agility rather than strength gear plus the fact that we have our own Agility buff.</P> <P>Self buffed I have...</P> <P>Str: 245</P> <P>Agi: 295</P> <P>Sta: 137</P> <P>Int: 49</P> <P>Wis: 59</P>

coltla
12-06-2005, 04:37 PM
<blockquote><hr>Neiloch wrote: <P>Well only reason I asked about ranged is because they say strength effected melee damage, but nothing about range damage. Also the other stats wouldn't say anything about range damage. The tool-tips on the stats in game offer some information but they seem to neglect ranged weapons.</P><hr></blockquote>With the latest changes, ranged CAs are Melee damage, and STR definately has a role. When I'm soloing I usually have good food/drink, and totems, so power isn't a big deal, I can regen while on my way to the next mob. I'm not sure how I did my last respec, but from here it will be STR every chance I get (hex dolls, etc.)

Mentla
12-06-2005, 04:58 PM
<span><blockquote><hr>Dojocan wrote:<p>str for more dmg with our CA's</p> <p>agi for avoid. and mana pool</p> <p>nothing more</p> <p>my opinion, accuracy is only affected by your char lvl + Ca lvl (app, adept, master)  <font color="#ff0000">vs</font> mob colour + mob lvl + mob flag (heroic, epic etc) </p> <p>of course with autoattack, your weapons come into the game</p><hr></blockquote>When I hit 30 (I was even newbier than now  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) I plowed everything into AGI coz I didn't know better.  About to hit 40 and I'll be tanking far less as I bow more so it'll be STR all the way.  Don't remember ever having run out of mana (usually grouped with an Illusionist though  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />) so AGI wont be <b>as </b>important now. Quick question - taking us back to the old chain Vs leather argument - either known to have better STR?  Always worn and made leather so I'm not familiar with chain stats. btw, I'm doing more damage with my bow auto attacks than with most my range CAs (which are all at least AdpI) at the moment - what the hell's up with that?</span><div></div>

Neiloch
12-06-2005, 05:25 PM
<DIV>With armor, I just search for what ever has better stats with almost no regard to what kind of armor it is. I wouldn't ware cloth though, unless it had some insanely high stat that would be good for me.</DIV> <DIV> </DIV> <DIV>As for auto-attack damage, I've found bows to a lot of damage per hit but fire slow. But since weapon delay has no effect on CA, you can use your CA's at any time., which might explain they might not hit as hard or harder than normal shots, kind of the opposite of regular weapons, since they hit fast and low compared to bows. </DIV> <DIV> </DIV> <DIV>Since with melee weapons your hitting continuously, there is no advantage of being able to trigger another hit immediately. But with bows it is an advantage, so they make the CA damage output slightly lower to balance it out. At least that's what I think.</DIV>

Mentla
12-06-2005, 06:39 PM
Makes sense, but it did make me wonder if I was doing something wrong with my CAs. As to the armor it's kinda more pertinent to me as I'm camped in the trade skill area at the moment trying to level to 50 by the end of the week so I can make my armor.  If I'm going to be wearing chain I don't need to rush it. <div></div>

xandez
12-08-2005, 06:39 PM
<div></div>Aye, words of wisdom in these replies. Go for STR, STR and then for MORE STR! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Atleast thats the way im trying to walk, unfortunately im a wood elf, which doenst have that high natural STR... ohwell, atleast im pretty <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (lol) And the armor question... Im using 3 pieces of cobalt (imbued chest, imbued legs and arms) because they also provide nice STR bonuses... All other pieces are treasured chain armor except my helm, where i keep my Helm of Null (light armor 10str 10sta or so...) Fableds would rock stat/miti wise of course... maybe someday <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /> <font color="#ff9900">*EDIT*</font><font color="#ff9900"> </font><font color="#ff9900">The avoidance you lose with wearing chain instead of leather is kinda minimal... i thinks its not that big a difference... The increased mitigation more than makes that up. Also, i personally feel that its not important what kind of armor you wear, as long as YOU feel its right for you. So, go for looks if thats your way, go for avoidance if you like it... or go for miti! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></font> ++Xan <div></div><p>Message Edited by xandez on <span class=date_text>12-08-2005</span> <span class=time_text>03:42 PM</span>

