View Full Version : The Ranger Nurfs Start
ShadarLoco
10-20-2005, 07:17 PM
<DIV>1. well noticed after this patch that our power pool emptys quicker.....</DIV> <DIV>2. entrap brakes more often and often after 1 or 2 hits</DIV> <DIV>3. cheep shot seems also to be resistend more in the stun component</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>other then that have not noticed anything.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>with the lowering off ^^^ mobs hp it counters these nurfs </DIV> <DIV> </DIV> <DIV>me 50 ranger, and my partner 48 ranger take down 50-52^^^ raptors in around 15-40 seconds a pop.... But now its next to imposible to keep the things snared.</DIV>
Saihung23
10-20-2005, 08:46 PM
<span><blockquote><hr>ShadarLocoth wrote:<div>1. well noticed after this patch that our power pool emptys quicker.....</div> <div>2. entrap brakes more often and often after 1 or 2 hits</div> <div>3. cheep shot seems also to be resistend more in the stun component</div> <div> </div> <div> </div> <div>other then that have not noticed anything.</div> <div> </div> <div> </div> <div>with the lowering off ^^^ mobs hp it counters these nurfs </div> <div> </div> <div>me 50 ranger, and my partner 48 ranger take down 50-52^^^ raptors in around 15-40 seconds a pop.... But now its next to imposible to keep the things snared.</div><hr></blockquote>Not that I am complaining about what they nerfed...but why not at least inform us of their changes. Its not like we will totally flame them for it.</span><div></div>
TheStormrider
10-20-2005, 09:11 PM
<DIV>1. well noticed after this patch that our power pool emptys quicker.....</DIV> <DIV> </DIV> <DIV><STRONG>I didnt notice this. Are you referring to today (Thursday this happened) or yesterday (wednesday?)</STRONG></DIV> <DIV> </DIV> <DIV>2. entrap brakes more often and often after 1 or 2 hits</DIV> <DIV> </DIV> <DIV><STRONG>My entrap always broke after 1-2 hits. Rarely did it hold any longer. The speed is random but if it was yesterday, seemed about the same.</STRONG></DIV> <DIV> </DIV> <DIV>3. cheep shot seems also to be resistend more in the stun component</DIV> <DIV> </DIV> <DIV><STRONG>I didnt notice cheap shot not working on regular mobs, I did notice that my melee combat did not start to go off If i pulled with bow and then used melee CA's</STRONG></DIV> <DIV> </DIV> <DIV>other then that have not noticed anything.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>with the lowering off ^^^ mobs hp it counters these nurfs </DIV> <DIV> </DIV> <DIV>me 50 ranger, and my partner 48 ranger take down 50-52^^^ raptors in around 15-40 seconds a pop.... But now its next to imposible to keep the things snared.</DIV> <DIV> </DIV> <DIV><STRONG>This sounds like its balanced about right then. I am concerned about us being to do such big mobs, as it is a perfect meatball of a pitch for the nerf bat, and I like the way things are going now. </STRONG> </DIV> <DIV> </DIV>
Dasanhgul
10-21-2005, 11:18 AM
<DIV>Didn't hunt much last nite (was T6 rare harvesting for most of the nite), but in the few figths I did have, I noticed that <STRONG>Cheap Shot</STRONG> was indeed <U>not</U> working on some occasions (most I tried were mostly blues and greens, 1 or 2 arrows down).</DIV> <DIV> </DIV> <DIV>[ This portion of the post has been edited as to avoid "<EM>riot and paranoia on our lovelly ranger forums</EM>". ]</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>PS: will have to try the rest tonite.</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Dasanhgul on <span class=date_text>10-21-2005</span> <span class=time_text>11:48 AM</span>
ChaosUndivided
10-21-2005, 02:35 PM
<P>I havent noticed any differences with any of my skills.</P> <P> </P> <P>Please dont try and encite riot and paranoia on our lovely ranger forums by screaming stealth nerf etc, Come back with some logs, parses and other factual evidence and maybe you'll be taken more seriously.</P> <P>Specualation and "feeling" really has no place here.</P>
What changes where made that made this? I haven't seen anything posted yet. :
Vumuud
10-21-2005, 03:08 PM
<DIV>The power of rangers is really nice. Its sad us assassins cant be there with you guys :smileysad:</DIV>
Karvar
10-21-2005, 04:39 PM
<P><SPAN>I have not seen any of these things.... and was hunting all night last night including Poets palace... </SPAN></P> <P><SPAN>Please make sure your suspicious are facts before posting some kind of Sky is falling thread... i have seen no nerfs so far .. and lets hope it stays that way ... I am sure you have good intentions .. but as sensitive as most us rangers are to the Nerf bat .. please be very careful about these kind of posts or you will set off a fire storm...</SPAN></P> <P><SPAN></SPAN> </P> <P><SPAN></SPAN> </P> <P><SPAN>Karvar Blackhawk</SPAN></P> <P><SPAN>59 ranger unrest</SPAN></P> <P> </P>
Saihung23
10-21-2005, 04:44 PM
I spent a good four -five hours killing some green and blue con mobs yesterday...and though the melee auto attack thing was bugging the heck out of me <span>:smileymad:</span> ...I tried to pay attention to my cheap shot and power pool. Actually, I dont think I noticed a difference. Everything seemed normal as far as I could see. <div></div>
