View Full Version : Okay I don't understand Poisons.
Runewind
12-01-2005, 06:50 AM
Okay I don't understand poisons and I know if must just be that I'm missing something but okay Unimaginable Agony is a level 10 poison and it does 17 damage and 15dmg/6 seconds the level 30 purple poison that everyone raves about I'm looking at and it looks like it does LESS damage. but costs like 10 times the amount. Also 64 copper merchant bought poisons do 44 damage 26dmg/6 seconds So I'm really confused. What am I missing? <div></div>
The_Wind
12-01-2005, 08:26 AM
Well if its a level 30 poison that means that at level 24 you can't use it. So the damage you're seeing is it reduced to your level, which is kinda a whacked system. When you can actually use them, you might find them doing a bit more damage. Player made poisons also tend do to more damage than merchant bought ones. Plus there are different types of poisons. you have, Low Direct Damage(DD) and high Damage over Time(DoT) poisons, then you have Mid-DD Mid-DoT poisons, and then High DD Low DoT poisons. Depending on which of these types can affect them. There was a great post about poisons, and their effects previously on this forum, you might try to find it and see if it helps you out any. <div></div>
Runewind
12-01-2005, 08:29 AM
Okay ai'll check it at 24 but about the player crafted v. Merchant bought. it seems that the merchant bought stuff is better according to the damages listed on them to my friend who's a level 17 predator and can use both <div></div>
AdiX__Styxx__
12-01-2005, 11:20 AM
<BR> <BLOCKQUOTE> <HR> TwistedRiddles wrote:<BR>Okay ai'll check it at 24 but about the player crafted v. Merchant bought. it seems that the merchant bought stuff is better according to the damages listed on them to my friend who's a level 17 predator and can use both<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>Maybe at lower lvl this seems true but the merchant bought runs out much faster aswell check on the legendary poisons once ya attained the lvl for it you will see a huge difference!</P> <P>at 50+ adestes disruption does about 400 damage per proc and a small dot of 60ish i believe now a merc bought one at that lvl does about 200 damage and a dot around 30/60 not entirely sure! </P> <P>And it lasts a lot longer!</P>
Tarryn
12-01-2005, 12:20 PM
Crafted poisons generally do more damage than storebought poisons do, and have twice as many procs per application. (IIRC, that is. It's been a loooong time since I used storebought poisons. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> )
jarlaxle8
12-01-2005, 01:45 PM
<P>for damage poison:</P> <P>with npc bought you get: 5 applications, 100 procs each = 500 procs for one poison</P> <P>with player crafted you get: 7 applications, 200 procs each = 1400 procs for one poison</P> <P>and the player crafted should do more damage. at least i remember from 30+ it was always so. perhaps you are comparing different tier npc and player crafted poisons? check the minimum level requirement of them.</P> <P>--------------------------<BR><A href="http://eq2players.station.sony.com/en/pplayer.vm?characterId=383113204" target=_self>Ryilan Nightbreeze </A><BR>--------------------------</P>
Sollum
12-01-2005, 05:53 PM
<P>Here's the link again for the poison chart. Lots to choose from. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P><A href="http://www.eq2alchemy.com/Shader/potions.html" target=_blank>http://www.eq2alchemy.com/Shader/potions.html</A></P>
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