Aenashi
12-08-2005, 07:54 PM
<DIV>i think that bow dmg should be from agility not strength... though the harder you pull the harder it can go in..but a well placed shot can hurt way more.  I think it was a bad move by them.  Barbarian or ogre is a better dmging ranger then a woodelf... go figure...</DIV>

xandez
12-08-2005, 08:20 PM
<P>yah, i think that AGI should determine our bow dmg too, makes sense that STR does affect, but...</P> <P>Like the previous poster said, more accurate shots (with higher AGI) = mode deadly, thus more dmg</P> <P><BR>++Xan</P>

Neiloch
12-08-2005, 08:24 PM
<DIV>Well I can see that. But you would think a big strong race doesn't have much AGI so they would get owned pretty well when their the center of attention. Also the amount of power they have is based on AGI. As with most of these high-fantasy MMO's though race doesn't have too much of an impact on you in the later levels.</DIV>

Aenashi
12-08-2005, 08:26 PM
<BR> <BLOCKQUOTE> <HR> Neiloch wrote:<BR> <DIV>Well I can see that. But you would think a big strong race doesn't have much AGI so they would get owned pretty well when their the center of attention. Also the amount of power they have is based on AGI. As with most of these high-fantasy MMO's though race doesn't have too much of an impact on you in the later levels.</DIV><BR> <HR> </BLOCKQUOTE><BR>with the same say...t6 rare crafted gear and same bow...  The ogre or barbarian can do more dmg then a wood elf could do with a bow.  Just destories my whole fantasy view of a woodelf rnager would be like compared to other races... heh

Mentla
12-08-2005, 08:46 PM
<span><blockquote><hr>ihateforumnames wrote: <blockquote> <hr> Neiloch wrote: <div>Well I can see that. But you would think a big strong race doesn't have much AGI so they would get owned pretty well when their the center of attention. Also the amount of power they have is based on AGI. As with most of these high-fantasy MMO's though race doesn't have too much of an impact on you in the later levels.</div> <hr> </blockquote>with the same say...t6 rare crafted gear and same bow...  The ogre or barbarian can do more dmg then a wood elf could do with a bow.  Just destories my whole fantasy view of a woodelf rnager would be like compared to other races... heh <div></div><hr></blockquote>yeah, but we look better doing it  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span><div></div>

Aenashi
12-08-2005, 08:48 PM
<BR> <BLOCKQUOTE> <HR> Mentla wrote:<BR><SPAN><BR> <BLOCKQUOTE>yeah, but we look better doing it  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></SPAN></BLOCKQUOTE> <BR> <HR> </BLOCKQUOTE><BR> <DIV>ohhh that we do Mentla ;p that we do.  </DIV>

Dasanhgul
12-09-2005, 01:51 PM
<P>The way EQ2 handled any race/any class "thing" just blew me away, and seing an ogre or barbarian ranger makes me a very sad panda.</P> <P> </P>

athitchcock
12-10-2005, 12:15 PM
<P>Ogre Ranger here, sorry to upset some of you. There are very few of us though, so don't worry about us taking over.<BR>I have keep a petrified wood elf eye on me so I don't confuse people in pick up groups, otherwise I'm told what a bad tank I am.<BR>If you ever see the size of the arrows we shoot, you would understand why we do more dmg <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><BR><BR>For reference, at 53 I have 189 STR and 175 AGI, my gear sucks though. I'll find a secluded place sometime and strip down to find out what my base stats are.<BR><BR>Gnaril<BR>Ogre Ranger of Unrest</P><p>Message Edited by athitchcock on <span class=date_text>12-10-2005</span> <span class=time_text>02:15 AM</span>

King Leor
12-10-2005, 10:27 PM
<DIV>Ya it is kinda silly that STR determine ranged CA dmg. Alot of other scout classes can buff their own STR> we ca buf AGI....YAY!! *sarcasm* Sure, power was an issure pre expansion and I would actually run out in a raid. But now I litterally cant run out of power. I use my bow CA's than stream of arrows and wow. I have lots of power again. Not to mention it's much easier to aquire AGI gear over STR gear for the most part. But oh well. STR is always maxxed out in raids either way so race isn't an issue there cuz we are all capped anyways. after that it's who ever has the most proccing gear to do most dmg in end. oh skill of the player has a bit to do with it i guess...lol. or alot.</DIV> <DIV> </DIV> <DIV>Leoric<BR>Level 60 ranger</DIV>