Gyilok
10-21-2005, 05:28 PM
<P>cheap shot is a skill all scouts have, and it has not changed a bit since the first day dof was out</P> <P>saying you feel power pool burns faster is pretty uninformative, while you can check the powercost of every single one of your skills and make a comparison and come up with real numbers instead of assumptions</P> <P> </P>
Quillian Feetfa
10-21-2005, 05:36 PM
<BR> <BLOCKQUOTE> <HR> ChaosUndivided wrote:<BR> <P>Please dont try and encite riot and paranoia on our lovely ranger forums by screaming stealth nerf etc, Come back with some logs, parses and other factual evidence and maybe you'll be taken more seriously.</P> <P>Specualation and "feeling" really has no place here.</P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Not trying to insight a riot or paranoia, but it wouldn't be the first stealth update that SOE has done to the Rangers. Look out our Enemy Mastery Strikes. Scout classes are the only ones that have been changed to Positional attacks, but there was never any mention of it in the update notes.</DIV>
Saihung23
10-21-2005, 05:40 PM
The change to positional attacks in regards to mastery strikes....wasnt that a change in the LU13? If so that was just such a huge change...I can understand that getting lost in the shuffle. I am just glad to know my ranger is still the same killer he was last week <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> <div></div>
Zutan
10-21-2005, 07:22 PM
I dont think power pool is going down any faster than before. All my CA have the same power use listed as before so there really is no way it should have changed. Stun seems to be exactly the same as before also. I had'nt noticed the change in snare but It almost always broke after 1-2 hits before for me so I dont see whats changed there either. <div></div>
Haven't had any power problem since DoF came out and never had to use drink either since I have been level 55 and still being the same since the latest patch...
<span><blockquote><hr>Zutan wrote:I dont think power pool is going down any faster than before. <font color="#ffff00">All my CA have the same power use listed as before so there really is no way it should have changed</font>. Stun seems to be exactly the same as before also. I had'nt noticed the change in snare but It almost always broke after 1-2 hits before for me so I dont see whats changed there either. <div></div><hr></blockquote>Careful. That doesn't necessarily have to be true. IF the pool is draining faster than previously and the power listed has not changed, there really is only one answer. It was an unintended bug. It would be quite easy I imagine for it to be using more power than stated. The two do not *have* to be connected. Having said that, I'm having no issue and I've observed no change in how fast my pool goes down.</span><div></div>
Kiluvi
10-21-2005, 08:43 PM
<DIV>They won't stealth nerf us.</DIV>
Quillian Feetfa
10-21-2005, 08:51 PM
<BR> <BLOCKQUOTE> <HR> Saihung23 wrote:<BR>The change to positional attacks in regards to mastery strikes....wasnt that a change in the LU13? If so that was just such a huge change...I can understand that getting lost in the shuffle.<BR><BR>I am just glad to know my ranger is still the same killer he was last week <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><BR> <BR> <HR> </BLOCKQUOTE><BR> <DIV>It was the first update right after LU13. I tried my strikes right away and they worked from all sides. The update that came the day after LU13 changed it, but I could never find any documentation on this. It's pretty annoying that they didn't think it a big enough change to let us know about it upfront. Plus to make only Scout classes positional is weird to begin with. I /bugged it right away. I haven't done it in a while though.</DIV>
Sadly, I'm not playing often enough anymore to judge my power drain compared to how it worked prior to the update. The last time I played Kae, I didn't notice any particular difference, but I didn't do much hunting that night either.
Kyriel
10-22-2005, 02:21 AM
<P>actually yes we have been nerfed i tried arrowing The strategist in silent city and did not hit him once</P> <P>STorm of arrows Stealth fire and tripe fire did no damage at all, all i could do was melee</P>
Jvaloth
10-22-2005, 01:41 PM
<P>That was a chance to the Strategist mob himself.</P> <P>They beefed up his strength, made him immune to a variety of weapon types and gave him an AE power drain I believe.</P> <P> </P> <P> </P>
Ibixat
10-22-2005, 07:05 PM
<span>He is immune to piercing and crushing, you have to use hunting arrows. And he become a mewling little baby at that point.<blockquote><hr>Zemfira wrote:<p>actually yes we have been nerfed i tried arrowing The strategist in silent city and did not hit him once</p> <p>STorm of arrows Stealth fire and tripe fire did no damage at all, all i could do was melee</p> <div></div><hr></blockquote></span><div></div>
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