View Full Version : A few Questions of a 50 ranger!
AdiX__Styxx__
11-13-2005, 01:48 AM
<DIV>ok i got a few Questions to all you rangers out there i lvl-ed fairly quickly cause i wanted to get back into raiding i reached 50 in 12 days well 11 and 3 hours to be more precise, anyways i have some Questions here goes:</DIV> <DIV> </DIV> <DIV>1. What is the ranger chatchannel beyond the server wide if there is one anyways?</DIV> <DIV>2. Is it true that if i have a quiver (stated in a thread in here but not sure) in slot one of my inventory bags and i cast the summon arrow spell it will auto go in there? and loot wont? or is this an assumption?</DIV> <DIV>3. How different are indium arrows compared to fulginate or summoned vs crafted or even legendary vs the normal kind?</DIV> <DIV> </DIV> <DIV>4. I heard people talk about a "SWEET SPOT" let me speculate about this first since i am not sure about it, is this the spot where ya can stand and use melee CA + range CA? or is this max range so that if ya gain agroe the mob will be dead b4 it reaches you? or is it a spot where its a prefect place to kite mobs around that are heroic to kill them off slowly ?</DIV> <DIV> </DIV> <DIV>5. Another one is DPS what is your DPS around 50+ and how can i find a good parser or where like to explore this and compare us to wizards assasins and warlocks in various settings.</DIV> <DIV> </DIV> <DIV>If you or any other ranger could take the time to help me out even thou i powerlvl-ed to t6 cause i wanted to get back to raiding the higher content (got 3 other high lvl toons). Altough meanwhile i totally missed a lot of the learning curve during the XPing process would be great to have some answeres!</DIV> <DIV> </DIV> <DIV>Thx alot and have fun in yer travels in norrath!</DIV>
Zutan
11-13-2005, 03:30 AM
1) I dunno bout the chat channel but I have heard there is one 2) Yeah I think only ammo can go into the quiver but the quiver doesnt work in inventory slots, only the ammo slot 3) not sure there 4) There is a range where most bow attacks AND melee attacks can fire off. It differs depending on the mobs "hit box" and on some mobs its not even possible to pull off. It generally cannot be done when soloing due to mobs scooting towards you constantly. <div></div>
The_Wind
11-13-2005, 04:13 AM
As far as arrows are concerned, crafted can be tailored to be piercing, crushing or slashing. Summoned arrows are all piercing. The only difference between the summoned types is level. If its not grayed out, it seems to have a greater chance of hitting mobs on Auto-Bow attack, or Stream of Arrows. The sweet spot is the place where you can use a melee CA and a bow CA without having to move out of range. Its a pretty null point with rangers are how 4 of our major melee arts are ranged attacks to begin with. Lightning Strike, and Arrow rip being the exceptions. DPS is dependant on your gear/stats, your level, the level of your skills. People can tell you how high their DPS was at that point in time, but unless your stats, your choices, your armor, your skills are exactly the same, your DPS is going to vary. <div></div>
AdiX__Styxx__
11-13-2005, 05:48 PM
<BR> <BLOCKQUOTE> <HR> The_Wind wrote:<BR>As far as arrows are concerned, crafted can be tailored to be piercing, crushing or slashing. Summoned arrows are all piercing. The only difference between the summoned types is level. If its not grayed out, it seems to have a greater chance of hitting mobs on Auto-Bow attack, or Stream of Arrows. <BR><BR>The sweet spot is the place where you can use a melee CA and a bow CA without having to move out of range. Its a pretty null point with rangers are how 4 of our major melee arts are ranged attacks to begin with. Lightning Strike, and Arrow rip being the exceptions. <BR><BR>DPS is dependant on your gear/stats, your level, the level of your skills. People can tell you how high their DPS was at that point in time, but unless your stats, your choices, your armor, your skills are exactly the same, your DPS is going to vary. <BR><BR><BR> <BR> <HR> </BLOCKQUOTE> <P><BR>thx i found the sweet spot a few nights ago then easy to find with giants and lizards a lil harder with animals and stuff like that! </P> <P>Still would like to know if i can find a parser anywhere?</P> <P>How will slash / pierce / crush affect yer damage then with yer arrows if ya neglect yer ST and dont think about immunity?</P> <P>Thx for the responses would like to get more input tho.</P>
Zutan
11-13-2005, 07:04 PM
There are enemies immune to various types of attack.. so if you have pierce weapons and arrows and happen to go up against an enemy that is immune to pierce you wont be able to hit them. <div></div>
Marcuzs
11-13-2005, 07:35 PM
The Arrows used issue has changed a bit since DoF came out. The type of Arrow (slash, pierce, crush) does not matter much anymore unless for auto attack. This is due to the fact they changed just about every ranged CA to do MELEE damage and not a specific type. Where as before update 13 allot of our skills specifically did piercing damage regardless of the arrow type (same goes for our melee CAs). So far I have not had to change arrow types against anymob regardless of resistance, although I hardly pay attention to ranged auto attack since its rather slow with a long bow (I'd rather just run in and do some Melee CAs, unless there is a nasty AE to avoid).