Mentla
12-12-2005, 04:57 PM
<span><blockquote><hr>King Leoric wrote:<div>Ya it is kinda silly that STR determine ranged CA dmg. Alot of other scout classes can buff their own STR> we ca buf AGI....YAY!! *sarcasm* Sure, power was an issure pre expansion and I would actually run out in a raid. But now I litterally cant run out of power. I use my bow CA's than stream of arrows and wow. I have lots of power again. Not to mention it's much easier to aquire AGI gear over STR gear for the most part. But oh well. STR is always maxxed out in raids either way so race isn't an issue there cuz we are all capped anyways. after that it's who ever has the most proccing gear to do most dmg in end.<font color="#ff0000"><b> oh skill of the player has a bit to do with it i guess</b></font>...lol. or alot.</div> <div> </div> <div>LeoricLevel 60 ranger</div><hr></blockquote>There is skill in EQII?  When did this happen?  Has there been a new LU released?  </span><div></div>

Spectralmist
12-15-2005, 01:56 AM
<P>Glad I read this thread.  I've been fishing a lot lately, trying to get a prov friend some fish to make me food.  Think I'll switch to meat.</P> <P>Also, when I make my first pristine imbued coral ring, it'll be for strength...</P> <P>Learning a lot today...</P>

GrayStorm
12-15-2005, 04:34 AM
<P>I stopped eating fish and meat and now I stick strictly to Wheaties and Milk.</P> <P>Yes when you're in a raid your AGI and STR can fluctuate depending on who's in your group.  At that point an extra 5-10 STR vs AGI really doesn't matter that much.  They're both well above 300 at all times.</P> <P>Does anyone know if you can stack STR hex dolls?  If not, can I stack a 12Str Tier 5 with a 13Str Tier 6 at least?  I may need to ditch my AGI doll because my AGI is overkill right now (even though I have respec'd for STR and actively gearing for STR for a while now).   </P>

xandez
12-15-2005, 01:12 PM
Yep, two same kind (eg. STR) hex dolls will indeed stack (well, atleast the stat portion dunno bout the effect, since i've never used em <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />)And imo, if you have 2 exactly the same (eg. 12STR + 12STR) they will still stack.++Xan<div></div>

Jay
12-17-2005, 02:42 AM
Yes, two identical hex dolls from the same tier <STRONG>will</STRONG> stack. I tested this two days ago when buying Christmas (er, Frostfell) presents for my cute monk companion.

tom1301
12-19-2005, 09:49 PM
Another attribute you should consider is: INT ! Int influences the damage done by your poison, which does a huge portion of your overall damage. I'v used a +31 INT potion and saw my poison damage rising from around 266 to 285 (can't remember exactly, though). It's not too much, but it's roughly the same percentage as the melee damage bonus is if you push up your str. Reason might be that poison damage is magical damage. Greetings, tom1301 <div></div>

Jay
12-21-2005, 03:02 AM
When did you test this? I swear that they fixed that in a patch and Int no longer affects poison, but I haven't been able to confirm.

illum
12-21-2005, 03:02 AM
<DIV>While I've got the traditional wood elf ranger, love da ogre rangers :smileyvery-happy:  I could live without the stink though...makes my bowstring finger twitch :smileyvery-happy:</DIV>

Vicenzo
01-04-2006, 04:37 PM
<P>Historical Sidenote :</P> <P>Medieval archers were typically gigantic brutes with enormous strength.   The power and distance achieved by yew longbows meant that only the biggest of men could use them effectively.</P>

hieronym
01-04-2006, 05:28 PM
<BR> <BLOCKQUOTE> <HR> Vicenzo wrote:<BR> <P>Historical Sidenote :</P> <P>Medieval archers were typically gigantic brutes with enormous strength.   The power and distance achieved by yew longbows meant that only the biggest of men could use them effectively.</P><BR> <HR> </BLOCKQUOTE><BR>while we're on the subject the long bow would normally be around 5 feet long and a draw weight of around 100 lbs although records have shown longer bows being used, the arrows were around 3 feet long. Also this is where the UK gets the rude gesture of giving someone the V sign. The captured bowmen used to have their fingers cut off so they couldnt pull back the bow. In battle the bowmen used to give the enemy the V sign saying ooh look we have all our fingers, now you're gonna die :smileytongue:<p>Message Edited by hieronymus on <span class=date_text>01-04-2006</span> <span class=time_text>04:29 AM</span>

