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View Full Version : some love from the devs... crosspost from gameplay: abilities


Bli
03-07-2005, 06:08 PM
<DIV><FONT color=#ff0000>Among the balance issues we'll be looking into now and in the near future:</FONT></DIV> <UL> <LI><FONT color=#ff0000>Summoner pets, including the usefulness of various types of pets and the overall DPS and utility of mages. </FONT> <LI><FONT color=#ff0000>Priest balancing, including: wards vs. reactives vs. regens, both for effectiveness and aggro generation; warden vs. fury balance, etc. </FONT> <LI><FONT color=#ff0000>Evaluating melee damage to ensure that scouts outdamage fighters. </FONT> <LI><FONT color=#ff0000>Giving every artisan profession new and useful things to make, as well as ways to make their existing goods more desirable.</FONT></LI></UL> <P>note the third bullet.  Are our bow attacks considered mele by the way?  Hopefully in this oficial look (and hopefully adjustment) they will also take a look at just how much money we have to spend to get our dps.</P> <P> </P> <P>see the full thread in dev tracker or here: <A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=32490#M32490" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=spellart&message.id=32490#M32490</A></P>

trigger3
03-07-2005, 07:59 PM
Hopefully this will happen in the near future. Thanks for posting this <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Aulerd
03-07-2005, 11:04 PM
Your bow is counted as ranged I belive =/, But finally they realise we are getting the shaft over all this (no arrow pun intended)

MistDragon
03-08-2005, 07:19 AM
<DIV>Very good read.</DIV>