Lightboy
11-14-2005, 12:48 AM
Try Combat Stats for a parser, can't link where to download it, but its great <div></div>
<P>1) Type /join Butcherblock.WorldRanger to subscribe to the global ranger channel. </P> <P>2) Dunno about quivers filling while inside other bags. Never tried it.</P> <P>3) Not very, outside of autoattack damage. Arrow type doesn't affect CA damage.</P> <P>4) You're right about the sweet spot. You can stand in one place and use both melee and ranged attacks.</P> <P>5) I don't parse anymore; parsers cause more problems than they fix. There are too many variables and outside of a specific situation or comparisons with your own equipment, they just tend to [Removed for Content] people off and cause friction b/w classes or players. </P> <P>Good luck out there...<BR></P>
TheStormrider
11-15-2005, 12:23 AM
<P>I expect that at some point, arrows will have a much higher impact on all of your ca's and damage. Call me crazy, but thats going to be the big justifier. I suggest everyone learn to make arrows, or being a ranger will get much more tedious and expensive, at some point.</P> <P>As for the safe spot, it exists, and its possible to shimmy back during combat to find a spot. It is also possible to start a ca while the mob is coming to you, or jump back and start it, and then jump back again as it gets ready to fire, and have it not get interrupted.</P> <P> </P> <P>You are allowed a little wiggle and not get interrupted with most spells. Though this is tricky, and takes timing, I have used it with triple fire and sharp shot often. (Works about 30% of the time). Why would I use it you ask? Those tight situations indoors where its not possible to get distance. (Grifters, Clefts etc).</P> <P>The arrow bag in first slot for summoning is a great idea. I may have to try that one out for myself.</P> <P>Tippo</P>
Siner
11-15-2005, 12:42 AM
<span><blockquote><hr>AdiX__Styxx__ wrote:<div> </div><div>2. Is it true that if i have a quiver (stated in a thread in here but not sure) in slot one of my inventory bags and i cast the summon arrow spell it will auto go in there? and loot wont? or is this an assumption?</div><div> </div> <div>5. Another one is DPS what is your DPS around 50+ and how can i find a good parser or where like to explore this and compare us to wizards assasins and warlocks in various settings.</div> <hr></blockquote> You can indeed place your quiver into your first bag *slot* (not inside the first bag) and have the summon arrows skill dump the arrows into it. The only problem is that when it is in a bag slot it is just another bag that can only hold arrows. You will still need to drag stacks of 99 arrows to your ammo slot in order to shoot. For the quiver to really be effective it must have arrows in it and actually placed in your ammo slot like you used to put a stack of arrows before. With the quiver there it will chew thru the first stack of arrows in the bag and when that is gone will start going through the next stack in the bag. While the quiver is in the ammo slot, summoned arrows will not go into it (although I've never tried it with having my entire inventory full and seeing if they will spill over into the quiver. My guess is not but I wouldn't want to run will full inventory just to have arrows go directly into the quiver anyway) I had downloaded an app called Statalyzer. Not sure if it is accurate on the DPS but it seems decent for showing max hits on each CA and melee, hit percentages, etc. </span><div></div>
Zholain
11-15-2005, 12:49 AM
<span><blockquote><hr><font size="2">TheStormrider wrote: </font><p><font size="2">I expect that at some point, arrows will have a much higher impact on all of your ca's and damage. Call me crazy, but thats going to be the big justifier. I suggest everyone learn to make arrows, or being a ranger will get much more tedious and expensive, at some point.</font></p><div></div><hr></blockquote><font size="2">I sort of doubt this. That is how it was at launch and quite frankly, it did not work. This was the major topic of discussion on these boards for several months and we begged and pleaded with developers until we were blue in the face to get them to change it...and they did. Next to the combat update, making arrow tier <i><b>NOT</b></i> effect CA's is arguably the best change they have ever made for rangers.</font></span><div></div>