King Leor
01-05-2006, 06:14 AM
<P>Yup, the medievil longbows back in the day at times would have 140 lb draw or more on em. Would be a bugger to shoot that off...lol. I have a 70 lb draw IRL and it's hard enough..lol.</P> <P>Leoric<BR>Level 60 ranger</P>

SennSei
01-05-2006, 08:52 AM
Just want to stick up for Barbarian rangers. It seems to me they'd fit the ranger mold quite well. Barbarians are people that supposedly live close to the land, living off it and knowing it intimately. Remember Tundra jack?Game mechanics wise. they don't have bad agility, being on par with a human at least. In addition, they have/had a race ability that adds to tracking (although that seems to be gone now).I wouldn't lump them in with Ogres as being a bad fit for the "classical" steriotype of a ranger.Anyway,Conr

btennison
01-05-2006, 04:38 PM
<BR> <BLOCKQUOTE> <HR> hieronymus wrote:<BR> <BR> <BLOCKQUOTE> <HR> Vicenzo wrote:<BR> <P>Historical Sidenote :</P> <P>Medieval archers were typically gigantic brutes with enormous strength.   The power and distance achieved by yew longbows meant that only the biggest of men could use them effectively.</P><BR> <HR> </BLOCKQUOTE><BR>while we're on the subject the long bow would normally be around 5 feet long and a draw weight of around 100 lbs although records have shown longer bows being used, the arrows were around 3 feet long. Also this is where the UK gets the rude gesture of giving someone the V sign. The captured bowmen used to have their fingers cut off so they couldnt pull back the bow. <FONT color=#ff6600>Actually, they cut off the middle or "plucking" finger, hence the extended finger sign. In addition to the sign, the archers would yell "Pluck Yew" in reference to  their ability to "pluck" their yew bows.</FONT> In battle the bowmen used to give the enemy the V sign saying ooh look we have all our fingers, now you're gonna die :smileytongue: <P>Message Edited by hieronymus on <SPAN class=date_text>01-04-2006</SPAN> <SPAN class=time_text>04:29 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>

hieronym
01-05-2006, 06:36 PM
<DIV>a barb ranger would be a good choice, having more str and and str increase every time you level would make them ideal for damage. </DIV>

FearDiadh
01-05-2006, 08:56 PM
I have written a reason why I believe piercing damage should be agility based in the combat forums.  It is here if you would like to read it or reply.  <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=2989" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spells&message.id=2989</A>

Carna
01-07-2006, 12:00 AM
<div></div><blockquote><hr><font color="#ff6600">Actually, they cut off the middle or "plucking" finger, hence the extended finger sign. In addition to the sign, the archers would yell "Pluck Yew" in reference to  their ability to "pluck" their yew bows.</font><hr></blockquote><p>I'm assuming you're having a joke and a play on words. On the outside chance that you're in earnest... I think you'll find the first chap is right. It's the first two fingers (the French) used to cut off, hence the forward V sign (the other way around from V for victory) to show the opposition you still had your two fingers.</p><p>The middle finger is an Americanism and a sexual jesture, and is relatively recent in the UK. When I was young it was a jesture not used in the UK at all.</p>

FlintAH
01-07-2006, 09:17 AM
When I was in France the middle finger meant something completely different too.<div></div>

masterche
01-10-2006, 09:37 PM
i see alot of people saying STR>AGI. Well lets break it down to how you play.i have a 47 ranger, that buffed has roughly 95str, but over 300agi.I've never been out damaged by anyone the same level as i am + 2 levels. (ei 49s)I get all my CA's in adept 3 though.But im a all defencive ranger. and my arrows dont miss cause of the amount of agility i have.So my mitigation is good, my melee skills are debuffed from being full defence, but because of my shere agility, i only miss maybe 1/40 hits. depending on the mob of course, but thats just an average.. a mob will parry every now and again. But thats with my lowered slashing/piercing skills.and my own avoidance is over 60%.. And i wear chain armor.but either str or agi is good. but if you want agi you gotta go big on agility. if you want strength go big on it.Now to clear this up. It depends more on how you play. If you're in a group everyday doing raids, and team combat. Then you want STR, and go full offence, since avoidance isnt gonna be a big deal since you arent tanking.but if you're the 24/7 solo type like me, go agility and full defence. the agility, and avoidance makes kiting almost to easy. you'll be soloing bosses higher level than your own in no time (justs takes a while to kit, spent a good 10-15mins kiting some of the bosses in my days)Hope this helps you guys. And good huntings to you all.<div></div>

