View Full Version : Poisons and death
<DIV>I know one of the dev's had said they were trying to put the change in so that poisons didn't vanish when you died. I didn't see anything about it in the patch notes. Does anyone know if it went live yet?</DIV>
TaleraRis
12-01-2005, 12:54 AM
<div></div>Just went through the update notes. Didn't see anything <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> <div></div><p>Message Edited by TaleraRis on <span class=date_text>11-30-2005</span> <span class=time_text>02:54 PM</span>
<DIV>Yeah, I don't recall the quote from Lockeye verbatim, so I'm not sure it was promised in Lu17, but I obviously hoped we'd get it soon. </DIV> <DIV> </DIV> <DIV>That said, I think there are a ton of great changes in this update. Can't wait to get home and check it out <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></DIV>
TaleraRis
12-01-2005, 01:11 AM
I really like the change that clicking the link for a collection item will automatically try to add it. It can be a pain trying to find things in my bags sometimes. I'm not sure how I feel on the shard thing yet. Seems a little odd when they just put in the shard recovery potions, and now it's all being removed entirely. <div></div>
nimbus2kgold
12-01-2005, 01:13 AM
<P>**cry**</P> <P>At more than 10g a pop for ledgendary I hate that they go when you die. How hard would it be to make it act like food? I dont like to complain to much about things, but this one buggs me. Its expensive to be a Ranger. Between the poision and the 25 spells I want to make ad3, its getting costly.</P>
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