Zholain
11-15-2005, 12:56 AM
<span><blockquote><hr>Sineras wrote:<span>I had downloaded an app called Statalyzer. Not sure if it is accurate on the DPS but it seems decent for showing max hits on each CA and melee, hit percentages, etc. </span><hr></blockquote><font size="2">I use Statalyzer as well, but I don't think the developer is supporting it any longer. I went to the site the other day and could not find a link for it. The guy over at Combat Stats claims that Statalyzer is flawed and can give inaccurate results because of the signal that it uses to begin clocking. I don't know about that. I do know that Statalyzer is a lot easier to use and I like the little extra add-ons as well. <a href="http://www.thescoutssanctuary.com" target=_blank>Statalyzer</a> </font></span><div></div>
Death to parsers! They are the enemy! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Zholain
11-15-2005, 05:30 PM
<font size="2">I actually agree with you Jay. When I pay attention to the numbers, it usually makes me adjust my playstyle so I can just get the numbers higher. And that is not always what is best for the group. The main reason I used statalyzer is because of its tracking. It records all harvests, all loots by all group members, and several other useful items....along with highest hits and such as mentioned in an earlier post. </font><div></div>
<P>Hehe... yeah, they have their uses. I've parsed my own damage when comparing weapons, CA routines, poisons, etc. And when a guildie claims that he can outdamage me (chuckes at Angel), sometimes I check and see that yeah, once in a while he can, but oh well...I'm still hotter than he is. LOL</P> <P>I did try Statalyzer for a bit, found it rather clunky; when I do parse, I use CombatStats. But in general, I avoid it altogether - like you're saying, I start spending too much time trying to steal all of the damage, and hunting gets more stressful than fun b/c I'm suddenly competing with my group members instead of cooperating with them. </P> <P>And really, we don't WANT that kind of attention anyway! <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P>
Teksun
11-15-2005, 09:21 PM
Ya, I have Combat stats, but don't use it to often... I NEED to try it since I got Sream of Arrows... I will PROBABLY end up having 2 quivers, one in my first INV slot so my summoned arrows go there, and one in the actual equipped slot. That way when I run out it's a simple 'I - double click' to reload. As for arrows, I still never buy any. I might get more damage off the others, I don't know, BUT I do know that when I am NOT using CA's it is to keep agro down. Why would I want to do more damage and get unwanted agro? <div></div>
Hmm, can you double-click and switch out an empty quiver with a full one? <DIV> </DIV> <DIV>Personally don't think I'll use two quivers yet as I need as much inventory room as possible. I'd prefer to stick to regular bags so I can put other stuff in them along with any extra arrows. My quiver is never more than half-empty anyway, as I refill it whenever I see any open slots.</DIV>
AdiX__Styxx__
11-16-2005, 01:33 AM
<DIV>thx all for the great replies i learned a lot !</DIV> <DIV> </DIV> <DIV>Oh and yea 2 quivers work just have one with arrows while yer filling up the other one and when one is empty switcheroo and voila start all over! Saves a huge mess in my inventory!</DIV> <DIV> </DIV> <DIV>Also i tested the auto attack with arrows and it does seem that indium arrows do mroe autoattack damage but does indeed not affect the CA's!</DIV> <DIV> </DIV> <DIV>Also i tested some poisons and some seem to give more agroe then others especially debuff poisons like a slow or a stun, might be my imagination tho....</DIV> <DIV> </DIV> <DIV>Anyways thx again fro all the replies! and good hunting</DIV>
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