Ronin
01-11-2006, 05:04 AM
Actually a English Longbow was mostly around 55-65lb draws, and the average accurate distance of the bows was about 150-200 yards based on elevation of the ground and wind. The arrows were typical shot in a long arc with the down stride of the arc allowing the arrows to increase in speed to pierce armor, mostly effective on light plate, chain, leather etc. Heavy plate would generaly have enough angles in its fashining to divert arrows or break them.  The typical archer for england was about 5'5-5'8 tall  aprox  170-190lbs and wore leather or light chain standard.  With typical athletic builds, mostly muscular with thin frames.  Shortbows and crossbows were heavy draws, offering between 60-120lb draws and great short distance piercing power. Wtih crossbows even being effective on well placed shots on heavy plate armors.hehe I have a true english Long bow,  hand drawn single crossbow and a Saxen Double bow with crank draw which the double is 110lbs per draw.  My  longbow is a traditional made one from composite oak and resin, with sheep wax wraped string, with a 61lb draw.Anyhow, Str is better for raiding, agi or str is good for soloing based on how you want to solo, taking hits some or putting things down fast. Myself I do str and int over agi and even use some cloth and leather armor to gain better int and str for grouping and raids. int does btw still effect proc dmg from poisons and  items and spell effects placed on you.<div></div>

Salor Ravensworth
01-11-2006, 08:39 AM
<div></div><p><font size="2">Agl doesnt matter anymore?  Where in LU13 and LU16 does it say that Agl no longer effects accuraccy?  So then what does effect accuraccy?  Think about it. lol  I've searched everywhere and at no point does a dev say that Agl will no longer effect accuraccy.  Shoot me if im wrong(no pun intended).  </font></p><p><font size="2">Anyways, if you want to kill Jura'nata (lvl 68, the hardest mob in the game) or any lv 67(there are 9 at 67 and above), you better make sure your Agl is at least 450 to even be able to hit it.  Str doesnt matter for these mobs.  What is Str if you can't hit?  Other than these higher lvl content mobs, yes, i do buff up my Str vs Agl.</font></p><p><font size="2">Heh, and don't give me the "ya right, like I'm gonna ever face these mobs"  bit.  This post is to prove or disprove that Agl does matter, and if you would take it over Str.</font></p><div><font size="2">Salor Ravensworth</font></div><div><font size="2">AB</font></div><div><font size="2">60 Ranger/60 Woodworker</font></div><div><font size="2">The Bekwen Alliance</font></div>

Sulas
01-12-2006, 01:53 AM
When I dinged 40, I decided to take a different tack and replaced my legs and chest armor with Legendary Imbued leather.  I've been planning to try to get my Str and Agi roughly equal and the leather armor was nice since it was half the price of the imbued chain.Now, after absorbing all these stat discussions, I'm kinda confused.  I'm gathering that things kind of self-level (i.e. more avoidance prolongs a fight, but you get hit less/ more str ends it faster but you get hit more).  Is it a wash?  As a solo-er, I would prefer to have the MoB dead before he gets to me, so I was trying to get my Str up... but the Agi heavy route is impressive.I think I'll probably find level 50 in a mix of leather and chain with roughly equaly Str and Agi... does anyone see this appoach as a liability?<div></div>

Jay
01-12-2006, 03:34 AM
<div></div>Not a liability per se, but I just wouldn't bother with AGI. Mine's my highest stat, and I regret it. STR (and to a lesser extent INT for now) are more important for damage... AGI is power pool only for us. Yeah, I'm a little bitter that our primary stat is pretty much useless. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

xandez
01-12-2006, 12:23 PM
Jay, not the onlyone being bitter about the _uselessness_ of AGI atm i think.Well, healers have the same issue, WIS is as useless to them as AGI is for us.(hmm that didnt help.... <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> )++Xan<div></div>

