View Full Version : Quick question on haste stack.
IBSomnifer
11-29-2005, 12:59 AM
<DIV>The last statment on this was in Aug...prepatch...so i wanted to get more up-to-date info on this. Does <SPAN class=menubar>Honed Reflexes stack with <SPAN class=menubar>Forester's Insight? Both are attack speed buffs. Or should Honed Reflexes only be used when in defencive mode(<SPAN class=menubar>Adroit)? And, is the haste for melee auto attack damage only? or does it effect ranged auto? Do the DPS buffs like <SPAN class=menubar>Steady Aim/<SPAN class=menubar>Take Aim stack with the haste? Also since the are considered "spell" hastes...do they stack with enchanter and bard hastes? </SPAN></SPAN></SPAN></SPAN></SPAN></DIV> <DIV><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar></SPAN></SPAN></SPAN></SPAN></SPAN> </DIV> <DIV><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar>If i remember correctly there was something about a MAX haste that can be used for weapons...a 1.2 delay weapon is hasted only so far...where as a 2.0 delay weapon with higher damage can be hasted to the same speed of a 1.2 max hasted...and do more damage....is this still in efffect? or did this get changed with the combat change? Sry for the newb ranger questions...i'm tired of playing my SK who can't hold agro for spit lol. Now its time for fun! (currently 29 and loven it!)</SPAN></SPAN></SPAN></SPAN></SPAN></DIV> <DIV><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar></SPAN></SPAN></SPAN></SPAN></SPAN> </DIV> <DIV><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar><SPAN class=menubar>I know i'm missing a haste stacking thread somewhere....but most of them are enchanter threads. thanks ahead of time.</SPAN></SPAN></SPAN></SPAN></SPAN></DIV>
<P>Honed Reflexes will work with both melee and ranged autoattack speeds. Since the HUD is gone I can't verify if it stacks with any other buffs we have, nor if it will stack with enchanter/bard haste spells.</P> <P>I think the max weapon haste is still 1.2, even after the combat changes, but again, can't be sure of that yet either.</P> <P> </P> <P>Out of habit, I normally trigger honed reflexes and brutal instincts both at the same time for the boost to skills as well as the haste. Steady Aim ranks in the category of "useless buffs" for me. I don't see the point in a 10 second haste buff for ranged attacks. My longbow has a speed of 7, what good is haste for 10 seconds going to do? It means I get maybe 2 autoattack shots off before the buff is gone? Why bother? Truthfully, I'll throw on Steady Aim for it's increase to ranged skill right before I drop big damage skills, like Triple Arrow, on an orange mob, to try and make sure it isn't wasted with a miss.</P>
Audio
11-29-2005, 04:09 AM
<DIV>Steady Aim is not a haste buff. It increases the damage you do for 10 seconds (DPS they call it) it does not affect your attack speed but the amount of damage you do when you hit. Also it increases slashing, piercing, and ranged skills so it is not only a ranged buff. Basically it is increasing your damage and your chance to hit greatly for 10 seconds which is very helpeful against harder heroics and named mobs.</DIV> <DIV> </DIV> <DIV>I don't use it often, but when I want to max out my DPS as much as possible I put it on. Basically it's a 10 second damage burst on a short recast timer.</DIV>
GrayStorm
11-29-2005, 04:25 AM
<BR> <BLOCKQUOTE> <HR> Demlar wrote:<BR> <P>Honed Reflexes will work with both melee and ranged autoattack speeds. Since the HUD is gone I can't verify if it stacks with any other buffs we have, nor if it will stack with enchanter/bard haste spells.</P> <P>I think the max weapon haste is still 1.2, even after the combat changes, but again, can't be sure of that yet either.</P> <P> </P> <P>Out of habit, I normally trigger honed reflexes and brutal instincts both at the same time for the boost to skills as well as the haste. Steady Aim ranks in the category of "useless buffs" for me. I don't see the point in a 10 second haste buff for ranged attacks. My longbow has a speed of 7, what good is haste for 10 seconds going to do? It means I get maybe 2 autoattack shots off before the buff is gone? Why bother? Truthfully, I'll throw on Steady Aim for it's increase to ranged skill right before I drop big damage skills, like Triple Arrow, on an orange mob, to try and make sure it isn't wasted with a miss.</P> <BR> <HR> </BLOCKQUOTE><BR>ya, I agree. I always wondered why they bothered with the haste part of that buff. Of course, if you use a short bow maybe it's useful, but that just opens the door to more questions... like why in the heCk are you using a short bow?? =P
Fireshad
11-30-2005, 03:57 AM
<DIV>One of the things I think about it is if you are back using your CA's your bow is still shooting at whatever rate it is. So as you sit there burning through your CA's on a mob, your bow has a chance to go off a couple times, with as much as 1000 damage. (Depending on bow, poison, and procs) I dont see getting a hit of 600 to 1200 about every 4 or 5 seconds if your bow does get hasted to be a bad thing, especially if its on top of my CA's. (Besides stream of arrows, but haste doesnt matter with that anyways.)</DIV>
xandez
12-01-2005, 03:57 PM
<div></div><div></div><div></div><div></div><blockquote><hr>Audio wrote:<div>Steady Aim is not a haste buff. It increases the damage you do for 10 seconds (DPS they call it) it does not affect your attack speed but the amount of damage you do when you hit. Also it increases slashing, piercing, and ranged skills so it is not only a ranged buff. <font color="#ff9900">It also is a haste buff, in addition to all you mentioned it gives you a x% increase to attack speed.</font> Basically it is increasing your damage and your chance to hit greatly for 10 seconds which is very helpeful against harder heroics and named mobs.</div> <div> </div> <div>I don't use it often, but when I want to max out my DPS as much as possible I put it on. Basically it's a 10 second damage burst on a short recast timer.</div><hr></blockquote><font color="#ff9900"> </font><font color="#ff9900"> As for the other haste stacking, iirc its like 1 haste from different spell line + 1 haste from equipment stacks. <font color="#ffcc00">*EDIT*</font><font color="#ffcc00"> </font><font color="#ffcc00">for rangers this mean that the [ <name here> of the Forest ] spell line + honed reflexes do indeed stack, aswell as steady aim haste with those (if they dont, the honed reflexes haste would be pretty useless)</font> </font><font color="#ff9900"> </font><font color="#ff9900"> The cap however is now 100% haste, dont know which DW speed is the fastest possible. Some say its 1.2s, shrug... but generally the slower the wep, the more you benefit from the haste...</font><font color="#ff9900"> </font> <font color="#ff9900"> </font> <font color="#ff9900"> </font><font color="#ff9900"> ++Xan</font> <p>Message Edited by xandez on <span class=date_text>12-01-2005</span> <span class=time_text>01:01 PM</span>
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