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View Full Version : Changes to combat stances good or bad?


Woffer
09-03-2005, 07:48 PM
<P>I dont have any toons on ether Test or Beta and i was wondering what the changes did to our stances. Anyone have a screeny of them and give us an upinion if its good or bad... Also with Arrow flurry consming an arrow each proc how hard is it to keep the stock of arrows resonably high? Also when they say "arrow type" they mean pierc slash and crushing right?</P> <P> </P> <P>Thx</P> <P> </P> <P>Beta Combat Changes 09/02/05   </P> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG>ant Stances:<BR></STRONG>- Fighter defensive stances now provide less physical damage mitigation and have greater offensive penalties.<BR>- Fighter offensive stances now provide an increased bonus to offense and steeper defensive penalties.<BR><FONT color=#99ff99><FONT color=#3366cc>- Scout defensive stances also have DPS and offensive skill penalties, but their defensive benefits have increased.<BR>- Scout offensive stances now have increased offensive skills and a proc, but have steeper defensive penalties. The positional requirement has been removed.</FONT><BR></FONT>- Where other Scouts receive stances, the Troubador/Dirge/Bard spell line that starts with Insatiable Ardor was changed to a group buff. Troubadors buff Defense, while Dirges buff Parry.</DIV> <DIV> </DIV> <DIV><STRONG>Ranger changes:<BR></STRONG><FONT color=#3366cc>- Arrow Flurry's proc now consumes an arrow and use that arrow's damage type.</FONT></DIV>

Gailstryd
09-03-2005, 09:02 PM
It is in a sucky place at the moment and many of us rangers don't like the new sudden change of our offensive proc.  We already have had a few problems with it before and instead of doing the simple things necessary to fix the ability and even it out SOE did their lets see how [Removed for Content] we can get the rangers act from eq1 thing.  Anyways (my apologizes I'm in a terrible mood at the moment I'ma be bashing hehe) the good ole rangerin crew is putting in our gripe on beta and we have renewed a general gripe campaign to avoid them womping us with another nutering while we calmly and patiently test changes.  It may not be too bad for our offensive proc they did add a chunk of slash/pierce to it and I've always liked our defensive stance.  About the only thing that really bothers me at the moment is they just put in a significant agility nerf, basically I think someone figured it up and it was lik 56agi gives us 1% added avoidance now.  So yeah anyways I'm gonna go continue feedbacking the agility nerf and telling them to fix it hehe laters.

Woffer
09-03-2005, 09:15 PM
<P>Good to hear we have our people working hard for the ranger cause <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>Thx alot</P>