Ronin
01-13-2006, 04:22 AM
Honestly, i believe before Combat update Agi did infact effect your accuracy to a greater effect and str effected dmg. Now after Combat update, seems agi doesn't do anything for accuracy. Also a little talked about issue is this, Attack aka accuracy, does not show your true value while using a bow. Its only displaying melee attack rating atm. Test this by using a no-stat having bow, put it in and look at it and take it out and look at it, no change....  Now if its true attack does effect your ability to hit with a bow, then rangers are limited in this respect cause we cannot actually see our Ranged Attack rating.  I wish devs would add in a ranged attack number for us to see, so we can see effects of stats vrs the rating so could tell which one actually effects it. ATM, assume no stat does, and just skill number effects it, and quality of the CA. Better the CA, the better the chance to land the hit, with Master 1 being the hardest to resist at 30% harder and scaling down from there to App1 which is 5% easier to resist.That being said, currently if you don't have issues running out of power in long fights, which you shouldnt, str , int and wis are the best stats to go for and in that order.Str = Best way to improve ranged dmg and CA dmg, INT = best way to improve proc dmg and spell buff proc dmg, and WIS = Best secondary Resistance increase. For most part wis is a distant 3rd also, cause most mobs have a range limiting the effectiveness of their AE's, which rangers can generaly stand just outside of. Also for those times you do take AE dmg specially dots, the likely hood resists are going to really help is slim, better to keep a supply of cures on hand just in case, and a supply of resistance buff potions as well.<div></div>

ChaosUndivided
01-13-2006, 08:38 AM
<div></div><p>Agility Doesnt Effect Accuracy.</p><p>Strength Does Effect Damage</p><p>Int Does Effect Proc Damage.</p><p>Rangers Barely use power.</p><p> </p><p>Therefore Str > Int > Agi. For the Raiding ranger.</p>

Axxon
01-13-2006, 07:02 PM
<div></div><blockquote><hr>Carnagh wrote:<div></div><blockquote><hr><font color="#ff6600">Actually, they cut off the middle or "plucking" finger, hence the extended finger sign. In addition to the sign, the archers would yell "Pluck Yew" in reference to  their ability to "pluck" their yew bows.</font><hr></blockquote><p>I'm assuming you're having a joke and a play on words. On the outside chance that you're in earnest... I think you'll find the first chap is right. It's the first two fingers (the French) used to cut off, hence the forward V sign (the other way around from V for victory) to show the opposition you still had your two fingers.</p><p>The middle finger is an Americanism and a sexual jesture, and is relatively recent in the UK. When I was young it was a jesture not used in the UK at all.</p><hr></blockquote><p>I have actually heard this before as well.  It was my understanding that in Europe (well, in the UK at least) showing someone your index and middle finger with the back of your hand is the equivilent of the US middle finger.  I have even heard the "pluck yew" reference before in this context, and was told that the archer thing is where it started.</p><p>However, before posting, I did a search at snopes.com which states that this story is<a target="_blank" href="http://www.snopes.com/language/apocryph/pluckyew.htm"> false</a>.   Interesting read though.</p>

Mentla
01-13-2006, 07:58 PM
It was the two fingers not the one.  In fact any Welshman - they made up the bulk of the archers at Agincourt - caught in hostile parts of France for about 100 years after the battle had these two fingers removed.As to the Pluck Yew thing that is a bad joke from some movie.  Has absolutely no grounds in reality.  Same with the middle finger, we didn't even have that insult in the UK 20 years ago, let alone several centuries ago!Back on topic, it REALLY blows that AGI is so useless.  How many of us have spent a good deal of time and money on AGI?  And it turns out it's wasted!  Historically STR was a MAJOR factor (skeletal evidence shows archers were deformed from using the bow some much!) but that would have been useless without speed and accuracy!<div></div>

jjlo69
01-13-2006, 10:52 PM
<div></div><div></div><p>I personally gear myself for str for raid.. and agi for soloing/exp groups</p><p>as started above str ftw for mad dmg/dps but in an exp group you will take more hits so u need avoidance for that</p><p>i have noticed the int does effect posions but i only see it in raids when i have a chanter buffing my int</p><p>since im an orge ranger and only have 65 int.</p><p> </p><p>Loomingelephant Formally known as <strike>Uncle</strike> thanx SOE</p><p>60 ranger permafrost </p><p> </p><p>Message Edited by jjlo69 on <span class="date_text">01-19-2006</span><span class="time_text">02:52 PM</span></p>

arkkon
01-14-2006, 06:09 AM
<div></div><div>If your a raiding ranger and you are using the armor from poets palace, get rid of it.</div><div>That is if you want to increase your dps.</div><div> </div><div> </div><div> </div><div> </div><div> </div><div> </div><p>Message Edited by arkkon on <span class="date_text">01-16-2006</span><span class="time_text">12:09 PM</span></p>

Mentla
01-16-2006, 06:01 PM
Word on the street is that for grouping you want to get STR and INT gear.  AGI does next to f*** all grouped as - lets face it - we never oop anyway.<div></div>

Admh
01-16-2006, 08:37 PM
<div></div>Yea... grab inteligence gear its good stuff! It increases your procs and all that to make rangers look good <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Then beg every mage classes to drop their buffs so they could use one of their concentration to toss you with procs to increase your damage even more! :smileyindifferent:

Mentla
01-16-2006, 09:15 PM
<span><blockquote><hr>Admhel wrote:<div></div>Yea... grab inteligence gear its good stuff! It increases your procs and all that to make rangers look good <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Then beg every mage classes to drop their buffs so they could use one of their concentration to toss you with procs to increase your damage even more! :smileyindifferent:<hr></blockquote><font color="#ff0000">I<b>NFILTRATED BY A POSSIBLE WIZ!!  GET UNDER THE TABLES AND KEEP QUIET TILL HE'S GONE!!!!</b></font></span><div></div>

Sulas
01-16-2006, 11:04 PM
<div><span><blockquote><hr>Mentla wrote:<span><blockquote><hr>Admhel wrote:<div></div>Yea... grab inteligence gear its good stuff! It increases your procs and all that to make rangers look good <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Then beg every mage classes to drop their buffs so they could use one of their concentration to toss you with procs to increase your damage even more! :smileyindifferent:<hr></blockquote><font color="#ff0000">I<b>NFILTRATED BY A POSSIBLE WIZ!!  GET UNDER THE TABLES AND KEEP QUIET TILL HE'S GONE!!!!</b></font></span><div></div><hr></blockquote>Yeah, I have next to no DPS and can't even solo a single green v...:: climbs under table ::</span></div>

Raspu7
01-21-2006, 02:03 AM
<div>Wish I would have known this about 2-3 weeks ago.  I just started playing EQ2, and from reading the manual, Rangers needed AGI.  So i've stocked up as much as possible.  At lvl 32 my AGI is double my STR. Plus I have self buffs that can push that close to 3 times as much STR.</div><div> </div><div>I'm not having any trouble soloing things 3-4 lvls higher than me, but realize that I could be doing better by looking at DPS parsers compared to other group members.  Possibly because I'm tanking better with a good miti and the high avoidance.</div><div> </div><div>From here on out, I'll be picking STR bonuses, but what a dissapointment.  I can't figure out how they justify strength in anything but melee.  A ranged bow should without question be AGI.  If anyone's used a bow, there's a limit to how far you can pull back (especially with compound bows).  From there, it's where you shoot, not how hard.</div><div> </div><div>I thought I was kickin' [Removed for Content] too.  Let me know if I can do anything better to increase my DPS.  I have seen my avoidance in groups around 48%.  I figured that was pretty high.  Can anyone confirm?  Profile below.</div><div> </div><div><a target="_blank" href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=291810101">http://eq2players.station.sony.com/en/pplayer.vm?characterId=291810101</a></div><div> </div><div> </div>

Gareorn
01-21-2006, 03:15 AM
<div>Not to worry.  You are low enough to have plenty of opportunities to up your str.  The agi used to be great but got nerfed because, at one time, if you had your agi high enough, green mobs couldn't touch you.  I could solo 10+ mobs at a time back then becuase I never took a hit.</div><div> </div><div>The devs over did it though.  They managed to make agi irrelevent.  I expect that sometime in the near future this will change and when ever combat changes are introduced, there is usually an opportunity for a re-spec.  I think we all get a re-spec at lvl 50 anyway.</div><div> </div><div>And I agree with you, I think our agi should have more of an effect on our hit/miss ratio.  Especially with the bow.</div>

Mentla
01-23-2006, 05:04 PM
Well, I just hit 49 as a tailor and, as a treat, made myself a new hex doll.  The following speaks for itself - I made a +STR doll.<div></div>

Jay
01-23-2006, 11:12 PM
<div></div><p>I just had this image of a massive barbarian with huge rippling muscles just ripping back on his bow to fire as hard as he could ... and then snapping the bow in two. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>Which is still a better image than the ranger staying at home, indoors, studying books and parchments for years on end to become very scholarly and mentally articulate so that their magic bow does more damage and their vials of poison become more effective. :smileymad:</p>